コード例 #1
0
 def decode_action(self, step: AgentStep) -> DialogueAct:
     intent, slots = self.action_enc.decode(*step.action)
     slots = self._filter_slots(intent, slots)
     return DialogueAct(
         intent,
         params=[DialogueActItem(slot, Operator.EQ, "") for slot in slots],
     )
コード例 #2
0
def build_inform(d_state, new_sys_acts, sys_act):
    slots = []
    if sys_act.params:
        # use the slots addressed by the inform act (slots selected by the policy)
        slots = [x.slot for x in sys_act.params]
    else:
        # use the requested slots, if any available
        if d_state.requested_slots:
            slots = [x for x in d_state.requested_slots]
    if not slots:
        # if we still have no slot(s) use one from the filled slots
        slots = [random.choice(list(d_state.slots_filled.keys()))]

    def get_value(slot):
        if not d_state.item_in_focus or (slot not in d_state.item_in_focus
                                         or not d_state.item_in_focus[slot]):
            value = "no info"
        else:
            value = d_state.item_in_focus[slot]
        return value

    act_items = [
        DialogueActItem(slot, Operator.EQ, get_value(slot)) for slot in slots
    ]
    new_sys_acts.append(DialogueAct("inform", act_items))
コード例 #3
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def create_random_dialog_act(domain:Domain,is_system=True):
    acts = []
    if is_system:
        inform_slots = domain.requestable_slots
        request_slots = domain.system_requestable_slots
    else:
        inform_slots = domain.system_requestable_slots
        request_slots = domain.requestable_slots

    intent_p = random.choice(domain.acts_params)
    if intent_p is not None:
        if intent_p == 'inform':
            slots = pick_some(inform_slots,1,1)
        elif intent_p == 'request':
            slots = pick_some(request_slots,1,1)
        elif intent_p == 'expl-conf':
            slots = pick_some(request_slots,1,1)
        else:
            assert False
        act = DialogueAct(intent_p,params=[DialogueActItem(slot,Operator.EQ,None) for slot in slots])
        acts.append(act)

    # if is_system:
    #     intens_w = pick_some(domain.dstc2_acts_sys,0,3)
    # else:
    #     intens_w = pick_some(domain.dstc2_acts_usr,0,3)
    # acts.extend([DialogueAct(i) for i in intens_w])
    return acts
コード例 #4
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def build_offer_from_inform(d_state, new_sys_acts, slots):

    new_sys_acts.append(
        DialogueAct(
            "offer",
            [
                DialogueActItem("name", Operator.EQ,
                                d_state.item_in_focus["name"])
            ],
        ))

    new_sys_acts.append(
        DialogueAct(
            "inform",
            [
                DialogueActItem(slot, Operator.EQ, d_state.item_in_focus[slot])
                for slot in slots if slot is not "name"
            ],
        ))
コード例 #5
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 def test_encoding_decoding_of_request_for_user(self):
     slots = self.qp.requestable_slots
     for s in slots:
         da = DialogueAct(intent='request',
                          params=[DialogueActItem(s, Operator.EQ, '')])
         da_as_int = self.qp.encode_action([da], system=False)
         self.assertNotEqual(-1, da_as_int)
         da_decoded = self.qp.decode_action(da_as_int, system=False)[0]
         self.assertEqual('request', da_decoded.intent)
         slot_decoded = da_decoded.params[0].slot
         self.assertEqual(s, slot_decoded, 'Error in slot en- or decoding.')
コード例 #6
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def build_offer(d_state, new_sys_acts, sys_act, sys_acts, sys_acts_copy):
    # TODO: What should happen if a policy selects offer, but there is no item in focus?
    if d_state.item_in_focus:
        # Remove the empty offer
        sys_acts_copy.remove(sys_act)

        new_sys_acts.append(
            DialogueAct(
                "offer",
                [
                    DialogueActItem("name", Operator.EQ,
                                    d_state.item_in_focus["name"])
                ],
            ))
        assert len(sys_acts) == 1
        # Only add these slots if no other acts were output
        # by the DM
        if len(sys_acts) == 1:
            for slot in d_state.slots_filled:
                if slot in d_state.item_in_focus:
                    if (slot not in ["id", "name"]
                            and slot not in d_state.requested_slots):
                        new_sys_acts.append(
                            DialogueAct(
                                "inform",
                                [
                                    DialogueActItem(
                                        slot, Operator.EQ,
                                        d_state.item_in_focus[slot])
                                ],
                            ))
                else:
                    new_sys_acts.append(
                        DialogueAct(
                            "inform",
                            [DialogueActItem(slot, Operator.EQ, "no info")]))
コード例 #7
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    def consistency_check(self):
        """
        Perform some basic checks to ensure that items in the agenda are
        consistent - i.e. not duplicate, not
        contradicting with current goal, etc.

        :return: Nothing
        """

        # Remove all requests for slots that are filled in the goal
        if self.goal:
            for slot in self.goal.actual_requests:
                if self.goal.actual_requests[slot].value:
                    self.remove(
                        DialogueAct('request',
                                    [DialogueActItem(slot, Operator.EQ, '')]))
        else:
            print('Warning! Agenda consistency check called without goal. '
                  'Did you forget to initialize?')
コード例 #8
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    def process_input(self, utterance, dialogue_state=None):
        """
        Query the Ludwig model with the given utterance to obtain predictions
        for IOB tags and intent. Then parse the results and package them into
        a list of Dialogue Acts.

        :param utterance: a string, the utterance to be recognised
        :param dialogue_state: the current dialogue state, if available
        :return: a list of dialogue acts containing the recognised intents
        """
        # Pre-process utterance
        utterance = utterance.rstrip().lower()
        utterance = utterance.translate(self.punctuation_remover)

        # Warning: Make sure the same tokenizer that was used to train the
        # model is used during prediction
        result = \
            self.model.predict(
                pd.DataFrame(
                    data={'transcript': [utterance]}), return_type=dict)

        dacts = []

        # Only keep the first act for now
        last_sys_act = dialogue_state.last_sys_acts[0] \
            if dialogue_state and dialogue_state.last_sys_acts else None

        utterance_parts = utterance.split(' ')
        iob_tags = [tag for tag in result['iob']['predictions'][0]]

        for intent in result['intent']['predictions'][0]:
            intent_parts = intent.split('_')
            intent = intent_parts[0]

            if intent == 'request' and len(intent_parts) > 1:
                dacts.append(
                    DialogueAct(
                        intent,
                        [DialogueActItem(intent_parts[1], Operator.EQ, '')]))

            elif intent == 'dontcare' and len(intent_parts) > 1:
                if intent_parts[1] == 'this':
                    if dialogue_state and last_sys_act and last_sys_act.params:
                        dacts.append(
                            DialogueAct('inform', [
                                DialogueActItem(last_sys_act.params[0].slot,
                                                Operator.EQ, 'dontcare')
                            ]))

                else:
                    dacts.append(
                        DialogueAct('inform', [
                            DialogueActItem(intent_parts[1], Operator.EQ,
                                            'dontcare')
                        ]))

            # Exclude acts that take slot-value arguments
            # (will be handled below)
            elif intent not in ['inform', 'confirm', 'offer']:
                dacts.append(DialogueAct(intent, []))

        # If no act was recognised
        if not dacts:
            # Search for tags
            intent = ''
            slot = ''
            value = ''

            # iob_tags is a fixed length but the utterance may be shorter.
            for t in range(len(utterance_parts)):
                # If however we encounter input longer than the IOB tags,
                # we can't handle it.
                if t >= len(iob_tags):
                    print('Warning! CamRestNLU cannot handle such a long '
                          'sequence. Returning partial result.')
                    break

                if iob_tags[t][0] == 'B':
                    # Case where we have B-slot1 I-slot1 I-slot1 B-slot2 ...
                    if value:
                        # Correct offer / inform mis-prediction
                        if slot == 'name':
                            dacts.append(
                                DialogueAct('offer', [
                                    DialogueActItem(slot, Operator.EQ, value)
                                ]))
                        else:
                            dacts.append(
                                DialogueAct('inform', [
                                    DialogueActItem(slot, Operator.EQ, value)
                                ]))

                    else:
                        tag_parts = iob_tags[t].split('-')
                        intent = tag_parts[1]
                        slot = tag_parts[2]
                        value = utterance_parts[t]

                elif iob_tags[t][0] == 'I':
                    # Case where NLU doesn't work perfectly well and the first
                    # tag is I-... instead of B-...
                    if not value or not slot or not intent:
                        tag_parts = iob_tags[t].split('-')
                        intent = tag_parts[1]
                        slot = tag_parts[2]
                        value = utterance_parts[t]

                    value += ' ' + utterance_parts[t]

                elif iob_tags[t] == 'O' and value:
                    if slot == 'name':
                        dacts.append(
                            DialogueAct(
                                'offer',
                                [DialogueActItem(slot, Operator.EQ, value)]))
                    else:
                        dacts.append(
                            DialogueAct(
                                'inform',
                                [DialogueActItem(slot, Operator.EQ, value)]))

