コード例 #1
0
 def removeProject(self):
     if len(self.selectedIndices) > 0:
         idx = self.selectedIndices[0].data
         if not idx in self.list.data:
             return
         btn = QtGui.QMessageBox.question(
             self, u"피니엔진",
             idx + u"(을/를) 정말로 삭제하시겠습니까?\n프로젝트 삭제는 복원이 안됩니다.",
             QtGui.QMessageBox.Yes, QtGui.QMessageBox.No)
         if btn == QtGui.QMessageBox.Yes:
             idx = self.list.data.index(idx)
             fullpath = os.path.join(Settings()["workspace"],
                                     self.list.data[idx])
             if ProjectController().path == fullpath:
                 QtGui.QMessageBox.warning(
                     self, u"피니엔진",
                     u"현재 실행 중인 프로젝트는 삭제가 불가능합니다. 엔진을 완전 종료 한 뒤 삭제해주시기바랍니다."
                 )
                 return
             try:
                 shutil.rmtree(fullpath)
                 QtGui.QMessageBox.information(self, u"피니엔진",
                                               u"성공적으로 삭제했습니다.")
             except Exception, e:
                 QtGui.QMessageBox.warning(
                     self, u"피니엔진",
                     u"프로젝트를 완전히 삭제하지 못했습니다. 프로젝트를 엑세스하고 있는 모든 프로그램을 종료 한 뒤 삭제해주세요."
                 )
             self.loadingWorkspace(Settings()["workspace"])
コード例 #2
0
	def find_icon(self):
		path,ext = QFileDialog.getOpenFileName(parent=self,caption=u"아이콘으로 사용할 이미지를 선택해주세요.",filter="JPEG (*.jpg *.jpeg);;PNG (*.png);;" )
		if path : 
			self.appIcon.setPixmap(QPixmap(path))

			t = str(time.time()).replace(".","")
			distDir = "tmp_storage/icons/"
			
			
			if os.path.isdir( os.path.dirname(distDir) ) == False :
				os.makedirs( os.path.dirname(distDir) )
			
			distPNG = ""
			while 1: 		
				t = (str(time.time())+str(random.random()*100)).replace(".","")
				distPNG = distDir + t + ".png"
				if not os.path.isfile(distPNG) : 
					break

			bpng = Image.open(path)
			png5 = bpng.resize((128, 128), Image.ANTIALIAS) 

			png5.save(distPNG)

			inst = ProjectController()
			with Settings("WINDOW_EXPORT") :
				with Settings(inst.path) :
					Settings()["iconpath"] = distPNG
コード例 #3
0
	def find_header(self):
		path,ext = QFileDialog.getOpenFileName(parent=self,caption=u"인스톨러 상단 이미지를 선택해주세요.",filter="JPEG (*.jpg *.jpeg);;PNG (*.png);;" )
		if path : 
			inst = ProjectController()
			with Settings("WINDOW_EXPORT") :
				with Settings(inst.path) :
					Settings()["header"] = path
					self.headerImg.setPixmap(path)
コード例 #4
0
	def find_uninstall_side(self):
		path,ext = QFileDialog.getOpenFileName(parent=self,caption=u"언인스톨러 좌측 이미지를 선택해주세요.",filter="JPEG (*.jpg *.jpeg);;PNG (*.png);;" )
		if path : 
			inst = ProjectController()
			with Settings("WINDOW_EXPORT") :
				with Settings(inst.path) :
					Settings()["uninstall_side"] = path
					self.uninstallSideImg.setPixmap(path)
コード例 #5
0
	def find_install_icon(self):
		path,ext = QFileDialog.getOpenFileName(parent=self,caption=u"인스톨 아이콘으로 사용할 이미지를 선택해주세요.",filter="JPEG (*.jpg *.jpeg);;PNG (*.png);;" )
		if path : 
			inst = ProjectController()
			with Settings("WINDOW_EXPORT") :
				with Settings(inst.path) :
					Settings()["install_icon"] = path
					self.installIcon.setPixmap(path)
コード例 #6
0
    def GUI(self):
        self.tab = self.Layout.tab()
        print self.tab
        with self.tab.tab(u"내 프로젝트"):
            with Layout.HBox(5):
                self.Layout.label(u"작업폴더")
                self.workspace = self.Layout.input(Settings()["workspace"],
                                                   None)
                self.Layout.button("...",
                                   self.findWorkspace).setFixedHeight(20)

            self.Layout.gap(10)

            with Layout.HBox():
                self.list = self.Layout.listbox(self.projectFactory, [])

                self.Layout.gap(5)

                with Layout.VBox():
                    self.Layout.button(u"프로젝트 실행", self.onClickedSelectProject)
                    self.Layout.gap(2)
                    self.Layout.button(u"프로젝트 생성", self.newProject)
                    self.Layout.gap(2)
                    self.Layout.button(u"프로젝트 삭제", self.removeProject)

                    self.Layout.spacer()

                    self.Layout.button(u"공식사이트 가기", self.gotoSite)
                    self.Layout.gap(2)
                    self.Layout.button(u"닫기", self.close)

        with self.tab.tab(u"예제"):
            self.samplelist = self.Layout.listbox(self.projectFactory, [])
コード例 #7
0
class LauncherView(Widget):
    def __init__(self, parent=None):
        super(LauncherView, self).__init__(parent)
        self.GUI()

        self.setWindowTitle(u"프로젝트 선택")
        self.resize(400, 350)

        self.onClose = None
        self.sampleDir = None

        #
        self.close()
        self.setWindowFlags(Qt.Window | Qt.WindowMinimizeButtonHint
                            | Qt.WindowSystemMenuHint
                            | Qt.WindowStaysOnTopHint)
        self.show()

        self.projects = []
        self.list.data = self.projects

        self._layout.setContentsMargins(5, 5, 5, 5)

