def __init__(self): super().__init__() self.name = 'Rilay' self.INT = 15 self.STR = 5 self.DEX = 10 self.DUR = 5 self.hp_multiplier = 1 self.mp_multiplier = 2 self.dmg_multiplier = 1 self.defence_multiplier = 1 self.exp_multiplier = 12 self.INT_INC = 2 self.STR_INC = 1 self.DEX_INC = 1 self.DUR_INC = 2 self._res_name = 'healer' self.recalculate_stats() self.load_sprites() self.spells.append(Spells.Heal())