def midairSuitExplodeTrack(suit, battle): suitTrack = Sequence() suitPos, suitHpr = battle.getActorPosHpr(suit) suitPos.setZ(suitPos.getZ() + 17) suitTrack.append(Wait(0.15)) suitTrack.append(Func(MovieUtil.avatarHide, suit)) deathSound = base.loadSfx('phase_3.5/audio/sfx/ENC_cogfall_apart.ogg') deathSoundTrack = Sequence(Wait(0.5), SoundInterval(deathSound, volume=0.8)) BattleParticles.loadParticles() smallGears = BattleParticles.createParticleEffect(file='gearExplosionSmall') singleGear = BattleParticles.createParticleEffect('GearExplosion', numParticles=1) smallGearExplosion = BattleParticles.createParticleEffect('GearExplosion', numParticles=10) bigGearExplosion = BattleParticles.createParticleEffect('BigGearExplosion', numParticles=30) gearPoint = Point3(suitPos.getX(), suitPos.getY(), suitPos.getZ() + suit.height - 0.2) smallGears.setPos(gearPoint) singleGear.setPos(gearPoint) smallGears.setDepthWrite(False) singleGear.setDepthWrite(False) smallGearExplosion.setPos(gearPoint) bigGearExplosion.setPos(gearPoint) smallGearExplosion.setDepthWrite(False) bigGearExplosion.setDepthWrite(False) explosionTrack = Sequence() explosionTrack.append(MovieUtil.createKapowExplosionTrack(battle, explosionPoint=gearPoint)) gears1Track = Sequence(Wait(0.5), ParticleInterval(smallGears, battle, worldRelative=0, duration=1.0, cleanup=True), name='gears1Track') gears2MTrack = Track( (0.1, ParticleInterval(singleGear, battle, worldRelative=0, duration=0.4, cleanup=True)), (0.5, ParticleInterval(smallGearExplosion, battle, worldRelative=0, duration=0.5, cleanup=True)), (0.9, ParticleInterval(bigGearExplosion, battle, worldRelative=0, duration=2.0, cleanup=True)), name='gears2MTrack' ) return Parallel(suitTrack, explosionTrack, deathSoundTrack, gears1Track, gears2MTrack, Wait(4.5))