コード例 #1
0
def main():
    CURRENT_CHECK = False
    RSI = True

    MOTION_ONLY = False
    SKELETON_ON = False
    CAMERA_TRACKING = True
    PD_PLOT = False
    PUSH = False

    pydart.init()

    env_name = 'walk'
    env_name = 'walk_repeated'
    # env_name = 'walk_fast'
    # env_name = 'walk_sukiko'
    # env_name = 'walk_u_turn'
    # env_name = '1foot_contact_run'
    # env_name = 'round_girl'
    # env_name = 'fast_2foot_hop'
    # env_name = 'slow_2foot_hop'
    # env_name = 'long_broad_jump'
    # env_name = 'short_broad_jump'
    # env_name = 'n_kick'
    # env_name = 'jump'

    gain_p0 = []
    gain_p1 = []
    gain_p2 = []
    gain_p3 = []
    gain_p4 = []
    MA_DUR = 5
    ma_gain_p0 = []
    ma_gain_p1 = []
    ma_gain_p2 = []
    ma_gain_p3 = []
    ma_gain_p4 = []

    rfoot_contact_ranges = []
    lfoot_contact_ranges = []

    ppo = PPO(env_name, 0, visualize_only=True)
    if not MOTION_ONLY and not CURRENT_CHECK:
        ppo.LoadModel('model/' + env_name + '.pt')
        # ppo.LoadModel('model/' + 'param' + '.pt')
        # ppo.LoadModel('model_test/' + env_name + '.pt')
        # ppo.LoadModel('model_test/' + 'param' + '.pt')
    elif not MOTION_ONLY and CURRENT_CHECK:
        env_model_dir = []
        for dir_name in sorted(os.listdir()):
            if env_name in dir_name:
                env_model_dir.append(dir_name)

        pt_names = os.listdir(env_model_dir[-1])
        pt_names.pop(pt_names.index('log.txt'))
        pt_names.sort(key=lambda f: int(os.path.splitext(f)[0]))
        pt_names.append('1171.pt')
        ppo.LoadModel(env_model_dir[-1] + '/' + pt_names[-1])
        print(env_model_dir[-1] + '/' + pt_names[-1])

    ppo.env.dart_skel_file = '../data/wd2_seg_rough_terrain.xml'
    ppo.env.rsi_num = 560
    ppo.env.hard_reset()
    ppo.env.Resets(RSI)
    ppo.env.ref_skel.set_positions(
        ppo.env.ref_motion.get_q(ppo.env.phase_frame))

    # viewer settings
    rd_contact_positions = [None]
    rd_contact_forces = [None]
    rd_exf = [None]
    rd_exf_pos = [None]
    dart_world = ppo.env.world
    skel = dart_world.skeletons[1]
    viewer_w, viewer_h = 960, 1080
    viewer = hsv.hpSimpleViewer(rect=(0, 0, viewer_w + 300, 1 + viewer_h + 55),
                                viewForceWnd=False)
    # viewer.doc.addRenderer('MotionModel', yr.DartRenderer(ppo.env.ref_world, (150,150,255), yr.POLYGON_FILL))
    control_model_renderer = None

    if not MOTION_ONLY:
        control_model_renderer = yr.DartRenderer(dart_world, (255, 240, 255),
                                                 yr.POLYGON_FILL)
        viewer.doc.addRenderer('controlModel', control_model_renderer)
        for shape_idx in range(
                ppo.env.world.skeletons[0].body(0).num_shapenodes() // 2):
            control_model_renderer.geom_colors[0][0][shape_idx] = (128, 128,
                                                                   128)

        # viewer.doc.addRenderer('contact', yr.VectorsRenderer(rd_contact_forces, rd_contact_positions, (255,0,0)))
        viewer.doc.addRenderer(
            'extraForceEnable',
            yr.WideArrowRenderer(rd_exf,
                                 rd_exf_pos, (255, 0, 0),
                                 lineWidth=.05,
                                 fromPoint=False))

        def makeEmptyBasicSkeletonTransformDict(init=None):
            Ts = dict()
            Ts['pelvis'] = init
            Ts['spine_ribs'] = init
            Ts['head'] = init
            Ts['thigh_R'] = init
            Ts['shin_R'] = init
            Ts['foot_heel_R'] = init
            Ts['foot_R'] = init
            Ts['heel_R'] = init
            Ts['outside_metatarsal_R'] = init
            Ts['outside_phalanges_R'] = init
            Ts['inside_metatarsal_R'] = init
            Ts['inside_phalanges_R'] = init
            Ts['upper_limb_R'] = init
            Ts['lower_limb_R'] = init
            Ts['thigh_L'] = init
            Ts['shin_L'] = init
            Ts['foot_heel_L'] = init
            Ts['foot_L'] = init
            Ts['heel_L'] = init
            Ts['outside_metatarsal_L'] = init
            Ts['outside_phalanges_L'] = init
            Ts['inside_metatarsal_L'] = init
            Ts['inside_phalanges_L'] = init

            Ts['upper_limb_L'] = init
            Ts['lower_limb_L'] = init

            return Ts

        skeleton_renderer = None
        if SKELETON_ON:
            # skeleton_renderer = yr.BasicSkeletonRenderer(makeEmptyBasicSkeletonTransformDict(np.eye(4)), offset_Y=-0.08)
            # skeleton_renderer = yr.BasicSkeletonRenderer(makeEmptyBasicSkeletonTransformDict(np.eye(4)), color=(230, 230, 230), offset_draw=(0.8, -0.02, 0.))
            skeleton_renderer = yr.BasicSkeletonRenderer(
                makeEmptyBasicSkeletonTransformDict(np.eye(4)),
                color=(230, 230, 230),
                offset_draw=(0., -0.0, 0.))
            viewer.doc.addRenderer('skeleton', skeleton_renderer)

    def simulateCallback(frame):
        state = ppo.env.GetState(0)
        action_dist, v = ppo.model(torch.tensor(state.reshape(1, -1)).float())
        action = action_dist.loc.detach().numpy()
        value = v.detach().numpy()

        if PUSH and 110 < frame < 123:
            ppo.env.applied_force = np.array([0., 0., 50.])
            ppo.env.applied_force_offset = np.array([-0.11, 0., 0.])
            del rd_exf[:]
            del rd_exf_pos[:]
            rd_exf.append(ppo.env.applied_force / 100.)
            rd_exf_pos.append(
                ppo.env.skel.body('Spine').to_world(
                    ppo.env.applied_force_offset))
        elif PUSH and 195 < frame < 208:
            ppo.env.applied_force = np.array([0., 0., 80.])
            ppo.env.applied_force_offset = np.array([-0.11, 0., 0.])
            del rd_exf[:]
            del rd_exf_pos[:]
            rd_exf.append(ppo.env.applied_force / 100.)
            rd_exf_pos.append(
                ppo.env.skel.body('Spine').to_world(
                    ppo.env.applied_force_offset))
        elif PUSH and 281 < frame < 294:
            ppo.env.applied_force = np.array([0., 0., 100.])
            ppo.env.applied_force_offset = np.array([-0.11, 0., 0.])
            del rd_exf[:]
            del rd_exf_pos[:]
            rd_exf.append(ppo.env.applied_force / 100.)
            rd_exf_pos.append(
                ppo.env.skel.body('Spine').to_world(
                    ppo.env.applied_force_offset))
        else:
            del rd_exf[:]
            del rd_exf_pos[:]
            ppo.env.applied_force = np.zeros(3)

        res = ppo.env.Steps(action)

        # for gain plotting
        gain_p0.append(res[3]['kp'][ppo.env.skel.dof_index('j_RightFoot_x')])
        gain_p1.append(
            res[3]['kp'][ppo.env.skel.dof_index('j_RightFoot_foot_0_0_x')])
        gain_p2.append(
            res[3]['kp'][ppo.env.skel.dof_index('j_RightFoot_foot_0_0_0_x')])
        gain_p3.append(
            res[3]['kp'][ppo.env.skel.dof_index('j_RightFoot_foot_0_1_0_x')])
        gain_p4.append(
            res[3]['kp'][ppo.env.skel.dof_index('j_RightFoot_foot_1_0_x')])
        ma_gain_p0.append(
            sum(gain_p0[-MA_DUR:]) /
            MA_DUR if len(gain_p0) >= MA_DUR else sum(gain_p0) / len(gain_p0))
        ma_gain_p1.append(
            sum(gain_p1[-MA_DUR:]) /
            MA_DUR if len(gain_p1) >= MA_DUR else sum(gain_p1) / len(gain_p1))
        ma_gain_p2.append(
            sum(gain_p2[-MA_DUR:]) /
            MA_DUR if len(gain_p2) >= MA_DUR else sum(gain_p2) / len(gain_p2))
        ma_gain_p3.append(
            sum(gain_p3[-MA_DUR:]) /
            MA_DUR if len(gain_p3) >= MA_DUR else sum(gain_p3) / len(gain_p3))
        ma_gain_p4.append(
            sum(gain_p4[-MA_DUR:]) /
            MA_DUR if len(gain_p4) >= MA_DUR else sum(gain_p4) / len(gain_p4))

        if any([
                'RightFoot' in body.name
                for body in ppo.env.world.collision_result.contacted_bodies
        ]):
            if rfoot_contact_ranges and rfoot_contact_ranges[-1][
                    1] == frame - 1:
                rfoot_contact_ranges[-1][1] = frame
            else:
                rfoot_contact_ranges.append([frame, frame])

        # res = ppo.env.Steps(np.zeros_like(action))
        ppo.env.world.collision_result.update()
        # print(frame, ppo.env.Ref_skel.current_frame, ppo.env.world.time()*ppo.env.ref_motion.fps)
        # print(frame, res[0][0])
        # if res[0][0] > 0.46:
        #     ppo.env.continue_from_now_by_phase(0.2)
        # print(frame, ' '.join(["{:0.1f}".format(400. * exp(log(400.) * rate/10.)) for rate in action[0][ppo.env.skel.ndofs-6:]]))

        if res[2]:
            print(frame, 'Done')
            ppo.env.reset()

        contacts = ppo.env.world.collision_result.contacts
        # contact body rendering
        if control_model_renderer is not None:
            skel_idx = dart_world.skel.id
            for body_idx in range(
                    dart_world.skeletons[skel_idx].num_bodynodes()):
                for shape_idx in range(dart_world.skeletons[skel_idx].body(
                        body_idx).num_shapenodes()):
                    control_model_renderer.geom_colors[skel_idx][body_idx][
                        shape_idx] = control_model_renderer.totalColor

            for contact in contacts:
                body_idx, geom_idx = (
                    contact.bodynode_id1, contact.shape_id1
                ) if dart_world.skeletons[contact.skel_id1].body(
                    contact.bodynode_id1).name != 'ground' else (
                        contact.bodynode_id2, contact.shape_id2)
                body = dart_world.skeletons[skel_idx].body(body_idx)
                visual = sum(shapenode.has_visual_aspect()
                             for shapenode in body.shapenodes)
                collision = sum(shapenode.has_collision_aspect()
                                for shapenode in body.shapenodes)
                if visual == collision:
                    control_model_renderer.geom_colors[skel_idx][body_idx][
                        geom_idx - visual] = (255, 0, 0)
                else:
                    control_model_renderer.geom_colors[skel_idx][body_idx][
                        (geom_idx - visual) // 2] = (255, 0, 0)

        if PD_PLOT:
            fig = plt.figure(1)
            plt.clf()
            fig.add_subplot(5, 1, 1)
            for rfoot_contact_range in rfoot_contact_ranges:
                plt.axvspan(rfoot_contact_range[0],
                            rfoot_contact_range[1],
                            facecolor='0.5',
                            alpha=0.3)
            plt.ylabel('ankle')
            plt.plot(range(len(ma_gain_p0)), ma_gain_p0)
            fig.add_subplot(5, 1, 2)
            for rfoot_contact_range in rfoot_contact_ranges:
                plt.axvspan(rfoot_contact_range[0],
                            rfoot_contact_range[1],
                            facecolor='0.5',
                            alpha=0.3)
            plt.ylabel('talus')
            plt.plot(range(len(ma_gain_p1)), ma_gain_p1)
            fig.add_subplot(5, 1, 3)
            for rfoot_contact_range in rfoot_contact_ranges:
                plt.axvspan(rfoot_contact_range[0],
                            rfoot_contact_range[1],
                            facecolor='0.5',
                            alpha=0.3)
            plt.ylabel('thumb')
            plt.plot(range(len(ma_gain_p2)), ma_gain_p2)
            fig.add_subplot(5, 1, 4)
            for rfoot_contact_range in rfoot_contact_ranges:
                plt.axvspan(rfoot_contact_range[0],
                            rfoot_contact_range[1],
                            facecolor='0.5',
                            alpha=0.3)
            plt.ylabel('phalange')
            plt.plot(range(len(ma_gain_p3)), ma_gain_p3)
            fig.add_subplot(5, 1, 5)
            for rfoot_contact_range in rfoot_contact_ranges:
                plt.axvspan(rfoot_contact_range[0],
                            rfoot_contact_range[1],
                            facecolor='0.5',
                            alpha=0.3)
            plt.ylabel('heel')
            plt.plot(range(len(ma_gain_p4)), ma_gain_p4)
            plt.show()
            plt.pause(0.001)

        # contact rendering
        contacts = ppo.env.world.collision_result.contacts
        del rd_contact_forces[:]
        del rd_contact_positions[:]
        for contact in contacts:
            rd_contact_forces.append(contact.f / 1000.)
            rd_contact_positions.append(contact.p)

        # render skeleton
        if SKELETON_ON:
            Ts = dict()
            Ts['pelvis'] = skel.joint('j_Hips').get_local_transform()
            Ts['thigh_R'] = skel.joint('j_RightUpLeg').get_local_transform()
            Ts['shin_R'] = skel.joint('j_RightLeg').get_local_transform()
            Ts['foot_R'] = skel.joint('j_RightFoot').get_local_transform()
            Ts['foot_heel_R'] = skel.joint('j_RightFoot').get_local_transform()
            Ts['heel_R'] = np.eye(4)
            Ts['outside_metatarsal_R'] = skel.joint(
                'j_RightFoot_foot_0_0').get_local_transform()
            Ts['outside_phalanges_R'] = skel.joint(
                'j_RightFoot_foot_0_0_0').get_local_transform()
            # Ts['inside_metatarsal_R'] = controlModel.getJointTransform(idDic['RightFoot_foot_0_1'])
            Ts['inside_metatarsal_R'] = np.eye(4)
            Ts['inside_phalanges_R'] = skel.joint(
                'j_RightFoot_foot_0_1_0').get_local_transform()
            Ts['spine_ribs'] = skel.joint('j_Spine').get_local_transform()
            Ts['head'] = skel.joint('j_Spine1').get_local_transform()
            Ts['upper_limb_R'] = skel.joint('j_RightArm').get_local_transform()
            # Ts['upper_limb_R'] = np.dot(skel.joint('j_RightArm').get_local_transform(), mm.SO3ToSE3(mm.rotX(pi/6.)))
            Ts['lower_limb_R'] = skel.joint(
                'j_RightForeArm').get_local_transform()
            # Ts['lower_limb_R'] = np.dot(skel.joint('j_RightForeArm').get_local_transform(), mm.SO3ToSE3(mm.rotY(-pi/6.)))
            Ts['thigh_L'] = skel.joint('j_LeftUpLeg').get_local_transform()
            Ts['shin_L'] = skel.joint('j_LeftLeg').get_local_transform()
            Ts['foot_L'] = skel.joint('j_LeftFoot').get_local_transform()
            Ts['foot_heel_L'] = skel.joint('j_LeftFoot').get_local_transform()
            Ts['heel_L'] = np.eye(4)
            Ts['outside_metatarsal_L'] = skel.joint(
                'j_LeftFoot_foot_0_0').get_local_transform()
            Ts['outside_phalanges_L'] = skel.joint(
                'j_LeftFoot_foot_0_0_0').get_local_transform()
            # Ts['inside_metatarsal_L'] = controlModel.getJointTransform(idDic['LeftFoot_foot_0_1'])
            Ts['inside_metatarsal_L'] = np.eye(4)
            Ts['inside_phalanges_L'] = skel.joint(
                'j_LeftFoot_foot_0_1_0').get_local_transform()
            Ts['upper_limb_L'] = skel.joint('j_LeftArm').get_local_transform()
            # Ts['upper_limb_L'] = np.dot(skel.joint('j_LeftArm').get_local_transform(), mm.SO3ToSE3(mm.rotX(pi/6.)))
            Ts['lower_limb_L'] = skel.joint(
                'j_LeftForeArm').get_local_transform()
            # Ts['lower_limb_L'] = np.dot(skel.joint('j_LeftForeArm').get_local_transform(), mm.SO3ToSE3(mm.rotY(pi/6.)))

