class Game: def __init__(self, screen, width, height): self.gameState = GameState(width, height) self.screen = screen self.agent = RandomAgent() def tick(self): action = self.agent.getAction(self.gameState) gameStateStr = str(self.gameState) reward = self.gameState.tick(action) print(action, reward)#, gameStateStr, self.gameState) def draw(self): self.gameState.draw(self.screen)