コード例 #1
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def set_blacklist_strength(chat_id, blacklist_type, value):
    # for blacklist_type
    # 0 = nothing
    # 1 = delete
    # 2 = warn
    # 3 = mute
    # 4 = kick
    # 5 = ban
    # 6 = tban
    # 7 = tmute
    with BLACKLIST_SETTINGS_INSERTION_LOCK:
        global CHAT_SETTINGS_BLACKLISTS
        curr_setting = SESSION.query(BlacklistSettings).get(str(chat_id))
        if not curr_setting:
            curr_setting = BlacklistSettings(
                chat_id, blacklist_type=int(blacklist_type), value=value)

        curr_setting.blacklist_type = int(blacklist_type)
        curr_setting.value = str(value)
        CHAT_SETTINGS_BLACKLISTS[str(chat_id)] = {
            "blacklist_type": int(blacklist_type),
            "value": value,
        }

        SESSION.add(curr_setting)
        SESSION.commit()
コード例 #2
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def get_note(chat_id, note_name):
    try:
        return SESSION.query(Notes).filter(
            func.lower(Notes.name) == note_name,
            Notes.chat_id == str(chat_id)).first()
    finally:
        SESSION.close()
コード例 #3
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def rem_chat(chat_id):
    with INSERTION_LOCK:
        autochat = SESSION.query(ChatbotChats).get(str(chat_id))
        if autochat:
            SESSION.delete(autochat)

        SESSION.commit()
コード例 #4
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def add_note_to_db(chat_id,
                   note_name,
                   note_data,
                   msgtype,
                   buttons=None,
                   file=None):
    if not buttons:
        buttons = []

    with NOTES_INSERTION_LOCK:
        prev = SESSION.query(Notes).get((str(chat_id), note_name))
        if prev:
            with BUTTONS_INSERTION_LOCK:
                prev_buttons = SESSION.query(Buttons).filter(
                    Buttons.chat_id == str(chat_id),
                    Buttons.note_name == note_name).all()
                for btn in prev_buttons:
                    SESSION.delete(btn)
            SESSION.delete(prev)
        note = Notes(str(chat_id),
                     note_name,
                     note_data or "",
                     msgtype=msgtype.value,
                     file=file)
        SESSION.add(note)
        SESSION.commit()

    for b_name, url, same_line in buttons:
        add_note_button_to_db(chat_id, note_name, b_name, url, same_line)
コード例 #5
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def get_buttons(chat_id, note_name):
    try:
        return SESSION.query(Buttons).filter(
            Buttons.chat_id == str(chat_id),
            Buttons.note_name == note_name).order_by(Buttons.id).all()
    finally:
        SESSION.close()
コード例 #6
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def migrate_chat(old_chat_id, new_chat_id):
    with CHAT_LOCK:
        chat_notes = SESSION.query(ReportingChatSettings).filter(
            ReportingChatSettings.chat_id == str(old_chat_id)).all()
        for note in chat_notes:
            note.chat_id = str(new_chat_id)
        SESSION.commit()
コード例 #7
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def migrate_chat(old_chat_id, new_chat_id):
    with BLACKLIST_FILTER_INSERTION_LOCK:
        chat_filters = (SESSION.query(BlackListFilters).filter(
            BlackListFilters.chat_id == str(old_chat_id)).all())
        for filt in chat_filters:
            filt.chat_id = str(new_chat_id)
        SESSION.commit()
コード例 #8
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def set_custom_gdbye(chat_id, custom_goodbye, goodbye_type, buttons=None):
    if buttons is None:
        buttons = []

    with INSERTION_LOCK:
        welcome_settings = SESSION.query(Welcome).get(str(chat_id))
        if not welcome_settings:
            welcome_settings = Welcome(str(chat_id), True)

        if custom_goodbye:
            welcome_settings.custom_leave = custom_goodbye
            welcome_settings.leave_type = goodbye_type.value

        else:
            welcome_settings.custom_leave = DEFAULT_GOODBYE
            welcome_settings.leave_type = Types.TEXT.value