            skeleton_renderer.appendFrameState(Ts)

    if MOTION_ONLY:
        viewer.setMaxFrame(len(ppo.env.ref_motion) - 1)
        if CAMERA_TRACKING:
            cameraTargets = [None] * (viewer.getMaxFrame() + 1)

        def postCallback(frame):
            ppo.env.ref_skel.set_positions(ppo.env.ref_motion.get_q(frame - 1))
            ppo.env.ref_motion.frame = frame - 1
            if CAMERA_TRACKING:
                if cameraTargets[frame] is None:
                    cameraTargets[frame] = ppo.env.ref_skel.body(0).com()
                viewer.setCameraTarget(cameraTargets[frame])

        viewer.setPostFrameCallback_Always(postCallback)
    else:
        viewer.setSimulateCallback(simulateCallback)
        viewer.setMaxFrame(3000)

        if CAMERA_TRACKING:
            cameraTargets = [None] * (viewer.getMaxFrame() + 1)

        def postFrameCallback_Always(frame):
            if CAMERA_TRACKING:
                if cameraTargets[frame] is None:
                    cameraTargets[frame] = ppo.env.skel.body(0).com()
                viewer.setCameraTarget(cameraTargets[frame])

        viewer.setPostFrameCallback_Always(postFrameCallback_Always)

    viewer.startTimer(1. / 30.)
    viewer.show()

    Fl.run()
def main():
    # np.set_printoptions(precision=4, linewidth=200)
    np.set_printoptions(precision=5,
                        threshold=np.inf,
                        suppress=True,
                        linewidth=3000)

    motionFile = 'wd2_tiptoe.bvh'
    motionFile = 'wd2_tiptoe_zygote.bvh'
    # motion, mcfg, wcfg, stepsPerFrame, config, frame_rate = mit.create_biped(motionFile, SEGMENT_FOOT_RAD=0.008)
    motion, mcfg, wcfg, stepsPerFrame, config, frame_rate = mit.create_biped(
        motionFile, SEGMENT_FOOT_MAG=0.01, SEGMENT_FOOT_RAD=0.008)
    # motion, mcfg, wcfg, stepsPerFrame, config, frame_rate = mit.create_biped()
    # motion, mcfg, wcfg, stepsPerFrame, config = mit.create_jump_biped()

    vpWorld = cvw.VpWorld(wcfg)
    vpWorld.SetGlobalDamping(0.999)
    motionModel = cvm.VpMotionModel(vpWorld, motion[0], mcfg)
    controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    # controlModel_shadow_for_ik = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    vpWorld.initialize()
    controlModel.initializeHybridDynamics()

    # controlToMotionOffset = (1.5, -0.02, 0)
    controlToMotionOffset = (0., 0., 0)
    controlModel.translateByOffset(controlToMotionOffset)
    # controlModel_shadow_for_ik.set_q(controlModel.get_q())
    # controlModel_shadow_for_ik.computeJacobian(0, np.array([0., 0., 0.]))

    wcfg_ik = copy.deepcopy(wcfg)
    vpWorld_ik = cvw.VpWorld(wcfg_ik)
    controlModel_ik = cvm.VpControlModel(vpWorld_ik, motion[0], mcfg)
    vpWorld_ik.initialize()
    controlModel_ik.set_q(np.zeros_like(controlModel.get_q()))

    controlModel_q = np.zeros_like(controlModel.get_q())
    controlModel_q[4] = controlModel_q[4] + 1.2 - 0.24
    controlModel.set_q(controlModel_q)
    print(
        controlModel.getBodyPositionGlobal(
            motion[0].skeleton.getJointIndex('RightFoot_foot_1_0')))

    totalDOF = controlModel.getTotalDOF()
    DOFs = controlModel.getDOFs()

    foot_dofs = []
    left_foot_dofs = []
    right_foot_dofs = []

    foot_seg_dofs = []
    left_foot_seg_dofs = []
    right_foot_seg_dofs = []

    # for joint_idx in range(motion[0].skeleton.getJointNum()):
    for joint_idx in range(controlModel.getJointNum()):
        joint_name = controlModel.index2name(joint_idx)
        # joint_name = motion[0].skeleton.getJointName(joint_idx)
        if 'Foot' in joint_name:
            foot_dofs_temp = controlModel.getJointDOFIndexes(joint_idx)
            foot_dofs.extend(foot_dofs_temp)
            if 'Left' in joint_name:
                left_foot_dofs.extend(foot_dofs_temp)
            elif 'Right' in joint_name:
                right_foot_dofs.extend(foot_dofs_temp)

        if 'foot' in joint_name:
            foot_dofs_temp = controlModel.getJointDOFIndexes(joint_idx)
            foot_seg_dofs.extend(foot_dofs_temp)
            if 'Left' in joint_name:
                left_foot_seg_dofs.extend(foot_dofs_temp)
            elif 'Right' in joint_name:
                right_foot_seg_dofs.extend(foot_dofs_temp)

    # parameter
    Kt = config['Kt']
    Dt = config['Dt']  # tracking gain
    Kl = config['Kl']
    Dl = config['Dl']  # linear balance gain
    Kh = config['Kh']
    Dh = config['Dh']  # angular balance gain
    Ks = config['Ks']
    Ds = config['Ds']  # penalty force spring gain

    Bt = config['Bt']
    Bl = config['Bl']
    Bh = config['Bh']

    selectedBody = motion[0].skeleton.getJointIndex(config['end'])
    constBody = motion[0].skeleton.getJointIndex('RightFoot')

    supL = motion[0].skeleton.getJointIndex('LeftFoot')
    supR = motion[0].skeleton.getJointIndex('RightFoot')

    # momentum matrix
    linkMasses = controlModel.getBodyMasses()
    totalMass = controlModel.getTotalMass()
    TO = ymt.make_TO(linkMasses)
    dTO = ymt.make_dTO(len(linkMasses))

    # optimization
    problem = yac.LSE(totalDOF, 12)
    # a_sup = (0,0,0, 0,0,0) #ori
    # a_sup = (0,0,0, 0,0,0) #L
    CP_old = [mm.v3(0., 0., 0.)]

    # penalty method
    bodyIDsToCheck = list(range(vpWorld.getBodyNum()))
    # mus = [1.]*len(bodyIDsToCheck)
    mus = [.5] * len(bodyIDsToCheck)

    # flat data structure
    ddth_des_flat = ype.makeFlatList(totalDOF)
    dth_flat = ype.makeFlatList(totalDOF)
    ddth_sol = ype.makeNestedList(DOFs)

    # viewer
    rd_footCenter = [None]
    rd_footCenter_ref = [None]
    rd_footCenterL = [None]
    rd_footCenterR = [None]
    rd_CM_plane = [None]
    rd_CM = [None]
    rd_CP = [None]
    rd_CP_des = [None]
    rd_dL_des_plane = [None]
    rd_dH_des = [None]
    rd_grf_des = [None]

    rd_exf_des = [None]
    rd_exfen_des = [None]
    rd_root_des = [None]

    rd_foot_ori = [None]
    rd_foot_pos = [None]

    rd_root_ori = [None]
    rd_root_pos = [None]

    rd_CF = [None]
    rd_CF_pos = [None]

    rootPos = [None]
    selectedBodyId = [selectedBody]
    extraForce = [None]
    extraForcePos = [None]

    rightFootVectorX = [None]
    rightFootVectorY = [None]
    rightFootVectorZ = [None]
    rightFootPos = [None]

    rightVectorX = [None]
    rightVectorY = [None]
    rightVectorZ = [None]
    rightPos = [None]

    def makeEmptyBasicSkeletonTransformDict(init=None):
        Ts = dict()
        Ts['pelvis'] = init
        Ts['spine_ribs'] = init
        Ts['head'] = init
        Ts['thigh_R'] = init
        Ts['shin_R'] = init
        Ts['foot_heel_R'] = init
        Ts['foot_R'] = init
        Ts['heel_R'] = init
        Ts['outside_metatarsal_R'] = init
        Ts['outside_phalanges_R'] = init
        Ts['inside_metatarsal_R'] = init
        Ts['inside_phalanges_R'] = init
        Ts['upper_limb_R'] = init
        Ts['lower_limb_R'] = init
        Ts['thigh_L'] = init
        Ts['shin_L'] = init
        Ts['foot_heel_L'] = init
        Ts['foot_L'] = init
        Ts['heel_L'] = init
        Ts['outside_metatarsal_L'] = init
        Ts['outside_phalanges_L'] = init
        Ts['inside_metatarsal_L'] = init
        Ts['inside_phalanges_L'] = init

        Ts['upper_limb_L'] = init
        Ts['lower_limb_L'] = init

        return Ts

    # viewer = ysv.SimpleViewer()
    # viewer = hsv.hpSimpleViewer(rect=[0, 0, 1024, 768], viewForceWnd=False)
    viewer = hsv.hpSimpleViewer(rect=[0, 0, 1920 + 300, 1 + 1080 + 55],
                                viewForceWnd=False)
    # viewer.record(False)
    # viewer.doc.addRenderer('motion', yr.JointMotionRenderer(motion, (0,255,255), yr.LINK_BONE))
    viewer.doc.addObject('motion', motion)
    motion_model_renderer = yr.VpModelRenderer(motionModel, (255, 240, 255),
                                               yr.POLYGON_FILL)
    viewer.doc.addRenderer('motionModel', motion_model_renderer)
    # viewer.doc.setRendererVisible('motionModel', False)
    viewer.doc.addRenderer(
        'ikModel',
        yr.VpModelRenderer(controlModel_ik, (150, 150, 255), yr.POLYGON_LINE))
    viewer.doc.setRendererVisible('ikModel', False)
    # viewer.doc.addRenderer('controlModel', cvr.VpModelRenderer(controlModel, (255,240,255), yr.POLYGON_LINE))
    control_model_renderer = yr.VpModelRenderer(controlModel, (255, 240, 255),
                                                yr.POLYGON_FILL)
    viewer.doc.addRenderer('controlModel', control_model_renderer)
    viewer.doc.setRendererVisible('controlModel', False)
    skeleton_renderer = None
    if SKELETON_ON:
        # skeleton_renderer = yr.BasicSkeletonRenderer(makeEmptyBasicSkeletonTransformDict(np.eye(4)), offset_Y=-0.08)
        # skeleton_renderer = yr.BasicSkeletonRenderer(makeEmptyBasicSkeletonTransformDict(np.eye(4)), color=(230, 230, 230), offset_draw=(0.8, -0.02, 0.))
        skeleton_renderer = yr.BasicSkeletonRenderer(
            makeEmptyBasicSkeletonTransformDict(np.eye(4)),
            color=(230, 230, 230),
            offset_draw=(0., -0.0, 0.))
        viewer.doc.addRenderer('skeleton', skeleton_renderer)
        viewer.doc.setRendererVisible('skeleton', False)
    viewer.doc.addRenderer('rd_footCenter', yr.PointsRenderer(rd_footCenter))
    viewer.doc.setRendererVisible('rd_footCenter', False)
    viewer.doc.addRenderer('rd_footCenter_ref',
                           yr.PointsRenderer(rd_footCenter_ref))
    viewer.doc.setRendererVisible('rd_footCenter_ref', False)
    viewer.doc.addRenderer('rd_CM_plane',
                           yr.PointsRenderer(rd_CM_plane, (255, 255, 0)))
    viewer.doc.setRendererVisible('rd_CM_plane', False)
    viewer.doc.addRenderer('rd_CP', yr.PointsRenderer(rd_CP, (0, 255, 0)))
    viewer.doc.setRendererVisible('rd_CP', False)
    viewer.doc.addRenderer('rd_CP_des',
                           yr.PointsRenderer(rd_CP_des, (255, 0, 255)))
    viewer.doc.setRendererVisible('rd_CP_des', False)
    viewer.doc.addRenderer(
        'rd_dL_des_plane',
        yr.VectorsRenderer(rd_dL_des_plane, rd_CM, (255, 255, 0)))
    viewer.doc.setRendererVisible('rd_dL_des_plane', False)
    viewer.doc.addRenderer('rd_dH_des',
                           yr.VectorsRenderer(rd_dH_des, rd_CM, (0, 255, 0)))
    viewer.doc.setRendererVisible('rd_dH_des', False)
    # viewer.doc.addRenderer('rd_grf_des', yr.ForcesRenderer(rd_grf_des, rd_CP_des, (0,255,0), .001))
    viewer.doc.addRenderer('rd_CF',
                           yr.VectorsRenderer(rd_CF, rd_CF_pos, (255, 255, 0)))
    viewer.doc.setRendererVisible('rd_CF', False)
    viewer.doc.addRenderer(
        'rd_foot_ori',
        yr.OrientationsRenderer(rd_foot_ori, rd_foot_pos, (255, 255, 0)))
    viewer.doc.setRendererVisible('rd_foot_ori', False)

    viewer.doc.addRenderer(
        'rd_root_ori',
        yr.OrientationsRenderer(rd_root_ori, rd_root_pos, (255, 255, 0)))
    viewer.doc.setRendererVisible('rd_root_ori', False)

    viewer.doc.addRenderer(
        'extraForce', yr.VectorsRenderer(rd_exf_des, extraForcePos,
                                         (0, 255, 0)))
    viewer.doc.setRendererVisible('extraForce', False)
    viewer.doc.addRenderer(
        'extraForceEnable',
        yr.VectorsRenderer(rd_exfen_des, extraForcePos, (255, 0, 0)))

    # viewer.doc.addRenderer('right_foot_oriX', yr.VectorsRenderer(rightFootVectorX, rightFootPos, (255,0,0)))
    # viewer.doc.addRenderer('right_foot_oriY', yr.VectorsRenderer(rightFootVectorY, rightFootPos, (0,255,0)))
    # viewer.doc.addRenderer('right_foot_oriZ', yr.VectorsRenderer(rightFootVectorZ, rightFootPos, (0,0,255)))

    # viewer.doc.addRenderer('right_oriX', yr.VectorsRenderer(rightVectorX, rightPos, (255,0,0)))
    # viewer.doc.addRenderer('right_oriY', yr.VectorsRenderer(rightVectorY, rightPos, (0,255,0)))
    # viewer.doc.addRenderer('right_oriZ', yr.VectorsRenderer(rightVectorZ, rightPos, (0,0,255)))

    # foot_viewer = FootWindow(viewer.x() + viewer.w() + 20, viewer.y(), 300, 400, 'foot contact modifier', controlModel)
    foot_viewer = None  # type: FootWindow

    initKt = 25.
    # initKt = 60.
    initKl = 100.
    initKh = 100.

    initBl = .1
    initBh = .13
    # initSupKt = 17
    initSupKt = 22

    initFm = 50.0

    initComX = 0.
    initComY = 0.
    initComZ = 0.

    viewer.objectInfoWnd.add1DSlider("Kt", 0., 300., 1., initKt)
    viewer.objectInfoWnd.add1DSlider("Kl", 0., 300., 1., initKl)
    viewer.objectInfoWnd.add1DSlider("Kh", 0., 300., 1., initKh)
    viewer.objectInfoWnd.add1DSlider("Bl", 0., 1., .001, initBl)
    viewer.objectInfoWnd.add1DSlider("Bh", 0., 1., .001, initBh)
    viewer.objectInfoWnd.add1DSlider("SupKt", 0., 300., 0.1, initSupKt)
    viewer.objectInfoWnd.add1DSlider("Fm", 0., 1000., 10., initFm)
    viewer.objectInfoWnd.add1DSlider("com X offset", -1., 1., 0.001, initComX)
    viewer.objectInfoWnd.add1DSlider("com Y offset", -1., 1., 0.001, initComY)
    viewer.objectInfoWnd.add1DSlider("com Z offset", -1., 1., 0.001, initComZ)
    viewer.objectInfoWnd.add1DSlider("tiptoe angle", -0.5, .5, 0.001, 0.)
    viewer.objectInfoWnd.add1DSlider("left tilt angle", -0.5, .5, 0.001, 0.)
    viewer.objectInfoWnd.add1DSlider("right tilt angle", -0.5, .5, 0.001, 0.)

