コード例 #1
0
ファイル: Player.py プロジェクト: Xavi55/palaceGame
class Player:
    def __init__(self, n):
        #use `self` to attach variable to this player
        #otherwise its like a static variable
        #every inst of player points to the same variable/memory
        self.name = n
        self.hand = LinkList()
        self.hiddenStack = LinkList()
        self.shownStack = LinkList()
        self.hasTurn = False

    def hide(self, c):
        self.hiddenStack.add(c)

    #3 cards to be shown
    def place(self, c):
        self.shownStack.add(c)

    def pickup(self, stack):
        for i in stack:
            self.hand.add(i)

    def play(self, card):
        return self.hand.removeAt(card)

    def isReady(self):
        if self.hiddenStack.length is 3 and self.shownStack is 3 and self.hand.length is 3:
            return True
        return False