        SESSION.add(welcome_settings)

        with LEAVE_BTN_LOCK:
            prev_buttons = SESSION.query(GoodbyeButtons).filter(
                GoodbyeButtons.chat_id == str(chat_id)).all()
            for btn in prev_buttons:
                SESSION.delete(btn)

            for b_name, url, same_line in buttons:
                button = GoodbyeButtons(chat_id, b_name, url, same_line)
                SESSION.add(button)

        SESSION.commit()
コード例 #9
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def __load_log_channels():
    global CHANNELS
    try:
        all_chats = SESSION.query(GroupLogs).all()
        CHANNELS = {chat.chat_id: chat.log_channel for chat in all_chats}
    finally:
        SESSION.close()
コード例 #10
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def get_welc_buttons(chat_id):
    try:
        return SESSION.query(WelcomeButtons).filter(
            WelcomeButtons.chat_id == str(chat_id)).order_by(
                WelcomeButtons.id).all()
    finally:
        SESSION.close()
コード例 #11
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def set_blacklist_strength(chat_id, blacklist_type, value):
    # for blacklist_type
    # 0 = nothing
    # 1 = delete
    # 2 = warn
    # 3 = mute
    # 4 = kick
    # 5 = ban
    # 6 = tban
    # 7 = tmute
    with STICKSET_FILTER_INSERTION_LOCK:
        global CHAT_BLSTICK_BLACKLISTS
        curr_setting = SESSION.query(StickerSettings).get(str(chat_id))
        if not curr_setting:
            curr_setting = StickerSettings(
                chat_id, blacklist_type=int(blacklist_type), value=value)

        curr_setting.blacklist_type = int(blacklist_type)
        curr_setting.value = str(value)
        CHAT_BLSTICK_BLACKLISTS[str(chat_id)] = {
            'blacklist_type': int(blacklist_type),
            'value': value
        }

        SESSION.add(curr_setting)
        SESSION.commit()
コード例 #12
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def get_buttons(chat_id, keyword):
    try:
        return (SESSION.query(Buttons).filter(
            Buttons.chat_id == str(chat_id),
            Buttons.keyword == keyword).order_by(Buttons.id).all())
    finally:
        SESSION.close()
コード例 #13
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def get_gdbye_buttons(chat_id):
    try:
        return SESSION.query(GoodbyeButtons).filter(
            GoodbyeButtons.chat_id == str(chat_id)).order_by(
                GoodbyeButtons.id).all()
    finally:
        SESSION.close()
コード例 #14
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def get_user_com_chats(user_id):
    try:
        chat_members = SESSION.query(ChatMembers).filter(
            ChatMembers.user == int(user_id)).all()
        return [i.chat for i in chat_members]
    finally:
        SESSION.close()
コード例 #15
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ファイル: hentai_sql.py プロジェクト: wdtgbot/Hackfreaks
def removedChat(chat_id):
    with ALLOWCHATLOCK:
        chat = SESSION.query(AllowedChat).get(chat_id)
        if chat:
            SESSION.delete(chat)
        SESSION.commit()
        __load_added_chats_list()
コード例 #16
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def set_custom_welcome(chat_id,
                       custom_content,
                       custom_welcome,
                       welcome_type,
                       buttons=None):
    if buttons is None:
        buttons = []

    with INSERTION_LOCK:
        welcome_settings = SESSION.query(Welcome).get(str(chat_id))
        if not welcome_settings:
            welcome_settings = Welcome(str(chat_id), True)

        if custom_welcome or custom_content:
            welcome_settings.custom_content = custom_content
            welcome_settings.custom_welcome = custom_welcome
            welcome_settings.welcome_type = welcome_type.value

        else:
            welcome_settings.custom_welcome = DEFAULT_WELCOME
            welcome_settings.welcome_type = Types.TEXT.value

        SESSION.add(welcome_settings)

        with WELC_BTN_LOCK:
            prev_buttons = SESSION.query(WelcomeButtons).filter(
                WelcomeButtons.chat_id == str(chat_id)).all()
            for btn in prev_buttons:
                SESSION.delete(btn)

            for b_name, url, same_line in buttons:
                button = WelcomeButtons(chat_id, b_name, url, same_line)
                SESSION.add(button)

