コード例 #1
0
    def interfaceScreen(self, iEra):

        # K-Mod note: I've taken out all reference to X_SCREEN and Y_SCREEN, and instead set it up to be automatically centered. (I haven't left the old code in. I've just deleted it.)
        self.W_SCREEN = 775
        self.H_SCREEN = 660
        self.Y_TITLE = 20

        self.X_EXIT = self.W_SCREEN / 2 - 50
        self.Y_EXIT = self.H_SCREEN - 50
        self.W_EXIT = 120
        self.H_EXIT = 30

        if (CyInterface().noTechSplash()):
            return 0

        # player = PyPlayer(CyGame().getActivePlayer())

        screen = CyGInterfaceScreen("EraMovieScreen" + str(iEra),
                                    CvScreenEnums.ERA_MOVIE_SCREEN)
        #screen.setDimensions(screen.centerX(0), screen.centerY(0), self.W_SCREEN, self.H_SCREEN) # This doesn't work. Those 'center' functions assume a particular window size. (not original code)
        screen.setDimensions(screen.getXResolution() / 2 - self.W_SCREEN / 2,
                             screen.getYResolution() / 2 - self.H_SCREEN / 2 -
                             70, self.W_SCREEN, self.H_SCREEN)  # K-Mod
        screen.addPanel("EraMoviePanel", "", "", True, True, 0, 0,
                        self.W_SCREEN, self.H_SCREEN,
                        PanelStyles.PANEL_STYLE_MAIN)

        screen.showWindowBackground(True)
        screen.setRenderInterfaceOnly(False)
        screen.setSound("AS2D_NEW_ERA")
        screen.showScreen(PopupStates.POPUPSTATE_MINIMIZED, False)

        # Header...
        szHeader = localText.getText("TXT_KEY_ERA_SPLASH_SCREEN",
                                     (gc.getEraInfo(iEra).getTextKey(), ))
        szHeaderId = "EraTitleHeader" + str(iEra)
        screen.setText(szHeaderId, "Background", szHeader,
                       CvUtil.FONT_CENTER_JUSTIFY, self.W_SCREEN / 2,
                       self.Y_TITLE, 0, FontTypes.TITLE_FONT,
                       WidgetTypes.WIDGET_GENERAL, -1, -1)

        screen.setButtonGFC("EraExit" + str(iEra),
                            localText.getText("TXT_KEY_MAIN_MENU_OK", ()), "",
                            self.X_EXIT, self.Y_EXIT, self.W_EXIT, self.H_EXIT,
                            WidgetTypes.WIDGET_CLOSE_SCREEN, -1, -1,
                            ButtonStyles.BUTTON_STYLE_STANDARD)

        # Play the movie
        if iEra == 1:
            szMovie = "Art/Movies/Era/Era01-Classical.dds"
        elif iEra == 2:
            szMovie = "Art/Movies/Era/Era02-Medeival.dds"
        elif iEra == 3:
            szMovie = "Art/Movies/Era/Era03-Renaissance.dds"
        elif iEra == 4:
            szMovie = "Art/Movies/Era/Era04-Industrial.dds"
        else:
            szMovie = "Art/Movies/Era/Era05-Modern.dds"

        screen.addDDSGFC("EraMovieMovie" + str(iEra), szMovie, 27, 50, 720,
                         540, WidgetTypes.WIDGET_GENERAL, -1, -1)

        return 0
コード例 #2
0
    def interfaceScreen (self, iFinishedProject):

        #create screen
        screen = CyGInterfaceScreen( "SpaceShipScreen", CvScreenEnums.SPACE_SHIP_SCREEN)

        #setup panel
        self.windowWidth = screen.getXResolution()
        self.windowHeight = screen.getYResolution()
        screen.setDimensions(0, 0, self.windowWidth, self.windowHeight)
        self.W_SCREEN = 400
        self.X_SCREEN = self.windowWidth - self.W_SCREEN - 10
        self.H_SCREEN = 768
        self.Y_SCREEN = self.windowHeight / 2 - self.H_SCREEN / 2
        self.Y_TITLE = self.Y_SCREEN + 20
        self.activeProject = iFinishedProject

        self.PADDING = 15
        self.W_EXIT = 120
        self.H_EXIT = 40
        self.X_EXIT = self.X_SCREEN + self.W_SCREEN - self.W_EXIT - self.PADDING
        self.Y_EXIT = self.Y_SCREEN + self.H_SCREEN - self.H_EXIT - self.PADDING

        self.W_LAUNCH = 100
        self.H_LAUNCH = 60
        self.X_LAUNCH = self.X_SCREEN - self.PADDING - self.W_LAUNCH
        self.Y_LAUNCH = self.Y_SCREEN + self.H_SCREEN - self.H_LAUNCH - self.PADDING

        self.X_LAUNCH_LABEL1 = self.X_SCREEN + self.PADDING
        self.Y_LAUNCH_LABEL1 = self.Y_LAUNCH + 8
        self.X_LAUNCH_LABEL2 = self.X_LAUNCH_LABEL1
        self.Y_LAUNCH_LABEL2 = self.Y_LAUNCH + 32

        self.TYPE_BUTTON = 0
        self.ZOOM_BUTTON = 1
        self.ADD_BUTTON = 2
        self.LAUNCH_BUTTON = 3