        try:
            if config.__RELEASE__ == False:
                self.sampleDir = os.path.join("..", "sample_proj", "sample")
            else:
                self.sampleDir = os.path.join(".", "sample")
            self.sampleDir = unicode(self.sampleDir)
            self.find_all_proj(self.sampleDir, self.samplelist)
        except Exception, e:
            print e
        self.samplelist.doubleClicked.connect(self.selectExample)

        if Settings()["workspace"] is None:
            document = QtGui.QDesktopServices.storageLocation(
                QtGui.QDesktopServices.DocumentsLocation)

            workspace = os.path.join(document, "pini_project")
            self.setWorkspace(workspace)

        self.setWorkspace(Settings()["workspace"])

        self.list.doubleClicked.connect(self.selectProject)
        self.list.changed.connect(self.changedSelected)

        self.selectedIndices = []
コード例 #8
0
	def Open(self,path):
		inst = ProjectController()
		# ProjectController().compileProj(True)
		ProjectController().compileProj()
		curDir = QDir(ProjectController().path)
		with Settings("PROJECT_USER_SETTING") :
			with Settings(inst.path) :
				#temp파일은 2번파일 최신 연 파일은 3번파일 이렇게 되면 꼬이니까 temp파일 삭제해줌.
				try:
					os.remove(os.path.join(".","tmp_save_1"))
				except Exception, e:
					pass
				try:
					os.remove(os.path.join(".","tmp_save_2"))
				except Exception, e:
					pass
				Settings()["lastSceneLoaded"] = curDir.relativeFilePath(path)
コード例 #9
0
    def selectProject(self, idx):
        if u"생성된 프로젝트가 없습니다." == self.list.data[idx]:
            return

        ProjectController().path = os.path.join(Settings()["workspace"],
                                                self.list.data[idx])
        ScriptGraphicsProtocol().luaInit()
        NoriterMain().show()
        self.close()
コード例 #10
0
    def GUI(self):
        with Layout.HBox():
            self.Layout.label(u"작업폴더 : " + Settings()["workspace"])

        with Layout.HBox(5):
            self.Layout.label(u"프로젝트 이름")
            self.Layout.input("", self.projectName)

        with Layout.HBox():
            self.Layout.spacer()
            self.Layout.button(u"생성", self.makeProject)
            self.Layout.button(u"취소", self.close)
コード例 #11
0
    def GUI(self):
        with Layout.HBox():
            self.Layout.label(u"작업폴더 : " + Settings()["workspace"])

        with Layout.HBox(5):
            self.Layout.label(u"프로젝트 이름")
            self.Layout.input(self.name, self.projectName)

        with Layout.HBox():
            self.Layout.spacer()
            self.Layout.button(u"복사", self.useExample)
            self.Layout.button(u"취소", self.close)
コード例 #12
0
	def open_README_editor(self):
		README = self.DEFAULT_README()
		inst = ProjectController()
		with Settings("WINDOW_EXPORT") :
			with Settings(inst.path) :
				if Settings()["README"] : 
					README = Settings()["README"]
		text = EditWindow(u"리드미 텍스트(README)",README,self).exec_()

		with Settings("WINDOW_EXPORT") :
			with Settings(inst.path) :
				Settings()["README"] = text
コード例 #13
0
	def open_EUAL_editor(self):
		EUAL = self.DEFAULT_EULA()
		inst = ProjectController()
		with Settings("WINDOW_EXPORT") :
			with Settings(inst.path) :
				if Settings()["EUAL"] : 
					EUAL = Settings()["EUAL"]
		text = EditWindow(u"최종 사용자 사용권 계약(EUAL)",EUAL,self).exec_()
		
		with Settings("WINDOW_EXPORT") :
			with Settings(inst.path) :
				Settings()["EUAL"] = text
コード例 #14
0
    def setWorkspace(self, path):
        absPath = QDir(path).absolutePath()
        absSampleDir = QDir(self.sampleDir).absolutePath()

        if absPath == absSampleDir:
            QtGui.QMessageBox.warning(self, u"피니엔진",
                                      u"샘플 폴더는 작업폴더로 지정할 수 없습니다.")
            self.findWorkspace()
            return

        QtCore.QDir().mkpath(path)
        Settings()["workspace"] = path

        self.workspace.setText(path)
        self.loadingWorkspace(path)
コード例 #15
0
    def useExample(self):
        dist = os.path.join(Settings()["workspace"], self.name)
        source = os.path.join(self.dir, self.origin)

        if not os.path.isdir(dist):
            print source, dist
            shutil.copytree(source, dist)
            QtGui.QMessageBox.information(self, "Noriter",
                                          u"정상적으로 프로젝트가 생성되었습니다.")
            self.ret = True
            self.close()
        else:
            QtGui.QMessageBox.warning(
                self, "Noriter",
                u"작업폴더에 동일한 프로젝트명의 폴더가 이미 있습니다.\n프로젝트명을 변경해주세요.")
コード例 #16
0
    def selectExample(self, idx):
        try:
            example_name = self.samplelist.data[idx]

            os.path.join(self.sampleDir, example_name)
            text = u'"' + example_name + u'"예제를 작업폴더에 복사하시겠습니까?'
            btn = QtGui.QMessageBox.question(self, u"피니엔진", text,
                                             QtGui.QMessageBox.Yes,
                                             QtGui.QMessageBox.No)

            if btn == QtGui.QMessageBox.Yes:
                ret = exampleCopyer(self.sampleDir, example_name, self).exec_()
                if ret:
                    self.loadingWorkspace(Settings()["workspace"])
                    self.tab.focus(0)
        except Exception, e:
            print e
コード例 #17
0
    def makeProject(self):
        if len(self.project) == 0:
            return

        fullpath = os.path.join(Settings()["workspace"], self.project)
        if not os.path.exists(fullpath):