        SESSION.commit()
コード例 #17
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def migrate_chat(old_chat_id, new_chat_id):
    with STICKERS_FILTER_INSERTION_LOCK:
        chat_filters = SESSION.query(StickersFilters).filter(
            StickersFilters.chat_id == str(old_chat_id)).all()
        for filt in chat_filters:
            filt.chat_id = str(new_chat_id)
        SESSION.commit()
コード例 #18
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def __load_all_dynasties_settings():
    global DYNASTY_NOTIFICATION
    try:
        getuser = SESSION.query(DynastyUserSettings).all()
        for x in getuser:
            DYNASTY_NOTIFICATION[str(x.user_id)] = x.should_report
    finally:
        SESSION.close()
コード例 #19
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ファイル: rules_sql.py プロジェクト: wdtgbot/Hackfreaks
def get_rules(chat_id):
    rules = SESSION.query(Rules).get(str(chat_id))
    ret = ""
    if rules:
        ret = rules.rules

    SESSION.close()
    return ret
コード例 #20
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ファイル: hentai_sql.py プロジェクト: wdtgbot/Hackfreaks
def addedChat(chat_id):
    with ALLOWCHATLOCK:
        chat = SESSION.query(AllowedChat).get(chat_id)
        if not chat:
            chat = AllowedChat(chat_id)
            SESSION.merge(chat)
        SESSION.commit()
        __load_added_chats_list()
コード例 #21
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def get_welc_mutes_pref(chat_id):
    welcomemutes = SESSION.query(WelcomeMute).get(str(chat_id))
    SESSION.close()

    if welcomemutes:
        return welcomemutes.welcomemutes

    return False
コード例 #22
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def get_custom_gdbye(chat_id):
    welcome_settings = SESSION.query(Welcome).get(str(chat_id))
    ret = DEFAULT_GOODBYE
    if welcome_settings and welcome_settings.custom_leave:
        ret = welcome_settings.custom_leave

    SESSION.close()
    return ret
コード例 #23
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def user_should_report(user_id: int) -> bool:
    try:
        user_setting = SESSION.query(ReportingUserSettings).get(user_id)
        if user_setting:
            return user_setting.should_report
        return True
    finally:
        SESSION.close()
コード例 #24
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def get_custom_welcome(chat_id):
    welcome_settings = SESSION.query(Welcome).get(str(chat_id))
    ret = DEFAULT_WELCOME
    if welcome_settings and welcome_settings.custom_welcome:
        ret = welcome_settings.custom_welcome

    SESSION.close()
    return ret
コード例 #25
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def get_clean_pref(chat_id):
    welc = SESSION.query(Welcome).get(str(chat_id))
    SESSION.close()

    if welc:
        return welc.clean_welcome

    return False
コード例 #26
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def get_gdbye_pref(chat_id):
    welc = SESSION.query(Welcome).get(str(chat_id))
    SESSION.close()
    if welc:
        return welc.should_goodbye, welc.custom_leave, welc.leave_type
    else:
        # Welcome by default.
        return True, DEFAULT_GOODBYE, Types.TEXT
コード例 #27
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def get_chat_filters(chat_id):
    try:
        return (SESSION.query(CustomFilters).filter(
            CustomFilters.chat_id == str(chat_id)).order_by(
                func.length(CustomFilters.keyword).desc()).order_by(
                    CustomFilters.keyword.asc()).all())
    finally:
        SESSION.close()
コード例 #28
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def clean_service(chat_id: Union[str, int]) -> bool:
    try:
        chat_setting = SESSION.query(CleanServiceSetting).get(str(chat_id))
        if chat_setting:
            return chat_setting.clean_service
        return False
    finally:
        SESSION.close()
コード例 #29
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def chat_should_report(chat_id: Union[str, int]) -> bool:
    try:
        chat_setting = SESSION.query(ReportingChatSettings).get(str(chat_id))
        if chat_setting:
            return chat_setting.should_report
        return False
    finally:
        SESSION.close()
コード例 #30
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def welcome_mutes(chat_id):
    try:
        welcomemutes = SESSION.query(WelcomeMute).get(str(chat_id))
        if welcomemutes:
            return welcomemutes.welcomemutes
        return False
    finally:
        SESSION.close()