        #main panel
        screen.addPanel("SpaceShipMainPanel", "", "", True, True, self.X_SCREEN, self.Y_SCREEN, self.W_SCREEN, self.H_SCREEN, PanelStyles.PANEL_STYLE_EMPTY)

        #create list of spaceship components
        self.componentProjects = []
        self.spaceVictory = -1
        for i in xrange(gc.getNumProjectInfos()):
            component = gc.getProjectInfo(i)
            if (component.isSpaceship()):
                self.spaceVictory = component.getVictoryPrereq()
                self.componentProjects.append(i);

        #title text
        self.finishedLabelX = 10
        self.finishedLabelY = 10
        self.finishedLabelX2 = self.finishedLabelX
        self.finishedLabelY2 = self.finishedLabelY + 30
        if(self.activeProject >= 0):
            screen.setLabel("FinishedLabel", "SpaceShipMainPanel", "<color=255,255,0><font=4>" + localText.getText("TXT_KEY_WONDER_SCREEN_TEXT", (gc.getProjectInfo(self.activeProject).getDescription(),)) + "</font></color>", CvUtil.FONT_LEFT_JUSTIFY, self.finishedLabelX, self.finishedLabelY, 0, FontTypes.TITLE_FONT, WidgetTypes.WIDGET_GENERAL, -1, -1)
            screen.setLabel("FinishedLabel2", "SpaceShipMainPanel", "<color=255,255,0><font=4>" + localText.getText("TXT_KEY_SPACE_SHIP_SCREEN_ADD_COMPONENT", ()) + "</font></color>", CvUtil.FONT_LEFT_JUSTIFY, self.finishedLabelX2, self.finishedLabelY2, 0, FontTypes.TITLE_FONT, WidgetTypes.WIDGET_GENERAL, -1, -1)
        else:
            #check if landed on alpha centauri
            activeTeam = gc.getGame().getActiveTeam()
            victoryCountdown = gc.getTeam(activeTeam).getVictoryCountdown(self.spaceVictory)
            gameState = gc.getGame().getGameState()
            if(((gameState == GameStateTypes.GAMESTATE_EXTENDED) and (victoryCountdown > 0)) or (victoryCountdown == 0)):
                screen.setLabel("FinishedLabel", "SpaceShipMainPanel", "<color=255,255,0><font=4>" + localText.getText("TXT_KEY_SPACE_SHIP_ALPHA_CENTAURI", ()) + "</font></color>", CvUtil.FONT_LEFT_JUSTIFY, self.finishedLabelX, self.finishedLabelY, 0, FontTypes.TITLE_FONT, WidgetTypes.WIDGET_GENERAL, -1, -1)
            else: #normal welcome
                screen.setLabel("FinishedLabel", "SpaceShipMainPanel", "<color=255,255,0><font=4>" + localText.getText("TXT_KEY_SPACE_SHIP_SCREEN_WELCOME", ()) + "</font></color>", CvUtil.FONT_LEFT_JUSTIFY, self.finishedLabelX, self.finishedLabelY, 0, FontTypes.TITLE_FONT, WidgetTypes.WIDGET_GENERAL, -1, -1)
                if (victoryCountdown > 0): # K-Mod (success chance is now shown near the launch button)
                    screen.setLabel("FinishedLabel2", "SpaceShipMainPanel", "<color=255,255,0><font=4>" + localText.getText("TXT_KEY_SPACESHIP_CHANCE_OF_SUCCESS", (gc.getTeam(gc.getGame().getActiveTeam()).getLaunchSuccessRate(self.spaceVictory), )) + "</font></color>", CvUtil.FONT_LEFT_JUSTIFY, self.finishedLabelX2, self.finishedLabelY2, 0, FontTypes.TITLE_FONT, WidgetTypes.WIDGET_GENERAL, -1, -1)