    viewer.force_on = False

    def viewer_SetForceState(object):
        viewer.force_on = True

    def viewer_GetForceState():
        return viewer.force_on

    def viewer_ResetForceState():
        viewer.force_on = False

    viewer.objectInfoWnd.addBtn('Force on', viewer_SetForceState)
    viewer_ResetForceState()

    offset = 60

    viewer.objectInfoWnd.begin()
    viewer.objectInfoWnd.labelForceX = Fl_Value_Input(20, 30 + offset * 9, 40,
                                                      20, 'X')
    viewer.objectInfoWnd.labelForceX.value(0)

    viewer.objectInfoWnd.labelForceY = Fl_Value_Input(80, 30 + offset * 9, 40,
                                                      20, 'Y')
    viewer.objectInfoWnd.labelForceY.value(0)

    viewer.objectInfoWnd.labelForceZ = Fl_Value_Input(140, 30 + offset * 9, 40,
                                                      20, 'Z')
    viewer.objectInfoWnd.labelForceZ.value(1)

    viewer.objectInfoWnd.labelForceDur = Fl_Value_Input(
        220, 30 + offset * 9, 40, 20, 'Dur')
    viewer.objectInfoWnd.labelForceDur.value(0.1)

    viewer.objectInfoWnd.end()

    # self.sliderFm = Fl_Hor_Nice_Slider(10, 42+offset*6, 250, 10)

    def getParamVal(paramname):
        return viewer.objectInfoWnd.getVal(paramname)

    def getParamVals(paramnames):
        return (getParamVal(name) for name in paramnames)

    def setParamVal(paramname, val):
        viewer.objectInfoWnd.setVal(paramname, val)

    idDic = dict()
    for i in range(motion[0].skeleton.getJointNum()):
        idDic[motion[0].skeleton.getJointName(i)] = i

    # extendedFootName = ['Foot_foot_0_0', 'Foot_foot_0_1', 'Foot_foot_0_0_0', 'Foot_foot_0_1_0', 'Foot_foot_1_0']
    extendedFootName = [
        'Foot_foot_0_0', 'Foot_foot_0_0_0', 'Foot_foot_0_1_0', 'Foot_foot_1_0'
    ]
    lIDdic = {
        'Left' + name: motion[0].skeleton.getJointIndex('Left' + name)
        for name in extendedFootName
    }
    rIDdic = {
        'Right' + name: motion[0].skeleton.getJointIndex('Right' + name)
        for name in extendedFootName
    }
    footIdDic = lIDdic.copy()
    footIdDic.update(rIDdic)

    lIDlist = [
        motion[0].skeleton.getJointIndex('Left' + name)
        for name in extendedFootName
    ]
    rIDlist = [
        motion[0].skeleton.getJointIndex('Right' + name)
        for name in extendedFootName
    ]
    footIdlist = []
    footIdlist.extend(lIDlist)
    footIdlist.extend(rIDlist)

    foot_left_idx = motion[0].skeleton.getJointIndex('LeftFoot')
    foot_right_idx = motion[0].skeleton.getJointIndex('RightFoot')

    foot_left_idx_temp = motion[0].skeleton.getJointIndex('LeftFoot_foot_1_0')
    foot_right_idx_temp = motion[0].skeleton.getJointIndex(
        'RightFoot_foot_1_0')

    # ik_solver = hik.numIkSolver(dartIkModel)
    # ik_solver.clear()

    # bodyIDsToCheck = rIDlist.copy()

    joint_names = [
        motion[0].skeleton.getJointName(i)
        for i in range(motion[0].skeleton.getJointNum())
    ]

    def fix_dofs(_DOFs, nested_dof_values, _mcfg, _joint_names):
        fixed_nested_dof_values = list()
        fixed_nested_dof_values.append(nested_dof_values[0])
        for i in range(1, len(_DOFs)):
            dof = _DOFs[i]
            if dof == 1:
                node = _mcfg.getNode(_joint_names[i])
                axis = mm.unitZ()
                if node.jointAxes[0] == 'X':
                    axis = mm.unitX()
                elif node.jointAxes[0] == 'Y':
                    axis = mm.unitY()
                fixed_nested_dof_values.append(
                    np.array([np.dot(nested_dof_values[i], axis)]))
            else:
                fixed_nested_dof_values.append(nested_dof_values[i])

        return fixed_nested_dof_values

    start_frame = 50

    up_vec_in_each_link = dict()
    for foot_id in footIdlist:
        up_vec_in_each_link[
            foot_id] = controlModel_ik.getBodyOrientationGlobal(foot_id)[1, :]
    controlModel_ik.set_q(controlModel.get_q())

    ###################################
    # simulate
    ###################################
    def preFrameCallback_Always(frame):
        global COLOR_ON
        viewer.motionViewWnd.glWindow.camera.rotateX = math.pi / 180. * -25.
        viewer.motionViewWnd.glWindow.camera.rotateY = mm.deg2Rad(45.)
        viewer.motionViewWnd.glWindow.camera.distance = .5
        viewer.motionViewWnd.glWindow.camera.center = np.array(
            [0.04347, -0.01005, -0.31936])
        if frame < start_frame:
            setParamVal('com Y offset', -0.11)
            viewer.doc.setRendererVisible('motionModel', False)
            viewer.doc.setRendererVisible('skeleton', True)
        elif frame < start_frame + 20:
            viewer.doc.setRendererVisible('motionModel', True)
        elif frame < start_frame + 50:
            setParamVal('com X offset', (frame - start_frame - 20) * 0.003)
        elif frame < start_frame + 70:
            pass
        elif frame < start_frame + 90:
            COLOR_ON = True
        elif frame < start_frame + 105:
            setParamVal('com Y offset',
                        -0.11 + (frame - start_frame - 90) * 0.0032)
            setParamVal('tiptoe angle', (frame - start_frame - 90) * 0.012)
        elif frame < start_frame + 120:
            pass
        elif frame < start_frame + 135:
            setParamVal('com Y offset',
                        -0.065 - (frame - start_frame - 120) * 0.0032)
            setParamVal('tiptoe angle',
                        0.168 - (frame - start_frame - 120) * 0.012)
        elif frame < start_frame + 150:
            pass
        elif frame < start_frame + 165:
            setParamVal('com Y offset',
                        -0.11 + (frame - start_frame - 150) * 0.0004)
            setParamVal('left tilt angle',
                        -(frame - start_frame - 150) * 0.012)
        elif frame < start_frame + 180:
            pass
        elif frame < start_frame + 195:
            setParamVal('com Y offset',
                        -0.104 - (frame - start_frame - 180) * 0.0004)
            setParamVal('left tilt angle',
                        -0.168 + (frame - start_frame - 180) * 0.012)

        # print(viewer.motionViewWnd.glWindow.camera.rotateX/math.pi * 180.)
        # print(viewer.motionViewWnd.glWindow.camera.rotateY/math.pi * 180.)
        # print(viewer.motionViewWnd.glWindow.camera.distance)
        # print(viewer.motionViewWnd.glWindow.camera.center)

        #     if frame > start_frame:
        #         viewer.motionViewWnd.glWindow.camera.rotateY = mm.deg2Rad((frame-start_frame)*3+45.)
        #     else:
        #         viewer.motionViewWnd.glWindow.camera.rotateY = mm.deg2Rad(45.)
        #
        # elif frame > 340:
        #     viewer.doc.setRendererVisible('controlModel', False)
        #     viewer.doc.setRendererVisible('skeleton', True)
        # else:
        #     if 0 <= frame % 50 < 22:
        #         viewer.doc.setRendererVisible('controlModel', True)
        #         viewer.doc.setRendererVisible('skeleton', False)
        #     elif 22 <= frame % 50 < 25:
        #         viewer.doc.setRendererVisible('controlModel', False)
        #         viewer.doc.setRendererVisible('skeleton', False)
        #     elif 25 <= frame % 50 < 47:
        #         viewer.doc.setRendererVisible('controlModel', False)
        #         viewer.doc.setRendererVisible('skeleton', True)
        #     elif 47 <= frame % 50 < 50:
        #         viewer.doc.setRendererVisible('controlModel', False)
        #         viewer.doc.setRendererVisible('skeleton', False)

    def simulateCallback(frame):
        global COLOR_ON
        # print(frame)
        # print(motion[frame].getJointOrientationLocal(footIdDic['RightFoot_foot_0_1_0']))
        if False:
            if frame == 200:
                if motionFile == 'wd2_tiptoe.bvh':
                    setParamVal('tiptoe angle', 0.3)
                if motionFile == 'wd2_tiptoe_zygote.bvh':
                    setParamVal('tiptoe angle', 0.3)
            # elif 210 < frame < 240:
            # if motionFile == 'wd2_tiptoe_zygote.bvh':
            #     setParamVal('com Y offset', 0.01/30. * (frame-110))
            elif frame == 400:
                setParamVal('com Y offset', 0.)
                setParamVal('tiptoe angle', 0.)
            elif frame == 430:
                foot_viewer.check_all_seg()
                # setParamVal('SupKt', 30.)
            # elif frame == 400:
            #     setParamVal('SupKt', 17.)

        # hfi.footAdjust(motion[frame], idDic, SEGMENT_FOOT_MAG=.03, SEGMENT_FOOT_RAD=.015, baseHeight=0.02)

        if abs(getParamVal('tiptoe angle')) > 0.001:
            tiptoe_angle = getParamVal('tiptoe angle')
            motion[frame].mulJointOrientationLocal(
                idDic['LeftFoot_foot_0_0_0'],
                mm.exp(mm.unitX(), -math.pi * tiptoe_angle))
            motion[frame].mulJointOrientationLocal(
                idDic['LeftFoot_foot_0_1_0'],
                mm.exp(mm.unitX(), -math.pi * tiptoe_angle))
            motion[frame].mulJointOrientationLocal(
                idDic['RightFoot_foot_0_0_0'],
                mm.exp(mm.unitX(), -math.pi * tiptoe_angle))
            motion[frame].mulJointOrientationLocal(
                idDic['RightFoot_foot_0_1_0'],
                mm.exp(mm.unitX(), -math.pi * tiptoe_angle))
            # motion[frame].mulJointOrientationLocal(idDic['LeftFoot'], mm.exp(mm.unitX(), math.pi * tiptoe_angle * 0.95))
            # motion[frame].mulJointOrientationLocal(idDic['RightFoot'], mm.exp(mm.unitX(), math.pi * tiptoe_angle * 0.95))
            motion[frame].mulJointOrientationLocal(
                idDic['LeftFoot'], mm.exp(mm.unitX(), math.pi * tiptoe_angle))
            motion[frame].mulJointOrientationLocal(
                idDic['RightFoot'], mm.exp(mm.unitX(), math.pi * tiptoe_angle))

        if getParamVal('left tilt angle') > 0.001:
            left_tilt_angle = getParamVal('left tilt angle')
            if motion[0].skeleton.getJointIndex(
                    'LeftFoot_foot_0_1') is not None:
                motion[frame].mulJointOrientationLocal(
                    idDic['LeftFoot_foot_0_1'],
                    mm.exp(mm.unitZ(), -math.pi * left_tilt_angle))
            else:
                motion[frame].mulJointOrientationLocal(
                    idDic['LeftFoot_foot_0_1_0'],
                    mm.exp(mm.unitZ(), -math.pi * left_tilt_angle))
            motion[frame].mulJointOrientationLocal(
                idDic['LeftFoot_foot_1_0'],
                mm.exp(mm.unitZ(), -math.pi * left_tilt_angle))
            motion[frame].mulJointOrientationLocal(
                idDic['LeftFoot'], mm.exp(mm.unitZ(),
                                          math.pi * left_tilt_angle))

        elif getParamVal('left tilt angle') < -0.001:
            left_tilt_angle = getParamVal('left tilt angle')
            motion[frame].mulJointOrientationLocal(
                idDic['LeftFoot_foot_0_0'],
                mm.exp(mm.unitZ(), -math.pi * left_tilt_angle))
            if motion[0].skeleton.getJointIndex(
                    'LeftFoot_foot_0_1') is not None:
                motion[frame].mulJointOrientationLocal(
                    idDic['LeftFoot_foot_0_1'],
                    mm.exp(mm.unitZ(), math.pi * left_tilt_angle))
            # else:
            #     motion[frame].mulJointOrientationLocal(idDic['LeftFoot_foot_0_1_0'], mm.exp(mm.unitZ(), math.pi * left_tilt_angle))
            motion[frame].mulJointOrientationLocal(
                idDic['LeftFoot_foot_1_0'],
                mm.exp(mm.unitZ(), -math.pi * left_tilt_angle))
            motion[frame].mulJointOrientationLocal(
                idDic['LeftFoot'], mm.exp(mm.unitZ(),
                                          math.pi * left_tilt_angle))

        if getParamVal('right tilt angle') > 0.001:
            right_tilt_angle = getParamVal('right tilt angle')
            if motion[0].skeleton.getJointIndex(
                    'RightFoot_foot_0_1') is not None:
                motion[frame].mulJointOrientationLocal(
                    idDic['RightFoot_foot_0_1'],
                    mm.exp(mm.unitZ(), math.pi * right_tilt_angle))
            else:
                motion[frame].mulJointOrientationLocal(
                    idDic['RightFoot_foot_0_1_0'],
                    mm.exp(mm.unitZ(), math.pi * right_tilt_angle))
            motion[frame].mulJointOrientationLocal(
                idDic['RightFoot_foot_1_0'],
                mm.exp(mm.unitZ(), math.pi * right_tilt_angle))
            motion[frame].mulJointOrientationLocal(
                idDic['RightFoot'],
                mm.exp(mm.unitZ(), -math.pi * right_tilt_angle))
        elif getParamVal('right tilt angle') < -0.001:
            right_tilt_angle = getParamVal('right tilt angle')
            motion[frame].mulJointOrientationLocal(
                idDic['RightFoot_foot_0_0'],
                mm.exp(mm.unitZ(), math.pi * right_tilt_angle))
            if motion[0].skeleton.getJointIndex(
                    'RightFoot_foot_0_1') is not None:
                motion[frame].mulJointOrientationLocal(
                    idDic['RightFoot_foot_0_1'],
                    mm.exp(mm.unitZ(), -math.pi * right_tilt_angle))
            # else:
            #     motion[frame].mulJointOrientationLocal(idDic['RightFoot_foot_0_1_0'], mm.exp(mm.unitZ(), -math.pi * right_tilt_angle))
            motion[frame].mulJointOrientationLocal(
                idDic['RightFoot_foot_1_0'],
                mm.exp(mm.unitZ(), math.pi * right_tilt_angle))
            motion[frame].mulJointOrientationLocal(
                idDic['RightFoot'],
                mm.exp(mm.unitZ(), -math.pi * right_tilt_angle))

        motionModel.update(motion[frame])
        motionModel.translateByOffset(
            np.array([
                getParamVal('com X offset'),
                getParamVal('com Y offset'),
                getParamVal('com Z offset')
            ]))
        controlModel.update(motion[frame])
        # controlModel_ik.set_q(controlModel.get_q())
        # controlModel_ik.set_q(controlModel.get_q())
        controlModel_ik.update(motion[frame])
        controlModel_ik.translateByOffset(
            np.array([
                -getParamVal('com X offset') * 2.,
                getParamVal('com Y offset'),
                getParamVal('com Z offset')
            ]))

        global g_initFlag
        global forceShowTime

        global JsysPre
        global JsupPreL
        global JsupPreR

        global JconstPre

        global preFootCenter
        global maxContactChangeCount
        global contactChangeCount
        global contact
        global contactChangeType

        Kt, Kl, Kh, Bl, Bh, kt_sup = getParamVals(
            ['Kt', 'Kl', 'Kh', 'Bl', 'Bh', 'SupKt'])
        Dt = 2 * (Kt**.5)
        Dl = 2 * (Kl**.5)
        Dh = 2 * (Kh**.5)
        dt_sup = 2 * (kt_sup**.5)

        # tracking
        th_r = motion.getDOFPositions(frame)
        th = controlModel.getDOFPositions()
        dth_r = motion.getDOFVelocities(frame)
        dth = controlModel.getDOFVelocities()
        ddth_r = motion.getDOFAccelerations(frame)
        ddth_des = yct.getDesiredDOFAccelerations(th_r, th, dth_r, dth, ddth_r,
                                                  Kt, Dt)

        # ype.flatten(fix_dofs(DOFs, ddth_des, mcfg, joint_names), ddth_des_flat)
        # ype.flatten(fix_dofs(DOFs, dth, mcfg, joint_names), dth_flat)
        ype.flatten(ddth_des, ddth_des_flat)
        ype.flatten(dth, dth_flat)