            DEFAULT_FILES = u"resource/proj_default"
            shutil.copytree(DEFAULT_FILES, fullpath)
            '''
			for root, dirs, files in os.walk(DEFAULT_FILES, topdown=False):
				for name in files:
					path = os.path.join(root, name).replace("\\","/")
					dist = fullpath+path.replace(DEFAULT_FILES,"")

					if os.path.isdir(os.path.dirname(dist)) == False :
						os.makedirs(os.path.dirname(dist))

					fr = open(path, 'rb')
					fs = open(dist, 'wb')

					fs.write(fr.read())

					fr.close()
					fs.close()

				for name in dirs:
					path = os.path.join(root, name).replace("\\","/")
					dist = fullpath+path.replace(DEFAULT_FILES,"")
					if os.path.isdir(dist) == False :
						os.makedirs(dist)
			'''
            for root, dirs, files in os.walk(fullpath, topdown=False):
                for name in files:
                    path = os.path.join(root, name).replace("\\", "/")
                    if name == "TMP":
                        os.remove(path)

            QtGui.QMessageBox.information(self, "Noriter",
                                          u"정상적으로 프로젝트가 생성되었습니다.")

            self.close()
        else:
            QtGui.QMessageBox.warning(
                self, "Noriter",
                u"작업폴더에 동일한 프로젝트명의 폴더가 이미 있습니다.\n프로젝트명을 변경해주세요.")
コード例 #18
0
 def findWorkspace(self):
     path = QtGui.QFileDialog.getExistingDirectory(
         parent=self, caption="Workspace", dir=Settings()["workspace"])
     if path: self.setWorkspace(path)
コード例 #19
0
class ExportWindowsWindow(ModalWindow):
	def sizeHint(self):
		return QSize(300,0)

	def __init__(self,src=None,parent=None):
		self.work_step = 0

		super(ExportWindowsWindow,self).__init__(parent)
		self.setWindowTitle(u"윈도우 익스포트")

	def closeEvent(self,e):
		super(ExportWindowsWindow,self).closeEvent(e)

	def btn_find_dist_path(self):
		path = QFileDialog.getExistingDirectory(parent=self,caption=u"저장할 위치" )
		if path : 
			self.savePath.setText(path)

	def DEFAULT_EULA(self):
		return u'''최종 사용자 사용권 계약을 적는 공간입니다.

타 소프트웨어의 계약서를 비교하여 작성할 수 있습니다.
*타 소프트웨어 EUAL 문서
 > http://mediago.sony.com/kor/legal/eula
 > http://www.adobe.com/kr/products/eulas/players/shockwave/
 > http://www.steampowered.com/eula_testapp17460/korean.html

모든 해당 문서 작성의 요령은 피니엔진 사이트내에 강의를 올릴 예정입니다.
'''

	def DEFAULT_README(self):
		return u'설치 후 나오는 게임 소개 내용입니다.'

	@LayoutGUI
	def GUI(self):
		savepath = u""
		gamename = u"테스트게임"
		version  = u"0.1"
		distname = u""
		iconpath = u"resource/export_default_icon.png"
		encryptionEnable = False
		inst = ProjectController()
		with Settings("WINDOW_EXPORT") :
			with Settings(inst.path) :
				savepath = Settings()["path"] if Settings()["path"] else savepath
				gamename = Settings()["game"] if Settings()["game"] else gamename
				version  = Settings()["version"] if Settings()["version"] else version
				distname = Settings()["distname"] if Settings()["distname"] else distname
				iconpath = Settings()["iconpath"] if Settings()["iconpath"] else iconpath
				encryptionEnable = Settings()["encryto"] == 1
				if Settings()["iconpath"] == None :
					Settings()["iconpath"] = iconpath
		self.Layout.clear()
		
		self.Layout.label(u"<b>1. 게임 정보 설정</b>")
		self.Layout.hline();
		self.Layout.gap(3)
		
		with Layout.HBox():
			with Layout.VBox():
				with Layout.HBox():
					self.Layout.label(u"저장위치").setFixedWidth(80)
					self.savePath = self.Layout.input(savepath,None)
					self.Layout.button(u"...",self.btn_find_dist_path).setFixedHeight(20);
				with Layout.HBox():
					self.Layout.label(u"게임명").setFixedWidth(80)
					self.saveGameName = self.Layout.input(gamename,None)
				with Layout.HBox():
					self.Layout.label(u"버전정보").setFixedWidth(80)
					self.saveVersion = self.Layout.input(version,None)
				with Layout.HBox():
					self.Layout.label(u"배포자명").setFixedWidth(80)
					self.saveDistname = self.Layout.input(distname,None)
				with Layout.HBox():
					self.Layout.label(u"리소스암호화").setFixedWidth(80)
					self.encryto = self.Layout.checkbox(u"사용", encryptionEnable, None)

				self.Layout.spacer()

			self.Layout.gap(5)
			
			with Layout.VBox():
				self.appIcon = self.Layout.img(iconpath)#.setFixedSize(50,50)
				self.appIcon.setFixedSize(60,60)
				self.Layout.button(u"...",self.find_icon).setFixedHeight(20)

		self.Layout.gap(2)
		self.Layout.hline()
		self.Layout.gap(2)

		#with Layout.HBox():
		self.Layout.button(u"익스포트",self.export)
		#self.Layout.button(u"인스톨러",self.installer)

		self.resize(350,0)

	@LayoutGUI
	def GUI_FIN_EXPORT(self):
		self.Layout.clear()

		self.Layout.label(u"<b>2. 익스포팅 완료</b>")
		self.Layout.hline();
		self.Layout.gap(3)

		self.Layout.label(u"익스포팅 폴더")

		with Layout.HBox():
			self.Layout.label(self.exported_path)
			self.Layout.button(u"열기",self.open_export_dir).setFixedSize(50,20)

		self.Layout.spacer()

		self.Layout.hline()
		with Layout.HBox():
			self.Layout.button(u"인스톨러 생성",self.installer)
			self.Layout.button(u"익스포트 종료",self.close)

