コード例 #1
0
ファイル: install.py プロジェクト: batlefield/BAPI
def main():
    print '=================================== BAPI Setup Start ================================='
    
    if os.path.isdir(os.path.join(mcp_dir, 'conf')):
        shutil.rmtree(os.path.join(mcp_dir, 'conf'))
    copytree(os.path.join(forge_dir, 'conf'), os.path.join(mcp_dir, 'conf'))
    
    if os.path.isdir(src_dir):
        os.chdir(mcp_dir)
        cleanup(None, False)
        reset_logger()
        os.chdir(forge_dir)
        
    if os.path.isdir(src_dir):
        print 'Please make sure to backup your modified files, and say yes when it asks you to do cleanup.'
        sys.exit(1)
    
    if not download_ff(mcp_dir):
        sys.exit(1)
    
    try:
        os.chdir(mcp_dir)
        #         Conf  JAD    CSV    -r    -d    -a     -n    -p     -o     -l     -g
        decompile(None, False, False, True, True, False, True, False, False, False, False)
        reset_logger()
        os.chdir(forge_dir)
        
        post_decompile()
        
    except SystemExit, e:
        print 'Decompile Exception: %d ' % e.code
        raise e   
コード例 #2
0
ファイル: install.py プロジェクト: batlefield/BAPI
    if not os.path.isdir(src_dir):
        print 'Something went wrong, src folder not found at: %s' % src_dir
        sys.exit(1)
        
    cleanup_source(src_dir)
    
    has_client = os.path.isdir(os.path.join(mcp_dir, 'src', 'minecraft'))
    has_server = os.path.isdir(os.path.join(mcp_dir, 'src', 'minecraft_server'))
    
    fml_dir = os.path.join(forge_dir, 'fml')
    print 'Applying Forge ModLoader patches'
    if has_client:
        if os.path.isdir(os.path.join(fml_dir, 'patches', 'minecraft')):
            apply_patches(os.path.join(fml_dir, 'patches', 'minecraft'), src_dir)
        if os.path.isdir(os.path.join(fml_dir, 'src', 'minecraft')):
            copytree(os.path.join(fml_dir, 'src', 'minecraft'), os.path.join(src_dir, 'minecraft'))
    if has_server:
        if os.path.isdir(os.path.join(fml_dir, 'patches', 'minecraft_server')):
            apply_patches(os.path.join(fml_dir, 'patches', 'minecraft_server'), src_dir)
        if os.path.isdir(os.path.join(fml_dir, 'src', 'minecraft_server')):
            copytree(os.path.join(fml_dir, 'src', 'minecraft_server'), os.path.join(src_dir, 'minecraft_server'))
    
    os.chdir(mcp_dir)
    updatenames(None, True)
    reset_logger()
    os.chdir(forge_dir)


    print 'Applying forge patches'
    if has_client:
        if os.path.isdir(os.path.join(forge_dir, 'patches', 'minecraft')):