        #################################################
        # jacobian
        #################################################

        contact_des_ids = list()  # desired contact segments
        if foot_viewer.check_om_l.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('LeftFoot_foot_0_0'))
        if foot_viewer.check_op_l.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('LeftFoot_foot_0_0_0'))
        if foot_viewer.check_im_l is not None and foot_viewer.check_im_l.value(
        ):
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('LeftFoot_foot_0_1'))
        if foot_viewer.check_ip_l.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('LeftFoot_foot_0_1_0'))
        if foot_viewer.check_h_l.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('LeftFoot_foot_1_0'))

        if foot_viewer.check_om_r.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('RightFoot_foot_0_0'))
        if foot_viewer.check_op_r.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('RightFoot_foot_0_0_0'))
        if foot_viewer.check_im_r is not None and foot_viewer.check_im_r.value(
        ):
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('RightFoot_foot_0_1'))
        if foot_viewer.check_ip_r.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('RightFoot_foot_0_1_0'))
        if foot_viewer.check_h_r.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('RightFoot_foot_1_0'))

        contact_ids = list()  # temp idx for balancing
        contact_ids.extend(contact_des_ids)

        contact_joint_ori = list(
            map(controlModel.getJointOrientationGlobal, contact_ids))
        contact_joint_pos = list(
            map(controlModel.getJointPositionGlobal, contact_ids))
        contact_body_ori = list(
            map(controlModel.getBodyOrientationGlobal, contact_ids))
        contact_body_pos = list(
            map(controlModel.getBodyPositionGlobal, contact_ids))
        contact_body_vel = list(
            map(controlModel.getBodyVelocityGlobal, contact_ids))
        contact_body_angvel = list(
            map(controlModel.getBodyAngVelocityGlobal, contact_ids))

        ref_joint_ori = list(
            map(motion[frame].getJointOrientationGlobal, contact_ids))
        ref_joint_pos = list(
            map(motion[frame].getJointPositionGlobal, contact_ids))
        ref_joint_vel = [
            motion.getJointVelocityGlobal(joint_idx, frame)
            for joint_idx in contact_ids
        ]
        ref_joint_angvel = [
            motion.getJointAngVelocityGlobal(joint_idx, frame)
            for joint_idx in contact_ids
        ]
        ref_body_ori = list(
            map(motionModel.getBodyOrientationGlobal, contact_ids))
        ref_body_pos = list(map(motionModel.getBodyPositionGlobal,
                                contact_ids))
        # ref_body_vel = list(map(controlModel.getBodyVelocityGlobal, contact_ids))
        ref_body_angvel = [
            motion.getJointAngVelocityGlobal(joint_idx, frame)
            for joint_idx in contact_ids
        ]
        ref_body_vel = [
            ref_joint_vel[i] +
            np.cross(ref_joint_angvel[i], ref_body_pos[i] - ref_joint_pos[i])
            for i in range(len(ref_joint_vel))
        ]

        is_contact = [1] * len(contact_ids)
        contact_right = len(set(contact_des_ids).intersection(rIDlist)) > 0
        contact_left = len(set(contact_des_ids).intersection(lIDlist)) > 0

        contMotionOffset = th[0][0] - th_r[0][0]

        linkPositions = controlModel.getBodyPositionsGlobal()
        linkVelocities = controlModel.getBodyVelocitiesGlobal()
        linkAngVelocities = controlModel.getBodyAngVelocitiesGlobal()
        linkInertias = controlModel.getBodyInertiasGlobal()

        CM = yrp.getCM(linkPositions, linkMasses, totalMass)
        dCM = yrp.getCM(linkVelocities, linkMasses, totalMass)
        CM_plane = copy.copy(CM)
        CM_plane[1] = 0.
        dCM_plane = copy.copy(dCM)
        dCM_plane[1] = 0.

        P = ymt.getPureInertiaMatrix(TO, linkMasses, linkPositions, CM,
                                     linkInertias)
        dP = ymt.getPureInertiaMatrixDerivative(dTO, linkMasses,
                                                linkVelocities, dCM,
                                                linkAngVelocities,
                                                linkInertias)

        if foot_viewer is not None:
            foot_viewer.foot_pressure_gl_window.refresh_foot_contact_info(
                frame, vpWorld, bodyIDsToCheck, mus, Ks, Ds)
            foot_viewer.foot_pressure_gl_window.goToFrame(frame)

        # rendering
        for foot_seg_id in footIdlist:
            motion_model_renderer.body_colors[foot_seg_id] = (255, 240, 255)

        for contact_id in contact_ids:
            motion_model_renderer.body_colors[contact_id] = (255, 0, 0)

        pallete2 = list()
        pallete2.append((244, 198, 61))
        pallete2.append((4, 105, 113))
        pallete2.append((234, 219, 196))
        pallete2.append((216, 1, 6))
        pallete2.append((230, 230, 230))

        pallete = pallete2

        color = dict()
        color['RightFoot'] = pallete[0]
        color['RightFoot_foot_1_0'] = pallete[4]
        color['RightFoot_foot_0_0'] = pallete[1]
        color['RightFoot_foot_0_0_0'] = pallete[2]
        color['RightFoot_foot_0_1_0'] = pallete[3]
        color['LeftFoot'] = pallete[0]
        color['LeftFoot_foot_1_0'] = pallete[4]
        color['LeftFoot_foot_0_0'] = pallete[1]
        color['LeftFoot_foot_0_0_0'] = pallete[2]
        color['LeftFoot_foot_0_1_0'] = pallete[3]

        if COLOR_ON:
            for color_key in color.keys():
                motion_model_renderer.body_colors[
                    idDic[color_key]] = color[color_key]

        rd_CM[0] = CM

        rd_CM_plane[0] = CM.copy()
        rd_CM_plane[0][1] = 0.

        del rd_foot_ori[:]
        del rd_foot_pos[:]
        # for seg_foot_id in footIdlist:
        #     rd_foot_ori.append(controlModel.getJointOrientationGlobal(seg_foot_id))
        #     rd_foot_pos.append(controlModel.getJointPositionGlobal(seg_foot_id))
        rd_foot_ori.append(controlModel.getJointOrientationGlobal(supL))
        rd_foot_ori.append(controlModel.getJointOrientationGlobal(supR))
        rd_foot_pos.append(controlModel.getJointPositionGlobal(supL))
        rd_foot_pos.append(controlModel.getJointPositionGlobal(supR))

        rd_root_des[0] = rootPos[0]
        rd_root_ori[0] = controlModel.getBodyOrientationGlobal(0)
        rd_root_pos[0] = controlModel.getBodyPositionGlobal(0)

        del rd_CF[:]
        del rd_CF_pos[:]

        # render contact_ids

        # render skeleton
        if SKELETON_ON:
            Ts = dict()
            Ts['pelvis'] = controlModel_ik.getJointTransform(idDic['Hips'])
            Ts['thigh_R'] = controlModel_ik.getJointTransform(
                idDic['RightUpLeg'])
            Ts['shin_R'] = controlModel_ik.getJointTransform(idDic['RightLeg'])
            Ts['foot_R'] = controlModel_ik.getJointTransform(
                idDic['RightFoot'])
            Ts['foot_heel_R'] = controlModel_ik.getJointTransform(
                idDic['RightFoot'])
            Ts['heel_R'] = np.eye(4)
            Ts['outside_metatarsal_R'] = controlModel_ik.getJointTransform(
                idDic['RightFoot_foot_0_0'])
            Ts['outside_phalanges_R'] = controlModel_ik.getJointTransform(
                idDic['RightFoot_foot_0_0_0'])
            # Ts['inside_metatarsal_R'] = controlModel.getJointTransform(idDic['RightFoot_foot_0_1'])
            Ts['inside_metatarsal_R'] = np.eye(4)
            Ts['inside_phalanges_R'] = controlModel_ik.getJointTransform(
                idDic['RightFoot_foot_0_1_0'])
            Ts['spine_ribs'] = controlModel_ik.getJointTransform(
                idDic['Spine'])
            Ts['head'] = controlModel_ik.getJointTransform(idDic['Spine1'])
            Ts['upper_limb_R'] = controlModel_ik.getJointTransform(
                idDic['RightArm'])
            Ts['lower_limb_R'] = controlModel_ik.getJointTransform(
                idDic['RightForeArm'])
            Ts['thigh_L'] = controlModel_ik.getJointTransform(
                idDic['LeftUpLeg'])
            Ts['shin_L'] = controlModel_ik.getJointTransform(idDic['LeftLeg'])
            Ts['foot_L'] = controlModel_ik.getJointTransform(idDic['LeftFoot'])
            Ts['foot_heel_L'] = controlModel_ik.getJointTransform(
                idDic['LeftFoot'])
            Ts['heel_L'] = np.eye(4)
            Ts['outside_metatarsal_L'] = controlModel_ik.getJointTransform(
                idDic['LeftFoot_foot_0_0'])
            Ts['outside_phalanges_L'] = controlModel_ik.getJointTransform(
                idDic['LeftFoot_foot_0_0_0'])
            # Ts['inside_metatarsal_L'] = controlModel.getJointTransform(idDic['LeftFoot_foot_0_1'])
            Ts['inside_metatarsal_L'] = np.eye(4)
            Ts['inside_phalanges_L'] = controlModel_ik.getJointTransform(
                idDic['LeftFoot_foot_0_1_0'])
            Ts['upper_limb_L'] = controlModel_ik.getJointTransform(
                idDic['LeftArm'])
            Ts['lower_limb_L'] = controlModel_ik.getJointTransform(
                idDic['LeftForeArm'])

            color = dict()
            color['foot_R'] = pallete[0]
            color['heel_R'] = pallete[4]
            color['outside_metatarsal_R'] = pallete[1]
            color['outside_phalanges_R'] = pallete[2]
            color['inside_phalanges_R'] = pallete[3]
            color['foot_L'] = pallete[0]
            color['heel_L'] = pallete[4]
            color['outside_metatarsal_L'] = pallete[1]
            color['outside_phalanges_L'] = pallete[2]
            color['inside_phalanges_L'] = pallete[3]

            if COLOR_ON:
                skeleton_renderer.appendFrameState(Ts, color)
            else:
                skeleton_renderer.appendFrameState(Ts)

    viewer.setSimulateCallback(simulateCallback)
    viewer.setPreFrameCallback_Always(preFrameCallback_Always)
    viewer.startTimer(1 / 30.)
    # viewer.play()
    viewer.show()

    foot_viewer = FootWindow(viewer.x() + viewer.w() + 20, viewer.y(), 300,
                             500, 'foot contact modifier', controlModel)
    foot_viewer.show()
    foot_viewer.check_op_l.value(True)
    foot_viewer.check_ip_l.value(True)
    foot_viewer.check_op_r.value(True)
    foot_viewer.check_ip_r.value(True)
    foot_viewer.check_not_all_seg()
    viewer.motionViewWnd.goToFrame(0)

    Fl.run()
def main():
    # np.set_printoptions(precision=4, linewidth=200)
    np.set_printoptions(precision=5,
                        threshold=np.inf,
                        suppress=True,
                        linewidth=3000)

    motionFile = 'wd2_tiptoe.bvh'
    motionFile = 'wd2_tiptoe_zygote.bvh'
    # motion, mcfg, wcfg, stepsPerFrame, config, frame_rate = mit.create_biped(motionFile, SEGMENT_FOOT_RAD=0.008)
    motion, mcfg, wcfg, stepsPerFrame, config, frame_rate = mit.create_biped(
        motionFile, SEGMENT_FOOT_MAG=0.01, SEGMENT_FOOT_RAD=0.008)
    # motion, mcfg, wcfg, stepsPerFrame, config, frame_rate = mit.create_biped()
    # motion, mcfg, wcfg, stepsPerFrame, config = mit.create_jump_biped()

    vpWorld = cvw.VpWorld(wcfg)
    sphere_radius = 0.5
    # vpWorld.add_sphere_bump(sphere_radius, (1.6361, -sphere_radius + 0.08, -0.3209))
    # vpWorld.add_sphere_bump(sphere_radius, (1.4543, -sphere_radius + 0.08, -0.3301))
    vpWorld.add_sphere_bump(sphere_radius,
                            (1.6361, -sphere_radius + 0.08, -0.2909))
    vpWorld.add_sphere_bump(sphere_radius,
                            (1.4543, -sphere_radius + 0.08, -0.2901))
    vpWorld.SetGlobalDamping(0.999)
    motionModel = cvm.VpMotionModel(vpWorld, motion[0], mcfg)
    controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    # controlModel_shadow_for_ik = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    vpWorld.initialize()
    controlModel.initializeHybridDynamics()

    # controlToMotionOffset = (1.5, -0.02, 0)
    controlToMotionOffset = (1.5, 0., 0)
    controlModel.translateByOffset(controlToMotionOffset)
    # controlModel_shadow_for_ik.set_q(controlModel.get_q())
    # controlModel_shadow_for_ik.computeJacobian(0, np.array([0., 0., 0.]))

    wcfg_ik = copy.deepcopy(wcfg)
    vpWorld_ik = cvw.VpWorld(wcfg_ik)
    controlModel_ik = cvm.VpControlModel(vpWorld_ik, motion[0], mcfg)
    vpWorld_ik.initialize()
    controlModel_ik.set_q(np.zeros_like(controlModel.get_q()))

    totalDOF = controlModel.getTotalDOF()
    DOFs = controlModel.getDOFs()

    print(totalDOF)
    print(controlModel.getTotalMass())

    foot_dofs = []
    left_foot_dofs = []
    right_foot_dofs = []

    foot_seg_dofs = []
    left_foot_seg_dofs = []
    right_foot_seg_dofs = []

    # for joint_idx in range(motion[0].skeleton.getJointNum()):
    for joint_idx in range(controlModel.getJointNum()):
        joint_name = controlModel.index2name(joint_idx)
        # joint_name = motion[0].skeleton.getJointName(joint_idx)
        if 'Foot' in joint_name:
            foot_dofs_temp = controlModel.getJointDOFIndexes(joint_idx)
            foot_dofs.extend(foot_dofs_temp)
            if 'Left' in joint_name:
                left_foot_dofs.extend(foot_dofs_temp)
            elif 'Right' in joint_name:
                right_foot_dofs.extend(foot_dofs_temp)

        if 'foot' in joint_name:
            foot_dofs_temp = controlModel.getJointDOFIndexes(joint_idx)
            foot_seg_dofs.extend(foot_dofs_temp)
            if 'Left' in joint_name:
                left_foot_seg_dofs.extend(foot_dofs_temp)
            elif 'Right' in joint_name:
                right_foot_seg_dofs.extend(foot_dofs_temp)

    # parameter
    Kt = config['Kt']
    Dt = config['Dt']  # tracking gain
    Kl = config['Kl']
    Dl = config['Dl']  # linear balance gain
    Kh = config['Kh']
    Dh = config['Dh']  # angular balance gain
    Ks = config['Ks']
    Ds = config['Ds']  # penalty force spring gain

    Bt = config['Bt']
    Bl = config['Bl']
    Bh = config['Bh']

    # selectedBody = motion[0].skeleton.getJointIndex(config['end'])
    selectedBody = motion[0].skeleton.getJointIndex('Spine')
    constBody = motion[0].skeleton.getJointIndex('RightFoot')

    supL = motion[0].skeleton.getJointIndex('LeftFoot')
    supR = motion[0].skeleton.getJointIndex('RightFoot')

    # momentum matrix
    linkMasses = controlModel.getBodyMasses()
    totalMass = controlModel.getTotalMass()
    TO = ymt.make_TO(linkMasses)
    dTO = ymt.make_dTO(len(linkMasses))

    # optimization
    problem = yac.LSE(totalDOF, 12)
    # a_sup = (0,0,0, 0,0,0) #ori
    # a_sup = (0,0,0, 0,0,0) #L
    CP_old = [mm.v3(0., 0., 0.)]

