コード例 #1
0
def get_user_contribution_data(user_name):
    html_content = WebUtils.get_html_page(SteamGiftsConsts.get_user_link(user_name))
    if html_content is None:
        LogUtils.log_error('Cannot update additional data for user: '******'.//div[@class="sidebar__shortcut-inner-wrap"]/a/@href')
    if not steam_user:
        LogUtils.log_error('Cannot update non-existent user: '******'.//div[@class="featured__table__row"]')
    for row_content in all_rows:
        row_title = WebUtils.get_item_by_xpath(row_content, u'.//div[@class="featured__table__row__left"]/text()')
        if row_title == u'Gifts Won':
            global_won = StringUtils.normalize_int(WebUtils.get_item_by_xpath(row_content, u'.//div[@class="featured__table__row__right"]/span/span/a/text()'))
        elif row_title == u'Gifts Sent':
            global_sent = StringUtils.normalize_int(WebUtils.get_item_by_xpath(row_content, u'.//div[@class=" featured__table__row__right"]/span/span/a/text()'))
        elif row_title == u'Contributor Level':
            user_level_item = WebUtils.get_item_by_xpath(row_content, u'.//div[@class="featured__table__row__right"]/span/@data-ui-tooltip')
            level = StringUtils.normalize_float(user_level_item.split('name" : "')[2].split('", "color')[0])

    if global_won or global_sent or level:
        return global_won, global_sent, level

    return None
def check_real_cv_RATIO(user):
    sent_html_content = WebUtils.get_html_page(
        SGToolsConsts.SGTOOLS_CHECK_SENT_LINK + user)
    sent_value = WebUtils.get_item_by_xpath(
        sent_html_content,
        u'.//div[@class="total"]/h1/text()').replace('$', '')
    won_html_content = WebUtils.get_html_page(
        SGToolsConsts.SGTOOLS_CHECK_WON_LINK + user)
    won_value = WebUtils.get_item_by_xpath(
        won_html_content,
        u'.//div[@class="total"]/h1/text()').replace('$', '')
    return StringUtils.normalize_float(
        won_value) > StringUtils.normalize_float(sent_value)
def get_game_additional_data(game_name, game_link):
    LogUtils.log_info('Processing game ' + game_name)
    steam_score = 0
    num_of_reviews = 0
    html_content = WebUtils.get_html_page(game_link, "birthtime=-7199; lastagecheckage=1-January-1970; mature_content=1;")
    base_game_link = WebUtils.get_item_by_xpath(html_content, u'.//div[@class="glance_details"]/a/@href')
    if base_game_link is not None:
        # If this is DLC - get additional data according to base game
        html_content = WebUtils.get_html_page(base_game_link, "birthtime=-7199; lastagecheckage=1-January-1970; mature_content=1;")
    steam_game_tooltip = WebUtils.get_items_by_xpath(html_content, u'.//div[@class="user_reviews_summary_row"]/@data-tooltip-html')[-1]
    if steam_game_tooltip != 'Need more user reviews to generate a score' and steam_game_tooltip != 'No user reviews':
        steam_score = StringUtils.normalize_int(steam_game_tooltip.split('%')[0])
        num_of_reviews = StringUtils.normalize_int(steam_game_tooltip.split('of the')[1].split('user reviews')[0])
    return steam_score, num_of_reviews
コード例 #4
0
def process_entries(entries_content, giveaway_entries, winners):
    entries_elements = WebUtils.get_items_by_xpath(entries_content, u'.//div[@class="table__row-inner-wrap"]')
    for entry_element in entries_elements:
        entry_user = WebUtils.get_item_by_xpath(entry_element, u'.//a[@class="table__column__heading"]/text()').encode('utf-8')
        entry_timestamp = WebUtils.get_item_by_xpath(entry_element,u'.//div[@class="table__column--width-small text-center"]/span/@data-timestamp')
        entry_time = datetime.utcfromtimestamp(StringUtils.normalize_float(entry_timestamp))
        winner = False
        if entry_user in winners:
            winner = True
        giveaway_entries[entry_user] = GiveawayEntry(entry_user, entry_time, winner=winner)
コード例 #5
0
def save_empty_group(group_name, group_webpage, cookies):
    connection = pymysql.connect(host=host, port=port, user=user, passwd=password, db=db_schema, charset='utf8')
    cursor = connection.cursor()

    cursor.execute('INSERT IGNORE INTO Groups (GroupID,Users,Giveaways,Name,Webpage,Cookies) '
                   'VALUES ("' + StringUtils.get_hashed_id(group_webpage) + '","[]","[]","' + group_name + '","' + group_webpage + '","' + to_str(cookies.replace('"','')) + '")')

