def autoupdate(mod_id): mod = Mod.query.filter(Mod.id == mod_id).first() if not mod: abort(404) game = Game.query.filter(Game.id == mod.game_id).first() session['game'] = game.id; session['gamename'] = game.name; session['gameshort'] = game.short; session['gameid'] = game.id; if not mod or not game: ga = Game.query.filter(Game.short == 'kerbal-space-program').order_by(desc(Game.id)).first() session['game'] = ga.id; session['gamename'] = ga.name; session['gameshort'] = ga.short; session['gameid'] = ga.id; abort(404) editable = False if current_user: if current_user.admin: editable = True if current_user.id == mod.user_id: editable = True if any([u.accepted and u.user == current_user for u in mod.shared_authors]): editable = True if not editable: abort(401) default = mod.default_version() default.gameversion_id = GameVersion.query.filter(GameVersion.game_id == mod.game_id).order_by(desc(GameVersion.id)).first().id send_autoupdate_notification(mod) notify_ckan.delay(mod_id, 'version-update') return redirect(url_for("mods.mod", id=mod.id, mod_name=mod.name,ga=game))
def autoupdate(mod_id): user = get_user() mod = Mod.query.filter(Mod.id == mod_id).first() if not mod: abort(404) editable = False if user: if user.admin: editable = True if user.id == mod.user_id: editable = True if not editable: abort(401) default = mod.default_version() default.ksp_version = GameVersion.query.order_by(desc(GameVersion.id)).first().friendly_version send_autoupdate_notification(mod) return redirect("/mod/" + mod_id)
def autoupdate(mod_id): mod = Mod.query.filter(Mod.id == mod_id).first() if not mod: abort(404) editable = False if current_user: if current_user.admin: editable = True if current_user.id == mod.user_id: editable = True if any([u.accepted and u.user == current_user for u in mod.shared_authors]): editable = True if not editable: abort(401) default = mod.default_version() default.ksp_version = GameVersion.query.order_by(desc(GameVersion.id)).first().friendly_version send_autoupdate_notification(mod) return redirect(url_for("mods.mod", id=mod.id, mod_name=mod.name))
def autoupdate(mod_id): mod = Mod.query.filter(Mod.id == mod_id).first() if not mod: abort(404) game = Game.query.filter(Game.id == mod.game_id).first() session['game'] = game.id session['gamename'] = game.name session['gameshort'] = game.short session['gameid'] = game.id if not mod or not game: ga = Game.query.filter(Game.short == 'kerbal-space-program').order_by( desc(Game.id)).first() session['game'] = ga.id session['gamename'] = ga.name session['gameshort'] = ga.short session['gameid'] = ga.id abort(404) editable = False if current_user: if current_user.admin: editable = True if current_user.id == mod.user_id: editable = True if any([ u.accepted and u.user == current_user for u in mod.shared_authors ]): editable = True if not editable: abort(401) default = mod.default_version() default.gameversion_id = GameVersion.query.filter( GameVersion.game_id == mod.game_id).order_by(desc( GameVersion.id)).first().id send_autoupdate_notification(mod) notify_ckan.delay(mod_id, 'version-update') return redirect(url_for("mods.mod", id=mod.id, mod_name=mod.name, ga=game))