def write(stream, packet): StreamIO.write_string(stream, packet.get_locale()) StreamIO.write_byte(stream, packet.get_view_distance()) StreamIO.write_varint(stream, packet.get_chat_mode()) StreamIO.write_bool(stream, packet.is_chat_colors()) StreamIO.write_ubyte(stream, packet.get_skin_parts()) StreamIO.write_varint(stream, packet.get_main_hand())
def write(stream, packet): StreamIO.write_int(stream, packet.get_entity_id()) StreamIO.write_ubyte(stream, packet.get_gamemode()) StreamIO.write_byte(stream, packet.get_dimension()) StreamIO.write_ubyte(stream, packet.get_difficulty()) StreamIO.write_ubyte(stream, packet.get_max_players()) StreamIO.write_string(stream, packet.get_level_type().encode("utf8")) StreamIO.write_bool(stream, packet.is_debug_info())
def write(stream, packet): StreamIO.write_double(stream, packet.get_x()) StreamIO.write_double(stream, packet.get_y()) StreamIO.write_double(stream, packet.get_z()) StreamIO.write_bool(stream, packet.is_on_ground())
def write(stream, packet): StreamIO.write_byte(stream, packet.get_window_id()) StreamIO.write_short(stream, packet.get_transaction_id()) StreamIO.write_bool(stream, packet.is_accepted())