    connection.commit()  # you need to call commit() method to save your changes to the database

    cursor.close()
    connection.close()
コード例 #6
0
def get_group_giveaways(group_webpage,
                        cookies,
                        existing_giveaways=None,
                        force_full_run=False,
                        start_date=None,
                        end_date=None):
    if existing_giveaways is None:
        existing_giveaways = dict()
    LogUtils.log_info('Starting to process giveaways for group ' +
                      group_webpage)
    group_giveaways = dict()
    games = dict()
    reached_end = False
    giveaways_changed = True
    reached_ended_giveaways = False
    page_index = 1
    while not reached_end and (giveaways_changed or not reached_ended_giveaways
                               or force_full_run):
        giveaways_changed = False
        reached_ended_giveaways = False
        giveaways_page_url = group_webpage + SteamGiftsConsts.STEAMGIFTS_SEARCH_PAGE + str(
            page_index)
        html_content = WebUtils.get_html_page(giveaways_page_url)
        if html_content is None:
            LogUtils.log_error('Cannot process page: ' + giveaways_page_url)
            break
        current_page_num = WebUtils.get_item_by_xpath(
            html_content, u'.//a[@class="is-selected"]/span/text()')
        if current_page_num and current_page_num != str(page_index):
            break
        if current_page_num:
            LogUtils.log_info('Processing giveaways page ' +
                              get_page_num_str(current_page_num))

        giveaway_elements = WebUtils.get_items_by_xpath(
            html_content, u'.//div[@class="giveaway__summary"]')
        if end_date:
            earliest_end_time = datetime.utcfromtimestamp(
                StringUtils.normalize_float(
                    WebUtils.get_items_by_xpath(
                        giveaway_elements[-1], u'.//span/@data-timestamp')[0]))
            if earliest_end_time and earliest_end_time > datetime.strptime(
                    end_date, '%Y-%m-%d'):
                page_index += 1
                continue
        for giveaway_elem in giveaway_elements:
            giveaway_not_started_yet = False
            for end_time_text in WebUtils.get_items_by_xpath(
                    giveaway_elem, u'.//div/text()'):
                if end_time_text == ' Begins in ':
                    giveaway_not_started_yet = True

            partial_giveaway_link = WebUtils.get_item_by_xpath(
                giveaway_elem, u'.//a[@class="giveaway__heading__name"]/@href')
            giveaway_link = SteamGiftsConsts.get_giveaway_link(
                partial_giveaway_link)
            LogUtils.log_info('Processing ' + giveaway_link)
            game_name = WebUtils.get_item_by_xpath(
                giveaway_elem,
                u'.//a[@class="giveaway__heading__name"]/text()',
                default='').encode('utf-8')
            winners = WebUtils.get_items_by_xpath(
                giveaway_elem,
                u'.//div[@class="giveaway__column--positive"]/a/text()')
            poster = WebUtils.get_item_by_xpath(
                giveaway_elem, u'.//a[@class="giveaway__username"]/text()')
            timestamps = WebUtils.get_items_by_xpath(
                giveaway_elem, u'.//span/@data-timestamp')
            creation_time = None
            end_time = None
            if len(timestamps) >= 2:
                if giveaway_not_started_yet:
                    creation_time = datetime.utcfromtimestamp(
                        StringUtils.normalize_float(timestamps[0]))
                else:
                    end_time = datetime.utcfromtimestamp(
                        StringUtils.normalize_float(timestamps[0]))
                    creation_time = datetime.utcfromtimestamp(
                        StringUtils.normalize_float(timestamps[1]))

            if winners:
                reached_ended_giveaways = True

            if len(winners) >= 3:
                winners_content = WebUtils.get_html_page(
                    SteamGiftsConsts.get_giveaway_winners_link(
                        partial_giveaway_link),
                    cookies=cookies)
                if winners_content is not None:
                    error_message = WebUtils.get_item_by_xpath(
                        winners_content,
                        u'.//div[@class="page__heading__breadcrumbs"]/text()')
                    if not error_message or error_message != 'Error':
                        current_winners_page_num = WebUtils.get_item_by_xpath(
                            winners_content,
                            u'.//a[@class="is-selected"]/span/text()')
                        LogUtils.log_info(
                            'Processing ' + giveaway_link + ' winners page ' +
                            get_page_num_str(current_winners_page_num))
                        winners.extend(
                            WebUtils.get_items_by_xpath(
                                winners_content,
                                u'.//p[@class="table__column__heading"]/a/text()'
                            ))