                    # Reset intent, slot, and value
                    intent = ''
                    slot = ''
                    value = ''

            # Special case for when a tag is at the end of the utterance
            if value and intent:
                # Save the recognised slot value
                dacts.append(
                    DialogueAct(intent,
                                [DialogueActItem(slot, Operator.EQ, value)]))

        # If still no act is recognised
        if not dacts:
            print('WARNING! CamRestNLU did not understand slots or values for '
                  'utterance: {0}\n'.format(utterance))
            # Print recognized IOB tags
            # print('IOB: {0}\n'.format(iob_tags))

        return dacts
コード例 #9
0
    def respond(self):
        """
        Consult the policy to retrieve NLG template and generate the response.
        :return: the DTL Usr Simulator's utterance (response)
        """

        if self.curr_patience <= 0 or self.goal_met:
            return 'bye'

        if not self.input_system_acts:
            # Randomly sample from hello + responses to requests, as there is
            # where informs most likely live.
            sys_act_slot = \
                random.choice([act for act in self.policy if 'request' in act])

            replies = list(self.policy[sys_act_slot]['responses'].keys())
            probs = \
                [self.policy[sys_act_slot]['responses'][i] for i in replies]

            response = deepcopy(random.choices(replies, weights=probs)[0])

            # Replace placeholders with values from goal
            for slot in self.ontology.ontology['informable']:
                if slot.upper() in response:
                    if slot in self.goal.constraints:
                        response = \
                            response.replace(
                                '<' + slot.upper() + '>',
                                self.goal.constraints[slot].value)
                    else:
                        # If there is no constraint, replace with slot 'any'
                        response = \
                            response.replace(
                                '<' + slot.upper() + '>', 'any')

            for slot in self.ontology.ontology['requestable']:
                # This check is necessary to know when to mark this as an
                # actual request
                if slot.upper() in response:
                    response = response.replace('<' + slot.upper() + '>', slot)

                    self.goal.actual_requests[slot] = \
                        DialogueActItem(slot, Operator.EQ, '')

            return random.choice([response, 'hello'])

        response_template = ''

        for system_act in self.input_system_acts:

            # 'bye' doesn't seem to appear in the CamRest data
            if system_act.intent == 'bye':
                response_template += 'thank you, goodbye'

            sys_act_slot = \
                'inform' if system_act.intent == 'offer' else system_act.intent

            if system_act.params and system_act.params[0].slot:
                sys_act_slot += '_' + system_act.params[0].slot

            # Attempt to recover
            if sys_act_slot not in self.policy:
                if sys_act_slot == 'inform_name':
                    sys_act_slot = 'offer_name'

            if sys_act_slot not in self.policy:
                print('Warning! DACT-NLG policy does not know what to do for '
                      '%s' % sys_act_slot)
                # return ''
            else:
                replies = list(self.policy[sys_act_slot]['responses'].keys())
                probs = [
                    self.policy[sys_act_slot]['responses'][i] for i in replies]

                response = deepcopy(random.choices(replies, weights=probs)[0])

                # Replace placeholders with values from goal
                for slot in self.ontology.ontology['informable']:
                    if slot.upper() in response:
                        if slot in self.goal.constraints:
                            response = \
                                response.replace(
                                    '<' + slot.upper() + '>',
                                    self.goal.constraints[slot].value)
                        else:
                            # If there is no constraint, replace with
                            # slot 'any'
                            response = \
                                response.replace(
                                    '<' + slot.upper() + '>', 'any')

                for slot in self.ontology.ontology['requestable']:
                    # This check is necessary to know when to mark this as an
                    # actual request
                    if slot.upper() in response:
                        if slot == 'addr':
                            response = \
                                response.replace(
                                    '<' + slot.upper() + '>', 'address')
                        elif slot == 'postcode':
                            response = \
                                response.replace(
                                    '<' + slot.upper() + '>', 'post code')
                        elif slot == 'pricerange':
                            response = \
                                response.replace(
                                    '<' + slot.upper() + '>', 'price range')
                        else:
                            response = \
                                response.replace(
                                    '<' + slot.upper() + '>', slot)

                        self.goal.actual_requests[slot] = \
                            DialogueActItem(slot, Operator.EQ, '')
                        
                response_template += response + ' '

        return response_template
コード例 #10
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    def decode_action(self, action_enc, system=True):
        """
        Decode the action, given the role. Note that does not have to match
        the agent's role, as the agent may be decoding another agent's action
        (e.g. a system decoding the previous user act).

        :param action_enc: action encoding to be decoded
        :param system: whether the role whose action we are decoding is a
                       'system'
        :return: the decoded action
        """

        if system:
            if action_enc < len(self.dstc2_acts_sys):
                return [DialogueAct(self.dstc2_acts_sys[action_enc], [])]

            if action_enc < len(self.dstc2_acts_sys) + \
                    len(self.system_requestable_slots):
                return [
                    DialogueAct('request', [
                        DialogueActItem(
                            self.system_requestable_slots[
                                action_enc - len(self.dstc2_acts_sys)],
                            Operator.EQ, '')
                    ])
                ]

            if action_enc < len(self.dstc2_acts_sys) + \
                    len(self.system_requestable_slots) + \
                    len(self.requestable_slots):
                index = \
                    action_enc - len(self.dstc2_acts_sys) - \
                    len(self.system_requestable_slots)
                return [
                    DialogueAct('inform', [
                        DialogueActItem(self.requestable_slots[index],
                                        Operator.EQ, '')
                    ])
                ]

        else:
            if action_enc < len(self.dstc2_acts_usr):
                return [DialogueAct(self.dstc2_acts_usr[action_enc], [])]

            if action_enc < len(self.dstc2_acts_usr) + \
                    len(self.requestable_slots):
                return [
                    DialogueAct('request', [
                        DialogueActItem(
                            self.requestable_slots[action_enc -
                                                   len(self.dstc2_acts_usr)],
                            Operator.EQ, '')
                    ])
                ]

            if action_enc < len(self.dstc2_acts_usr) + \
                    2 * len(self.requestable_slots):
                return [
                    DialogueAct('inform', [
                        DialogueActItem(
                            self.requestable_slots[
                                action_enc - len(self.dstc2_acts_usr) -
                                len(self.requestable_slots)], Operator.EQ, '')
                    ])
                ]
コード例 #11
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    def receive_input_handcrafted(self, system_acts):
        """
        Handle the input according to probabilistic rules

        :param system_acts: a list with the system's dialogue acts
        :return: Nothing
        """

        # TODO: Revise these rules wrt other operators (i.e. not only EQ)

        if self.prev_system_acts and self.prev_system_acts == system_acts:
            self.curr_patience -= 1
        else:
            self.curr_patience = self.patience

        self.prev_system_acts = deepcopy(system_acts)

        for system_act in system_acts:
            # Update user goal (in ABUS the state is factored into the goal
            # and the agenda)
            if system_act.intent == 'bye' or self.dialogue_turn > 15:
                self.agenda.clear()
                self.agenda.push(DialogueAct('bye', []))

            elif system_act.intent in ['inform', 'offer']:
                # Check that the venue provided meets the constraints
                meets_constraints = True
                for item in system_act.params:
                    if item.slot in self.goal.constraints and \
                            self.goal.constraints[item.slot].value != \
                            'dontcare':
                        # Remove the inform from the agenda, assuming the
                        # value provided is correct. If it is not, the
                        # act will be pushed again and will be on top of the
                        # agenda (this way we avoid adding / removing
                        # twice.
                        dact = \
                            DialogueAct(
                                'inform',
                                [DialogueActItem(
                                    deepcopy(item.slot),
                                    deepcopy(
                                        self.goal.constraints[item.slot].op),
                                    deepcopy(
                                        self.goal.constraints[
                                            item.slot].value))])

