コード例 #1
0
def clip_to_rect(polygon, bbox):
	"""
	clips a polygon to a given bounding box
	takes in a gisutils.Polygon and gisutils.Bounds2D
	"""
	from Polygon.Shapes import Rectangle
	rect = Rectangle(bbox.width, bbox.height)
	rect.shift(bbox.left, bbox.top)
	
	return clip_to_poly(polygon, rect)
コード例 #2
0
ファイル: PolyGen.py プロジェクト: chozabu/KivEntEd
	def sub_square_polygon(self, pos, width,height, angle=0):
		p1 = Rectangle(width,height)
		p1.shift(-width/2,-height/2)
		p1.rotate(angle)
		p1.shift(pos[0],pos[1])
		if self.poly == None:
			self.poly = p1
			return
		check = self.poly-p1
		if (self.keepsimple and len(check)<2) or not self.keepsimple:
			self.poly = check
コード例 #3
0
ファイル: Examples.py プロジェクト: stoneyang/Polygon3
def operationsExample():
    print('### Operations')
    # create a circle with a hole
    p1 = Circle(1.0) - Circle(0.5)
    # create a square
    p2 = Rectangle(0.7)
    # shift the square a little bit
    p2.shift(0.25, 0.35)
    plist = [p1, p2]
    slist = ['p1', 'p2']

    # addition, the same as logical OR (p1 | p2)
    p = p1 + p2
    p.shift(2.5, 0.0)
    plist.append(p)
    slist.append('p1 + p2 (OR)')

    # subtraction
    p = p1 - p2
    p.shift(5.0, 0.0)
    plist.append(p)
    slist.append('p1 - p2')

    # subtraction
    p = p2 - p1
    p.shift(7.5, 0.0)
    plist.append(p)
    slist.append('p2 - p1')

    # logical AND
    p = p2 & p1
    p.shift(10.0, 0.0)
    plist.append(p)
    slist.append('p2 AND p1')

    # logical XOR
    p = p2 ^ p1
    p.shift(12.5, 0.0)
    plist.append(p)
    slist.append('p2 XOR p1')

    # draw the results of the operations
    writeSVG('Operations.svg',
             plist,
             width=800,
             labels=slist,
             labels_centered=True)
コード例 #4
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ファイル: views.py プロジェクト: llovett/obietaxi
def _merge_boxes( boxes ):
    '''
    Merges a list of points specifying contiguous boxes into a single
    Polygon.  Returns the polygon, list of points on the polygon.
    '''
    # bboxArea = the union of all the bounding boxes on the route
    bboxArea = None
    # union all the boxes together
    for i in xrange(0,len(boxes),4):
        # Make a Rectangle out of the width/height of a bounding box
        # longitude = x, latitude = y
        theRect = Rectangle( abs(boxes[i] - boxes[i+2]),
                             abs(boxes[i+1] - boxes[i+3]) )
        theRect.shift( boxes[i+2], boxes[i+3] )
        bboxArea = bboxArea + theRect if bboxArea else theRect

    # turn bboxArea into a list of points
    bboxContour = [list(t) for t in bboxArea.contour( 0 )]

    return bboxArea, bboxContour
コード例 #5
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def searchPoints( request ):
    postData = json.loads(request.raw_post_data)
    rectangles = postData['rectangles']

    # bboxArea = the union of all the bounding boxes on the route
    bboxArea = None
    for i in xrange(0,len(rectangles),4):
        # Make a Rectangle out of the width/height of a bounding box
        # longitude = x, latitude = y
        theRect = Rectangle( abs(rectangles[i] - rectangles[i+2]),
                             abs(rectangles[i+1] - rectangles[i+3]) )
        theRect.shift( rectangles[i+2], rectangles[i+3] )
        bboxArea = bboxArea + theRect if bboxArea else theRect

    bboxArea = [list(t) for t in bboxArea.contour( 0 )]

    # TODO: pull objects out of database using bboxArea
    points = { "points" : [p.position for p in Point.objects( position__within_polygon=bboxArea )] }

    return HttpResponse( json.dumps(points), mimetype="application/json" )
コード例 #6
0
ファイル: Examples.py プロジェクト: EUPSForge/polygon
def operationsExample():
    # create a circle with a hole
    p1 = Circle(1.0) - Circle(0.5)
    # create a square
    p2 = Rectangle(0.7)
    # shift the square a little bit
    p2.shift(0.25, 0.35)
    plist = [p1, p2]

    # addition, the same as logical OR (p1 | p2)
    p = p1 + p2
    p.shift(2.5, 0.0)
    plist.append(p)

    # subtraction
    p = p1 - p2
    p.shift(5.0, 0.0)
    plist.append(p)

    # subtraction
    p = p2 - p1
    p.shift(7.5, 0.0)
    plist.append(p)

    # logical AND
    p = p2 & p1
    p.shift(10.0, 0.0)
    plist.append(p)

    # logical XOR
    p = p2 ^ p1
    p.shift(12.5, 0.0)
    plist.append(p)

    # draw the results of the operations
    writeSVG('Operations.svg', plist, width=800)
コード例 #7
0
def operationsExample():
    # create a circle with a hole
    p1 = Circle(1.0) - Circle(0.5)
    # create a square
    p2 = Rectangle(0.7)
    # shift the square a little bit
    p2.shift(0.25, 0.35)
    plist = [p1, p2]

    # addition, the same as logical OR (p1 | p2)
    p = p1 + p2
    p.shift(2.5, 0.0)
    plist.append(p)

    # subtraction
    p = p1 - p2
    p.shift(5.0, 0.0)
    plist.append(p)

    # subtraction
    p = p2 - p1
    p.shift(7.5, 0.0)
    plist.append(p)

    # logical AND
    p = p2 & p1
    p.shift(10.0, 0.0)
    plist.append(p)

    # logical XOR
    p = p2 ^ p1
    p.shift(12.5, 0.0)
    plist.append(p)

    # draw the results of the operations
    writeSVG('Operations.svg', plist, width=800)
コード例 #8
0
ファイル: logo.py プロジェクト: guitorri/Polygon2
from Polygon import *
from Polygon.Shapes import Circle, Star, Rectangle
from Polygon.IO import writeSVG

p =  Circle(5.5, points=128)
p -= Circle(4.4, points=128)
p += Circle(3.3, points=128) 
p -= Circle(2.2, points=128) 
p += Star(1.1)

l = Rectangle(4, 14)
l.shift(-4.3, -10.5)

r = p ^ l

writeSVG('logo.svg', [r], width=800)
コード例 #9
0
ファイル: logo.py プロジェクト: jraedler/Polygon2
from Polygon import *
from Polygon.Shapes import Circle, Star, Rectangle
from Polygon.IO import writeSVG

p = Circle(5.5, points=128)
p -= Circle(4.4, points=128)
p += Circle(3.3, points=128)
p -= Circle(2.2, points=128)
p += Star(1.1)

l = Rectangle(4, 14)
l.shift(-4.3, -10.5)

r = p ^ l

writeSVG('logo.svg', [r], width=800)