                        if current_winners_page_num:
                            winners_page_index = 2
                            while True:
                                winners_url = SteamGiftsConsts.get_giveaway_winners_link(
                                    partial_giveaway_link
                                ) + SteamGiftsConsts.STEAMGIFTS_SEARCH_PAGE + str(
                                    winners_page_index)
                                winners_content = WebUtils.get_html_page(
                                    winners_url, cookies=cookies)
                                if winners_content is None:
                                    LogUtils.log_error(
                                        'Cannot process page: ' + winners_url)
                                    break
                                current_winners_page_num = WebUtils.get_item_by_xpath(
                                    winners_content,
                                    u'.//a[@class="is-selected"]/span/text()')
                                if current_winners_page_num and current_winners_page_num != str(
                                        winners_page_index):
                                    break
                                LogUtils.log_info(
                                    'Processing ' + giveaway_link +
                                    ' winners page ' +
                                    get_page_num_str(current_winners_page_num))
                                winners.extend(
                                    WebUtils.get_items_by_xpath(
                                        winners_content,
                                        u'.//p[@class="table__column__heading"]/a/text()'
                                    ))
                                winners_page_index += 1

            giveaway_entries = dict()
            entries_content = None
            if not giveaway_not_started_yet:
                entries_content = WebUtils.get_html_page(
                    SteamGiftsConsts.get_giveaway_entries_link(
                        partial_giveaway_link),
                    cookies=cookies)
            if entries_content is not None:
                error_message = WebUtils.get_item_by_xpath(
                    entries_content,
                    u'.//div[@class="page__heading__breadcrumbs"]/text()')
                if not error_message or error_message != 'Error':
                    current_entries_page_num = WebUtils.get_item_by_xpath(
                        entries_content,
                        u'.//a[@class="is-selected"]/span/text()')
                    LogUtils.log_info(
                        'Processing ' + giveaway_link + ' entries page ' +
                        get_page_num_str(current_entries_page_num))
                    process_entries(entries_content, giveaway_entries, winners)

                    if current_entries_page_num:
                        entries_page_index = 2
                        while True:
                            entries_url = SteamGiftsConsts.get_giveaway_entries_link(
                                partial_giveaway_link
                            ) + SteamGiftsConsts.STEAMGIFTS_SEARCH_PAGE + str(
                                entries_page_index)
                            entries_content = WebUtils.get_html_page(
                                entries_url, cookies=cookies)
                            if entries_content is None:
                                LogUtils.log_error('Cannot process page: ' +
                                                   entries_url)
                                break
                            current_entries_page_num = WebUtils.get_item_by_xpath(
                                entries_content,
                                u'.//a[@class="is-selected"]/span/text()')
                            if current_entries_page_num and current_entries_page_num != str(
                                    entries_page_index):
                                break
                            LogUtils.log_info(
                                'Processing ' + giveaway_link +
                                ' entries page ' +
                                get_page_num_str(current_entries_page_num))
                            process_entries(entries_content, giveaway_entries,
                                            winners)
                            entries_page_index += 1
                else:
                    LogUtils.log_warning('Unable to process entries for ' +
                                         giveaway_link)
                    # We can't access the GA data, but we can still know who won
                    for entry_user in winners:
                        giveaway_entries[entry_user] = GiveawayEntry(
                            entry_user,
                            datetime.utcfromtimestamp(0),
                            winner=True)

            giveaway_groups = []
            giveaway_groups_content = WebUtils.get_html_page(
                SteamGiftsConsts.get_giveaway_groups_link(
                    partial_giveaway_link),
                cookies=cookies)
            if giveaway_groups_content is not None:
                giveaway_groups = WebUtils.get_items_by_xpath(
                    giveaway_groups_content,
                    u'.//a[@class="table__column__heading"]/@href')
            else:
                LogUtils.log_warning('Unable to process groups for ' +
                                     giveaway_link)

            group_giveaway = GroupGiveaway(giveaway_link, game_name, poster,
                                           creation_time, end_time,
                                           giveaway_entries, giveaway_groups)

            steam_game_link = WebUtils.get_item_by_xpath(
                giveaway_elem, u'.//a[@class="giveaway__icon"]/@href')
            game_value = float(
                WebUtils.get_items_by_xpath(
                    giveaway_elem,
                    u'.//span[@class="giveaway__heading__thin"]/text()')[-1]
                [1:-2])
            games[game_name] = GameData(game_name, steam_game_link, game_value)