    # penalty method
    bodyIDsToCheck = list(range(vpWorld.getBodyNum()))
    # mus = [1.]*len(bodyIDsToCheck)
    mus = [2.] * len(bodyIDsToCheck)

    # flat data structure
    ddth_des_flat = ype.makeFlatList(totalDOF)
    dth_flat = ype.makeFlatList(totalDOF)
    ddth_sol = ype.makeNestedList(DOFs)

    # viewer
    rd_footCenter = [None]
    rd_footCenter_ref = [None]
    rd_footCenterL = [None]
    rd_footCenterR = [None]
    rd_CM_plane = [None]
    rd_CM = [None]
    rd_CP = [None]
    rd_CP_des = [None]
    rd_dL_des_plane = [None]
    rd_dH_des = [None]
    rd_grf_des = [None]

    rd_exf_des = [None]
    rd_exfen_des = [None]
    rd_root_des = [None]

    rd_foot_ori = [None]
    rd_foot_pos = [None]

    rd_root_ori = [None]
    rd_root_pos = [None]

    rd_CF = [None]
    rd_CF_pos = [None]

    rootPos = [None]
    selectedBodyId = [selectedBody]
    extraForce = [None]
    extraForcePos = [None]

    rightFootVectorX = [None]
    rightFootVectorY = [None]
    rightFootVectorZ = [None]
    rightFootPos = [None]

    rightVectorX = [None]
    rightVectorY = [None]
    rightVectorZ = [None]
    rightPos = [None]

    def makeEmptyBasicSkeletonTransformDict(init=None):
        Ts = dict()
        Ts['pelvis'] = init
        Ts['spine_ribs'] = init
        Ts['head'] = init
        Ts['thigh_R'] = init
        Ts['shin_R'] = init
        Ts['foot_heel_R'] = init
        Ts['foot_R'] = init
        Ts['heel_R'] = init
        Ts['outside_metatarsal_R'] = init
        Ts['outside_phalanges_R'] = init
        Ts['inside_metatarsal_R'] = init
        Ts['inside_phalanges_R'] = init
        Ts['upper_limb_R'] = init
        Ts['lower_limb_R'] = init
        Ts['thigh_L'] = init
        Ts['shin_L'] = init
        Ts['foot_heel_L'] = init
        Ts['foot_L'] = init
        Ts['heel_L'] = init
        Ts['outside_metatarsal_L'] = init
        Ts['outside_phalanges_L'] = init
        Ts['inside_metatarsal_L'] = init
        Ts['inside_phalanges_L'] = init

        Ts['upper_limb_L'] = init
        Ts['lower_limb_L'] = init

        return Ts

    # viewer = ysv.SimpleViewer()
    # viewer = hsv.hpSimpleViewer(rect=[0, 0, 1024, 768], viewForceWnd=False)
    viewer = hsv.hpSimpleViewer(rect=[0, 0, 960 + 300, 1 + 1080 + 55],
                                viewForceWnd=False)
    # viewer.record(False)
    # viewer.doc.addRenderer('motion', yr.JointMotionRenderer(motion, (0,255,255), yr.LINK_BONE))
    viewer.doc.addObject('motion', motion)
    viewer.doc.addRenderer('world', yr.VpWorldRenderer(vpWorld,
                                                       (150, 150, 150)))
    viewer.doc.addRenderer(
        'motionModel',
        yr.VpModelRenderer(motionModel, (150, 150, 255), yr.POLYGON_FILL))
    viewer.doc.setRendererVisible('motionModel', False)
    viewer.doc.addRenderer(
        'ikModel',
        yr.VpModelRenderer(controlModel_ik, (150, 150, 255), yr.POLYGON_LINE))
    viewer.doc.setRendererVisible('ikModel', False)
    # viewer.doc.addRenderer('controlModel', cvr.VpModelRenderer(controlModel, (255,240,255), yr.POLYGON_LINE))
    control_model_renderer = yr.VpModelRenderer(controlModel, (255, 240, 255),
                                                yr.POLYGON_FILL)
    viewer.doc.addRenderer('controlModel', control_model_renderer)
    skeleton_renderer = None
    if SKELETON_ON:
        # skeleton_renderer = yr.BasicSkeletonRenderer(makeEmptyBasicSkeletonTransformDict(np.eye(4)), offset_Y=-0.08)
        # skeleton_renderer = yr.BasicSkeletonRenderer(makeEmptyBasicSkeletonTransformDict(np.eye(4)), color=(230, 230, 230), offset_draw=(0.8, -0.02, 0.))
        skeleton_renderer = yr.BasicSkeletonRenderer(
            makeEmptyBasicSkeletonTransformDict(np.eye(4)),
            color=(230, 230, 230),
            offset_draw=(0., -0.0, 0.))
        viewer.doc.addRenderer('skeleton', skeleton_renderer)
    viewer.doc.addRenderer('rd_footCenter', yr.PointsRenderer(rd_footCenter))
    # viewer.doc.setRendererVisible('rd_footCenter', False)
    viewer.doc.addRenderer('rd_footCenter_ref',
                           yr.PointsRenderer(rd_footCenter_ref))
    # viewer.doc.setRendererVisible('rd_footCenter_ref', False)
    viewer.doc.addRenderer('rd_CM_plane',
                           yr.PointsRenderer(rd_CM_plane, (255, 255, 0)))
    # viewer.doc.setRendererVisible('rd_CM_plane', False)
    viewer.doc.addRenderer('rd_CP', yr.PointsRenderer(rd_CP, (0, 255, 0)))
    # viewer.doc.setRendererVisible('rd_CP', False)
    viewer.doc.addRenderer('rd_CP_des',
                           yr.PointsRenderer(rd_CP_des, (255, 0, 255)))
    # viewer.doc.setRendererVisible('rd_CP_des', False)
    viewer.doc.addRenderer(
        'rd_dL_des_plane',
        yr.VectorsRenderer(rd_dL_des_plane, rd_CM, (255, 255, 0)))
    # viewer.doc.setRendererVisible('rd_dL_des_plane', False)
    viewer.doc.addRenderer('rd_dH_des',
                           yr.VectorsRenderer(rd_dH_des, rd_CM, (0, 255, 0)))
    # viewer.doc.setRendererVisible('rd_dH_des', False)
    # viewer.doc.addRenderer('rd_grf_des', yr.ForcesRenderer(rd_grf_des, rd_CP_des, (0,255,0), .001))
    viewer.doc.addRenderer('rd_CF',
                           yr.VectorsRenderer(rd_CF, rd_CF_pos, (255, 255, 0)))
    # viewer.doc.setRendererVisible('rd_CF', False)
    viewer.doc.addRenderer(
        'rd_foot_ori',
        yr.OrientationsRenderer(rd_foot_ori, rd_foot_pos, (255, 255, 0)))
    viewer.doc.setRendererVisible('rd_foot_ori', False)

    viewer.doc.addRenderer(
        'rd_root_ori',
        yr.OrientationsRenderer(rd_root_ori, rd_root_pos, (255, 255, 0)))
    viewer.doc.setRendererVisible('rd_root_ori', False)

    viewer.doc.addRenderer(
        'extraForce', yr.VectorsRenderer(rd_exf_des, extraForcePos,
                                         (0, 255, 0)))
    viewer.doc.setRendererVisible('extraForce', False)
    # viewer.doc.addRenderer('extraForceEnable', yr.VectorsRenderer(rd_exfen_des, extraForcePos, (255,0,0)))
    viewer.doc.addRenderer(
        'extraForceEnable',
        yr.WideArrowRenderer(rd_exfen_des,
                             extraForcePos, (255, 0, 0),
                             lineWidth=.05,
                             fromPoint=False))

    # viewer.doc.addRenderer('right_foot_oriX', yr.VectorsRenderer(rightFootVectorX, rightFootPos, (255,0,0)))
    # viewer.doc.addRenderer('right_foot_oriY', yr.VectorsRenderer(rightFootVectorY, rightFootPos, (0,255,0)))
    # viewer.doc.addRenderer('right_foot_oriZ', yr.VectorsRenderer(rightFootVectorZ, rightFootPos, (0,0,255)))

    # viewer.doc.addRenderer('right_oriX', yr.VectorsRenderer(rightVectorX, rightPos, (255,0,0)))
    # viewer.doc.addRenderer('right_oriY', yr.VectorsRenderer(rightVectorY, rightPos, (0,255,0)))
    # viewer.doc.addRenderer('right_oriZ', yr.VectorsRenderer(rightVectorZ, rightPos, (0,0,255)))

    # foot_viewer = FootWindow(viewer.x() + viewer.w() + 20, viewer.y(), 300, 400, 'foot contact modifier', controlModel)
    foot_viewer = None  # type: FootWindow

    initKt = 25.
    # initKt = 60.
    initKl = 100.
    initKh = 100.

    initBl = .1
    initBh = .13
    # initSupKt = 17
    initSupKt = 22

    initFm = 50.0

    initComX = 0.
    initComY = 0.
    initComZ = 0.

    viewer.objectInfoWnd.add1DSlider("Kt", 0., 300., 1., initKt)
    viewer.objectInfoWnd.add1DSlider("Kl", 0., 300., 1., initKl)
    viewer.objectInfoWnd.add1DSlider("Kh", 0., 300., 1., initKh)
    viewer.objectInfoWnd.add1DSlider("Bl", 0., 1., .001, initBl)
    viewer.objectInfoWnd.add1DSlider("Bh", 0., 1., .001, initBh)
    viewer.objectInfoWnd.add1DSlider("SupKt", 0., 300., 0.1, initSupKt)
    viewer.objectInfoWnd.add1DSlider("Fm", 0., 1000., 1., initFm)
    viewer.objectInfoWnd.add1DSlider("com X offset", -1., 1., 0.01, initComX)
    viewer.objectInfoWnd.add1DSlider("com Y offset", -1., 1., 0.01, initComY)
    viewer.objectInfoWnd.add1DSlider("com Z offset", -1., 1., 0.01, initComZ)
    viewer.objectInfoWnd.add1DSlider("tiptoe angle", -0.5, .5, 0.001, 0.)
    viewer.objectInfoWnd.add1DSlider("left tilt angle", -0.5, .5, 0.001, 0.)
    viewer.objectInfoWnd.add1DSlider("right tilt angle", -0.5, .5, 0.001, 0.)

    viewer.force_on = False

    def viewer_SetForceState(object):
        viewer.force_on = True

    def viewer_GetForceState():
        return viewer.force_on

    def viewer_ResetForceState():
        viewer.force_on = False

    viewer.objectInfoWnd.addBtn('Force on', viewer_SetForceState)
    viewer_ResetForceState()

    offset = 60

    viewer.objectInfoWnd.begin()
    viewer.objectInfoWnd.labelForceX = Fl_Value_Input(20, 30 + offset * 9, 40,
                                                      20, 'X')
    viewer.objectInfoWnd.labelForceX.value(0)

    viewer.objectInfoWnd.labelForceY = Fl_Value_Input(80, 30 + offset * 9, 40,
                                                      20, 'Y')
    viewer.objectInfoWnd.labelForceY.value(0)

    viewer.objectInfoWnd.labelForceZ = Fl_Value_Input(140, 30 + offset * 9, 40,
                                                      20, 'Z')
    viewer.objectInfoWnd.labelForceZ.value(-1)

    viewer.objectInfoWnd.labelForceDur = Fl_Value_Input(
        220, 30 + offset * 9, 40, 20, 'Dur')
    viewer.objectInfoWnd.labelForceDur.value(0.4)

    viewer.objectInfoWnd.end()

    # self.sliderFm = Fl_Hor_Nice_Slider(10, 42+offset*6, 250, 10)

    def getParamVal(paramname):
        return viewer.objectInfoWnd.getVal(paramname)

    def getParamVals(paramnames):
        return (getParamVal(name) for name in paramnames)

    def setParamVal(paramname, val):
        viewer.objectInfoWnd.setVal(paramname, val)

    idDic = dict()
    for i in range(motion[0].skeleton.getJointNum()):
        idDic[motion[0].skeleton.getJointName(i)] = i

    # extendedFootName = ['Foot_foot_0_0', 'Foot_foot_0_1', 'Foot_foot_0_0_0', 'Foot_foot_0_1_0', 'Foot_foot_1_0']
    extendedFootName = [
        'Foot_foot_0_0', 'Foot_foot_0_0_0', 'Foot_foot_0_1_0', 'Foot_foot_1_0'
    ]
    lIDdic = {
        'Left' + name: motion[0].skeleton.getJointIndex('Left' + name)
        for name in extendedFootName
    }
    rIDdic = {
        'Right' + name: motion[0].skeleton.getJointIndex('Right' + name)
        for name in extendedFootName
    }
    footIdDic = lIDdic.copy()
    footIdDic.update(rIDdic)

    lIDlist = [
        motion[0].skeleton.getJointIndex('Left' + name)
        for name in extendedFootName
    ]
    rIDlist = [
        motion[0].skeleton.getJointIndex('Right' + name)
        for name in extendedFootName
    ]
    footIdlist = []
    footIdlist.extend(lIDlist)
    footIdlist.extend(rIDlist)

    foot_left_idx = motion[0].skeleton.getJointIndex('LeftFoot')
    foot_right_idx = motion[0].skeleton.getJointIndex('RightFoot')

    foot_left_idx_temp = motion[0].skeleton.getJointIndex('LeftFoot_foot_1_0')
    foot_right_idx_temp = motion[0].skeleton.getJointIndex(
        'RightFoot_foot_1_0')

    # ik_solver = hik.numIkSolver(dartIkModel)
    # ik_solver.clear()

    # bodyIDsToCheck = rIDlist.copy()

    joint_names = [
        motion[0].skeleton.getJointName(i)
        for i in range(motion[0].skeleton.getJointNum())
    ]

    def fix_dofs(_DOFs, nested_dof_values, _mcfg, _joint_names):
        fixed_nested_dof_values = list()
        fixed_nested_dof_values.append(nested_dof_values[0])
        for i in range(1, len(_DOFs)):
            dof = _DOFs[i]
            if dof == 1:
                node = _mcfg.getNode(_joint_names[i])
                axis = mm.unitZ()
                if node.jointAxes[0] == 'X':
                    axis = mm.unitX()
                elif node.jointAxes[0] == 'Y':
                    axis = mm.unitY()
                fixed_nested_dof_values.append(
                    np.array([np.dot(nested_dof_values[i], axis)]))
            else:
                fixed_nested_dof_values.append(nested_dof_values[i])

        return fixed_nested_dof_values

    start_frame = 200

    up_vec_in_each_link = dict()
    for foot_id in footIdlist:
        up_vec_in_each_link[
            foot_id] = controlModel_ik.getBodyOrientationGlobal(foot_id)[1, :]
    controlModel_ik.set_q(controlModel.get_q())

    ###################################
    # simulate
    ###################################
    def simulateCallback(frame):
        # print(frame)
        # print(motion[frame].getJointOrientationLocal(footIdDic['RightFoot_foot_0_1_0']))
        # hfi.footAdjust(motion[frame], idDic, SEGMENT_FOOT_MAG=.03, SEGMENT_FOOT_RAD=.015, baseHeight=0.02)

        if abs(getParamVal('tiptoe angle')) > 0.001:
            tiptoe_angle = getParamVal('tiptoe angle')
            motion[frame].mulJointOrientationLocal(
                idDic['LeftFoot_foot_0_0_0'],
                mm.exp(mm.unitX(), -math.pi * tiptoe_angle))
            motion[frame].mulJointOrientationLocal(
                idDic['LeftFoot_foot_0_1_0'],
                mm.exp(mm.unitX(), -math.pi * tiptoe_angle))
            motion[frame].mulJointOrientationLocal(
                idDic['RightFoot_foot_0_0_0'],
                mm.exp(mm.unitX(), -math.pi * tiptoe_angle))
            motion[frame].mulJointOrientationLocal(
                idDic['RightFoot_foot_0_1_0'],
                mm.exp(mm.unitX(), -math.pi * tiptoe_angle))
            # motion[frame].mulJointOrientationLocal(idDic['LeftFoot'], mm.exp(mm.unitX(), math.pi * tiptoe_angle * 0.95))
            # motion[frame].mulJointOrientationLocal(idDic['RightFoot'], mm.exp(mm.unitX(), math.pi * tiptoe_angle * 0.95))
            # motion[frame].mulJointOrientationLocal(idDic['LeftFoot'], mm.exp(mm.unitX(), math.pi * tiptoe_angle))
            # motion[frame].mulJointOrientationLocal(idDic['RightFoot'], mm.exp(mm.unitX(), math.pi * tiptoe_angle))

        if getParamVal('left tilt angle') > 0.001:
            left_tilt_angle = getParamVal('left tilt angle')
            if motion[0].skeleton.getJointIndex(
                    'LeftFoot_foot_0_1') is not None:
                motion[frame].mulJointOrientationLocal(
                    idDic['LeftFoot_foot_0_1'],
                    mm.exp(mm.unitZ(), -math.pi * left_tilt_angle))
            else:
                motion[frame].mulJointOrientationLocal(
                    idDic['LeftFoot_foot_0_1_0'],
                    mm.exp(mm.unitZ(), -math.pi * left_tilt_angle))
            motion[frame].mulJointOrientationLocal(
                idDic['LeftFoot'], mm.exp(mm.unitZ(),
                                          math.pi * left_tilt_angle))

        elif getParamVal('left tilt angle') < -0.001:
            left_tilt_angle = getParamVal('left tilt angle')
            motion[frame].mulJointOrientationLocal(
                idDic['LeftFoot_foot_0_0'],
                mm.exp(mm.unitZ(), -math.pi * left_tilt_angle))
            if motion[0].skeleton.getJointIndex(
                    'LeftFoot_foot_0_1') is not None:
                motion[frame].mulJointOrientationLocal(
                    idDic['LeftFoot_foot_0_1'],
                    mm.exp(mm.unitZ(), math.pi * left_tilt_angle))
            else:
                motion[frame].mulJointOrientationLocal(
                    idDic['LeftFoot_foot_0_1_0'],
                    mm.exp(mm.unitZ(), math.pi * left_tilt_angle))
            motion[frame].mulJointOrientationLocal(
                idDic['LeftFoot'], mm.exp(mm.unitZ(),
                                          math.pi * left_tilt_angle))

        if getParamVal('right tilt angle') > 0.001:
            right_tilt_angle = getParamVal('right tilt angle')
            if motion[0].skeleton.getJointIndex(
                    'RightFoot_foot_0_1') is not None:
                motion[frame].mulJointOrientationLocal(
                    idDic['RightFoot_foot_0_1'],
                    mm.exp(mm.unitZ(), math.pi * right_tilt_angle))
            else:
                motion[frame].mulJointOrientationLocal(
                    idDic['RightFoot_foot_0_1_0'],
                    mm.exp(mm.unitZ(), math.pi * right_tilt_angle))
            motion[frame].mulJointOrientationLocal(
                idDic['RightFoot'],
                mm.exp(mm.unitZ(), -math.pi * right_tilt_angle))
        elif getParamVal('right tilt angle') < -0.001:
            right_tilt_angle = getParamVal('right tilt angle')
            motion[frame].mulJointOrientationLocal(
                idDic['RightFoot_foot_0_0'],
                mm.exp(mm.unitZ(), math.pi * right_tilt_angle))
            if motion[0].skeleton.getJointIndex(
                    'RightFoot_foot_0_1') is not None:
                motion[frame].mulJointOrientationLocal(
                    idDic['RightFoot_foot_0_1'],
                    mm.exp(mm.unitZ(), -math.pi * right_tilt_angle))
            # else:
            #     motion[frame].mulJointOrientationLocal(idDic['RightFoot_foot_0_1_0'], mm.exp(mm.unitZ(), -math.pi * right_tilt_angle))
            motion[frame].mulJointOrientationLocal(
                idDic['RightFoot'],
                mm.exp(mm.unitZ(), -math.pi * right_tilt_angle))

        motionModel.update(motion[frame])
        motionModel.translateByOffset(
            np.array([
                getParamVal('com X offset'),
                getParamVal('com Y offset'),
                getParamVal('com Z offset')
            ]))
        controlModel_ik.set_q(controlModel.get_q())

        global g_initFlag
        global forceShowTime

        global JsysPre
        global JsupPreL
        global JsupPreR

        global JconstPre

        global preFootCenter
        global maxContactChangeCount
        global contactChangeCount
        global contact
        global contactChangeType

