def __init__(self): SubScreenWindow.__init__(self) self.icons = { 'tnt': gui.Picture(img='gfx/ui/item_dynamite.png'), 'strength': gui.Picture(img='gfx/ui/icon_strength.png'), 'def': gui.Picture(img='gfx/ui/icon_pres.png'), 'mag': gui.Picture(img='gfx/ui/icon_mag.png'), } self.font = system.engine.font
def __init__(self, saves, saving=False): super(SaveLoadMenu, self).__init__() self.icons = dict([ (s, gui.Picture(image='gfx/ui/icon_%s.png' % s)) for s in ('att', 'mag', 'pres', 'mres') ] ) self.cursor = cursor.ImageCursor('gfx/ui/pointer.png') self.saves = saves boxes = [SaveGameFrame(save=s, icons=self.icons) for s in saves] if saving: boxes.append(TextFrame(text='Create New')) elif not boxes: boxes.append(TextFrame(text='No Saves')) self.layout = layout.VerticalBoxLayout(pad=16) self.layout.setChildren(boxes) self.layout.layout() self.cursorPos = 0 self.oldY = 0 # current offset self.curY = 0 # offset we should be at if boxes: self.wndHeight = boxes[0].height + 16 else: self.wndHeight = 0 # What should we do here? self.layout.x = 16 # doesn't change
def __init__(self, saves, saving = False): self.icons = dict( [(s, gui.Picture(img='gfx/ui/icon_%s.png' % s)) for s in ('att', 'mag', 'pres', 'tnt')] ) self.cursor = ImageCursor('gfx/ui/pointer.png') self.saves = saves self.saving = saving boxes = [SaveGameFrame(save=s, icons=self.icons) for s in saves] if saving: boxes.append(gui.TextFrame(text='Create New')) elif not boxes: b = gui.TextFrame(text='No Saves') boxes.append(b) self.layout = layout.VerticalBoxLayout(pad=16, *boxes) self.layout.layout() self.cursorPos = 0 self.oldY = 0 # current offset self.curY = 0 # offset we should be at self.offset=-14 if boxes: self.wndHeight = self.layout.children[0].Height + 16 else: self.wndHeight = 0 # What should we do here? self.layout.X = 100 # doesn't change
def createContents(self): contents = [] for img in self.icons: contents.append(gui.Picture(image=img, width=self.iconWidth, height=self.iconHeight)) while len(contents) < 8: contents.append(layout.Spacer()) return contents
def text(text, **kw): # gather arguments draw = kw.get('draw', ika.Map.Render) portrait = kw.get('portrait', None) caption = kw.get('caption', None) # create the text frame textbox = createTextBox(text, **kw) textbox.dockLeft().dockBottom() # set the position # handle the portrait (if any) if portrait is not None: if isinstance(portrait, (str, ika.Canvas, ika.Image)): portrait = gui.Picture(image=portrait) elif portrait is not None and not isinstance(portrait, gui.Picture): assert False, 'portrait argument must be a string, Canvas, Image, Picture, or None' portrait.dockLeft().dockBottom(textbox) if caption is not None: caption = gui.FrameDecorator(gui.StaticText(text=caption)) caption.autoSize() caption.dockRight().dockBottom(textbox) # Do the swoosh-in trans = Transition() trans.addChild(textbox, startRect=(textbox.x, ika.Video.yres)) if portrait is not None: trans.addChild(portrait, startRect=(-portrait.width, portrait.y)) if caption is not None: trans.addChild(caption, startRect=(ika.Video.xres, caption.y)) trans.execute(draw) # unpress controls.enter() controls.joy_enter() controls.ui_accept() # Let the player read while not (controls.enter() or controls.joy_enter() or controls.ui_accept()): draw() trans.draw() ika.Video.ShowPage() ika.Input.Update() # swoosh-out trans.addChild(textbox, endRect=(textbox.x, ika.Video.yres)) if portrait is not None: trans.addChild(portrait, endRect=(portrait.x, ika.Video.yres)) if caption is not None: trans.addChild(caption, endRect=(ika.Video.xres, caption.y)) trans.execute(draw)
def refresh(self, char): self.client.removeAllChildren() portrait = gui.Picture(image=char.portrait) text = gui.StaticText(text=[ char.name, 'Lv %i' % char.level, 'HP\t%i/%i' % (char.hp, char.maxHP), 'MP\t%i/%i' % (char.mp, char.maxMP), ]) t2 = gui.StaticText(text=[ 'Exp\t%i' % char.stats.exp, 'Next\t%i' % (char.expneeded - char.stats.exp) ]) portrait.position = (0, 0) text.position = (portrait.right, 0) t2.position = (0, portrait.bottom + 2) self.client.addChildren(portrait, text, t2) text.autoSize() t2.autoSize() self.autoSize()
def createContents(self): self.text = gui.StaticText(text=` self.amount `) return [gui.Picture(image="gfx/items/icon_seashell.png"), self.text]
def __init__(self): SubScreenWindow.__init__(self) self.icons = dict([(s, gui.Picture(img='gfx/ui/icon_%s.png' % s)) for s in ('att', 'mag', 'pres', 'mres', 'tnt')])