                        # Remove and push to make sure the act is on top -
                        # if it already exists
                        self.agenda.remove(dact)

                        if item.value != \
                                self.goal.constraints[item.slot].value:
                            meets_constraints = False

                            # For each violated constraint add an inform
                            # TODO: Make this a deny-inform or change
                            # operator to NE

                            self.agenda.push(dact)

                # If it meets the constraints, update the requests
                if meets_constraints:
                    for item in system_act.params:
                        if item.slot in self.goal.actual_requests:
                            self.goal.actual_requests[item.slot].value = \
                                item.value

                            # Mark the value only if the slot has been
                            # requested and is in the requests
                            if item.slot in self.goal.requests:
                                self.goal.requests[item.slot].value = \
                                    item.value

                            # Remove any requests from the agenda that ask
                            # for that slot
                            # TODO: Revise this for all operators
                            self.agenda.remove(
                                DialogueAct('request', [
                                    DialogueActItem(item.slot, Operator.EQ, '')
                                ]))

                # When the system makes a new offer, replace all requests in
                # the agenda
                if system_act.intent == 'offer':
                    for r in self.goal.requests:
                        req = deepcopy(self.goal.requests[r])
                        req_dact = DialogueAct('request', [req])

                        # The agenda will replace the old act first
                        self.agenda.push(req_dact)

            # Push appropriate acts into the agenda
            elif system_act.intent == 'request':
                if system_act.params:
                    for item in system_act.params:
                        if item.slot in self.goal.constraints:
                            self.agenda.push(
                                DialogueAct('inform', [
                                    DialogueActItem(
                                        deepcopy(item.slot),
                                        deepcopy(self.goal.constraints[
                                            item.slot].op),
                                        deepcopy(self.goal.constraints[
                                            item.slot].value))
                                ]))
                        else:
                            self.agenda.push(
                                DialogueAct('inform', [
                                    DialogueActItem(deepcopy(item.slot),
                                                    Operator.EQ, 'dontcare')
                                ]))
コード例 #12
0
    def next_action(self, dialogue_state):
        """
        Generate a response given which conditions are met by the current
        dialogue state.

        :param dialogue_state:
        :return:
        """
        # Check for terminal state
        if dialogue_state.is_terminal_state:
            return [DialogueAct('bye', [DialogueActItem('', Operator.EQ, '')])]

        # Check if the user denies and the system has sent an expl-conf in the previous turn
        elif dialogue_state.user_denied_last_sys_acts and \
                dialogue_state.last_sys_acts and \
                'expl-conf' in [x.intent for x in dialogue_state.last_sys_acts]:
            # If the user denies an explicit confirmation, request the slots to be confirmed again
            act: DialogueAct
            request_act = DialogueAct('request', [])
            for act in dialogue_state.last_sys_acts:
                # search the explicit confirmation act in the system acts from the previous turn
                item: DialogueActItem
                if act.intent == 'expl-conf' and act.params:
                    for item in act.params:
                        new_item = DialogueActItem(slot=item.slot,
                                                   op=Operator.EQ,
                                                   value=None)
                        request_act.params.append(new_item)

            return [request_act]

        # Check if the user has made any requests
        elif len(dialogue_state.requested_slots) > 0:
            if dialogue_state.item_in_focus and \
                    dialogue_state.system_made_offer:
                requested_slots = dialogue_state.requested_slots

                # Reset request as we attempt to address it
                dialogue_state.requested_slots = []

                items = []
                for rs in requested_slots:
                    value = 'not available'
                    if rs in dialogue_state.item_in_focus and \
                            dialogue_state.item_in_focus[rs]:
                        value = dialogue_state.item_in_focus[rs]

                    items.append(DialogueActItem(rs, Operator.EQ, value))

                return \
                    [DialogueAct(
                        'inform',
                        items)]

            # Else, if no item is in focus or no offer has been made,
            # ignore the user's request

        # Try to fill slots
        requestable_slots = \
            deepcopy(self.ontology.ontology['system_requestable'])

        if not hasattr(dialogue_state, 'requestable_slot_entropies') or \
                not dialogue_state.requestable_slot_entropies:
            slot = random.choice(requestable_slots)

            while dialogue_state.slots_filled[slot] and \
                    len(requestable_slots) > 1:
                requestable_slots.remove(slot)
                slot = random.choice(requestable_slots)

        else:
            slot = ''
            slots = \
                [k for k, v in
                 dialogue_state.requestable_slot_entropies.items()
                 if v == max(
                    dialogue_state.requestable_slot_entropies.values())
                 and v > 0 and k in requestable_slots]

            if slots:
                slot = random.choice(slots)

                while dialogue_state.slots_filled[slot] \
                        and dialogue_state.requestable_slot_entropies[
                    slot] > 0 \
                        and len(requestable_slots) > 1:
                    requestable_slots.remove(slot)
                    slots = \
                        [k for k, v in
                         dialogue_state.requestable_slot_entropies.items()
                         if v == max(
                            dialogue_state.requestable_slot_entropies.values())
                         and k in requestable_slots]

                    if slots:
                        slot = random.choice(slots)
                    else:
                        break

        if slot and not dialogue_state.slots_filled[slot]:
            return [
                DialogueAct('request',
                            [DialogueActItem(slot, Operator.EQ, '')])
            ]

        elif dialogue_state.item_in_focus:
            name = dialogue_state.item_in_focus['name'] \
                if 'name' in dialogue_state.item_in_focus \
                else 'unknown'

            dacts = [
                DialogueAct('offer',
                            [DialogueActItem('name', Operator.EQ, name)])
            ]

            for slot in dialogue_state.slots_filled:
                if slot != 'requested' and dialogue_state.slots_filled[slot]:
                    if slot in dialogue_state.item_in_focus:
                        if slot not in ['id', 'name']:
                            dacts.append(
                                DialogueAct('inform', [
                                    DialogueActItem(
                                        slot, Operator.EQ,
                                        dialogue_state.item_in_focus[slot])
                                ]))
                    else:
                        dacts.append(
                            DialogueAct('inform', [
                                DialogueActItem(slot, Operator.EQ, 'no info')
                            ]))

            return dacts

        # if not all filled slot confirmed, try confirmation
        elif not all([v for k, v in dialogue_state.slots_confirmed.items()]):
            # get unconfirmed slots
            unconfirmed_slots = [
                k for k, v in dialogue_state.slots_confirmed.items() if not v
            ]

            # match match unconfirmed slots with filled slots, as we ask only for confirmation of already filled slots
            confirmation_candidates = []
            for us in unconfirmed_slots:
                if dialogue_state.slots_filled[us]:
                    confirmation_candidates.append(us)

            first_unconfirmed_slot = confirmation_candidates[0]

            return [
                DialogueAct('expl-conf', [
                    DialogueActItem(
                        first_unconfirmed_slot, Operator.EQ,
                        dialogue_state.slots_filled[first_unconfirmed_slot])
                ])
            ]

        else:
            # Fallback action - cannot help!
            # Note: We can have this check (no item in focus) at the beginning,
            # but this would assume that the system
            # queried a database before coming in here.
            return [DialogueAct('canthelp', [])]
コード例 #13
0
    def next_action(self, dialogue_state):
        """
        Generate a response given which conditions are met by the current
        dialogue state.

