def __init__(self): # hardcode for now floors = 5 # event for when the car moves to a different floor # one car for now, more to be added and this will change to a list self.car_1_floor_change = Event() #button descriptors, will be made to make all the elevator panel #buttons in the car. button_descriptor_list = [] for x in range(floors): button_name = "button" + str(x) button_descriptor_list.append( Buttons.ButtonDescriptor(button_name, x)) #make CallPanels for each floor self.call_panels = [] for x in range(floors): call_panel_type = Panels.CallPanelType.ANYMIDDLEFLOOR #get the call panel type right, per the floor if (x == 0): call_panel_type = Panels.CallPanelType.BOTTOMFLOOR elif (x == floors - 1): call_panel_type = Panels.CallPanelType.TOPFLOOR call_panel = Panels.CallPanel(self.car_1_floor_change, x, call_panel_type) call_panel.call += self.elevator_call_received self.call_panels.append(call_panel) #make a new elevator panel, for the car self.elevator_panel = Panels.ElevatorPanel(button_descriptor_list, self.car_1_floor_change) #make the elevator car self.elevator_car = ElevatorCar("Car 1", self.elevator_panel) self.elevator_car.floor_changed += self.car_floor_change