	@LayoutGUI
	def GUI_NSIS_SETUP(self):
		LINE_CSS = "*{color:#515151}"

		header = "resource/tools/win32/NSIS/script/header.png"
		install_icon   = "resource/export_default_icon.png"
		uninstall_icon = "resource/export_default_icon.png"
		install_side   = "resource/tools/win32/NSIS/script/Install.png"
		uninstall_side = "resource/tools/win32/NSIS/script/Install.png"

		inst = ProjectController()
		with Settings("WINDOW_EXPORT") :
			with Settings(inst.path) :
				header = Settings()["header"] if Settings()["header"] else header
				install_icon   = Settings()["install_icon"]   if Settings()["install_icon"] else install_icon
				uninstall_icon = Settings()["uninstall_icon"] if Settings()["uninstall_icon"] else uninstall_icon
				install_side   = Settings()["install_side"]   if Settings()["install_side"] else install_side
				uninstall_side = Settings()["uninstall_side"] if Settings()["uninstall_side"] else uninstall_side

		self.Layout.clear()
		
		self.Layout.label(u"<b>3. 인스톨러 정보 셋팅</b>")
		self.Layout.hline();
		self.Layout.gap(3)
		
		with Layout.HBox():
			self.Layout.label(u"사용권 계약").setFixedWidth(75)
			self.Layout.button(u"수정하기",self.open_EUAL_editor)

			self.Layout.gap(25)

			self.Layout.label(u"설치 후 문서").setFixedWidth(75)
			self.Layout.button(u"수정하기",self.open_README_editor)

		self.Layout.gap(2)
		self.Layout.hline()
		self.Layout.gap(2)

		with Layout.HBox():
			with Layout.VBox():
				self.Layout.label(u"<b>인스톨러 아이콘")
				self.installIcon = self.Layout.img(install_icon)
				self.installIcon.setFixedSize(80,80)
				self.Layout.button(u"64x64",self.find_install_icon).setFixedSize(80,20)
				self.Layout.spacer()
			
			self.Layout.gap(3)
			self.Layout.vline().setStyleSheet(LINE_CSS)
			self.Layout.gap(3)

			with Layout.VBox():
				self.Layout.label(u"<b>언인스톨러 아이콘")
				self.uninstallIcon = self.Layout.img(uninstall_icon)
				self.uninstallIcon.setFixedSize(80,80)
				self.Layout.button(u"64x64",self.find_uninstall_icon).setFixedSize(80,20)
				self.Layout.spacer()

			self.Layout.gap(3)
			self.Layout.vline().setStyleSheet(LINE_CSS)
			self.Layout.gap(3)

			with Layout.VBox():
				self.Layout.label(u"<b>인스톨 상단")
				self.headerImg = self.Layout.img(header)
				self.headerImg.setFixedSize(175,53)
				self.Layout.button(u"175x53",self.find_header).setFixedHeight(20)
				self.Layout.spacer()

			self.Layout.gap(3)
			self.Layout.vline().setStyleSheet(LINE_CSS)
			self.Layout.gap(3)

			with Layout.VBox():
				self.Layout.label(u"<b>인스톨 좌측")
				self.installSideImg = self.Layout.img(install_side)
				self.installSideImg.setFixedSize(191/2,290/2)
				self.Layout.button(u"191x290",self.find_install_side).setFixedSize(82,20)
			
			self.Layout.gap(3)
			self.Layout.vline().setStyleSheet(LINE_CSS)
			self.Layout.gap(3)

			with Layout.VBox():
				self.Layout.label(u"<b>언인스톨 좌측")
				self.uninstallSideImg = self.Layout.img(uninstall_side)
				self.uninstallSideImg.setFixedSize(191/2,290/2)
				self.Layout.button(u"191x290",self.find_uninstall_side).setFixedSize(82,20)

			self.Layout.spacer()
		
		self.Layout.gap(3)
		self.Layout.hline()
		self.Layout.gap(3)

		#with Layout.HBox():
		self.Layout.button(u"인스톨러 생성",self.generate_installer)
		#	self.Layout.button(u"CD 굽기",self.installer)

	def find_install_icon(self):
		path,ext = QFileDialog.getOpenFileName(parent=self,caption=u"인스톨 아이콘으로 사용할 이미지를 선택해주세요.",filter="JPEG (*.jpg *.jpeg);;PNG (*.png);;" )
		if path : 
			inst = ProjectController()
			with Settings("WINDOW_EXPORT") :
				with Settings(inst.path) :
					Settings()["install_icon"] = path
					self.installIcon.setPixmap(path)

	def find_uninstall_icon(self):
		path,ext = QFileDialog.getOpenFileName(parent=self,caption=u"언인스톨 아이콘으로 사용할 이미지를 선택해주세요.",filter="JPEG (*.jpg *.jpeg);;PNG (*.png);;" )
		if path : 
			inst = ProjectController()
			with Settings("WINDOW_EXPORT") :
				with Settings(inst.path) :
					Settings()["uninstall_icon"] = path
					self.uninstallIcon.setPixmap(path)

	def find_header(self):
		path,ext = QFileDialog.getOpenFileName(parent=self,caption=u"인스톨러 상단 이미지를 선택해주세요.",filter="JPEG (*.jpg *.jpeg);;PNG (*.png);;" )
		if path : 
			inst = ProjectController()
			with Settings("WINDOW_EXPORT") :
				with Settings(inst.path) :
					Settings()["header"] = path
					self.headerImg.setPixmap(path)