        Kt, Kl, Kh, Bl, Bh, kt_sup = getParamVals(
            ['Kt', 'Kl', 'Kh', 'Bl', 'Bh', 'SupKt'])
        Dt = 2 * (Kt**.5)
        Dl = 2 * (Kl**.5)
        Dh = 2 * (Kh**.5)
        dt_sup = 2 * (kt_sup**.5)

        # tracking
        th_r = motion.getDOFPositions(frame)
        th = controlModel.getDOFPositions()
        dth_r = motion.getDOFVelocities(frame)
        dth = controlModel.getDOFVelocities()
        ddth_r = motion.getDOFAccelerations(frame)
        ddth_des = yct.getDesiredDOFAccelerations(th_r, th, dth_r, dth, ddth_r,
                                                  Kt, Dt)

        # ype.flatten(fix_dofs(DOFs, ddth_des, mcfg, joint_names), ddth_des_flat)
        # ype.flatten(fix_dofs(DOFs, dth, mcfg, joint_names), dth_flat)
        ype.flatten(ddth_des, ddth_des_flat)
        ype.flatten(dth, dth_flat)

        #################################################
        # jacobian
        #################################################

        contact_des_ids = list()  # desired contact segments
        if foot_viewer.check_om_l.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('LeftFoot_foot_0_0'))
        if foot_viewer.check_op_l.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('LeftFoot_foot_0_0_0'))
        if foot_viewer.check_im_l is not None and foot_viewer.check_im_l.value(
        ):
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('LeftFoot_foot_0_1'))
        if foot_viewer.check_ip_l.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('LeftFoot_foot_0_1_0'))
        if foot_viewer.check_h_l.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('LeftFoot_foot_1_0'))

        if foot_viewer.check_om_r.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('RightFoot_foot_0_0'))
        if foot_viewer.check_op_r.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('RightFoot_foot_0_0_0'))
        if foot_viewer.check_im_r is not None and foot_viewer.check_im_r.value(
        ):
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('RightFoot_foot_0_1'))
        if foot_viewer.check_ip_r.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('RightFoot_foot_0_1_0'))
        if foot_viewer.check_h_r.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('RightFoot_foot_1_0'))

        contact_ids = list()  # temp idx for balancing
        contact_ids.extend(contact_des_ids)

        contact_joint_ori = list(
            map(controlModel.getJointOrientationGlobal, contact_ids))
        contact_joint_pos = list(
            map(controlModel.getJointPositionGlobal, contact_ids))
        contact_body_ori = list(
            map(controlModel.getBodyOrientationGlobal, contact_ids))
        contact_body_pos = list(
            map(controlModel.getBodyPositionGlobal, contact_ids))
        contact_body_vel = list(
            map(controlModel.getBodyVelocityGlobal, contact_ids))
        contact_body_angvel = list(
            map(controlModel.getBodyAngVelocityGlobal, contact_ids))

        ref_joint_ori = list(
            map(motion[frame].getJointOrientationGlobal, contact_ids))
        ref_joint_pos = list(
            map(motion[frame].getJointPositionGlobal, contact_ids))
        ref_joint_vel = [
            motion.getJointVelocityGlobal(joint_idx, frame)
            for joint_idx in contact_ids
        ]
        ref_joint_angvel = [
            motion.getJointAngVelocityGlobal(joint_idx, frame)
            for joint_idx in contact_ids
        ]
        ref_body_ori = list(
            map(motionModel.getBodyOrientationGlobal, contact_ids))
        ref_body_pos = list(map(motionModel.getBodyPositionGlobal,
                                contact_ids))
        # ref_body_vel = list(map(controlModel.getBodyVelocityGlobal, contact_ids))
        ref_body_angvel = [
            motion.getJointAngVelocityGlobal(joint_idx, frame)
            for joint_idx in contact_ids
        ]
        ref_body_vel = [
            ref_joint_vel[i] +
            np.cross(ref_joint_angvel[i], ref_body_pos[i] - ref_joint_pos[i])
            for i in range(len(ref_joint_vel))
        ]

        is_contact = [1] * len(contact_ids)
        contact_right = len(set(contact_des_ids).intersection(rIDlist)) > 0
        contact_left = len(set(contact_des_ids).intersection(lIDlist)) > 0

        contMotionOffset = th[0][0] - th_r[0][0]

        linkPositions = controlModel.getBodyPositionsGlobal()
        linkVelocities = controlModel.getBodyVelocitiesGlobal()
        linkAngVelocities = controlModel.getBodyAngVelocitiesGlobal()
        linkInertias = controlModel.getBodyInertiasGlobal()

        CM = yrp.getCM(linkPositions, linkMasses, totalMass)
        dCM = yrp.getCM(linkVelocities, linkMasses, totalMass)
        CM_plane = copy.copy(CM)
        CM_plane[1] = 0.
        dCM_plane = copy.copy(dCM)
        dCM_plane[1] = 0.

        P = ymt.getPureInertiaMatrix(TO, linkMasses, linkPositions, CM,
                                     linkInertias)
        dP = ymt.getPureInertiaMatrixDerivative(dTO, linkMasses,
                                                linkVelocities, dCM,
                                                linkAngVelocities,
                                                linkInertias)

        # calculate jacobian
        Jsys, dJsys = controlModel.computeCom_J_dJdq()
        J_contacts = []  # type: list[np.ndarray]
        dJ_contacts = []  # type: list[np.ndarray]
        for contact_id in contact_ids:
            J_contacts.append(Jsys[6 * contact_id:6 * contact_id + 6, :])
            dJ_contacts.append(dJsys[6 * contact_id:6 * contact_id + 6])

        # calculate footCenter
        footCenter = sum(contact_body_pos) / len(contact_body_pos) if len(contact_body_pos) > 0 \
                        else .5 * (controlModel.getBodyPositionGlobal(supL) + controlModel.getBodyPositionGlobal(supR))
        footCenter[1] = 0.
        # if len(contact_body_pos) > 2:
        #     hull = ConvexHull(contact_body_pos)

        footCenter_ref = sum(ref_body_pos) / len(ref_body_pos) if len(ref_body_pos) > 0 \
            else .5 * (motionModel.getBodyPositionGlobal(supL) + motionModel.getBodyPositionGlobal(supR))
        footCenter_ref = footCenter_ref + contMotionOffset
        # if len(ref_body_pos) > 2:
        #     hull = ConvexHull(ref_body_pos)
        footCenter_ref[1] = 0.

        # footCenter[0] = footCenter[0] + getParamVal('com X offset')
        # footCenter[1] = footCenter[0] + getParamVal('com Y offset')
        # footCenter[2] = footCenter[2] + getParamVal('com Z offset')

        # initialization
        if g_initFlag == 0:
            preFootCenter[0] = footCenter.copy()
            g_initFlag = 1

        # if contactChangeCount == 0 and np.linalg.norm(footCenter - preFootCenter[0]) > 0.01:
        #     contactChangeCount += 30
        if contactChangeCount > 0:
            # change footcenter gradually
            footCenter = preFootCenter[0] + (
                maxContactChangeCount - contactChangeCount) * (
                    footCenter - preFootCenter[0]) / maxContactChangeCount
        else:
            preFootCenter[0] = footCenter.copy()

        # linear momentum
        # TODO:
        # We should consider dCM_ref, shouldn't we?
        # add getBodyPositionGlobal and getBodyPositionsGlobal in csVpModel!
        # to do that, set joint velocities to vpModel
        CM_ref_plane = footCenter
        # CM_ref_plane = footCenter_ref
        CM_ref = footCenter + np.array([
            getParamVal('com X offset'),
            motionModel.getCOM()[1] + getParamVal('com Y offset'),
            getParamVal('com Z offset')
        ])
        dL_des_plane = Kl * totalMass * (CM_ref - CM) - Dl * totalMass * dCM
        # dL_des_plane = Kl * totalMass * (CM_ref_plane - CM_plane) - Dl * totalMass * dCM_plane
        # dL_des_plane[1] = 0.
        # print('dCM_plane : ', np.linalg.norm(dCM_plane))

        # angular momentum
        CP_ref = footCenter
        # CP_ref = footCenter_ref
        bodyIDs, contactPositions, contactPositionLocals, contactForces = vpWorld.calcPenaltyForce(
            bodyIDsToCheck, mus, Ks, Ds)
        CP = yrp.getCP(contactPositions, contactForces)
        if CP_old[0] is None or CP is None:
            dCP = None
        else:
            dCP = (CP - CP_old[0]) / (1 / 30.)
        CP_old[0] = CP

        if CP is not None and dCP is not None:
            ddCP_des = Kh * (CP_ref - CP) - Dh * dCP
            dCP_des = dCP + ddCP_des * (1 / 30.)
            CP_des = CP + dCP_des * (1 / 30.)
            # CP_des = footCenter
            CP_des = CP + dCP * (1 / 30.) + .5 * ddCP_des * ((1 / 30.)**2)
            dH_des = np.cross(
                (CP_des - CM),
                (dL_des_plane + totalMass * mm.s2v(wcfg.gravity)))
            if contactChangeCount > 0:  # and contactChangeType == 'DtoS':
                dH_des *= (maxContactChangeCount -
                           contactChangeCount) / maxContactChangeCount
        else:
            dH_des = None

        # convex hull
        contact_pos_2d = np.asarray([
            np.array([contactPosition[0], contactPosition[2]])
            for contactPosition in contactPositions
        ])
        p = np.array([CM_plane[0], CM_plane[2]])
        # hull = None  # type: Delaunay
        # if contact_pos_2d.shape[0] > 0:
        #     hull = Delaunay(contact_pos_2d)
        #     print(hull.find_simplex(p) >= 0)

        # set up equality constraint
        # TODO:
        # logSO3 is just q'', not acceleration.
        # To make a_oris acceleration, q'' -> a will be needed
        # body_ddqs = list(map(mm.logSO3, [mm.getSO3FromVectors(np.dot(body_ori, mm.unitY()), mm.unitY()) for body_ori in contact_body_ori]))
        # body_ddqs = list(map(mm.logSO3, [np.dot(contact_body_ori[i].T, np.dot(ref_body_ori[i], mm.getSO3FromVectors(np.dot(ref_body_ori[i], mm.unitY()), mm.unitY()))) for i in range(len(contact_body_ori))]))
        # body_ddqs = list(map(mm.logSO3, [np.dot(contact_body_ori[i].T, np.dot(ref_body_ori[i], mm.getSO3FromVectors(np.dot(ref_body_ori[i], up_vec_in_each_link[contact_ids[i]]), mm.unitY()))) for i in range(len(contact_body_ori))]))
        a_oris = list(
            map(mm.logSO3, [
                np.dot(
                    contact_body_ori[i].T,
                    np.dot(
                        ref_body_ori[i],
                        mm.getSO3FromVectors(
                            np.dot(ref_body_ori[i],
                                   up_vec_in_each_link[contact_ids[i]]),
                            mm.unitY()))) for i in range(len(contact_body_ori))
            ]))
        a_oris = list(
            map(mm.logSO3, [
                np.dot(
                    np.dot(
                        ref_body_ori[i],
                        mm.getSO3FromVectors(
                            np.dot(ref_body_ori[i],
                                   up_vec_in_each_link[contact_ids[i]]),
                            mm.unitY())), contact_body_ori[i].T)
                for i in range(len(contact_body_ori))
            ]))
        body_qs = list(map(mm.logSO3, contact_body_ori))
        body_angs = [
            np.dot(contact_body_ori[i], contact_body_angvel[i])
            for i in range(len(contact_body_ori))
        ]
        body_dqs = [
            mm.vel2qd(body_angs[i], body_qs[i]) for i in range(len(body_angs))
        ]
        # a_oris = [np.dot(contact_body_ori[i], mm.qdd2accel(body_ddqs[i], body_dqs[i], body_qs[i])) for i in range(len(contact_body_ori))]

        # body_ddq = body_ddqs[0]
        # body_ori = contact_body_ori[0]
        # body_ang = np.dot(body_ori.T, contact_body_angvel[0])
        #
        # body_q = mm.logSO3(body_ori)
        # body_dq = mm.vel2qd(body_ang, body_q)
        # a_ori = np.dot(body_ori, mm.qdd2accel(body_ddq, body_dq, body_q))

        KT_SUP = np.diag([kt_sup / 10., kt_sup, kt_sup / 10.])
        # KT_SUP = np.diag([kt_sup, kt_sup, kt_sup])

        # a_oris = list(map(mm.logSO3, [mm.getSO3FromVectors(np.dot(body_ori, mm.unitY()), mm.unitY()) for body_ori in contact_body_ori]))
        # a_oris = list(map(mm.logSO3, [mm.getSO3FromVectors(np.dot(contact_body_ori[i], up_vec_in_each_link[contact_ids[i]]), mm.unitY()) for i in range(len(contact_body_ori))]))
        # a_sups = [np.append(kt_sup*(ref_body_pos[i] - contact_body_pos[i] + contMotionOffset) + dt_sup*(ref_body_vel[i] - contact_body_vel[i]),
        #                     kt_sup*a_oris[i]+dt_sup*(ref_body_angvel[i]-contact_body_angvel[i])) for i in range(len(a_oris))]
        # a_sups = [np.append(kt_sup*(ref_body_pos[i] - contact_body_pos[i] + contMotionOffset) - dt_sup * contact_body_vel[i],
        #                     kt_sup*a_oris[i] - dt_sup * contact_body_angvel[i]) for i in range(len(a_oris))]
        a_sups = [
            np.append(
                np.dot(KT_SUP,
                       (ref_body_pos[i] - contact_body_pos[i] +
                        contMotionOffset)) - dt_sup * contact_body_vel[i],
                kt_sup * a_oris[i] - dt_sup * contact_body_angvel[i])
            for i in range(len(a_oris))
        ]
        # for i in range(len(a_sups)):
        #     a_sups[i][1] = -kt_sup * contact_body_pos[i][1] - dt_sup * contact_body_vel[i][1]

        # momentum matrix
        RS = np.dot(P, Jsys)
        R, S = np.vsplit(RS, 2)

        # rs = np.dot((np.dot(dP, Jsys) + np.dot(P, dJsys)), dth_flat)
        rs = np.dot(dP, np.dot(Jsys, dth_flat)) + np.dot(P, dJsys)
        r_bias, s_bias = np.hsplit(rs, 2)

