コード例 #1
0
ファイル: __init__.py プロジェクト: Futyn-Maker/Access8Math
 def interactWithMathMl(self, mathMl):
     mathcontent = MathContent(A8M_PM.mathrule, mathMl)
     if _config.Access8MathConfig["settings"]["interaction_frame_show"]:
         show_main_frame(mathcontent)
     else:
         parent = api.getFocusObject()
         vw = A8MInteraction(parent=parent)
         vw.set(data=mathcontent, name="")
         vw.setFocus()
コード例 #2
0
 def OnExampleClick(self, evt):
     import copy
     from __init__ import A8MInteraction
     index = self.mathrulesList.GetFirstSelected()
     mathrule = copy.deepcopy(self.mathrules[index])
     mathMl = mathrule[1].example
     mathcontent = MathContent(A8M_PM.mathrule, mathMl)
     parent = api.getFocusObject()
     vw = A8MInteraction(parent=parent)
     vw.set(data=mathcontent, name="")
     vw.setFocus()
コード例 #3
0
	def onLatexAdd(self, evt):
		# latex to mathml
		from xml.etree.ElementTree import tostring
		import latex2mathml.converter
		global main_frame
		parent = main_frame if main_frame else gui.mainFrame
		with wx.TextEntryDialog(parent=parent, message=_("Write LaTeX Content")) as dialog:
			if dialog.ShowModal() == wx.ID_OK:
				data = dialog.GetValue()
				data = latex2mathml.converter.convert(data)
				mathml = data
				mathcontent = MathContent(A8M_PM.mathrule, mathml)
				show_main_frame(mathcontent)
コード例 #4
0
	def script_interacte(self, gesture):
		with SectionManager() as manager:
			if manager.pointer and manager.pointer['type'] == 'math':
				mathMl = latex2mathml(manager.pointer['data'][2:-2])
				mathcontent = MathContent(A8M_PM.mathrule, mathMl)
				if _config.Access8MathConfig["settings"]["interaction_frame_show"]:
					show_main_frame(mathcontent)
				else:
					parent = api.getFocusObject()
					vw = A8MInteraction(parent=parent)
					vw.set(data=mathcontent, name="")
					vw.setFocus()
			else:
				ui.message(_("This block cannot be interacted"))
コード例 #5
0
	def onAsciiMathAdd(self, evt):
		# asciimath to mathml
		from xml.etree.ElementTree import tostring
		import asciimathml
		global main_frame
		parent = main_frame if main_frame else gui.mainFrame
		with wx.TextEntryDialog(parent=parent, message=_("Write AsciiMath Content")) as dialog:
			if dialog.ShowModal() == wx.ID_OK:
				data = dialog.GetValue()
				data = asciimathml.parse(data)
				mathml = tostring(data)
				mathml = mathml.decode("utf-8")
				mathml = mathml.replace('math>', 'mrow>')
				mathcontent = MathContent(A8M_PM.mathrule, mathml)
				show_main_frame(mathcontent)
コード例 #6
0
ファイル: __init__.py プロジェクト: Futyn-Maker/Access8Math
 def getSpeechForMathMl(self, mathMl):
     self.mathcontent = MathContent(A8M_PM.mathrule, mathMl)
     return translate_SpeechCommand(self.mathcontent.pointer.serialized())