        :param dialogue_state:
        :return:
        """
        # Check for terminal state
        if dialogue_state.is_terminal_state:
            return [DialogueAct('bye', [DialogueActItem('', Operator.EQ, '')])]

        # Check if the user has made any requests
        elif dialogue_state.requested_slot:
            if dialogue_state.item_in_focus and \
                    dialogue_state.system_made_offer:
                requested_slot = dialogue_state.requested_slot

                # Reset request as we attempt to address it
                dialogue_state.requested_slot = ''

                value = 'not available'
                if requested_slot in dialogue_state.item_in_focus and \
                        dialogue_state.item_in_focus[requested_slot]:
                    value = dialogue_state.item_in_focus[requested_slot]

                return \
                    [DialogueAct(
                        'inform',
                        [DialogueActItem(requested_slot, Operator.EQ, value)])]

            # Else, if no item is in focus or no offer has been made,
            # ignore the user's request

        # Try to fill slots
        requestable_slots = \
            deepcopy(self.ontology.ontology['system_requestable'])

        if not hasattr(dialogue_state, 'requestable_slot_entropies') or \
                not dialogue_state.requestable_slot_entropies:
            slot = random.choice(requestable_slots)

            while dialogue_state.slots_filled[slot] and \
                    len(requestable_slots) > 1:
                requestable_slots.remove(slot)
                slot = random.choice(requestable_slots)

        else:
            slot = ''
            slots = \
                [k for k, v in
                 dialogue_state.requestable_slot_entropies.items()
                 if v == max(
                    dialogue_state.requestable_slot_entropies.values())
                 and v > 0 and k in requestable_slots]

            if slots:
                slot = random.choice(slots)

                while dialogue_state.slots_filled[slot] \
                        and dialogue_state.requestable_slot_entropies[
                    slot] > 0 \
                        and len(requestable_slots) > 1:
                    requestable_slots.remove(slot)
                    slots = \
                        [k for k, v in
                         dialogue_state.requestable_slot_entropies.items()
                         if v == max(
                            dialogue_state.requestable_slot_entropies.values())
                         and k in requestable_slots]

                    if slots:
                        slot = random.choice(slots)
                    else:
                        break

        if slot and not dialogue_state.slots_filled[slot]:
            return [DialogueAct(
                'request',
                [DialogueActItem(slot, Operator.EQ, '')])]

        elif dialogue_state.item_in_focus:
            name = dialogue_state.item_in_focus['name'] \
                if 'name' in dialogue_state.item_in_focus \
                else 'unknown'

            dacts = [DialogueAct(
                'offer',
                [DialogueActItem('name', Operator.EQ, name)])]

            for slot in dialogue_state.slots_filled:
                if slot != 'requested' and dialogue_state.slots_filled[slot]:
                    if slot in dialogue_state.item_in_focus:
                        if slot not in ['id', 'name']:
                            dacts.append(
                                DialogueAct(
                                    'inform',
                                    [DialogueActItem(
                                        slot,
                                        Operator.EQ,
                                        dialogue_state.item_in_focus[slot])]))
                    else:
                        dacts.append(DialogueAct(
                            'inform',
                            [DialogueActItem(
                                slot,
                                Operator.EQ,
                                'no info')]))

            return dacts
        else:
            # Fallback action - cannot help!
            # Note: We can have this check (no item in focus) at the beginning,
            # but this would assume that the system
            # queried a database before coming in here.
            return [DialogueAct('canthelp', [])]
コード例 #14
0
    def generate_output(self, args=None):
        """
        Consult the current policy to generate a response.

        :return: List of DialogueAct representing the system's output.
        """

        d_state = self.DSTracker.get_state()

        sys_acts = self.policy.next_action(d_state)
        # Copy the sys_acts to be able to iterate over all sys_acts while also
        # replacing some acts
        sys_acts_copy = deepcopy(sys_acts)
        new_sys_acts = []

        # Safeguards to support policies that make decisions on intents only
        # (i.e. do not output slots or values)
        for sys_act in sys_acts:
            if sys_act.intent == 'canthelp' and not sys_act.params:
                slots = \
                    [
                        s for s in d_state.slots_filled if
                        d_state.slots_filled[s]
                    ]
                if slots:
                    slot = random.choice(slots)

                    # Remove the empty canthelp
                    sys_acts_copy.remove(sys_act)

                    new_sys_acts.append(
                        DialogueAct('canthelp', [
                            DialogueActItem(slot, Operator.EQ,
                                            d_state.slots_filled[slot])
                        ]))

                else:
                    pass
                    # print('DialogueManager Warning! No slot provided by '
                    #       'policy for canthelp and cannot find a reasonable '
                    #       'one!')
            slots = [x.slot for x in sys_act.params]
            offer_from_inform = "name" in slots and not self.inform_requested_name
            if sys_act.intent == 'offer' and not sys_act.params:

                build_offer(d_state, new_sys_acts, sys_act, sys_acts,
                            sys_acts_copy)
            elif offer_from_inform:
                build_offer_from_inform(d_state, new_sys_acts, slots)

            elif sys_act.intent == 'inform':
                if self.agent_role == 'system':
                    if sys_act.params and sys_act.params[0].value:
                        continue

                    build_inform(d_state, new_sys_acts, sys_act)

                elif self.agent_role == 'user':
                    if sys_act.params:
                        slot = sys_act.params[0].slot

                        # Do nothing if the slot is already filled
                        if sys_act.params[0].value:
                            continue

                    elif d_state.last_sys_acts and d_state.user_acts and \
                            d_state.user_acts[0].intent == 'request':
                        slot = d_state.user_acts[0].params[0].slot

                    else:
                        slot = \
                            random.choice(
                                list(d_state.user_goal.constraints.keys()))

                    # Populate the inform with a slot from the user goal
                    if d_state.user_goal:
                        # Look for the slot in the user goal
                        if slot in d_state.user_goal.constraints:
                            value = d_state.user_goal.constraints[slot].value
                        else:
                            value = 'dontcare'

                        new_sys_acts.append(
                            DialogueAct(
                                'inform',
                                [DialogueActItem(slot, Operator.EQ, value)]))

                # Remove the empty inform
                sys_acts_copy.remove(sys_act)

            elif sys_act.intent == 'expl-conf':
                if self.agent_role == 'system':
                    if sys_act.params and sys_act.params[0].value:
                        continue

                    build_explicit_confirm(d_state, new_sys_acts, sys_act,
                                           sys_acts_copy)

            elif sys_act.intent == 'request':
                # If the policy did not select a slot
                if not sys_act.params:
                    found = False

                    if self.agent_role == 'system':
                        # Select unfilled slot
                        for slot in d_state.slots_filled:
                            if not d_state.slots_filled[slot]:
                                found = True
                                new_sys_acts.append(
                                    DialogueAct('request', [
                                        DialogueActItem(slot, Operator.EQ, '')
                                    ]))
                                break

                    elif self.agent_role == 'user':
                        # Select request from goal
                        if d_state.user_goal:
                            for req in d_state.user_goal.requests:
                                if not d_state.user_goal.requests[req].value:
                                    found = True
                                    new_sys_acts.append(
                                        DialogueAct('request', [
                                            DialogueActItem(
                                                req, Operator.EQ, '')
                                        ]))
                                    break

                    if not found:
                        # All slots are filled
                        new_sys_acts.append(
                            DialogueAct('request', [
                                DialogueActItem(
                                    random.choice(
                                        list(
                                            d_state.slots_filled.keys())[:-1]),
                                    Operator.EQ, '')
                            ]))

                    # Remove the empty request
                    sys_acts_copy.remove(sys_act)

        # Append unique new sys acts
        for sa in new_sys_acts:
            if sa not in sys_acts_copy:
                sys_acts_copy.append(sa)

        self.DSTracker.update_state_sysact(sys_acts_copy)

        if len(sys_acts_copy) == 0:
            raise Exception("At least on system act has to be returned!")

        return sys_acts_copy
コード例 #15
0
    def receive_input_handcrafted(self, system_acts:List[DialogueAct]):
        """
        Handle the input according to probabilistic rules

        :param system_acts: a list with the system's dialogue acts
        :return: Nothing
        """

        # TODO: Revise these rules wrt other operators (i.e. not only EQ)

        if self.prev_system_acts and self.prev_system_acts == system_acts:
            self.curr_patience -= 1
        else:
            self.curr_patience = self.patience

        self.prev_system_acts = [deepcopy(x) for x in system_acts]

        # deny and affirm flags are set according to the evaluation of the system input in the following
        deny_system_acts = False
        affirm_system_acts = False

        for system_act in system_acts:

            # Update user goal (in ABUS the state is factored into the goal
            # and the agenda)
            # If the user receives a 'bye' this is ignored, as the user should decide about the end of the dialogue
            if self.dialogue_turn > 20:
                self.agenda.clear()
                self.agenda.push(DialogueAct('bye', []))

            elif system_act.intent in ['inform', 'offer', 'expl-conf']:
                # Check that the venue provided meets the constraints
                meets_constraints = True
                for item in system_act.params:
                    if item.slot in self.goal.constraints and \
                            (self.goal.constraints[item.slot].value != 'dontcare' or
                             system_act.intent == 'expl-conf'):
                        # Remove the inform from the agenda, assuming the
                        # value provided is correct. If it is not, the
                        # act will be pushed again and will be on top of the
                        # agenda (this way we avoid adding / removing
                        # twice.
                        dact = \
                            DialogueAct(
                                'inform',
                                [DialogueActItem(item.slot,
                                                 self.goal.constraints[item.slot].op,
                                                 self.goal.constraints[item.slot].value)
                                 ])