        #######################################################
        # optimization
        #######################################################
        # if contact == 2 and footCenterR[1] > doubleTosingleOffset/2:
        if contact_left and not contact_right:
            config['weightMap']['RightUpLeg'] = .8
            config['weightMap']['RightLeg'] = .8
            config['weightMap']['RightFoot'] = .8
        else:
            config['weightMap']['RightUpLeg'] = .1
            config['weightMap']['RightLeg'] = .25
            config['weightMap']['RightFoot'] = .2

        # if contact == 1 and footCenterL[1] > doubleTosingleOffset/2:
        if contact_right and not contact_left:
            config['weightMap']['LeftUpLeg'] = .8
            config['weightMap']['LeftLeg'] = .8
            config['weightMap']['LeftFoot'] = .8
        else:
            config['weightMap']['LeftUpLeg'] = .1
            config['weightMap']['LeftLeg'] = .25
            config['weightMap']['LeftFoot'] = .2

        w = mot.getTrackingWeight(DOFs, motion[0].skeleton,
                                  config['weightMap'])

        mot.addTrackingTerms(problem, totalDOF, Bt, w, ddth_des_flat)
        if dH_des is not None:
            mot.addLinearTerms(problem, totalDOF, Bl, dL_des_plane, R, r_bias)
            mot.addAngularTerms(problem, totalDOF, Bh, dH_des, S, s_bias)

            if True:
                for c_idx in range(len(contact_ids)):
                    mot.addConstraint2(problem, totalDOF, J_contacts[c_idx],
                                       dJ_contacts[c_idx], dth_flat,
                                       a_sups[c_idx])

        if contactChangeCount > 0:
            contactChangeCount = contactChangeCount - 1
            if contactChangeCount == 0:
                maxContactChangeCount = 30
                contactChangeType = 0

        r = problem.solve()
        problem.clear()
        ddth_sol_flat = np.asarray(r['x'])
        # ddth_sol_flat[foot_seg_dofs] = np.array(ddth_des_flat)[foot_seg_dofs]
        ype.nested(ddth_sol_flat, ddth_sol)

        rootPos[0] = controlModel.getBodyPositionGlobal(selectedBody)
        localPos = [[0, 0, 0]]

        for i in range(stepsPerFrame):
            # apply penalty force
            bodyIDs, contactPositions, contactPositionLocals, contactForces = vpWorld.calcPenaltyForce(
                bodyIDsToCheck, mus, Ks, Ds)
            # bodyIDs, contactPositions, contactPositionLocals, contactForces, contactVelocities = vpWorld.calcManyPenaltyForce(0, bodyIDsToCheck, mus, Ks, Ds)
            vpWorld.applyPenaltyForce(bodyIDs, contactPositionLocals,
                                      contactForces)

            controlModel.setDOFAccelerations(ddth_sol)
            # controlModel.setDOFAccelerations(ddth_des)
            # controlModel.set_ddq(ddth_sol_flat)
            # controlModel.set_ddq(ddth_des_flat)
            controlModel.solveHybridDynamics()

            if forceShowTime > viewer.objectInfoWnd.labelForceDur.value():
                forceShowTime = 0
                viewer_ResetForceState()

            forceforce = np.array([
                viewer.objectInfoWnd.labelForceX.value(),
                viewer.objectInfoWnd.labelForceY.value(),
                viewer.objectInfoWnd.labelForceZ.value()
            ])
            extraForce[0] = getParamVal('Fm') * mm.normalize2(forceforce)
            if viewer_GetForceState():
                forceShowTime += wcfg.timeStep
                vpWorld.applyPenaltyForce(selectedBodyId, localPos, extraForce)

            vpWorld.step()

        controlModel_ik.set_q(controlModel.get_q())

        if foot_viewer is not None:
            foot_viewer.foot_pressure_gl_window.refresh_foot_contact_info(
                frame, vpWorld, bodyIDsToCheck, mus, Ks, Ds)
            foot_viewer.foot_pressure_gl_window.goToFrame(frame)

        # rendering
        for foot_seg_id in footIdlist:
            control_model_renderer.body_colors[foot_seg_id] = (255, 240, 255)

        for contact_id in contact_ids:
            control_model_renderer.body_colors[contact_id] = (255, 0, 0)

        rd_footCenter[0] = footCenter
        rd_footCenter_ref[0] = footCenter_ref

        rd_CM[0] = CM

        rd_CM_plane[0] = CM.copy()
        rd_CM_plane[0][1] = 0.

        if CP is not None and dCP is not None:
            rd_CP[0] = CP
            rd_CP_des[0] = CP_des

            rd_dL_des_plane[0] = [
                dL_des_plane[0] / 100, dL_des_plane[1] / 100,
                dL_des_plane[2] / 100
            ]
            rd_dH_des[0] = dH_des

            rd_grf_des[0] = dL_des_plane - totalMass * mm.s2v(wcfg.gravity)

        del rd_foot_ori[:]
        del rd_foot_pos[:]
        # for seg_foot_id in footIdlist:
        #     rd_foot_ori.append(controlModel.getJointOrientationGlobal(seg_foot_id))
        #     rd_foot_pos.append(controlModel.getJointPositionGlobal(seg_foot_id))
        rd_foot_ori.append(controlModel.getJointOrientationGlobal(supL))
        rd_foot_ori.append(controlModel.getJointOrientationGlobal(supR))
        rd_foot_pos.append(controlModel.getJointPositionGlobal(supL))
        rd_foot_pos.append(controlModel.getJointPositionGlobal(supR))

        rd_root_des[0] = rootPos[0]
        rd_root_ori[0] = controlModel.getBodyOrientationGlobal(0)
        rd_root_pos[0] = controlModel.getBodyPositionGlobal(0)

        del rd_CF[:]
        del rd_CF_pos[:]
        for i in range(len(contactPositions)):
            rd_CF.append(contactForces[i] / 400)
            rd_CF_pos.append(contactPositions[i].copy())

        if viewer_GetForceState():
            rd_exfen_des[0] = [
                extraForce[0][0] / 100, extraForce[0][1] / 100,
                extraForce[0][2] / 100
            ]
            rd_exf_des[0] = [0, 0, 0]
        else:
            rd_exf_des[0] = [
                extraForce[0][0] / 100, extraForce[0][1] / 100,
                extraForce[0][2] / 100
            ]
            rd_exfen_des[0] = [0, 0, 0]

        # extraForcePos[0] = controlModel.getBodyPositionGlobal(selectedBody)
        extraForcePos[0] = controlModel.getBodyPositionGlobal(
            selectedBody) - 0.1 * np.array([
                viewer.objectInfoWnd.labelForceX.value(), 0.,
                viewer.objectInfoWnd.labelForceZ.value()
            ])

        # render contact_ids

        # render skeleton
        if SKELETON_ON:
            Ts = dict()
            Ts['pelvis'] = controlModel.getJointTransform(idDic['Hips'])
            Ts['thigh_R'] = controlModel.getJointTransform(idDic['RightUpLeg'])
            Ts['shin_R'] = controlModel.getJointTransform(idDic['RightLeg'])
            Ts['foot_R'] = controlModel.getJointTransform(idDic['RightFoot'])
            Ts['foot_heel_R'] = controlModel.getJointTransform(
                idDic['RightFoot'])
            Ts['heel_R'] = np.eye(4)
            Ts['outside_metatarsal_R'] = controlModel.getJointTransform(
                idDic['RightFoot_foot_0_0'])
            Ts['outside_phalanges_R'] = controlModel.getJointTransform(
                idDic['RightFoot_foot_0_0_0'])
            # Ts['inside_metatarsal_R'] = controlModel.getJointTransform(idDic['RightFoot_foot_0_1'])
            Ts['inside_metatarsal_R'] = np.eye(4)
            Ts['inside_phalanges_R'] = controlModel.getJointTransform(
                idDic['RightFoot_foot_0_1_0'])
            Ts['spine_ribs'] = controlModel.getJointTransform(idDic['Spine'])
            Ts['head'] = controlModel.getJointTransform(idDic['Spine1'])
            Ts['upper_limb_R'] = controlModel.getJointTransform(
                idDic['RightArm'])
            Ts['lower_limb_R'] = controlModel.getJointTransform(
                idDic['RightForeArm'])
            Ts['thigh_L'] = controlModel.getJointTransform(idDic['LeftUpLeg'])
            Ts['shin_L'] = controlModel.getJointTransform(idDic['LeftLeg'])
            Ts['foot_L'] = controlModel.getJointTransform(idDic['LeftFoot'])
            Ts['foot_heel_L'] = controlModel.getJointTransform(
                idDic['LeftFoot'])
            Ts['heel_L'] = np.eye(4)
            Ts['outside_metatarsal_L'] = controlModel.getJointTransform(
                idDic['LeftFoot_foot_0_0'])
            Ts['outside_phalanges_L'] = controlModel.getJointTransform(
                idDic['LeftFoot_foot_0_0_0'])
            # Ts['inside_metatarsal_L'] = controlModel.getJointTransform(idDic['LeftFoot_foot_0_1'])
            Ts['inside_metatarsal_L'] = np.eye(4)
            Ts['inside_phalanges_L'] = controlModel.getJointTransform(
                idDic['LeftFoot_foot_0_1_0'])
            Ts['upper_limb_L'] = controlModel.getJointTransform(
                idDic['LeftArm'])
            Ts['lower_limb_L'] = controlModel.getJointTransform(
                idDic['LeftForeArm'])

            skeleton_renderer.appendFrameState(Ts)

    viewer.setSimulateCallback(simulateCallback)
    viewer.startTimer(1 / 30.)
    # viewer.play()
    viewer.show()

    foot_viewer = FootWindow(viewer.x() + viewer.w() + 20, viewer.y(), 300,
                             500, 'foot contact modifier', controlModel)
    foot_viewer.show()
    foot_viewer.check_all_seg()
    viewer.motionViewWnd.goToFrame(0)

    Fl.run()
コード例 #4
0
def main():
    # np.set_printoptions(precision=4, linewidth=200)
    np.set_printoptions(precision=5,
                        threshold=np.inf,
                        suppress=True,
                        linewidth=3000)

    motion, mcfg, wcfg, stepsPerFrame, config, frame_rate = mit.create_biped()
    # motion, mcfg, wcfg, stepsPerFrame, config = mit.create_jump_biped()

    vpWorld = cvw.VpWorld(wcfg)
    motionModel = cvm.VpMotionModel(vpWorld, motion[0], mcfg)
    controlModel = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    # controlModel_shadow_for_ik = cvm.VpControlModel(vpWorld, motion[0], mcfg)
    vpWorld.initialize()
    controlModel.initializeHybridDynamics()

    # controlToMotionOffset = (1.5, -0.02, 0)
    controlToMotionOffset = (1.5, 0, 0)
    controlModel.translateByOffset(controlToMotionOffset)
    # controlModel_shadow_for_ik.set_q(controlModel.get_q())
    # controlModel_shadow_for_ik.computeJacobian(0, np.array([0., 0., 0.]))

    wcfg_ik = copy.deepcopy(wcfg)
    vpWorld_ik = cvw.VpWorld(wcfg_ik)
    controlModel_ik = cvm.VpControlModel(vpWorld_ik, motion[0], mcfg)
    vpWorld_ik.initialize()
    controlModel_ik.set_q(controlModel.get_q())

    totalDOF = controlModel.getTotalDOF()
    DOFs = controlModel.getDOFs()

    foot_dofs = []
    left_foot_dofs = []
    right_foot_dofs = []

    foot_seg_dofs = []
    left_foot_seg_dofs = []
    right_foot_seg_dofs = []

    # for joint_idx in range(motion[0].skeleton.getJointNum()):
    for joint_idx in range(controlModel.getJointNum()):
        joint_name = controlModel.index2name(joint_idx)
        # joint_name = motion[0].skeleton.getJointName(joint_idx)
        if 'Foot' in joint_name:
            foot_dofs_temp = controlModel.getJointDOFIndexes(joint_idx)
            foot_dofs.extend(foot_dofs_temp)
            if 'Left' in joint_name:
                left_foot_dofs.extend(foot_dofs_temp)
            elif 'Right' in joint_name:
                right_foot_dofs.extend(foot_dofs_temp)

        if 'foot' in joint_name:
            foot_dofs_temp = controlModel.getJointDOFIndexes(joint_idx)
            foot_seg_dofs.extend(foot_dofs_temp)
            if 'Left' in joint_name:
                left_foot_seg_dofs.extend(foot_dofs_temp)
            elif 'Right' in joint_name:
                right_foot_seg_dofs.extend(foot_dofs_temp)

    # parameter
    Kt = config['Kt']
    Dt = config['Dt']  # tracking gain
    Kl = config['Kl']
    Dl = config['Dl']  # linear balance gain
    Kh = config['Kh']
    Dh = config['Dh']  # angular balance gain
    Ks = config['Ks']
    Ds = config['Ds']  # penalty force spring gain

    Bt = config['Bt']
    Bl = config['Bl']
    Bh = config['Bh']

    supL = motion[0].skeleton.getJointIndex(config['supLink1'])
    supR = motion[0].skeleton.getJointIndex(config['supLink2'])

    selectedBody = motion[0].skeleton.getJointIndex(config['end'])
    constBody = motion[0].skeleton.getJointIndex('RightFoot')

    # jacobian
    # JsupL = yjc.makeEmptyJacobian(DOFs, 1)
    # dJsupL = JsupL.copy()
    # JsupPreL = JsupL.copy()
    #
    # JsupR = yjc.makeEmptyJacobian(DOFs, 1)
    # dJsupR = JsupR.copy()
    # JsupPreR = JsupR.copy()

    Jconst = yjc.makeEmptyJacobian(DOFs, 1)
    dJconst = Jconst.copy()
    JconstPre = Jconst.copy()

    Jsys = yjc.makeEmptyJacobian(DOFs, controlModel.getBodyNum())
    dJsys_temp = Jsys.copy()
    JsysPre = Jsys.copy()

    constJointMasks = [yjc.getLinkJointMask(motion[0].skeleton, constBody)]
    allLinkJointMasks = yjc.getAllLinkJointMasks(motion[0].skeleton)

    # momentum matrix
    linkMasses = controlModel.getBodyMasses()
    totalMass = controlModel.getTotalMass()
    TO = ymt.make_TO(linkMasses)
    dTO = ymt.make_dTO(len(linkMasses))

    # optimization
    problem = yac.LSE(totalDOF, 12)
    # a_sup = (0,0,0, 0,0,0) #ori
    # a_sup = (0,0,0, 0,0,0) #L
    CP_old = [mm.v3(0., 0., 0.)]

