def __init__(self, avId, avName, avDisableName): DirectFrame.__init__(self, pos=(-1.01, 0.1, -0.35), parent=base.a2dTopRight, image_color=ToontownGlobals.GlobalDialogColor, image_scale=(1.0, 1.0, 0.6), text='', text_wordwrap=13.5, text_scale=0.06, text_pos=(0.0, 0.18)) messenger.send('releaseDirector') self['image'] = DGG.getDefaultDialogGeom() self.avId = avId self.avName = avName self.avDisableName = avDisableName self.fsm = ClassicFSM.ClassicFSM('ToonTeleportPanel', [ State.State('off', self.enterOff, self.exitOff), State.State('begin', self.enterBegin, self.exitBegin), State.State('checkAvailability', self.enterCheckAvailability, self.exitCheckAvailability), State.State('notAvailable', self.enterNotAvailable, self.exitNotAvailable), State.State('ignored', self.enterIgnored, self.exitIgnored), State.State('notOnline', self.enterNotOnline, self.exitNotOnline), State.State('wentAway', self.enterWentAway, self.exitWentAway), State.State('self', self.enterSelf, self.exitSelf), State.State('unknownHood', self.enterUnknownHood, self.exitUnknownHood), State.State('otherShard', self.enterOtherShard, self.exitOtherShard), State.State('teleport', self.enterTeleport, self.exitTeleport)], 'off', 'off') from toontown.friends import FriendInviter FriendInviter.hideFriendInviter() ToonAvatarDetailPanel.hideAvatarDetail() buttons = loader.loadModel('phase_3/models/gui/dialog_box_buttons_gui') self.bOk = DirectButton(self, image=(buttons.find('**/ChtBx_OKBtn_UP'), buttons.find('**/ChtBx_OKBtn_DN'), buttons.find('**/ChtBx_OKBtn_Rllvr')), relief=None, text=TTLocalizer.TeleportPanelOK, text_scale=0.05, text_pos=(0.0, -0.1), pos=(0.0, 0.0, -0.1), command=self.__handleOk) self.bOk.hide() self.bCancel = DirectButton(self, image=(buttons.find('**/CloseBtn_UP'), buttons.find('**/CloseBtn_DN'), buttons.find('**/CloseBtn_Rllvr')), relief=None, text=TTLocalizer.TeleportPanelCancel, text_scale=0.05, text_pos=(0.0, -0.1), pos=(0.0, 0.0, -0.1), command=self.__handleCancel) self.bCancel.hide() self.bYes = DirectButton(self, image=(buttons.find('**/ChtBx_OKBtn_UP'), buttons.find('**/ChtBx_OKBtn_DN'), buttons.find('**/ChtBx_OKBtn_Rllvr')), relief=None, text=TTLocalizer.TeleportPanelYes, text_scale=0.05, text_pos=(0.0, -0.1), pos=(-0.15, 0.0, -0.15), command=self.__handleYes) self.bYes.hide() self.bNo = DirectButton(self, image=(buttons.find('**/CloseBtn_UP'), buttons.find('**/CloseBtn_DN'), buttons.find('**/CloseBtn_Rllvr')), relief=None, text=TTLocalizer.TeleportPanelNo, text_scale=0.05, text_pos=(0.0, -0.1), pos=(0.15, 0.0, -0.15), command=self.__handleNo) self.bNo.hide() buttons.removeNode() self.accept(self.avDisableName, self.__handleDisableAvatar) self.show() self.fsm.enterInitialState() self.fsm.request('begin') return
def __init__(self, avId, avName, avDisableName): DirectFrame.__init__(self, pos=(-1.01, 0.1, -0.35), parent=base.a2dTopRight, image_color=ToontownGlobals.GlobalDialogColor, image_scale=(1.0, 1.0, 0.6), text='', text_wordwrap=13.5, text_scale=0.06, text_pos=(0.0, 0.18)) messenger.send('releaseDirector') self['image'] = DGG.getDefaultDialogGeom() self.avId = avId self.avName = avName self.avDisableName = avDisableName self.fsm = ClassicFSM.ClassicFSM('ToonTeleportPanel', [ State.State('off', self.enterOff, self.exitOff), State.State('begin', self.enterBegin, self.exitBegin), State.State('checkAvailability', self.enterCheckAvailability, self.exitCheckAvailability), State.State('notAvailable', self.enterNotAvailable, self.exitNotAvailable), State.State('ignored', self.enterIgnored, self.exitIgnored), State.State('notOnline', self.enterNotOnline, self.exitNotOnline), State.State('wentAway', self.enterWentAway, self.exitWentAway), State.State('self', self.enterSelf, self.exitSelf), State.State('unknownHood', self.enterUnknownHood, self.exitUnknownHood), State.State('otherShard', self.enterOtherShard, self.exitOtherShard), State.State('teleport', self.enterTeleport, self.exitTeleport)], 