                        # Remove and push to make sure the act is on top -
                        # if it already exists
                        self.agenda.remove(dact)

                        if item.value != \
                                self.goal.constraints[item.slot].value:
                            meets_constraints = False

                            # For each violated constraint add an inform
                            # TODO: Make this a deny-inform or change
                            # operator to NE

                            self.agenda.push(dact)

                    elif item.slot not in self.goal.constraints and system_act.intent == 'expl-conf':
                        # it the slot to be confirmed is not defined in the goal and the value to be confirmed is
                        # not 'dontcare' it does not meet the constraints
                        if item.value != 'dontcare':
                            meets_constraints = False
                            dact = DialogueAct(
                                'inform',
                                [DialogueActItem(item.slot, Operator.EQ, 'dontcare')])
                            # Remove and push to make sure the act is on top -
                            # if it already exists
                            self.agenda.remove(dact)
                            self.agenda.push(dact)



                # If it meets the constraints, update the requests
                if meets_constraints:
                    for item in system_act.params:
                        if item.slot in self.goal.actual_requests:
                            self.goal.actual_requests[item.slot].value = \
                                item.value

                            # Mark the value only if the slot has been
                            # requested and is in the requests
                            if item.slot in self.goal.requests:
                                self.goal.requests[item.slot].value = \
                                    item.value

                            # Remove any requests from the agenda that ask
                            # for that slot
                            # TODO: Revise this for all operators
                            self.agenda.remove(
                                DialogueAct('request',
                                            [DialogueActItem(
                                                item.slot, Operator.EQ, '')]))

                # check if deny or affirm in case of expl_conf
                if system_act.intent == 'expl-conf':
                    if meets_constraints:
                        affirm_system_acts = True
                    else:
                        deny_system_acts = True


                # When the system makes a new offer, replace all requests in
                # the agenda
                if system_act.intent == 'offer':
                    for r in self.goal.requests:
                        req = deepcopy(self.goal.requests[r])
                        req_dact = DialogueAct('request', [req])

                        # The agenda will replace the old act first
                        self.agenda.push(req_dact)

            # Push appropriate acts into the agenda
            elif system_act.intent == 'request':
                if system_act.params:
                    for item in system_act.params:
                        if item.slot in self.goal.constraints:
                            self.agenda.push(
                                DialogueAct(
                                    'inform',
                                    [DialogueActItem(item.slot,
                                                     self.goal.constraints[item.slot].op,
                                                     self.goal.constraints[item.slot].value)]))
                        else:
                            self.agenda.push(
                                DialogueAct(
                                    'inform',
                                    [DialogueActItem(item.slot, Operator.EQ, 'dontcare')]))



            # TODO Relax goals if system returns no info for name

        if deny_system_acts:
            deny_act = DialogueAct('deny', [])
            self.agenda.push(deny_act)
        elif affirm_system_acts:
            affirm_act = DialogueAct('affirm', [])
            self.agenda.push(affirm_act)
コード例 #16
0
    def generate_output(self, args=None):
        """
        Consult the current policy to generate a response.

        :return: List of DialogueAct representing the system's output.
        """

        d_state = self.DSTracker.get_state()

        sys_acts = self.policy.next_action(d_state)
        # Copy the sys_acts to be able to iterate over all sys_acts while also
        # replacing some acts
        sys_acts_copy = deepcopy(sys_acts)
        new_sys_acts = []

        # Safeguards to support policies that make decisions on intents only
        # (i.e. do not output slots or values)
        for sys_act in sys_acts:
            if sys_act.intent == 'canthelp' and not sys_act.params:
                slots = \
                    [
                        s for s in d_state.slots_filled if
                        d_state.slots_filled[s]
                    ]
                if slots:
                    slot = random.choice(slots)

                    # Remove the empty canthelp
                    sys_acts_copy.remove(sys_act)

                    new_sys_acts.append(
                        DialogueAct('canthelp', [
                            DialogueActItem(slot, Operator.EQ,
                                            d_state.slots_filled[slot])
                        ]))

                else:
                    print('DialogueManager Warning! No slot provided by '
                          'policy for canthelp and cannot find a reasonable '
                          'one!')

            if sys_act.intent == 'offer' and not sys_act.params:
                # Remove the empty offer
                sys_acts_copy.remove(sys_act)

                if d_state.item_in_focus:
                    new_sys_acts.append(
                        DialogueAct('offer', [
                            DialogueActItem('name', Operator.EQ,
                                            d_state.item_in_focus['name'])
                        ]))

                    # Only add these slots if no other acts were output
                    # by the DM
                    if len(sys_acts) == 1:
                        for slot in d_state.slots_filled:
                            if slot in d_state.item_in_focus:
                                if slot not in ['id', 'name'] and \
                                        slot != d_state.requested_slot:
                                    new_sys_acts.append(
                                        DialogueAct('inform', [
                                            DialogueActItem(
                                                slot, Operator.EQ,
                                                d_state.item_in_focus[slot])
                                        ]))
                            else:
                                new_sys_acts.append(
                                    DialogueAct('inform', [
                                        DialogueActItem(
                                            slot, Operator.EQ, 'no info')
                                    ]))

            elif sys_act.intent == 'inform':
                if self.agent_role == 'system':
                    if sys_act.params and sys_act.params[0].value:
                        continue

                    if sys_act.params:
                        slot = sys_act.params[0].slot
                    else:
                        slot = d_state.requested_slot

                    if not slot:
                        slot = random.choice(list(d_state.slots_filled.keys()))

                    if d_state.item_in_focus:
                        if slot not in d_state.item_in_focus or \
                                not d_state.item_in_focus[slot]:
                            new_sys_acts.append(
                                DialogueAct('inform', [
                                    DialogueActItem(slot, Operator.EQ,
                                                    'no info')
                                ]))
                        else:
                            if slot == 'name':
                                new_sys_acts.append(
                                    DialogueAct('offer', [
                                        DialogueActItem(
                                            slot, Operator.EQ,
                                            d_state.item_in_focus[slot])
                                    ]))
                            else:
                                new_sys_acts.append(
                                    DialogueAct('inform', [
                                        DialogueActItem(
                                            slot, Operator.EQ,
                                            d_state.item_in_focus[slot])
                                    ]))

                    else:
                        new_sys_acts.append(
                            DialogueAct('inform', [
                                DialogueActItem(slot, Operator.EQ, 'no info')
                            ]))

                elif self.agent_role == 'user':
                    if sys_act.params:
                        slot = sys_act.params[0].slot

                        # Do nothing if the slot is already filled
                        if sys_act.params[0].value:
                            continue

                    elif d_state.last_sys_acts and d_state.user_acts and \
                            d_state.user_acts[0].intent == 'request':
                        slot = d_state.user_acts[0].params[0].slot

                    else:
                        slot = \
                            random.choice(
                                list(d_state.user_goal.constraints.keys()))

                    # Populate the inform with a slot from the user goal
                    if d_state.user_goal:
                        # Look for the slot in the user goal
                        if slot in d_state.user_goal.constraints:
                            value = d_state.user_goal.constraints[slot].value
                        else:
                            value = 'dontcare'

                        new_sys_acts.append(
                            DialogueAct(
                                'inform',
                                [DialogueActItem(slot, Operator.EQ, value)]))

                # Remove the empty inform
                sys_acts_copy.remove(sys_act)

            elif sys_act.intent == 'request':
                # If the policy did not select a slot
                if not sys_act.params:
                    found = False

                    if self.agent_role == 'system':
                        # Select unfilled slot
                        for slot in d_state.slots_filled:
                            if not d_state.slots_filled[slot]:
                                found = True
                                new_sys_acts.append(
                                    DialogueAct('request', [
                                        DialogueActItem(slot, Operator.EQ, '')
                                    ]))
                                break

                    elif self.agent_role == 'user':
                        # Select request from goal
                        if d_state.user_goal:
                            for req in d_state.user_goal.requests:
                                if not d_state.user_goal.requests[req].value:
                                    found = True
                                    new_sys_acts.append(
                                        DialogueAct('request', [
                                            DialogueActItem(
                                                req, Operator.EQ, '')
                                        ]))
                                    break

                    if not found:
                        # All slots are filled
                        new_sys_acts.append(
                            DialogueAct('request', [
                                DialogueActItem(
                                    random.choice(
                                        list(
                                            d_state.slots_filled.keys())[:-1]),
                                    Operator.EQ, '')
                            ]))