	def find_install_side(self):
		path,ext = QFileDialog.getOpenFileName(parent=self,caption=u"인스톨러 좌측 이미지를 선택해주세요.",filter="JPEG (*.jpg *.jpeg);;PNG (*.png);;" )
		if path : 
			inst = ProjectController()
			with Settings("WINDOW_EXPORT") :
				with Settings(inst.path) :
					Settings()["install_side"] = path
					self.installSideImg.setPixmap(path)

	def find_uninstall_side(self):
		path,ext = QFileDialog.getOpenFileName(parent=self,caption=u"언인스톨러 좌측 이미지를 선택해주세요.",filter="JPEG (*.jpg *.jpeg);;PNG (*.png);;" )
		if path : 
			inst = ProjectController()
			with Settings("WINDOW_EXPORT") :
				with Settings(inst.path) :
					Settings()["uninstall_side"] = path
					self.uninstallSideImg.setPixmap(path)

	def find_icon(self):
		path,ext = QFileDialog.getOpenFileName(parent=self,caption=u"아이콘으로 사용할 이미지를 선택해주세요.",filter="JPEG (*.jpg *.jpeg);;PNG (*.png);;" )
		if path : 
			self.appIcon.setPixmap(QPixmap(path))

			t = str(time.time()).replace(".","")
			distDir = "tmp_storage/icons/"
			
			
			if os.path.isdir( os.path.dirname(distDir) ) == False :
				os.makedirs( os.path.dirname(distDir) )
			
			distPNG = ""
			while 1: 		
				t = (str(time.time())+str(random.random()*100)).replace(".","")
				distPNG = distDir + t + ".png"
				if not os.path.isfile(distPNG) : 
					break

			bpng = Image.open(path)
			png5 = bpng.resize((128, 128), Image.ANTIALIAS) 

			png5.save(distPNG)

			inst = ProjectController()
			with Settings("WINDOW_EXPORT") :
				with Settings(inst.path) :
					Settings()["iconpath"] = distPNG

	def open_EUAL_editor(self):
		EUAL = self.DEFAULT_EULA()
		inst = ProjectController()
		with Settings("WINDOW_EXPORT") :
			with Settings(inst.path) :
				if Settings()["EUAL"] : 
					EUAL = Settings()["EUAL"]
		text = EditWindow(u"최종 사용자 사용권 계약(EUAL)",EUAL,self).exec_()
		
		with Settings("WINDOW_EXPORT") :
			with Settings(inst.path) :
				Settings()["EUAL"] = text
						
	def open_README_editor(self):
		README = self.DEFAULT_README()
		inst = ProjectController()
		with Settings("WINDOW_EXPORT") :
			with Settings(inst.path) :
				if Settings()["README"] : 
					README = Settings()["README"]
		text = EditWindow(u"리드미 텍스트(README)",README,self).exec_()

		with Settings("WINDOW_EXPORT") :
			with Settings(inst.path) :
				Settings()["README"] = text

	def installer(self):
		self.GUI_NSIS_SETUP()

	def generate_installer(self):
		if not os.path.isdir("nsis") :
			proc = subprocess.Popen(["start","/w","resource\\tools\\win32\\NSIS\\installer.exe","/S","/D="+os.getcwd()+"\\nsis"], stdout=subprocess.PIPE, stdin=subprocess.PIPE,shell=True )
			try:
				out, err = proc.communicate()
				print ">>>",out,err
			except Exception, e:
				pass

		if os.path.isfile("nsis/makensis.exe") : 
			distDir = "tmp_storage/installer/"
			if os.path.isdir( os.path.dirname(distDir) ) :
				shutil.rmtree('tmp_storage/installer/')
			os.makedirs( os.path.dirname(distDir) )
			#os.makedirs( os.path.dirname(distDir+"Master/") )

			header = "resource/tools/win32/NSIS/script/header.png"
			install_icon   = "resource/export_default_icon.png"
			uninstall_icon = "resource/export_default_icon.png"
			install_side   = "resource/tools/win32/NSIS/script/Install.png"
			uninstall_side = "resource/tools/win32/NSIS/script/Install.png"
			readme = self.DEFAULT_README()
			eual = self.DEFAULT_EULA()
			gamename = u"테스트게임"
			version  = u"0.1"
			distname = u""
		
			inst = ProjectController()
			with Settings("WINDOW_EXPORT") :
				with Settings(inst.path) :
					header = Settings()["header"] if Settings()["header"] else header
					install_icon   = Settings()["install_icon"]   if Settings()["install_icon"] else install_icon
					uninstall_icon = Settings()["uninstall_icon"] if Settings()["uninstall_icon"] else uninstall_icon
					install_side   = Settings()["install_side"]   if Settings()["install_side"] else install_side
					uninstall_side = Settings()["uninstall_side"] if Settings()["uninstall_side"] else uninstall_side
					readme = Settings()["README"] if Settings()["README"] else readme
					eual   = Settings()["EUAL"] if Settings()["EUAL"] else eual
					gamename = Settings()["game"] if Settings()["game"] else gamename
					version  = Settings()["version"] if Settings()["version"] else version
					distname = Settings()["distname"] if Settings()["distname"] else distname
	
			master = u'''
!include "MUI2.nsh"

Name    "[gamename]" ; 게임 이름
OutFile "installer.exe" ; 설치 파일 이름

!define	GAME_NAME     "[gamename]" ; 게임 이름
!define GAME_EXEFILE  "[gamename].exe" ; 게임 실행 파일 이름
!define GAME_TARGET_FOLDER "[distname]\[gamename]" ; 게임 폴더 이름
!define GAME_SOURCE_FOLDER "Master" ; 게임 폴더 이름
!define GAME_DISTRIBUTOR "[distname]"; 배포자명
!define	GAME_HELPFILE "Help.txt" ; 게임 도움말 파일 이름
!define GAME_LICENSE  "EULA.txt" ; 라이센스 파일
!define GAME_FINISHPAGE_RUN_TEXT "${GAME_NAME}를 실행합니다."
!define GAME_FINISHPAGE_SHOWREADME_TEXT "도움말을 확인합니다."

