コード例 #1
0
def update(request, gameid):
    game = get_object_or_404(Game, id=gameid)
    if game.is_locked():
        return HttpResponse(simplejson.dumps({
            'success':
            False,
            'message':
            'Someone else is updating that game right now.  Please wait.'
        }),
                            mimetype='application/json')
    else:
        game.lock()
    try:
        p = PageParser()
        newGame = p.Update(game)
        if newGame:
            return HttpResponse(simplejson.dumps({
                'success': True,
                'curPage': newGame.currentPage,
                'maxPages': newGame.maxPages
            }),
                                mimetype='application/json')
        else:
            game.save()
            return HttpResponse(simplejson.dumps({
                'success':
                False,
                'message':
                'There was a problem either downloading or parsing the forum page.  Please try again later.'
            }),
                                mimetype='application/json')
    except:
        game.save()
        raise
コード例 #2
0
def check_update_game(game):
    if game.is_locked():
        return game
    else:
        game.lock()

    try:
        p = PageParser()
        newGame = p.Update(game)
        if newGame:
            return newGame
        else:
            game.save()
            return game
    except:
        return game