                    # Remove the empty request
                    sys_acts_copy.remove(sys_act)

        # Append unique new sys acts
        for sa in new_sys_acts:
            if sa not in sys_acts_copy:
                sys_acts_copy.append(sa)

        self.DSTracker.update_state_sysact(sys_acts_copy)

        return sys_acts_copy
コード例 #17
0
    def next_action(self, state):
        """
        Consult the policy and produce the agent's response

        :param state: the current dialogue state
        :return: a list of actions, representing the agent's response
        """
        sys_acts = []

        state_enc = self.encode_state(state)

        if state not in self.policy:
            # TODO: Reactive policy. Fix this properly.
            state_enc = ''
            if state.user_acts:
                for sa in state.user_acts:
                    state_enc = sa.intent

                    # This is due to the DM rules and to be fair to the other
                    # policies
                    if sa.intent == 'offer':
                        state_enc += '_name'

                    elif sa.params:
                        state_enc += '_' + sa.params[0].slot

                    state_enc += ';'

                state_enc = state_enc[:-1]

        if state_enc in self.policy:
            sys_actions = list(self.policy[state_enc]['dacts'].keys())
            probs = [self.policy[state_enc]['dacts'][i] for i in sys_actions]

            sys_act_slots = \
                deepcopy(random.choices(
                    sys_actions, weights=probs)[0]).split(';')

            for sys_act_slot in sys_act_slots:
                if not sys_act_slot:
                    # Skip empty sys_act_slot strings (e.g. case where
                    # there is ; at the end: inform_food;inform_area;)
                    continue

                sys_act = DialogueAct('UNK')
                sys_act_slot_parts = sys_act_slot.split('_')

                sys_act.intent = sys_act_slot_parts[0]

                if len(sys_act_slot_parts) > 1:
                    sys_act.params = \
                        [DialogueActItem(
                            sys_act_slot_parts[1],
                            Operator.EQ, '')]

                if sys_act.intent == 'offer':
                    sys_act.params = []

                elif sys_act.intent == 'canthelp.exception':
                    sys_act.intent = 'canthelp'

                sys_acts.append(sys_act)

        else:
            print(f'Warning! {self.agent_role} Calculated DialoguePolicy: '
                  f'state not found, selecting random action.')
            sys_act = DialogueAct('UNK')

            if self.agent_role == 'system':
                sys_act.intent = \
                    random.choice(['welcomemsg', 'inform', 'request'])
            elif self.agent_role == 'user':
                sys_act.intent = random.choice(['hello', 'inform', 'request'])
            else:
                sys_act.intent = random.choice(['bye', 'inform', 'request'])

            sys_acts.append(sys_act)

        return sys_acts
コード例 #18
0
    def generate(self, goal_slot_selection_weights=None):
        """
        Generate a goal

        :param goal_slot_selection_weights: list of weights that bias the
                                            sampling of slots for constraints
        :return: a new goal
        """

        # If a goals file has been provided
        if self.goals:
            return random.choice(self.goals)

        # Randomly pick an item from the database
        cursor = self.database.SQL_connection.cursor()

        sql_command = "SELECT * FROM " + self.db_table_name + \
                      " WHERE ROWID == (" + \
                      str(random.randint(1, self.db_row_count)) + ");"

        cursor.execute(sql_command)
        db_result = cursor.fetchone()

        attempt = 0
        while attempt < 3 and not db_result:
            print('GoalGenerator: Database {0} appears to be empty!'.format(
                self.database))
            print(f'Trying again (attempt {attempt} out of 3)...')

            sql_command = "SELECT * FROM " + self.db_table_name + \
                          " WHERE ROWID == (" + \
                          str(random.randint(1, self.db_row_count)) + ");"

            cursor.execute(sql_command)
            db_result = cursor.fetchone()

            attempt += 1

        if not db_result:
            raise LookupError('GoalGenerator: Database {0} appears to be '
                              'empty!'.format(self.database))

        result = dict(zip(self.slot_names, db_result))

        # Generate goal
        goal = Goal()

        # TODO: Sample from all available operators, not just '='
        # (where applicable)

        # Sample constraints from informable slots
        if goal_slot_selection_weights:
            # If a list of weights has been provided then do weighted sampling

            # Make sure that all slots have some weight. Flatten the
            # dictionaries in the process
            slot_weights = []
            half_min_weight = min(goal_slot_selection_weights.values()) / 2.0

            for s in self.ontology.ontology['informable']:
                if s in goal_slot_selection_weights:
                    slot_weights.append(goal_slot_selection_weights[s])
                else:
                    slot_weights.append(half_min_weight)

            inf_slots = \
                self.weighted_random_sample_no_replacement(
                    list(self.ontology.ontology['informable'].keys()),
                    slot_weights,
                    random.randint(2,
                                   len(self.ontology.ontology['informable'])))

            inf_slots.reverse()
        else:
            inf_slots = \
                random.sample(
                    list(self.ontology.ontology['informable'].keys()),
                    random.randint(2,
                                   len(self.ontology.ontology['informable'])))

        # Sample requests from requestable slots
        req_slots = random.sample(
            self.ontology.ontology['requestable'],
            random.randint(0, len(self.ontology.ontology['requestable'])))

        # Remove slots for which the user places constraints
        # Note: 'name' may or may not be in inf_slots here, and this is
        # randomness is desirable
        for slot in inf_slots:
            if slot in req_slots:
                req_slots.remove(slot)

        # Never ask for specific name unless it is the only constraint
        # if 'name' in inf_slots and len(inf_slots) > 1:
        if 'name' in inf_slots:
            inf_slots.remove('name')

        # Shuffle informable and requestable slots to create some variety
        # when pushing into the agenda.
        random.shuffle(inf_slots)
        random.shuffle(req_slots)

        for slot in inf_slots:
            # Check that the slot has a value in the retrieved item
            if slot in result and result[slot]:
                goal.constraints[slot] = \
                    DialogueActItem(slot, Operator.EQ, result[slot])

        for slot in req_slots:
            if slot in result:
                goal.requests[slot] = DialogueActItem(slot, Operator.EQ, [])

        return goal
コード例 #19
0
    def generate(self, goal_slot_selection_weights=None):
        """
        Generate a new complex goal

        :param goal_slot_selection_weights: list of weights that bias the
                                            sampling of slots for constraints
        :return: a new goal
        """
        if self.goals:
            return random.sample(self.goals)

        # Randomly pick an item from the database
        cursor = self.database.SQL_connection.cursor()

        sql_command = "SELECT * FROM " + self.db_table_name + \
                      " WHERE ROWID == (" + \
                      str(random.randint(1, self.db_row_count)) + ");"

        cursor.execute(sql_command)
        db_result = cursor.fetchone()

        global_key_value = ''
        global_attempt = 0

        result = []

        while global_attempt < 3 and not global_key_value:
            attempt = 0
            while attempt < 3 and not db_result:
                print(
                    'GoalGenerator: Database {0} appears to be empty!'.format(
                        self.database))
                print(f'Trying again (attempt {attempt} out of 3)...')

                sql_command = "SELECT * FROM " + self.db_table_name + \
                              " WHERE ROWID == (" + \
                              str(random.randint(1, self.db_row_count)) + ");"

                cursor.execute(sql_command)
                db_result = cursor.fetchone()

                attempt += 1

            if not db_result:
                raise LookupError('GoalGenerator: Database {0} appears to be '
                                  'empty!'.format(self.database))

            result = dict(zip(self.slot_names, db_result))

            if self.global_key in result:
                global_key_value = result[self.global_key]

            global_attempt += 1

        if not result:
            raise LookupError(f'ComplexGoalGenerator cannot find an item with '
                              f'global key {self.global_key}')

        # Generate goal
        goal = Goal()

        # Sample "global" constraints and requests that all sub-goals share
        global_inf_slots = \
            random.sample(self.global_slots,
                          random.randint(2, len(self.global_slots)))