!include "Main.nsh"
'''

			master = master.replace(u"[gamename]", gamename)
			master = master.replace(u"[distname]", distname)
			
			def png2ico(src,dst,size):
				image = Image.open(src)
				back = Image.new("RGBA", size, (0,0,0,0))
				image = image.resize(size, Image.ANTIALIAS)
				offset = [0,0]
				if image.size[0] >= image.size[1]:
					offset[1] = back.size[1]/2-image.size[1]/2
				else:
					offset[0] = back.size[0]/2-image.size[0]/2
				back.paste(image, tuple(offset))
				back.save(dst, "ICO")

			def png2bmp(src,dst,size):
				image = QImage(src)
				image.scaled(size[0],size[1])
				image.save(dst,"BMP")

			def textsave(txt,dst):
				fp = QFile(dst)
				fp.open(QIODevice.WriteOnly | QIODevice.Text)
				
				out = QTextStream(fp)
				out.setCodec("EUC-KR")
				out.setGenerateByteOrderMark(False)
				out << txt

				out = None
				fp.close()

			png2ico(install_icon  ,distDir+"Install.ico",(64,64))
			png2ico(uninstall_icon,distDir+"Uninstall.ico",(64,64))

			png2bmp(header,distDir+"Header.bmp",(175,53))
			png2bmp(install_side,distDir+"Install.bmp",(191,290))
			png2bmp(uninstall_side,distDir+"Uninstall.bmp",(191,290))

			textsave(readme,distDir+"Help.txt")
			textsave(eual,distDir+"EULA.txt")
			textsave(master,distDir+"Master.nsi")

			shutil.copyfile("resource/tools/win32/NSIS/script/Main.nsh", distDir+"Main.nsh")

			binpath = self.exported_path + "/export_window/"

			shutil.copytree( binpath, distDir + "Master/" )
			proc = subprocess.Popen(["nsis\\makensis.exe",distDir+"Master.nsi"], stdout=subprocess.PIPE, stdin=subprocess.PIPE,shell=True )
			try:
				out, err = proc.communicate()
				print "makensis",out, err
			except Exception, e:
				pass

			shutil.copyfile(distDir+"installer.exe",self.exported_path+"/installer.exe")

			print os.path.dirname(distDir)
			QtGui.QDesktopServices.openUrl(QtCore.QUrl.fromLocalFile(self.exported_path))

			QMessageBox.information(self,"Pini",u"인스톨러가 생성되었습니다!")
			self.close()
コード例 #20
0
	def export(self):
		version = self.saveVersion.text()
		savepath = self.savePath.text()
		gamename = self.saveGameName.text()
		distname = self.saveDistname.text()
		encryto = self.encryto.isChecked()
		if len(savepath) == 0 :
			QMessageBox.warning(self,"Pini",u"저장 위치를 지정해주세요!")
			return 

		if len(gamename) == 0 :
			QMessageBox.warning(self,"Pini",u"게임명을 정해주세요!")
			return 

		if len(distname) == 0 :
			QMessageBox.warning(self,"Pini",u"배포자명을 정해주세요!")
			return 

		ICO_path = None
		inst = ProjectController()
		with Settings("WINDOW_EXPORT") :
			with Settings(inst.path) :
				Settings()["path"] = savepath
				Settings()["game"] = gamename
				Settings()["version"]  = version
				Settings()["distname"] = distname
				Settings()["encryto"] = 1 if encryto else 2

				if Settings()["iconpath"] : 
					ICO_path = Settings()["iconpath"]

		BUILDPATH  = inst.path + "/build/"
		binpath    = savepath  + "/export_window/"
		srcpath    = savepath  + "/export_window/src"  
		respath    = savepath  + "/export_window/res"  

		BUILDPATH = BUILDPATH.replace("\\","/")
		srcpath   = srcpath.replace("\\","/")
		respath   = respath.replace("\\","/")
		binpath   = binpath.replace("\\","/")

		AssetLibraryWindow().watcherOn = False
		AssetLibraryWindow().watcher = None

		shutil.rmtree(BUILDPATH)
		os.makedirs(BUILDPATH)

		def windowExport(arg1,arg2):
			print "====================================================="
			for root, dirs, files in os.walk(BUILDPATH, topdown=False):
				for name in files:
					path = os.path.join(root, name).replace("\\","/")
					ext  = os.path.splitext(path)[1]	
					dist = srcpath+path.replace(BUILDPATH,"/")

					#print "=",root.replace("\\","/").replace(BUILDPATH,""),path,ext,dist

					if ext==".obj" : 
						continue

					if os.path.isdir(os.path.dirname(dist)) == False :
						os.makedirs(os.path.dirname(dist))

					if False : 
						self.compile_cocos_lua(path,dist)
					else:
						fr = open(path, 'rb')
						fs = open(dist, 'wb')

						fs.write(fr.read())

						fr.close()
						fs.close()

			if encryto : 
				SEVENZIPPATH = "resource\\tools\\win32\\7z\\7z.exe"
				DISTPATH = srcpath+"/"
				base_password = str(time.time())
				print "base_password="******"after md5:",base_password

				f = open(DISTPATH+'pp.lua', 'w')
				f.write("return function() return \"" + base_password + "\" end" )
				f.close();

				base_password = base_password[0:11]
				
				isImageExist = os.path.exists(DISTPATH+"image")
				isSoundExist = os.path.exists(DISTPATH+"sound")

				targetFolders = []

				if isImageExist:
					targetFolders.append(PJOIN(DISTPATH,'image'))
				if isSoundExist:
					targetFolders.append(PJOIN(DISTPATH,'sound'))

