def FinalizeRig(self, void): _spineCount = base.intSliderGrp(self.spineCount, q=True, v=True) _fingerCount = base.intSliderGrp(self.fingerCount, q=True, v=True) Controller.CreateController(_spineCount, _fingerCount) CreateIK.IKHandles() Constraints.CreateConstraints(_fingerCount, _spineCount)
def FinalizeRig(self, void): _spineCount = base.intSliderGrp(self.spineCount, q = True, v = True) _fingerCount = base.intSliderGrp(self.fingerCount, q = True, v = True) Controller.CreateController(_spineCount, _fingerCount) CreateIK.IKHandles() Constraints.CreateConstraints(_fingerCount, _spineCount) if(base.objExists("FACERIG_*")): FJ.FaceJoints().AddConstraints(self)