        # Fetch all items from the database that satisfy the constraints
        # sampled above
        sql_command = "SELECT * FROM " + self.db_table_name + \
                      " WHERE " + self.global_key + " = \"" + \
                      global_key_value + "\" AND "

        for gs in global_inf_slots:
            sql_command += gs + " = \"" + result[gs] + "\" AND "
        # Trim last 'AND '
        sql_command = sql_command[:-4] + ";"

        cursor.execute(sql_command)
        db_results = cursor.fetchall()

        results = [dict(zip(self.slot_names, dbr)) for dbr in db_results]

        for slot in global_inf_slots:
            # Check that the slot has a value in the retrieved item
            if slot in result and result[slot]:
                if result[slot] not in ['None', 'Other']:
                    goal.constraints[slot] = \
                        DialogueActItem(slot, Operator.EQ, result[slot])

        # Sample requests
        global_req_slots = \
            random.sample(self.global_slots,
                          random.randint(0, len(self.global_slots)))
        print('DBG: Global Req Sampled')

        # Remove slots for which the user places constraints
        # Note: 'name' may or may not be in inf_slots here, and this is
        # randomness is desirable
        for slot in global_inf_slots:
            if slot in global_req_slots:
                global_req_slots.remove(slot)

        for slot in global_req_slots:
            if slot in result:
                goal.requests[slot] = DialogueActItem(slot, Operator.EQ, [])

        # Sample number of sub-goals
        num_sub_goals = \
            random.choices(range(1, 5), weights=[0.15, 0.35, 0.35, 0.15])[0]

        # Make sure we don't attempt to sample more subgoals than items in the
        # results
        num_sub_goals = \
            num_sub_goals if len(results) > num_sub_goals else len(results)

        subgoal_attempts = 0

        # As there is no guarantee that the sampled slots for the sampled
        # subgoals exist (and we do not want empty subgoals), make three
        # attempts at sampling subgoals.
        while not goal.subgoals and subgoal_attempts < 3:
            print(f'DBG: Sampling Results {len(results)}, {num_sub_goals}')
            results = random.sample(results, num_sub_goals)
            subgoal_attempts += 1

            # For each sub-goal, sample "local" constraints and requests
            # (must be on different slots than the global)
            for sg in range(num_sub_goals):
                local_inf_slots = \
                    random.sample(self.local_slots,
                                  random.randint(1, len(self.local_slots)))

                # Create new subgoal
                subgoal = Goal()

                for lif in local_inf_slots:
                    # Check that the slot has indeed a value
                    if results[sg][lif] and \
                            results[sg][lif] not in ['None', 'Other']:
                        subgoal.constraints[lif] = \
                            DialogueActItem(lif, Operator.EQ, results[sg][lif])

                if subgoal.constraints:
                    goal.subgoals.append(subgoal)

        # TODO Check if a constraint exists in all subgoals, in which case
        # remove from all subgoals and put in global constr

        return goal
コード例 #20
0
    def receive_input_policy(self, system_acts):
        """
        Handle the input according to a policy

        :param system_acts: a list with the system's dialogue acts
        :return: Nothing
        """

        if self.prev_system_acts and self.prev_system_acts == system_acts:
            self.curr_patience -= 1
        else:
            self.curr_patience = self.patience

        self.prev_system_acts = deepcopy(system_acts)

        for system_act in system_acts:
            # 'bye' doesn't seem to appear in the CamRest data
            if system_act.intent == 'bye' or self.curr_patience == 0 or \
                    self.dialogue_turn > 15:
                self.agenda.push(DialogueAct('bye', []))
                return

            sys_act_slot = 'inform' if system_act.intent == 'offer' else \
                system_act.intent

            if system_act.params and system_act.params[0].slot:
                sys_act_slot += '_' + system_act.params[0].slot

            # Attempt to recover
            if sys_act_slot not in self.policy:
                if sys_act_slot == 'inform_name':
                    sys_act_slot = 'offer_name'

            if sys_act_slot not in self.policy:
                if system_act.intent == 'inform' and system_act.params and \
                        system_act.params[0].slot in self.goal.constraints:
                    user_act_slots = ['inform_' + system_act.params[0].slot]
                else:
                    print('Warning! ABUS policy does not know what to do for'
                          ' %s' % sys_act_slot)
                    return
            else:
                dacts = list(self.policy[sys_act_slot]['dacts'].keys())
                probs = [self.policy[sys_act_slot]['dacts'][i] for i in dacts]

                user_act_slots = random.choices(dacts, weights=probs)

            for user_act_slot in user_act_slots:
                intent, slot = user_act_slot.split('_')

                if slot == 'this' and system_act.params and \
                        system_act.params[0].slot:
                    slot = system_act.params[0].slot

                value = ''
                if intent == 'inform':
                    if slot in self.goal.constraints:
                        value = self.goal.constraints[slot].value
                    else:
                        value = 'dontcare'

                dact = \
                    DialogueAct(intent,
                                [DialogueActItem(slot, Operator.EQ, value)])

                self.agenda.remove(dact)
                self.agenda.push(dact)
コード例 #21
0
    def process_input(self, utterance, dialogue_state=None):
        """
        Process the utterance and see if any intent pattern matches.

        :param utterance: a string, the utterance to be recognised
        :param dialogue_state: the current dialogue state, if available
        :return: a list of recognised dialogue acts
        """
        dacts = []
        dact = DialogueAct('UNK', [])

        # TODO: Remove this once NLG is updated
        utterance = utterance.replace('<PAD>', '')

        if not utterance:
            return [dact]

        last_sys_act = \
            dialogue_state.last_sys_acts[0] \
            if dialogue_state and dialogue_state.last_sys_acts else None

        utterance = utterance.rstrip().lower()
        utterance = utterance.translate(self.punctuation_remover)

        # Replace synonyms
        utterance = utterance.replace('location', 'area')
        utterance = utterance.replace('part of town', 'area')
        utterance = utterance.replace('center', 'centre')
        utterance = utterance.replace('cheaply', 'cheap')
        utterance = utterance.replace('moderately', 'moderate')
        utterance = utterance.replace('expensively', 'expensive')
        utterance = utterance.replace('address', 'addr')
        utterance = utterance.replace('telephone', 'phone')
        utterance = utterance.replace('postal code', 'postcode')
        utterance = utterance.replace('post code', 'postcode')
        utterance = utterance.replace('zip code', 'postcode')
        utterance = utterance.replace('price range', 'pricerange')

        # First check if the user doesn't care
        if last_sys_act and last_sys_act.intent in ['request', 'expl-conf']:
            for p in self.dontcare_pattern:
                # Look for exact matches here only (i.e. user just says
                # 'i don't care')
                if p == utterance:
                    dact.intent = 'inform'
                    dact.params.append(
                        DialogueActItem(last_sys_act.params[0].slot,
                                        Operator.EQ, 'dontcare'))

                    return [dact]

        # Look for slot keyword and corresponding value
        words = utterance.split(' ')

        for p in self.ack_pattern:
            if p == utterance:
                dact.intent = 'ack'
                break

        for p in self.deny_pattern:
            if p == utterance:
                dact.intent = 'deny'
                break

        for p in self.affirm_pattern:
            if p == utterance:
                dact.intent = 'affirm'
                break

        # Check for dialogue ending
        for p in self.bye_pattern:
            match = re.search(r'\b{0}\b'.format(p), utterance)
            if match:
                dact.intent = 'bye'
                break

