def __init__(self, args): lArgs = [] posf = 0 posb = 0 for x in args: posb = posb + 1 if x == "\n": lArgs.append(PorkPy.resolveent(args[posf:posb-1])) posf = posb self.__defer__(*lArgs)
def __init__(self, args): lArgs = [] posf = 0 posb = 0 for x in args: posb = posb + 1 if x == "\n": lArgs.append(PorkPy.resolveent(args[posf:posb - 1])) posf = posb self.__defer__(*lArgs)
def PSendEvent(event): """Send state event to engine.""" PorkPy.sendevent(event)
def PAddToInventory(item): """Add 1 of 'item' to the inventory.""" PorkPy.addtoinv(item)
def PRemoveFromMap(item): """Remove 1 of 'item' from the current map.""" PorkPy.removefm(item)
def PChgMap(newmap): """Change the current game map to newmap.""" PorkPy.chgmap(newmap)
def PReplace(item1, item2): """Replace item1 with item2.""" PorkPy.replace(item1, item2)
def PPrint(message): """Print a Message to Game Screen.""" PorkPy.pprint(message)
def PSendEvent(event): """Send state event to engine.""" PorkPy.sendevent(event) pass
def PAddToInventory(item): """Add 1 of 'item' to the inventory.""" PorkPy.addtoinv(item) pass
def PRemoveFromMap(item): """Remove 1 of 'item' from the current map.""" PorkPy.removefm(item) pass
def PChgMap(newmap): """Change the current game map to newmap.""" PorkPy.chgmap(newmap) pass
def PReplace(item1, item2): """Replace item1 with item2.""" PorkPy.replace(item1,item2) pass
def PPrint(message): """Print a Message to Game Screen.""" PorkPy.pprint(message) pass