				DISTPRZPATH = PJOIN(DISTPATH,"..","res.prz")
				print [SEVENZIPPATH,'a','-tzip','-p'+base_password,'-r','-y',DISTPRZPATH]
				rc = subprocess.call([SEVENZIPPATH,'a','-tzip','-p'+base_password,'-r','-y',DISTPRZPATH] + targetFolders)

				if isImageExist:
					shutil.rmtree(DISTPATH+"image")
				if isSoundExist:
					shutil.rmtree(DISTPATH+"sound")

			APPPATH = ""
			if sys.platform == "darwin" : 
				if config.__RELEASE__ == False : 
					APPPATH = "../../Engine/OSX.app"
				else : 
					APPPATH = "OSX.app"
			else :
				if config.__RELEASE__ == False : 
					APPPATH = "../../Engine/window64/"
				else : 
					APPPATH = "window/"

			DEFAULT_SRC = APPPATH + "src/"
			DEFAULT_RES = APPPATH + "res/"
			def copyAll(SOURCE,DIST):
				for root, dirs, files in os.walk(SOURCE, topdown=False):
					for name in files:
						path = os.path.join(root, name).replace("\\","/")
						dist = DIST+path.replace(SOURCE,"/")

						if os.path.isdir(os.path.dirname(dist)) == False :
							os.makedirs(os.path.dirname(dist))

						fr = open(path, 'rb')
						fs = open(dist, 'wb')

						fs.write(fr.read())

						fr.close()
						fs.close()

			copyAll(DEFAULT_SRC,srcpath)
			copyAll(DEFAULT_RES,respath)

			if os.path.isdir(srcpath+"/etc") : 
				if os.path.isdir(srcpath+"/../etc") : 
					shutil.rmtree(srcpath+"/../etc")
				shutil.move(srcpath+"/etc", srcpath+"/../etc")

			gamename.encode("UTF-8")

			EEP = srcpath+"/_export_execute_.lua"
			fp = QFile(EEP)
			fp.open(QIODevice.WriteOnly | QIODevice.Text)
			
			out = QTextStream(fp)
			out.setCodec("UTF-8")
			out.setGenerateByteOrderMark(False)
			out << "return \""
			out << gamename
			out << "\""

			out = None
			fp.close()

			# self.compile_cocos_lua(EEP,EEP)
			# os.remove(EEP)

			files = [ f for f in os.listdir(APPPATH) if os.path.isfile(os.path.join(APPPATH,f)) ]
			for v in files:
				path = os.path.join(APPPATH, v).replace("\\","/")
				dist = os.path.join(binpath, v).replace("\\","/")

				if os.path.isdir(os.path.dirname(dist) ) == False :
					os.makedirs(os.path.dirname(dist) )

				fr = open(path, 'rb')
				fs = open(dist, 'wb')

				fs.write(fr.read())

				fr.close()
				fs.close()

			distapp = binpath+gamename+u".exe"
			if os.path.isfile(distapp) : 
				os.remove(distapp)
			
			if ICO_path : 
				execute = pe.PEFile(binpath+"pini_remote.exe")
				execute.replace_icon(ICO_path)
				execute.write(binpath+"_pini_remote.exe")
				
				os.rename(binpath+"_pini_remote.exe", distapp)
				os.remove(binpath+"pini_remote.exe")
			else :
				os.rename(binpath+"pini_remote.exe", distapp)
			
			def refresh_icon_window():
				import ctypes
				from ctypes import wintypes

				# http://msdn.microsoft.com/en-us/library/ms644950
				SendMessageTimeout = ctypes.windll.user32.SendMessageTimeoutA
				SendMessageTimeout.restype = wintypes.LPARAM  # aka LRESULT
				SendMessageTimeout.argtypes = [wintypes.HWND, wintypes.UINT, wintypes.WPARAM, wintypes.LPARAM,
				                               wintypes.UINT, wintypes.UINT, ctypes.c_void_p]

				# http://msdn.microsoft.com/en-us/library/bb762118
				SHChangeNotify = ctypes.windll.shell32.SHChangeNotify
				SHChangeNotify.restype = None
				SHChangeNotify.argtypes = [wintypes.LONG, wintypes.UINT, wintypes.LPCVOID, wintypes.LPCVOID]

				HWND_BROADCAST     = 0xFFFF
				WM_SETTINGCHANGE   = 0x001A
				SMTO_ABORTIFHUNG   = 0x0002
				SHCNE_ASSOCCHANGED = 0x08000000

				SendMessageTimeout(HWND_BROADCAST, WM_SETTINGCHANGE, 0, 0, SMTO_ABORTIFHUNG, 5000, None)
				SHChangeNotify(SHCNE_ASSOCCHANGED, 0, None, None)

			refresh_icon_window()
			self.exported_path = savepath
			self.GUI_FIN_EXPORT()

			AssetLibraryWindow().watcherOn = True
			AssetLibraryWindow().updateWatcher()
			print "all fin!"
		inst.compileProj(False,windowExport)
コード例 #21
0
 def newProject(self):
     name = newProject(self).exec_()
     if len(name) > 0:
         self.loadingWorkspace(Settings()["workspace"])
コード例 #22
0
	def GUI_NSIS_SETUP(self):
		LINE_CSS = "*{color:#515151}"

		header = "resource/tools/win32/NSIS/script/header.png"
		install_icon   = "resource/export_default_icon.png"
		uninstall_icon = "resource/export_default_icon.png"
		install_side   = "resource/tools/win32/NSIS/script/Install.png"
		uninstall_side = "resource/tools/win32/NSIS/script/Install.png"

