import LoL from LoLRequest import Request from LoLPlayer import Player from LoLDB import Database as DB from time import time,sleep UPDATE_INTERVAL = 60 try: DB().createDatabase() except: pass while True: for id in LoL.PLAYERIDS: player = Player(id) if not player.hasRecord(): print "[CREATE] {}".format(id), matches = player.retrieveMatches(newPlayer=True) if matches != 0: print '...', matches, 'matches added.' elif ((time()-player.lastUpdated())/60) >= UPDATE_INTERVAL: matches = player.retrieveMatches() if matches != 0: print "[UPDATE] {} ...".format(id), matches, 'matches added.'