コード例 #1
0
ファイル: shapes.py プロジェクト: fragmuffin/cadquery
    def tessellate(self, tolerance):
        tess = Tesselator(self.wrapped)
        tess.Compute(compute_edges=True, mesh_quality=tolerance)

        vertices = []
        indexes = []

        # add vertices
        for i_vert in range(tess.ObjGetVertexCount()):
            xyz = tess.GetVertex(i_vert)
            vertices.append(Vector(*xyz))

        # add triangles
        for i_tr in range(tess.ObjGetTriangleCount()):
            indexes.append(tess.GetTriangleIndex(i_tr))

        return vertices, indexes
コード例 #2
0
def draw_shape_mpl(shape):
    """
    Draw a TopoDS_Shape with matplotlib
    """

    tess = Tesselator(shape)

    triangles = []
    edges = []

    # get the triangles
    triangle_count = tess.ObjGetTriangleCount()
    for i_triangle in range(0, triangle_count):
        i1, i2, i3 = tess.GetTriangleIndex(i_triangle)
        triangles.append(
            [tess.GetVertex(i1),
             tess.GetVertex(i2),
             tess.GetVertex(i3)])

    # get the edges
    edge_count = tess.ObjGetEdgeCount()
    for i_edge in range(0, edge_count):
        vertex_count = tess.ObjEdgeGetVertexCount(i_edge)
        edge = []
        for i_vertex in range(0, vertex_count):
            vertex = tess.GetEdgeVertex(i_edge, i_vertex)
            edge.append(vertex)
        edges.append(edge)

    # plot it
    fig = plt.figure()
    ax = Axes3D(fig)

    ax.add_collection3d(Poly3DCollection(triangles, linewidths=0.2, alpha=0.5))
    ax.add_collection3d(Line3DCollection(edges, colors='w', linewidths=1.0))

    ax.get_xaxis().set_visible(True)
    ax.get_yaxis().set_visible(True)
    ax.set_autoscale_on(True)
    plt.show()
コード例 #3
0
ファイル: app.py プロジェクト: mtezzele/WaveBEMapp-DTMB-5415
def generate_png(shape):
	"""
	Draw a TopoDS_Shape with matplotlib
	"""
	from OCC.Visualization import Tesselator
	from mpl_toolkits.mplot3d import Axes3D
	from matplotlib import pyplot as plt
	from mpl_toolkits.mplot3d.art3d import Poly3DCollection, Line3DCollection
	
	tess = Tesselator(shape)
	triangles = []
	edges = []

	# get the triangles
	triangle_count = tess.ObjGetTriangleCount()
	for i_triangle in range(0, triangle_count):
		i1, i2, i3 = tess.GetTriangleIndex(i_triangle)
		triangles.append([tess.GetVertex(i1), tess.GetVertex(i2), tess.GetVertex(i3)])

	# get the edges
	edge_count = tess.ObjGetEdgeCount()
	for i_edge in range(0, edge_count):
		vertex_count = tess.ObjEdgeGetVertexCount(i_edge)
		edge = []
		for i_vertex in range(0, vertex_count):
			vertex = tess.GetEdgeVertex(i_edge, i_vertex)
			edge.append(vertex)
		edges.append(edge)

	# plot it
	fig_side = plt.figure(figsize=(10, 4))
	ax = Axes3D(fig_side)

	ax.add_collection3d(Poly3DCollection(triangles, linewidths=0.15, alpha=0.5))
	ax.add_collection3d(Line3DCollection(edges, colors='w', linewidths=1.0))

	ax.set_axis_off()

	ax.set_xlim(-1800, 1800)
	ax.set_ylim(-800, 800)
	ax.set_zlim(-800, 800)
	ax.view_init(elev=-1., azim=90)
	fig_side.savefig("views/side.png")

	
	fig_top = plt.figure(figsize=(5, 4))
	ax_top = Axes3D(fig_top)

	ax_top.add_collection3d(Poly3DCollection(triangles, linewidths=0.15, alpha=0.5))
	ax_top.add_collection3d(Line3DCollection(edges, colors='w', linewidths=1.0))

	ax_top.set_axis_off()

	ax_top.set_xlim(-2500, 2500)
	ax_top.set_ylim(-50, 450)
	ax_top.set_zlim(-250, 250)
	ax_top.view_init(elev=-1., azim=-2)
	fig_top.savefig("views/back.png")

	ax_top.set_xlim(-2500, 2500)
	ax_top.set_ylim(-50, 450)
	ax_top.set_zlim(-200, 300)
	ax_top.view_init(elev=-1., azim=182)
	fig_top.savefig("views/front.png")