		inst = ProjectController()
		with Settings("WINDOW_EXPORT") :
			with Settings(inst.path) :
				header = Settings()["header"] if Settings()["header"] else header
				install_icon   = Settings()["install_icon"]   if Settings()["install_icon"] else install_icon
				uninstall_icon = Settings()["uninstall_icon"] if Settings()["uninstall_icon"] else uninstall_icon
				install_side   = Settings()["install_side"]   if Settings()["install_side"] else install_side
				uninstall_side = Settings()["uninstall_side"] if Settings()["uninstall_side"] else uninstall_side

		self.Layout.clear()
		
		self.Layout.label(u"<b>3. 인스톨러 정보 셋팅</b>")
		self.Layout.hline();
		self.Layout.gap(3)
		
		with Layout.HBox():
			self.Layout.label(u"사용권 계약").setFixedWidth(75)
			self.Layout.button(u"수정하기",self.open_EUAL_editor)

			self.Layout.gap(25)

			self.Layout.label(u"설치 후 문서").setFixedWidth(75)
			self.Layout.button(u"수정하기",self.open_README_editor)

		self.Layout.gap(2)
		self.Layout.hline()
		self.Layout.gap(2)

		with Layout.HBox():
			with Layout.VBox():
				self.Layout.label(u"<b>인스톨러 아이콘")
				self.installIcon = self.Layout.img(install_icon)
				self.installIcon.setFixedSize(80,80)
				self.Layout.button(u"64x64",self.find_install_icon).setFixedSize(80,20)
				self.Layout.spacer()
			
			self.Layout.gap(3)
			self.Layout.vline().setStyleSheet(LINE_CSS)
			self.Layout.gap(3)

			with Layout.VBox():
				self.Layout.label(u"<b>언인스톨러 아이콘")
				self.uninstallIcon = self.Layout.img(uninstall_icon)
				self.uninstallIcon.setFixedSize(80,80)
				self.Layout.button(u"64x64",self.find_uninstall_icon).setFixedSize(80,20)
				self.Layout.spacer()

			self.Layout.gap(3)
			self.Layout.vline().setStyleSheet(LINE_CSS)
			self.Layout.gap(3)

			with Layout.VBox():
				self.Layout.label(u"<b>인스톨 상단")
				self.headerImg = self.Layout.img(header)
				self.headerImg.setFixedSize(175,53)
				self.Layout.button(u"175x53",self.find_header).setFixedHeight(20)
				self.Layout.spacer()

			self.Layout.gap(3)
			self.Layout.vline().setStyleSheet(LINE_CSS)
			self.Layout.gap(3)

			with Layout.VBox():
				self.Layout.label(u"<b>인스톨 좌측")
				self.installSideImg = self.Layout.img(install_side)
				self.installSideImg.setFixedSize(191/2,290/2)
				self.Layout.button(u"191x290",self.find_install_side).setFixedSize(82,20)
			
			self.Layout.gap(3)
			self.Layout.vline().setStyleSheet(LINE_CSS)
			self.Layout.gap(3)

			with Layout.VBox():
				self.Layout.label(u"<b>언인스톨 좌측")
				self.uninstallSideImg = self.Layout.img(uninstall_side)
				self.uninstallSideImg.setFixedSize(191/2,290/2)
				self.Layout.button(u"191x290",self.find_uninstall_side).setFixedSize(82,20)

			self.Layout.spacer()
		
		self.Layout.gap(3)
		self.Layout.hline()
		self.Layout.gap(3)

		#with Layout.HBox():
		self.Layout.button(u"인스톨러 생성",self.generate_installer)
コード例 #23
0
	def GUI(self):
		savepath = u""
		gamename = u"테스트게임"
		version  = u"0.1"
		distname = u""
		iconpath = u"resource/export_default_icon.png"
		encryptionEnable = False
		inst = ProjectController()
		with Settings("WINDOW_EXPORT") :
			with Settings(inst.path) :
				savepath = Settings()["path"] if Settings()["path"] else savepath
				gamename = Settings()["game"] if Settings()["game"] else gamename
				version  = Settings()["version"] if Settings()["version"] else version
				distname = Settings()["distname"] if Settings()["distname"] else distname
				iconpath = Settings()["iconpath"] if Settings()["iconpath"] else iconpath
				encryptionEnable = Settings()["encryto"] == 1
				if Settings()["iconpath"] == None :
					Settings()["iconpath"] = iconpath
		self.Layout.clear()
		
		self.Layout.label(u"<b>1. 게임 정보 설정</b>")
		self.Layout.hline();
		self.Layout.gap(3)
		
		with Layout.HBox():
			with Layout.VBox():
				with Layout.HBox():
					self.Layout.label(u"저장위치").setFixedWidth(80)
					self.savePath = self.Layout.input(savepath,None)
					self.Layout.button(u"...",self.btn_find_dist_path).setFixedHeight(20);
				with Layout.HBox():
					self.Layout.label(u"게임명").setFixedWidth(80)
					self.saveGameName = self.Layout.input(gamename,None)
				with Layout.HBox():
					self.Layout.label(u"버전정보").setFixedWidth(80)
					self.saveVersion = self.Layout.input(version,None)
				with Layout.HBox():
					self.Layout.label(u"배포자명").setFixedWidth(80)
					self.saveDistname = self.Layout.input(distname,None)
				with Layout.HBox():
					self.Layout.label(u"리소스암호화").setFixedWidth(80)
					self.encryto = self.Layout.checkbox(u"사용", encryptionEnable, None)

				self.Layout.spacer()

			self.Layout.gap(5)
			
			with Layout.VBox():
				self.appIcon = self.Layout.img(iconpath)#.setFixedSize(50,50)
				self.appIcon.setFixedSize(60,60)
				self.Layout.button(u"...",self.find_icon).setFixedHeight(20)

		self.Layout.gap(2)
		self.Layout.hline()
		self.Layout.gap(2)

		#with Layout.HBox():
		self.Layout.button(u"익스포트",self.export)
		#self.Layout.button(u"인스톨러",self.installer)

		self.resize(350,0)