        #component panels
        self.numComponents = len(self.componentProjects)
        self.componentPanelYOffset = 10
        self.componentPanelXOffset = 10
        self.componentPanelHeight = self.H_SCREEN / (self.numComponents + 1)
        self.componentPanelHeightExtra = 10
        self.componentPanelWidth = self.W_SCREEN - 2 * self.componentPanelXOffset
        self.componentNameXOffset = 12
        self.componentNameYOffset = 10
        self.componentTypeWidth = 60
        self.componentTypeHeight = 30
        self.componentTypeXOffset = self.componentPanelWidth - self.componentTypeWidth - 10
        self.componentTypeYOffset = 35
        self.componentZoomWidth = 60
        self.componentZoomHeight = 30
        self.componentZoomXOffset = self.componentPanelWidth - self.componentZoomWidth - 10
        self.componentZoomYOffset = 65
        self.componentAddWidth = 60
        self.componentAddHeight = 60
        self.componentAddXOffset = 10
        self.componentAddYOffset = 35
        self.componentModelHeight = self.componentPanelHeight
        self.componentModelWidth = 2 * self.componentModelHeight
        self.componentModelXOffset = (self.componentPanelWidth - self.componentModelWidth) / 2
        self.componentModelYOffset = 0
        self.componentCompletedLabelXOffset = 12
        self.componentCompletedLabelYOffset = 40
        self.componentRequiredLabelXOffset = 12
        self.componentRequiredLabelYOffset = 55
        self.componentInProductionLabelXOffset = 12
        self.componentInProductionLabelYOffset = 70

        screen.setSpaceShip(self.activeProject)
        self.rebuildComponentPanel()

        #show spaceship screen
        screen.showScreen(PopupStates.POPUPSTATE_IMMEDIATE, False)

        return 0
コード例 #3
0
    def interfaceScreen(self):

        player = gc.getPlayer(gc.getGame().getActivePlayer())

        # Create a new screen, called DomesticAdvisor, using the file CvDomesticAdvisor.py for input
        screen = CyGInterfaceScreen("DomesticAdvisor",
                                    CvScreenEnums.DOMESTIC_ADVISOR)

        self.nScreenWidth = screen.getXResolution() - 30
        self.nScreenHeight = screen.getYResolution() - 250
        self.nTableWidth = self.nScreenWidth - 35
        self.nTableHeight = self.nScreenHeight - 85
        self.nNormalizedTableWidth = 970

        self.nFirstSpecialistX = 30
        self.nSpecialistY = self.nScreenHeight - 55
        self.nSpecialistWidth = 32
        self.nSpecialistLength = 32
        self.nSpecialistDistance = 100

        # Offset from Specialist Image/Size for the Specialist Plus/Minus buttons
        self.nPlusOffsetX = -4
        self.nMinusOffsetX = 16
        self.nPlusOffsetY = self.nMinusOffsetY = 30
        self.nPlusWidth = self.nPlusHeight = self.nMinusWidth = self.nMinusHeight = 20

        # Offset from Specialist Image for the Specialist Text
        self.nSpecTextOffsetX = 40
        self.nSpecTextOffsetY = 10

        screen.setRenderInterfaceOnly(True)
        screen.setDimensions(15, 100, self.nScreenWidth, self.nScreenHeight)
        screen.showScreen(PopupStates.POPUPSTATE_IMMEDIATE, False)

        # Here we set the background widget and exit button, and we show the screen
        screen.addPanel("DomesticAdvisorBG", u"", u"", True, False, 0, 0,
                        self.nScreenWidth, self.nScreenHeight,
                        PanelStyles.PANEL_STYLE_MAIN)
        screen.setText(
            "DomesticExit", "Background",
            localText.getText("TXT_KEY_PEDIA_SCREEN_EXIT",
                              ()).upper(), CvUtil.FONT_RIGHT_JUSTIFY,
            self.nScreenWidth - 25, self.nScreenHeight - 45, -0.1,
            FontTypes.TITLE_FONT, WidgetTypes.WIDGET_CLOSE_SCREEN, -1, -1)

        bCanLiberate = False
        (loopCity, iter) = player.firstCity(False)
        while loopCity:
            if loopCity.getLiberationPlayer(False) != -1:
                # UNOFFICIAL_PATCH begin
                if not gc.getTeam(
                        gc.getPlayer(loopCity.getLiberationPlayer(False)).
                        getTeam()).isAtWar(CyGame().getActiveTeam()):
                    bCanLiberate = True
                    break
                # UNOFFICIAL_PATCH end
            (loopCity, iter) = player.nextCity(iter, False)

        if bCanLiberate or player.canSplitEmpire():
            screen.setImageButton(
                "DomesticSplit", "", self.nScreenWidth - 180,
                self.nScreenHeight - 45, 28, 28, WidgetTypes.WIDGET_ACTION,
                gc.getControlInfo(
                    ControlTypes.CONTROL_FREE_COLONY).getActionInfoIndex(), -1)
            screen.setStyle("DomesticSplit", "Button_HUDAdvisorVictory_Style")

        # Erase the flag?
        CyInterface().setDirty(InterfaceDirtyBits.MiscButtons_DIRTY_BIT, True)

        # Draw the city list...
        self.drawContents()