コード例 #1
0
ファイル: dialog.py プロジェクト: success4us/LabPype
def MakeDialog(parent, title, main, head=None):
    Dialog = UI.BaseDialog(parent=parent,
                           title=title,
                           main=main,
                           head=head or {},
                           style=wx.FRAME_NO_TASKBAR)
    x, y = Dialog.GetEffectiveMinSize()
    Dialog.SetSize((max(x, 120), max(y, UI.SETTINGS["DLG_HEAD"] + 10)))
    Dialog.CenterOnParent()
    Dialog.Play("FADEIN")
    return Dialog
コード例 #2
0
def MakeWidgetDialog(widget):
    Frame = UI.BaseDialog(parent=widget.Canvas.F,
                          title=widget.NAME,
                          style=wx.FRAME_FLOAT_ON_PARENT,
                          main=(widget.DIALOG, {"widget": widget}),
                          head=(DetachedHead, {"help": widget.DIALOG.HELP}),
                          grip={"minSize": widget.DIALOG.MIN_SIZE}, )
    x, y = widget.DialogSize or Frame.GetEffectiveMinSize()
    Frame.SetSize((max(x, widget.DIALOG.MIN_SIZE[0]), max(y, UI.SETTINGS["DLG_HEAD"] + widget.DIALOG.MIN_SIZE[1])))
    Frame.SetPosition(widget.DialogPos or UI.EnsureWindowInScreen(widget.Canvas.ClientToScreen(widget.GetPosition() + wx.Point(64, 0)), (x, y)))
    Frame.Main.GetData()
    Frame.Play("FADEIN")
    return Frame.Main
コード例 #3
0
ファイル: dialog.py プロジェクト: success4us/LabPype
def SimpleDialog(parent, title, text, onOK=None):
    Dialog = UI.BaseDialog(parent=parent,
                           title=title,
                           head={"buttons": False},
                           style=wx.FRAME_NO_TASKBAR)
    sizer = wx.BoxSizer(wx.VERTICAL)
    sizer.Add(wx.StaticText(Dialog.Main, label=text), 1, wx.EXPAND | wx.ALL, 8)
    if onOK:
        Dialog.Main.AddStdButton(sizer,
                                 onOK=((UI.DoNothing, ), onOK, Dialog.OnClose),
                                 onCancel=Dialog.OnClose)
    else:
        Dialog.Main.AddStdButton(sizer, onOK=Dialog.OnClose)
    Dialog.Main.SetSizer(sizer)
    x, y = Dialog.GetEffectiveMinSize()
    Dialog.SetSize((max(x, 120), max(y, UI.SETTINGS["DLG_HEAD"] + 10)))
    Dialog.Layout()
    Dialog.Center()
    Dialog.Play("FADEIN")
    return Dialog