コード例 #1
0
    def game_is_paused():
        pause_clicked = HUD.pause_clicked()
        # TODO can_pause? Isn't this used to pause and unpause?
        can_pause = not GameRunner.pause_is_held_down and pause_clicked

        if pause_clicked:
            GameRunner.pause_is_held_down = True

        else:
            GameRunner.pause_is_held_down = False
        if can_pause:
            GameRunner.game_paused = not GameRunner.game_paused
        return GameRunner.game_paused