'off', 'off') from src.toontown.friends import FriendInviter FriendInviter.hideFriendInviter() ToonAvatarDetailPanel.hideAvatarDetail() buttons = loader.loadModel('phase_3/models/gui/dialog_box_buttons_gui') self.bOk = DirectButton(self, image=(buttons.find('**/ChtBx_OKBtn_UP'), buttons.find('**/ChtBx_OKBtn_DN'), buttons.find('**/ChtBx_OKBtn_Rllvr')), relief=None, text=TTLocalizer.TeleportPanelOK, text_scale=0.05, text_pos=(0.0, -0.1), pos=(0.0, 0.0, -0.1), command=self.__handleOk) self.bOk.hide() self.bCancel = DirectButton(self, image=(buttons.find('**/CloseBtn_UP'), buttons.find('**/CloseBtn_DN'), buttons.find('**/CloseBtn_Rllvr')), relief=None, text=TTLocalizer.TeleportPanelCancel, text_scale=0.05, text_pos=(0.0, -0.1), pos=(0.0, 0.0, -0.1), command=self.__handleCancel) self.bCancel.hide() self.bYes = DirectButton(self, image=(buttons.find('**/ChtBx_OKBtn_UP'), buttons.find('**/ChtBx_OKBtn_DN'), buttons.find('**/ChtBx_OKBtn_Rllvr')), relief=None, text=TTLocalizer.TeleportPanelYes, text_scale=0.05, text_pos=(0.0, -0.1), pos=(-0.15, 0.0, -0.15), command=self.__handleYes) self.bYes.hide() self.bNo = DirectButton(self, image=(buttons.find('**/CloseBtn_UP'), buttons.find('**/CloseBtn_DN'), buttons.find('**/CloseBtn_Rllvr')), relief=None, text=TTLocalizer.TeleportPanelNo, text_scale=0.05, text_pos=(0.0, -0.1), pos=(0.15, 0.0, -0.15), command=self.__handleNo) self.bNo.hide() buttons.removeNode() self.accept(self.avDisableName, self.__handleDisableAvatar) self.show() self.fsm.enterInitialState() self.fsm.request('begin') return
def cleanup(self): if not hasattr(self, "frame") or (self.frame == None): return self.notify.debug("Clean up toon panel, avId=%d" % self.avId) if self.frame: self.frame.destroy() del self.frame self.frame = None # Make sure avatar detail panel is put away ToonAvatarDetailPanel.unloadAvatarDetail() if self.groupButton: self.groupButton.destroy() del self.groupButton self.groupButton = None if self.boardingInfoButton: self.boardingInfoButton.destroy() del self.boardingInfoButton self.boardingInfoButton = None if self.boardingInfoText: self.boardingInfoText.destroy() del self.boardingInfoText self.boardingInfoText = None if self.groupFrame: self.groupFrame.destroy() del self.groupFrame self.groupFrame = None self.head.removeNode() del self.head self.headModel.stopBlink() self.headModel.stopLookAroundNow() self.headModel.delete() del self.headModel base.localAvatar.obscureFriendsListButton(-1) # Note: this gets destroyed because it is a child of the frame self.laffMeter = None self.ignore('updateLaffMeter') self.ignoreAll() if hasattr(self.avatar, "bFake") and self.avatar.bFake: self.avatar.delete() # The right middle cell was switched off because of avatar boarding panel got in the way. # Switching it back ON when we close the ToonAvatarPanel. base.setCellsAvailable([base.rightCells[0]], 1) AvatarPanelBase.AvatarPanelBase.cleanup(self) return
