'toonDialogue': 'phase_3.5/audio/dial/AV_dog_long.ogg'} Level = VariableContainer() Level.GatherableTypes = PythonUtil.Enum(('Memo', 'Propeller', 'LaffPowerup', 'InvulPowerup')) Level.ObstacleTypes = PythonUtil.Enum(('Whirlwind', 'Fan', 'Minion')) Level.PlatformTypes = PythonUtil.Enum(('Platform', 'StartPlatform', 'EndPlatform')) Level.PlatformType2SpawnOffset = {Level.PlatformTypes.Platform: 2.5, Level.PlatformTypes.StartPlatform: 5.0, Level.PlatformTypes.EndPlatform: 5.0} Level.QuadLengthUnits = 170 Level.QuadVisibilityAhead = 1 Level.QuadVisibilityBehind = 0 Level.StartPlatformLength = 55 Level.StartPlatformHeight = 20 Level.EndPlatformLength = 55 Level.EndPlatformHeight = 0 Level.FogColor = VBase4(0.18, 0.19, 0.32, 1.0) Level.RenderFogStartFactor = 0.22 Level.GatherablesDefaultSpread = 1.0 Level.NumMemosInRing = 6 Level.PropellerSpinDuration = 10.0 Level.QuadsByDifficulty = {1: (2, 4, 5), 2: (1, 3, 7), 3: (6, 8)} Level.DifficultyOrder = {2000: (1, 1, 1, 2, 1), 1000: (1, 1, 2, 2, 1), 5000: (1, 2, 1, 2, 2), 4000: (1, 2, 1, 2, 3, 2), 3000: (1, 2, 2, 3, 2, 3), 9000: (2, 3, 2, 3, 2, 3, 2)} Dev.WantTempLevel = True Dev.DevQuadsOrder = (1, 2, 3, 4, 5, 6, 7, 8)
Level.ObstacleTypes = PythonUtil.Enum(('Whirlwind', 'Fan', 'Minion')) Level.PlatformTypes = PythonUtil.Enum( ('Platform', 'StartPlatform', 'EndPlatform')) Level.PlatformType2SpawnOffset = { Level.PlatformTypes.Platform: 2.5, Level.PlatformTypes.StartPlatform: 5.0, Level.PlatformTypes.EndPlatform: 5.0 } Level.QuadLengthUnits = 170 Level.QuadVisibilityAhead = 1 Level.QuadVisibilityBehind = 0 Level.StartPlatformLength = 55 Level.StartPlatformHeight = 20 Level.EndPlatformLength = 55 Level.EndPlatformHeight = 0 Level.FogColor = VBase4(0.18, 0.19, 0.32, 1.0) Level.RenderFogStartFactor = 0.22 Level.GatherablesDefaultSpread = 1.0 Level.NumMemosInRing = 6 Level.PropellerSpinDuration = 10.0 Level.QuadsByDifficulty = {1: (2, 4, 5), 2: (1, 3, 7), 3: (6, 8)} Level.DifficultyOrder = { 2000: (1, 1, 1, 2, 1), 1000: (1, 1, 2, 2, 1), 5000: (1, 2, 1, 2, 2), 4000: (1, 2, 1, 2, 3, 2), 3000: (1, 2, 2, 3, 2, 3), 9000: (2, 3, 2, 3, 2, 3, 2) } Dev.WantTempLevel = True Dev.DevQuadsOrder = (1, 2, 3, 4, 5, 6, 7, 8)
Level.ObstacleTypes = PythonUtil.Enum(('Whirlwind', 'Fan', 'Minion')) Level.PlatformTypes = PythonUtil.Enum( ('Platform', 'StartPlatform', 'EndPlatform')) Level.PlatformType2SpawnOffset = { Level.PlatformTypes.Platform: 2.5, Level.PlatformTypes.StartPlatform: 5.0, Level.PlatformTypes.EndPlatform: 5.0 } Level.QuadLengthUnits = 170 Level.QuadVisibilityAhead = 1 Level.QuadVisibilityBehind = 0 Level.StartPlatformLength = 55 Level.StartPlatformHeight = 20 Level.EndPlatformLength = 55 Level.EndPlatformHeight = 0 Level.FogColor = VBase4(0.17999999999999999, 0.19, 0.32000000000000001, 1.0) Level.RenderFogStartFactor = 0.22 Level.GatherablesDefaultSpread = 1.0 Level.NumMemosInRing = 6 Level.PropellerSpinDuration = 10.0 Level.QuadsByDifficulty = {1: (2, 4, 5), 2: (1, 3, 7), 3: (6, 8)} Level.DifficultyOrder = { 2000: (1, 1, 1, 2, 1), 1000: (1, 1, 2, 2, 1), 5000: (1, 2, 1, 2, 2), 4000: (1, 2, 1, 2, 3, 2), 3000: (1, 2, 2, 3, 2, 3), 9000: (2, 3, 2, 3, 2, 3, 2) } Dev.WantTempLevel = True Dev.DevQuadsOrder = (1, 2, 3, 4, 5, 6, 7, 8)