コード例 #1
0
def readGlyphsFile(filePath):
    print "Import Glyphs File"
    pool = NSAutoreleasePool.alloc().init()
    GlyphsDoc = NSDictionary.alloc().initWithContentsOfFile_(filePath)

    loadGlyphsInfo()
    from FL import fl, Font
    folder, base = os.path.split(filePath)
    base = base.replace(".glyphs", ".vfb")
    dest = os.path.join(folder, base)
    f = Font()
    fl.Add(f)
    global convertName
    try:
        convertName = GlyphsDoc["disablesNiceNames"] != None
    except:
        pass
    if not setFontInfo(f, GlyphsDoc):
        return False
    readGlyphs(f, GlyphsDoc)
    readKerning(f, GlyphsDoc)
    setLegacyNames(f)
    readFeatures(f, GlyphsDoc)

    fl.UpdateFont()
    f.modified = 0
    pool.drain()
コード例 #2
0
def readGlyphsFile(filePath):
	print "Import Glyphs File"
	pool = None
	try:
		from Foundation import NSAutoreleasePool, NSDictionary
	except ImportError:
		# on Windows, PyObjC is not available
		with open(filePath, 'rb') as f:
			data = f.read()
		if data.startswith("<?xml"):
			# use the built-in plistlib module for XML plist
			from plistlib import readPlistFromString
			GlyphsDoc = readPlistFromString(data)
		else:
			# use glyphsLib's Parser for ASCII plist.
			# Download it from: https://github.com/googlei18n/glyphsLib
			from glyphsLib.parser import Parser
			GlyphsDoc = Parser(dict_type=dict).parse(data)
	else:
		# on OS X, use NSDictionary
		pool = NSAutoreleasePool.alloc().init()
		GlyphsDoc = NSDictionary.alloc().initWithContentsOfFile_(filePath)

	if not GlyphsDoc:
		print "Could not load .glyphs file."
		if pool:
			pool.drain()
		return

	from FL import fl, Font
	folder, base = os.path.split(filePath)
	base = base.replace(".glyphs", ".vfb")
	dest = os.path.join(folder, base)
	f = Font(  )
	fl.Add(f)
	global convertName
	try:
		convertName = GlyphsDoc["disablesNiceNames"] != None
	except:
		pass
	if not setFontInfo(f, GlyphsDoc):
		return False
	readGlyphs(f, GlyphsDoc)
	readKerning(f, GlyphsDoc)
	setLegacyNames(f)
	readFeatures(f, GlyphsDoc)
	
	fl.UpdateFont()
	f.modified = 0
	if pool:
		pool.drain()
コード例 #3
0
def importAllGlifFiles(font, dirName=None, doProgress=True, bar=None):
    """import all GLIFs into a FontLab font"""
    if dirName is None:
        if font.file_name:
            dir, base = os.path.split(font.file_name)
            base = base.split(".")[0] + ".glyphs"
            dirName = os.path.join(dir, base)
        else:
            dirName = GetFolder("Please select a folder with .glif files")
    glyphSet = GlyphSet(dirName)
    glyphNames = glyphSet.keys()
    glyphNames.sort()
    barStart = 0
    closeBar = False
    if doProgress:
        if not bar:
            bar = ProgressBar("Importing Glyphs", len(glyphNames))
            closeBar = True
        else:
            barStart = bar.getCurrentTick()
    else:
        bar = None
    try:
        for i in range(len(glyphNames)):
            #if not (i % 10) and not bar.tick(barStart + i):
            #	raise KeyboardInterrupt
            glyphName = glyphNames[i]
            flGlyph = NewGlyph(font, glyphName, clear=True)
            pen = FLPointPen(flGlyph)
            glyph = GlyphPlaceholder()
            glyphSet.readGlyph(glyphName, glyph, pen)
            if hasattr(glyph, "width"):
                flGlyph.width = int(round(glyph.width))
            if hasattr(glyph, "unicodes"):
                flGlyph.unicodes = glyph.unicodes
            if hasattr(glyph, "note"):
                flGlyph.note = glyph.note  # XXX must encode
            if hasattr(glyph, "lib"):
                from cStringIO import StringIO
                from robofab.plistlib import writePlist
                lib = glyph.lib
                if lib:
                    if len(lib
                           ) == 1 and "org.robofab.fontlab.customdata" in lib:
                        data = lib["org.robofab.fontlab.customdata"].data
                    else:
                        f = StringIO()
                        writePlist(glyph.lib, f)
                        data = f.getvalue()
                    flGlyph.customdata = data
            # XXX the next bit is only correct when font is the current font :-(
            fl.UpdateGlyph(font.FindGlyph(glyphName))
            if bar and not i % 10:
                bar.tick(barStart + i)
    except KeyboardInterrupt:
        if bar:
            bar.close()
            bar = None
    fl.UpdateFont(FontIndex(font))
    if bar and closeBar:
        bar.close()