            if giveaway_link not in existing_giveaways or not group_giveaway.equals(
                    existing_giveaways[giveaway_link]):
                giveaways_changed = True
                if giveaway_link in existing_giveaways and existing_giveaways[
                        giveaway_link].start_time != group_giveaway.start_time:
                    group_giveaway.start_time = existing_giveaways[
                        giveaway_link].start_time
                group_giveaways[giveaway_link] = group_giveaway

            if start_date:
                if end_time and end_time < datetime.strptime(
                        start_date, '%Y-%m-%d'):
                    reached_end = True
                    break

        if not current_page_num or reached_end:
            break

        page_index += 1

    LogUtils.log_info('Finished processing giveaways for group ' +
                      group_webpage)
    return group_giveaways, games
コード例 #7
0
def save_group(group_website,
               group,
               users_to_ignore,
               existing_group_data=None):
    start_time = time.time()
    connection = pymysql.connect(host=host,
                                 port=port,
                                 user=user,
                                 passwd=password,
                                 db=db_schema,
                                 charset='utf8')
    cursor = connection.cursor()

    # Insert Giveaways
    giveaways_data = []
    group_giveaways_data = []
    for group_giveaway in group.group_giveaways.values():
        giveaway_id = StringUtils.get_hashed_id(group_giveaway.link)
        group_giveaways_data.append(
            (giveaway_id, to_epoch(group_giveaway.start_time),
             to_epoch(group_giveaway.end_time)))

        entries_data = []
        for entry in group_giveaway.entries.values():
            entries_data.append(
                (entry.user_name, to_epoch(entry.entry_time), entry.winner))
        giveaways_data.append(
            (giveaway_id, group_giveaway.link, group_giveaway.creator,
             group_giveaway.game_name, json.dumps(entries_data),
             json.dumps(group_giveaway.groups)))

    if giveaways_data:
        cursor.executemany("INSERT INTO Giveaways (GiveawayID,LinkURL,Creator,GameName,Entries,Groups) VALUES (%s,%s,%s,%s,%s,%s)"\
                       + " ON DUPLICATE KEY UPDATE LinkURL=VALUES(LinkURL),Creator=VALUES(Creator),GameName=VALUES(GameName),Entries=VALUES(Entries),Groups=VALUES(Groups)", giveaways_data)

    # Merge with existing group data (in case of update/merge)
    if existing_group_data and existing_group_data.group_giveaways:
        for existing_giveaway_data in existing_group_data.group_giveaways.values(
        ):
            if existing_giveaway_data.link not in group.group_giveaways.keys():
                giveaway_id = StringUtils.get_hashed_id(
                    existing_giveaway_data.link)
                group_giveaways_data.append(
                    (giveaway_id, to_epoch(existing_giveaway_data.start_time),
                     to_epoch(existing_giveaway_data.end_time)))

    # Insert Users
    users_data = []
    group_users_data = []
    for group_user in group.group_users.values():
        group_users_data.append(group_user.user_name)

        if group_user.user_name not in users_to_ignore:
            users_data.append((group_user.user_name, group_user.steam_id,
                               group_user.steam_user_name,
                               to_mysql_date(group_user.creation_time)))

    if users_data:
        cursor.executemany(
            "INSERT INTO Users (UserName,SteamId,SteamUserName,CreationTime) VALUES (%s, %s, %s, %s)"
            " ON DUPLICATE KEY UPDATE UserName=VALUES(UserName),SteamId=VALUES(SteamId),SteamUserName=VALUES(SteamUserName),CreationTime=VALUES(CreationTime)",
            users_data)

    # Insert Group
    group_id_str = "\"" + StringUtils.get_hashed_id(group_website) + "\""
    group_users_data_str = "\"" + json.dumps(group_users_data).replace(
        '"', '\\"') + "\""
    group_giveaways_data_str = "\"" + json.dumps(group_giveaways_data).replace(
        '"', '\\"') + "\""
    group_name_str = "\"" + to_str(group.group_name) + "\""
    group_webpage_str = "\"" + to_str(group.group_webpage) + "\""
    cookies_str = "\"" + to_str(group.cookies) + "\""
    cursor.execute(
        "INSERT INTO Groups (GroupID,Users,Giveaways,Name,Webpage,Cookies) VALUES ("
        + group_id_str + "," + group_users_data_str + "," +
        group_giveaways_data_str + "," + group_name_str + "," +
        group_webpage_str + "," + cookies_str +
        ") ON DUPLICATE KEY UPDATE Users=VALUES(Users),Giveaways=VALUES(Giveaways)"
    )