        # Search for 'welcome' first because it may contain 'hello'
        if dact.intent == 'UNK':
            for p in self.welcome_pattern:
                match = re.search(r'\b{0}\b'.format(p), utterance)
                if match:
                    dact.intent = 'welcomemsg'
                    break

        if dact.intent == 'UNK':
            for p in self.hi_pattern:
                match = re.search(r'\b{0}\b'.format(p), utterance)
                if match:
                    dact.intent = 'hello'
                    break

        if dact.intent == 'UNK':
            for p in self.reqalts_pattern:
                match = re.search(r'\b{0}\b'.format(p), utterance)
                if match:
                    dact.intent = 'reqalts'
                    break

        if dact.intent == 'UNK':
            for p in self.reqmore_pattern:
                match = re.search(r'\b{0}\b'.format(p), utterance)
                if match:
                    dact.intent = 'reqmore'
                    break

        if dact.intent == 'UNK':
            for p in self.repeat_pattern:
                match = re.search(r'\b{0}\b'.format(p), utterance)
                if match:
                    dact.intent = 'repeat'
                    break

        if dact.intent == 'UNK':
            for p in self.restart_pattern:
                match = re.search(r'\b{0}\b'.format(p), utterance)
                if match:
                    dact.intent = 'restart'
                    break

        if dact.intent == 'UNK':
            for p in self.thankyou_pattern:
                match = re.search(r'\b{0}\b'.format(p), utterance)
                if match:
                    dact.intent = 'thankyou'
                    break

        if dact.intent == 'UNK':
            for p in self.request_pattern:
                match = re.search(r'\b{0}\b'.format(p), utterance)
                if match:
                    dact.intent = 'request'
                    break

        if dact.intent == 'UNK':
            for p in self.select_pattern:
                match = re.search(r'\b{0}\b'.format(p), utterance)
                if match:
                    dact.intent = 'select'
                    break

        if dact.intent == 'UNK':
            for p in self.confirm_pattern:
                match = re.search(r'\b{0}\b'.format(p), utterance)
                if match:
                    dact.intent = 'confirm'
                    break

        if dact.intent == 'UNK':
            for p in self.expl_conf_pattern:
                match = re.search(r'\b{0}\b'.format(p), utterance)
                if match:
                    dact.intent = 'expl-conf'
                    break

        if dact.intent == 'UNK':
            for p in self.cant_help_pattern:
                match = re.search(r'\b{0}\b'.format(p), utterance)
                if match:
                    dact.intent = 'canthelp'
                    dact.params = []
                    return [dact]

        if dact.intent == 'UNK':
            dact.intent = 'inform'

            # Check if there is no information about the slot
            if 'no info' in utterance:
                # Search for a slot name in the utterance
                for slot in self.ontology.ontology['requestable']:
                    if slot in utterance:
                        dact.params.append(
                            DialogueActItem(slot, Operator.EQ, 'no info'))
                        return [dact]

                # Else try to grab slot name from the other agent's
                # previous act
                if last_sys_act and \
                        last_sys_act.intent in ['request', 'expl-conf']:
                    dact.params.append(
                        DialogueActItem(last_sys_act.params[0].slot,
                                        Operator.EQ, 'dontcare'))

                    return [dact]

                # Else do nothing, and see if anything matches below

        if dact.intent in ['inform', 'request']:
            for word in words:
                # Check for requests. Requests for informable slots are
                # captured below
                if word in self.requestable_only_slots:
                    if dact.intent == 'request':
                        dact.params.append(
                            DialogueActItem(word, Operator.EQ, ''))
                        break

                    elif word != 'name':
                        if 'is' not in utterance and 'its' not in utterance:
                            dact.intent = 'request'
                            dact.params.append(
                                DialogueActItem(word, Operator.EQ, ''))
                            break

                        # For any other kind of intent, we have no way of
                        # determining the slot's value, since such
                        # information is not in the ontology.

                # Check for informs (most intensive)
                if word in self.ontology.ontology['informable']:

                    # If a request intent has already been recognized,
                    # do not search for slot values
                    if dact.intent == 'request':
                        dact.params.append(
                            DialogueActItem(word, Operator.EQ, ''))
                        break

                    found = False

                    for p in self.ontology.ontology['informable'][word]:
                        match = re.search(r'\b{0}\b'.format(p), utterance)
                        if match:
                            if word == 'name':
                                dact.intent = 'offer'
                            else:
                                dact.intent = 'inform'

                            dact.params.append(
                                DialogueActItem(word, Operator.EQ, p))
                            found = True
                            break

                    if not found:
                        # Search for dontcare (e.g. I want any area)
                        for p in self.dontcare_pattern:
                            match = re.search(r'\b{0}\b'.format(p), utterance)
                            if match:
                                dact.intent = 'inform'
                                dact.params.append(
                                    DialogueActItem(word, Operator.EQ,
                                                    'dontcare'))

                                return [dact]

                        dact.intent = 'request'
                        dact.params.append(
                            DialogueActItem(word, Operator.EQ, ''))

        # If nothing was recognised, do an even more brute-force search
        if dact.intent in ['UNK', 'inform'] and not dact.params:
            slot_vals = self.ontology.ontology['informable']
            if self.slot_values:
                slot_vals = self.slot_values

            for slot in slot_vals:
                for value in slot_vals[slot]:
                    if value and \
                            value.lower().translate(self.punctuation_remover) \
                            in utterance:
                        if slot == 'name':
                            dact.intent = 'offer'

                        di = DialogueActItem(slot, Operator.EQ, value)

                        if di not in dact.params:
                            dact.params.append(di)

        # Check if something has been missed (e.g. utterance is dont care and
        # there's no previous sys act)
        if dact.intent == 'inform':
            # Check to see that all slots have an identified value
            if dact.params:
                for dact_item in dact.params:
                    if not dact_item.slot or not dact_item.value:
                        dact.params.remove(dact_item)

                        if not dact.params:
                            dact.intent = 'UNK'
                            break

                    # Else, break up the inform into several acts
                    elif dact_item.slot == 'name':
                        dacts.append(DialogueAct('offer', [dact_item]))
                    else:
                        dacts.append(DialogueAct('inform', [dact_item]))
            else:
                # Try to see if the utterance refers to a slot in the
                # requestable ones (e.g. 'I prefer any phone')
                for slot in self.ontology.ontology['requestable']:
                    if slot in utterance:
                        # We can only handle 'dontcare' kind of values here,
                        # as we do not know values of req. slots.
                        for p in self.dontcare_pattern:
                            match = re.search(r'\b{0}\b'.format(p), utterance)
                            if match:
                                dact.params = \
                                    [DialogueActItem(
                                        slot,
                                        Operator.EQ,
                                        'dontcare')]

                dact.intent = 'UNK'

        else:
            dacts.append(dact)

        return dacts
コード例 #22
0
    def decode_action(self, action_enc, system=True):
        """
        Decode the action, given the role. Note that does not have to match
        the agent's role, as the agent may be decoding another agent's action
        (e.g. a system decoding the previous user act).

        :param action_enc: action encoding to be decoded
        :param system: whether the role whose action we are decoding is a
                       'system'
        :return: the decoded action
        """

        if system:
            if action_enc < len(self.dstc2_acts_sys):
                return [DialogueAct(self.dstc2_acts_sys[action_enc], [])]

            if action_enc < len(self.dstc2_acts_sys) + \
                    len(self.system_requestable_slots):
                return [
                    DialogueAct('request', [
                        DialogueActItem(
                            self.system_requestable_slots[
                                action_enc - len(self.dstc2_acts_sys)],
                            Operator.EQ, '')
                    ])
                ]

            if action_enc < len(self.dstc2_acts_sys) + \
                    len(self.system_requestable_slots) + \
                    len(self.requestable_slots):
                index = \
                    action_enc - len(self.dstc2_acts_sys) - \
                    len(self.system_requestable_slots)
                return [
                    DialogueAct('inform', [
                        DialogueActItem(self.requestable_slots[index],
                                        Operator.EQ, '')
                    ])
                ]

        else:
            if action_enc < len(self.dstc2_acts_usr):
                return [DialogueAct(self.dstc2_acts_usr[action_enc], [])]

            if action_enc < len(self.dstc2_acts_usr) + \
                    len(self.requestable_slots):
                return [
                    DialogueAct('request', [
                        DialogueActItem(
                            self.requestable_slots[action_enc -
                                                   len(self.dstc2_acts_usr)],
                            Operator.EQ, '')
                    ])
                ]

            if action_enc < len(self.dstc2_acts_usr) + \
                    len(self.requestable_slots) + \
                    len(self.system_requestable_slots):
                return [
                    DialogueAct('inform', [
                        DialogueActItem(
                            self.system_requestable_slots[
                                action_enc - len(self.dstc2_acts_usr) -
                                len(self.requestable_slots)], Operator.EQ, '')
                    ])
                ]

        # Default fall-back action
        print('MinimaxQ DialoguePolicy ({0}) policy action decoder warning: '
              'Selecting repeat() action '
              '(index: {1})!'.format(self.agent_role, action_enc))
        return [DialogueAct('repeat', [])]
コード例 #23
0
 def _build_expl_confirm_act_item(slot):
     value = d_state.slots_filled[slot] if d_state.slots_filled[
         slot] else "no info"
     item = DialogueActItem(slot, Operator.EQ, value)
     return item