def cleanup(self): if not hasattr(self, 'frame') or self.frame == None: return None self.notify.debug('Clean up toon panel, avId=%d' % self.avId) if self.frame: self.frame.destroy() del self.frame self.frame = None ToonAvatarDetailPanel.unloadAvatarDetail() if self.groupButton: self.groupButton.destroy() del self.groupButton self.groupButton = None if self.boardingInfoButton: self.boardingInfoButton.destroy() del self.boardingInfoButton self.boardingInfoButton = None if self.boardingInfoText: self.boardingInfoText.destroy() del self.boardingInfoText self.boardingInfoText = None if self.groupFrame: self.groupFrame.destroy() del self.groupFrame self.groupFrame = None self.head.removeNode() del self.head self.headModel.stopBlink() self.headModel.stopLookAroundNow() self.headModel.delete() del self.headModel base.localAvatar.obscureFriendsListButton(-1) self.laffMeter = None self.ignore('updateLaffMeter') self.ignoreAll() if hasattr(self.avatar, 'bFake') and self.avatar.bFake: self.avatar.delete() base.setCellsAvailable([ base.rightCells[0]], 1) AvatarPanelBase.AvatarPanelBase.cleanup(self)
def __init__(self, avId, avName, avDisableName): # initialize our base class. DirectFrame.__init__( self, pos=(0.3, 0.1, 0.65), image_color=ToontownGlobals.GlobalDialogColor, image_scale=(1.0, 1.0, 0.6), text='', text_wordwrap=13.5, text_scale=0.06, text_pos=(0.0, 0.18), ) # If we're currently in move-furniture mode, stop it. messenger.send("releaseDirector") # For some reason, we need to set this after construction to # get it to work properly. self['image'] = DGG.getDefaultDialogGeom() self.avId = avId self.avName = avName self.avDisableName = avDisableName self.fsm = ClassicFSM.ClassicFSM( 'ToonTeleportPanel', [ State.State('off', self.enterOff, self.exitOff), State.State('begin', self.enterBegin, self.exitBegin), State.State('checkAvailability', self.enterCheckAvailability, self.exitCheckAvailability), State.State('notAvailable', self.enterNotAvailable, self.exitNotAvailable), State.State('ignored', self.enterIgnored, self.exitIgnored), State.State('notOnline', self.enterNotOnline, self.exitNotOnline), State.State('wentAway', self.enterWentAway, self.exitWentAway), State.State('self', self.enterSelf, self.exitSelf), State.State('unknownHood', self.enterUnknownHood, self.exitUnknownHood), State.State('unavailableHood', self.enterUnavailableHood, self.exitUnavailableHood), State.State('otherShard', self.enterOtherShard, self.exitOtherShard), State.State('teleport', self.enterTeleport, self.exitTeleport), ], # Initial State 'off', # Final State 'off', ) # This is imported here instead of at the top of the file to # protect against circular imports. from toontown.friends import FriendInviter # Now set up the panel. FriendInviter.hideFriendInviter() ToonAvatarDetailPanel.hideAvatarDetail() # Create some buttons. buttons = loader.loadModel('phase_3/models/gui/dialog_box_buttons_gui') self.bOk = DirectButton(self, image=(buttons.find('**/ChtBx_OKBtn_UP'), buttons.find('**/ChtBx_OKBtn_DN'), buttons.find('**/ChtBx_OKBtn_Rllvr')), relief=None, text=TTLocalizer.TeleportPanelOK, text_scale=0.05, text_pos=(0.0, -0.1), pos=(0.0, 0.0, -0.1), command=self.__handleOk) self.bOk.hide() self.bCancel = DirectButton(self, image=(buttons.find('**/CloseBtn_UP'), buttons.find('**/CloseBtn_DN'), buttons.find('**/CloseBtn_Rllvr')), relief=None, text=TTLocalizer.TeleportPanelCancel, text_scale=0.05, text_pos=(0.0, -0.1), pos=(0.0, 0.0, -0.1), command=self.__handleCancel) self.bCancel.hide() self.bYes = DirectButton(self, image=(buttons.find('**/ChtBx_OKBtn_UP'), buttons.find('**/ChtBx_OKBtn_DN'), buttons.find('**/ChtBx_OKBtn_Rllvr')), relief=None, text=TTLocalizer.TeleportPanelYes, text_scale=0.05, text_pos=(0.0, -0.1), pos=(-0.15, 0.0, -0.15), command=self.__handleYes) self.bYes.hide() self.bNo = DirectButton(self, image=(buttons.find('**/CloseBtn_UP'), buttons.find('**/CloseBtn_DN'), buttons.find('**/CloseBtn_Rllvr')), relief=None, text=TTLocalizer.TeleportPanelNo, text_scale=0.05, text_pos=(0.0, -0.1), pos=(0.15, 0.0, -0.15), command=self.__handleNo) self.bNo.hide() buttons.removeNode() self.accept(self.avDisableName, self.__handleDisableAvatar) self.show() self.fsm.enterInitialState() self.fsm.request('begin')