Esempio n. 1
0
def draw(screen, image, position, direction, viewPosition, viewDirection):
  PI = 3.14159265
  viewDirection += PI / 2
  image = Image(image)
  image = image.rotate(viewDirection - direction)
  screen.draw(image = image,
              position = (position -
                          viewPosition
                          ).rotate(-viewDirection) -
                          image.getSize() / 2 +
                          screen.getSize() / 2)
Esempio n. 2
0
  class Bar(Runnable):
    def __init__(self, unit, maxHp, position = Coordinate(0, 0)):
      Runnable.__init__(self)
      self.image = Image('graphics/lifeBar.bmp', permeate = False)
      self.imageSize = self.image.getSize()
      self.position = Coordinate(position)
      self.unit = unit
      self.maxHp = maxHp
    def step(self):
      pass
    def draw(self, screen):
      if not self.unit.checkAlive():
        return
      ration = self.unit.getHp() / self.maxHp
#      print(ration, self.position)
      if ration < 0:
        ration = 0
      if ration > 1:
        ration = 1
      screen.draw(self.image.getSubImage((0, 0), (self.imageSize.getX() * ration, self.imageSize.getY())), self.position - self.imageSize / 2)