    connection.commit(
    )  # you need to call commit() method to save your changes to the database

    cursor.close()
    connection.close()
    LogUtils.log_info('Save Group ' + group_website + ' took ' +
                      str(time.time() - start_time) + ' seconds')
コード例 #8
0
def load_group(group_website,
               load_users_data=True,
               load_giveaway_data=True,
               fetch_not_started_giveaways=False,
               limit_by_time=False,
               starts_after_str=None,
               ends_before_str=None,
               ends_after_str=None):
    start_time = time.time()
    connection = pymysql.connect(host=host,
                                 port=port,
                                 user=user,
                                 passwd=password,
                                 db=db_schema,
                                 charset='utf8')
    cursor = connection.cursor()

    # Load Group
    group_id = StringUtils.get_hashed_id(group_website)
    cursor.execute(
        'SELECT Users,Giveaways,Cookies FROM Groups WHERE GroupID="' +
        group_id + '"')
    data = cursor.fetchone()
    group_users_data = json.loads(data[0])
    group_giveaways_data = json.loads(data[1])
    cookies = data[2]

    # Load Users Data
    group_users = dict()
    if load_users_data and group_users_data:
        for row in group_users_data:
            # (group_user.user_name)
            if isinstance(row, basestring):
                user_name = row
            else:
                #Handling old data
                user_name = row[0]
            group_users[user_name] = GroupUser(user_name)

        cursor.execute('SELECT * FROM Users WHERE UserName in (' +
                       parse_list(group_users.keys()) + ')')
        data = cursor.fetchall()
        for row in data:
            # (group_user.user_name, group_user.steam_id, group_user.steam_user_name, group_user.creation_time)
            user_name = row[0]
            user_data = GroupUser(user_name,
                                  steam_id=row[1],
                                  steam_user_name=row[2],
                                  creation_time=row[3])
            group_users[user_name] = user_data

    # Load Giveaways Data
    group_giveaways = dict()
    giveaways_by_id = dict()
    if load_giveaway_data and group_giveaways_data:
        for row in group_giveaways_data:
            start_time_epoch = row[1]
            end_time_epoch = row[2]
            if not fetch_not_started_giveaways and not end_time_epoch:
                continue
            if limit_by_time and \
                    ((starts_after_str and datetime.datetime.utcfromtimestamp(start_time_epoch) < datetime.datetime.strptime(starts_after_str, '%Y-%m-%d'))
                     or (ends_before_str and datetime.datetime.utcfromtimestamp(end_time_epoch) > datetime.datetime.strptime(ends_before_str, "%Y-%m-%d"))
                     or (ends_after_str and datetime.datetime.utcfromtimestamp(end_time_epoch) < datetime.datetime.strptime(ends_after_str, "%Y-%m-%d"))):
                continue
            # (giveaway_id, calendar.timegm(group_giveaway.start_time), calendar.timegm(group_giveaway.end_time))
            giveaway_id = row[0]
            giveaways_by_id[giveaway_id] = GroupGiveaway(
                None,
                start_time=from_epoch(start_time_epoch),
                end_time=from_epoch(end_time_epoch))

        cursor.execute('SELECT * FROM Giveaways WHERE GiveawayID in (' +
                       parse_list(giveaways_by_id.keys()) + ')')
        data = cursor.fetchall()
        for row in data:
            # (giveaway_id, group_giveaway.link, group_giveaway.creator, group_giveaway.game_name, json.dumps(entries_data), json.dumps(group_giveaway.groups))
            giveaway_link = str(row[1])
            giveaway_id = StringUtils.get_hashed_id(giveaway_link)
            group_giveaways[giveaway_link] = giveaways_by_id[giveaway_id]
            group_giveaways[giveaway_link].link = giveaway_link
            group_giveaways[giveaway_link].creator = str(row[2])
            group_giveaways[giveaway_link].game_name = row[3].encode('utf-8')
            group_giveaways[giveaway_link].entries = dict()
            for ent_row in json.loads(row[4]):
                # (entry.user_name, entry.entry_time, entry.winner)
                user_name = str(ent_row[0])
                group_giveaways[giveaway_link].entries[
                    user_name] = GiveawayEntry(user_name,
                                               entry_time=from_epoch(
                                                   ent_row[1]),
                                               winner=ent_row[2])
            group_giveaways[giveaway_link].groups = json.loads(str(row[5]))

    cursor.close()
    connection.close()
    LogUtils.log_info('Load Group ' + group_website + ' took ' +
                      str(time.time() - start_time) + ' seconds')
    return Group(group_users, group_giveaways, cookies=cookies)