    # penalty method
    bodyIDsToCheck = list(range(vpWorld.getBodyNum()))
    # mus = [1.]*len(bodyIDsToCheck)
    mus = [.5] * len(bodyIDsToCheck)

    # flat data structure
    ddth_des_flat = ype.makeFlatList(totalDOF)
    dth_flat = ype.makeFlatList(totalDOF)
    ddth_sol = ype.makeNestedList(DOFs)

    # viewer
    rd_footCenter = [None]
    rd_footCenter_ref = [None]
    rd_footCenterL = [None]
    rd_footCenterR = [None]
    rd_CM_plane = [None]
    rd_CM = [None]
    rd_CP = [None]
    rd_CP_des = [None]
    rd_dL_des_plane = [None]
    rd_dH_des = [None]
    rd_grf_des = [None]

    rd_exf_des = [None]
    rd_exfen_des = [None]
    rd_root_des = [None]

    rd_root_ori = [None]
    rd_root_pos = [None]

    rd_CF = [None]
    rd_CF_pos = [None]

    rootPos = [None]
    selectedBodyId = [selectedBody]
    extraForce = [None]
    extraForcePos = [None]

    rightFootVectorX = [None]
    rightFootVectorY = [None]
    rightFootVectorZ = [None]
    rightFootPos = [None]

    rightVectorX = [None]
    rightVectorY = [None]
    rightVectorZ = [None]
    rightPos = [None]

    def makeEmptyBasicSkeletonTransformDict(init=None):
        Ts = dict()
        Ts['pelvis'] = init
        Ts['spine_ribs'] = init
        Ts['head'] = init
        Ts['thigh_R'] = init
        Ts['shin_R'] = init
        Ts['foot_R'] = init
        Ts['upper_limb_R'] = init
        Ts['lower_limb_R'] = init
        Ts['thigh_L'] = init
        Ts['shin_L'] = init
        Ts['foot_L'] = init
        Ts['upper_limb_L'] = init
        Ts['lower_limb_L'] = init

        return Ts

    # viewer = ysv.SimpleViewer()
    viewer = hsv.hpSimpleViewer(rect=[0, 0, 1024, 768], viewForceWnd=False)
    # viewer.record(False)
    # viewer.doc.addRenderer('motion', yr.JointMotionRenderer(motion, (0,255,255), yr.LINK_BONE))
    viewer.doc.addObject('motion', motion)
    viewer.doc.addRenderer(
        'motionModel',
        yr.VpModelRenderer(motionModel, (150, 150, 255), yr.POLYGON_FILL))
    viewer.doc.addRenderer(
        'ikModel',
        yr.VpModelRenderer(controlModel_ik, (150, 150, 255), yr.POLYGON_LINE))
    # viewer.doc.addRenderer('controlModel', cvr.VpModelRenderer(controlModel, (255,240,255), yr.POLYGON_LINE))
    control_model_renderer = yr.VpModelRenderer(controlModel, (255, 240, 255),
                                                yr.POLYGON_FILL)
    viewer.doc.addRenderer('controlModel', control_model_renderer)
    skeleton_renderer = None
    if SKELETON_ON:
        skeleton_renderer = yr.BasicSkeletonRenderer(
            makeEmptyBasicSkeletonTransformDict(np.eye(4)), offset_Y=-0.08)
        viewer.doc.addRenderer('skeleton', skeleton_renderer)
    viewer.doc.addRenderer('rd_footCenter', yr.PointsRenderer(rd_footCenter))
    viewer.doc.addRenderer('rd_footCenter_ref',
                           yr.PointsRenderer(rd_footCenter_ref))
    viewer.doc.addRenderer('rd_CM_plane',
                           yr.PointsRenderer(rd_CM_plane, (255, 255, 0)))
    viewer.doc.addRenderer('rd_CP', yr.PointsRenderer(rd_CP, (0, 255, 0)))
    viewer.doc.addRenderer('rd_CP_des',
                           yr.PointsRenderer(rd_CP_des, (255, 0, 255)))
    viewer.doc.addRenderer(
        'rd_dL_des_plane',
        yr.VectorsRenderer(rd_dL_des_plane, rd_CM, (255, 255, 0)))
    viewer.doc.addRenderer('rd_dH_des',
                           yr.VectorsRenderer(rd_dH_des, rd_CM, (0, 255, 0)))
    # viewer.doc.addRenderer('rd_grf_des', yr.ForcesRenderer(rd_grf_des, rd_CP_des, (0,255,0), .001))
    viewer.doc.addRenderer('rd_CF',
                           yr.VectorsRenderer(rd_CF, rd_CF_pos, (255, 255, 0)))

    viewer.doc.addRenderer(
        'rd_root_ori',
        yr.OrientationsRenderer(rd_root_ori, rd_root_pos, (255, 255, 0)))

    viewer.doc.addRenderer(
        'extraForce', yr.VectorsRenderer(rd_exf_des, extraForcePos,
                                         (0, 255, 0)))
    viewer.doc.addRenderer(
        'extraForceEnable',
        yr.VectorsRenderer(rd_exfen_des, extraForcePos, (255, 0, 0)))

    # viewer.doc.addRenderer('right_foot_oriX', yr.VectorsRenderer(rightFootVectorX, rightFootPos, (255,0,0)))
    # viewer.doc.addRenderer('right_foot_oriY', yr.VectorsRenderer(rightFootVectorY, rightFootPos, (0,255,0)))
    # viewer.doc.addRenderer('right_foot_oriZ', yr.VectorsRenderer(rightFootVectorZ, rightFootPos, (0,0,255)))

    # viewer.doc.addRenderer('right_oriX', yr.VectorsRenderer(rightVectorX, rightPos, (255,0,0)))
    # viewer.doc.addRenderer('right_oriY', yr.VectorsRenderer(rightVectorY, rightPos, (0,255,0)))
    # viewer.doc.addRenderer('right_oriZ', yr.VectorsRenderer(rightVectorZ, rightPos, (0,0,255)))

    # foot_viewer = FootWindow(viewer.x() + viewer.w() + 20, viewer.y(), 300, 400, 'foot contact modifier', controlModel)
    foot_viewer = None  # type: FootWindow

    # success!!
    # initKt = 50
    # initKl = 10.1
    # initKh = 3.1

    # initBl = .1
    # initBh = .1
    # initSupKt = 21.6

    # initFm = 100.0

    # success!! -- 2015.2.12. double stance
    # initKt = 50
    # initKl = 37.1
    # initKh = 41.8

    # initBl = .1
    # initBh = .13
    # initSupKt = 21.6

    # initFm = 165.0

    # single stance
    # initKt = 25
    # initKl = 80.1
    # initKh = 10.8

    # initBl = .1
    # initBh = .13
    # initSupKt = 21.6

    # initFm = 50.0

    # single stance -> double stance
    # initKt = 25
    # initKl = 60.
    # initKh = 20.

    # initBl = .1
    # initBh = .13
    # initSupKt = 21.6

    # initFm = 50.0

    initKt = 25
    initKl = 100.
    initKh = 100.

    initBl = .1
    initBh = .13
    initSupKt = 17

    initFm = 50.0

    initComX = 0.
    initComY = 0.
    initComZ = 0.

    viewer.objectInfoWnd.add1DSlider("Kt", 0., 300., 1., initKt)
    viewer.objectInfoWnd.add1DSlider("Kl", 0., 300., 1., initKl)
    viewer.objectInfoWnd.add1DSlider("Kh", 0., 300., 1., initKh)
    viewer.objectInfoWnd.add1DSlider("Bl", 0., 1., .001, initBl)
    viewer.objectInfoWnd.add1DSlider("Bh", 0., 1., .001, initBh)
    viewer.objectInfoWnd.add1DSlider("SupKt", 0., 300., 0.1, initSupKt)
    viewer.objectInfoWnd.add1DSlider("Fm", 0., 1000., 10., initFm)
    viewer.objectInfoWnd.add1DSlider("com X offset", -1., 1., 0.01, initComX)
    viewer.objectInfoWnd.add1DSlider("com Y offset", -1., 1., 0.01, initComY)
    viewer.objectInfoWnd.add1DSlider("com Z offset", -1., 1., 0.01, initComZ)

    viewer.force_on = False

    def viewer_SetForceState(object):
        viewer.force_on = True

    def viewer_GetForceState():
        return viewer.force_on

    def viewer_ResetForceState():
        viewer.force_on = False

    viewer.objectInfoWnd.addBtn('Force on', viewer_SetForceState)
    viewer_ResetForceState()

    offset = 60

    viewer.objectInfoWnd.begin()
    viewer.objectInfoWnd.labelForceX = Fl_Value_Input(20, 30 + offset * 9, 40,
                                                      20, 'X')
    viewer.objectInfoWnd.labelForceX.value(0)

    viewer.objectInfoWnd.labelForceY = Fl_Value_Input(80, 30 + offset * 9, 40,
                                                      20, 'Y')
    viewer.objectInfoWnd.labelForceY.value(0)

    viewer.objectInfoWnd.labelForceZ = Fl_Value_Input(140, 30 + offset * 9, 40,
                                                      20, 'Z')
    viewer.objectInfoWnd.labelForceZ.value(1)

    viewer.objectInfoWnd.labelForceDur = Fl_Value_Input(
        220, 30 + offset * 9, 40, 20, 'Dur')
    viewer.objectInfoWnd.labelForceDur.value(0.1)

    viewer.objectInfoWnd.end()

    # self.sliderFm = Fl_Hor_Nice_Slider(10, 42+offset*6, 250, 10)

    def getParamVal(paramname):
        return viewer.objectInfoWnd.getVal(paramname)

    def getParamVals(paramnames):
        return (getParamVal(name) for name in paramnames)

    extendedFootName = [
        'Foot_foot_0_0', 'Foot_foot_0_1', 'Foot_foot_0_0_0', 'Foot_foot_0_1_0',
        'Foot_foot_1_0'
    ]
    lIDdic = {
        'Left' + name: motion[0].skeleton.getJointIndex('Left' + name)
        for name in extendedFootName
    }
    rIDdic = {
        'Right' + name: motion[0].skeleton.getJointIndex('Right' + name)
        for name in extendedFootName
    }
    footIdDic = lIDdic.copy()
    footIdDic.update(rIDdic)

    lIDlist = [
        motion[0].skeleton.getJointIndex('Left' + name)
        for name in extendedFootName
    ]
    rIDlist = [
        motion[0].skeleton.getJointIndex('Right' + name)
        for name in extendedFootName
    ]
    footIdlist = []
    footIdlist.extend(lIDlist)
    footIdlist.extend(rIDlist)

    foot_left_idx = motion[0].skeleton.getJointIndex('LeftFoot')
    foot_right_idx = motion[0].skeleton.getJointIndex('RightFoot')

    foot_left_idx_temp = motion[0].skeleton.getJointIndex('LeftFoot_foot_1_0')
    foot_right_idx_temp = motion[0].skeleton.getJointIndex(
        'RightFoot_foot_1_0')

    def get_jacobianbase_and_masks(skeleton, DOFs, joint_idx):
        J = yjc.makeEmptyJacobian(DOFs, 1)
        joint_masks = [yjc.getLinkJointMask(skeleton, joint_idx)]

        return J, joint_masks

    # ik_solver = hik.numIkSolver(dartIkModel)
    # ik_solver.clear()

    ###################################
    # simulate
    ###################################
    def simulateCallback(frame):
        # print(frame)
        # print(motion[frame].getJointOrientationLocal(footIdDic['RightFoot_foot_0_1_0']))
        if False and viewer_GetForceState():
            # print('force on, frame: ', frame)
            motion[frame].mulJointOrientationLocal(
                footIdDic['LeftFoot_foot_0_0_0'],
                mm.exp(mm.unitX(), -math.pi * mm.SCALAR_1_6))
            motion[frame].mulJointOrientationLocal(
                footIdDic['LeftFoot_foot_0_1_0'],
                mm.exp(mm.unitX(), -math.pi * mm.SCALAR_1_6))
            motion[frame].mulJointOrientationLocal(
                footIdDic['RightFoot_foot_0_0_0'],
                mm.exp(mm.unitX(), -math.pi * mm.SCALAR_1_6))
            motion[frame].mulJointOrientationLocal(
                footIdDic['RightFoot_foot_0_1_0'],
                mm.exp(mm.unitX(), -math.pi * mm.SCALAR_1_6))
        # print(motion[frame].getJointOrientationLocal(footIdDic['RightFoot_foot_0_1_0']))
        motionModel.update(motion[frame])
        controlModel_ik.set_q(controlModel.get_q())

        global g_initFlag
        global forceShowTime

        global JsysPre
        global JsupPreL
        global JsupPreR

        global JconstPre

        global preFootCenter
        global maxContactChangeCount
        global contactChangeCount
        global contact
        global contactChangeType

        # Kt, Kl, Kh, Bl, Bh, kt_sup = viewer.GetParam()
        Kt, Kl, Kh, Bl, Bh, kt_sup = getParamVals(
            ['Kt', 'Kl', 'Kh', 'Bl', 'Bh', 'SupKt'])
        Dt = 2 * (Kt**.5)
        Dl = 2 * (Kl**.5)
        Dh = 2 * (Kh**.5)
        dt_sup = 2 * (kt_sup**.5)

        doubleTosingleOffset = 0.15
        singleTodoubleOffset = 0.30
        # doubleTosingleOffset = 0.09
        doubleTosingleVelOffset = 0.0

        # tracking
        th_r = motion.getDOFPositions(frame)
        th = controlModel.getDOFPositions()
        dth_r = motion.getDOFVelocities(frame)
        dth = controlModel.getDOFVelocities()
        ddth_r = motion.getDOFAccelerations(frame)
        ddth_des = yct.getDesiredDOFAccelerations(th_r, th, dth_r, dth, ddth_r,
                                                  Kt, Dt)

        ype.flatten(ddth_des, ddth_des_flat)
        # ddth_des_flat = Kt * (motion.get_q(frame) - np.array(controlModel.get_q())) - Dt * np.array(controlModel.get_dq())
        ype.flatten(dth, dth_flat)
        # dth_flat = np.array(controlModel.get_dq())

        #################################################
        # jacobian
        #################################################

        contact_des_ids = list()  # desired contact segments
        if foot_viewer.check_om_l.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('LeftFoot_foot_0_0'))
        if foot_viewer.check_op_l.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('LeftFoot_foot_0_0_0'))
        if foot_viewer.check_im_l.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('LeftFoot_foot_0_1'))
        if foot_viewer.check_ip_l.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('LeftFoot_foot_0_1_0'))
        if foot_viewer.check_h_l.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('LeftFoot_foot_1_0'))

        if foot_viewer.check_om_r.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('RightFoot_foot_0_0'))
        if foot_viewer.check_op_r.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('RightFoot_foot_0_0_0'))
        if foot_viewer.check_im_r.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('RightFoot_foot_0_1'))
        if foot_viewer.check_ip_r.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('RightFoot_foot_0_1_0'))
        if foot_viewer.check_h_r.value():
            contact_des_ids.append(
                motion[0].skeleton.getJointIndex('RightFoot_foot_1_0'))

        contact_ids = list()  # temp idx for balancing
        contact_ids.extend(contact_des_ids)

        contact_joint_ori = list(
            map(controlModel.getJointOrientationGlobal, contact_ids))
        contact_joint_pos = list(
            map(controlModel.getJointPositionGlobal, contact_ids))
        contact_body_ori = list(
            map(controlModel.getBodyOrientationGlobal, contact_ids))
        contact_body_pos = list(
            map(controlModel.getBodyPositionGlobal, contact_ids))
        contact_body_vel = list(
            map(controlModel.getBodyVelocityGlobal, contact_ids))
        contact_body_angvel = list(
            map(controlModel.getBodyAngVelocityGlobal, contact_ids))

        ref_joint_ori = list(
            map(motion[frame].getJointOrientationGlobal, contact_ids))
        ref_joint_pos = list(
            map(motion[frame].getJointPositionGlobal, contact_ids))
        ref_joint_vel = [
            motion.getJointVelocityGlobal(joint_idx, frame)
            for joint_idx in contact_ids
        ]
        ref_joint_angvel = [
            motion.getJointAngVelocityGlobal(joint_idx, frame)
            for joint_idx in contact_ids
        ]
        ref_body_ori = list(
            map(motionModel.getBodyOrientationGlobal, contact_ids))
        ref_body_pos = list(map(motionModel.getBodyPositionGlobal,
                                contact_ids))
        # ref_body_vel = list(map(controlModel.getBodyVelocityGlobal, contact_ids))
        ref_body_angvel = [
            motion.getJointAngVelocityGlobal(joint_idx, frame)
            for joint_idx in contact_ids
        ]
        ref_body_vel = [
            ref_joint_vel[i] +
            np.cross(ref_joint_angvel[i], ref_body_pos[i] - ref_joint_pos[i])
            for i in range(len(ref_joint_vel))
        ]

        J_contacts = [
            yjc.makeEmptyJacobian(DOFs, 1) for i in range(len(contact_ids))
        ]
        dJ_contacts = [
            yjc.makeEmptyJacobian(DOFs, 1) for i in range(len(contact_ids))
        ]
        joint_masks = [
            yjc.getLinkJointMask(motion[0].skeleton, joint_idx)
            for joint_idx in contact_ids
        ]

        # caution!! body orientation and joint orientation of foot are totally different!!
        footOriL = controlModel.getJointOrientationGlobal(supL)
        footOriR = controlModel.getJointOrientationGlobal(supR)

        # desire footCenter[1] = 0.041135
        # desire footCenter[1] = 0.0197
        footCenterL = controlModel.getBodyPositionGlobal(supL)
        footCenterR = controlModel.getBodyPositionGlobal(supR)
        footBodyOriL = controlModel.getBodyOrientationGlobal(supL)
        footBodyOriR = controlModel.getBodyOrientationGlobal(supR)
        footBodyVelL = controlModel.getBodyVelocityGlobal(supL)
        footBodyVelR = controlModel.getBodyVelocityGlobal(supR)
        footBodyAngVelL = controlModel.getBodyAngVelocityGlobal(supL)
        footBodyAngVelR = controlModel.getBodyAngVelocityGlobal(supR)

        refFootL = motionModel.getBodyPositionGlobal(supL)
        refFootR = motionModel.getBodyPositionGlobal(supR)
        refFootVelL = motionModel.getBodyVelocityGlobal(supL)
        refFootVelR = motionModel.getBodyVelocityGlobal(supR)
        refFootAngVelL = motionModel.getBodyAngVelocityGlobal(supL)
        refFootAngVelR = motionModel.getBodyAngVelocityGlobal(supR)

        refFootJointVelR = motion.getJointVelocityGlobal(supR, frame)
        refFootJointAngVelR = motion.getJointAngVelocityGlobal(supR, frame)
        refFootJointR = motion.getJointPositionGlobal(supR, frame)
        refFootVelR = refFootJointVelR + np.cross(refFootJointAngVelR,
                                                  (refFootR - refFootJointR))

        refFootJointVelL = motion.getJointVelocityGlobal(supL, frame)
        refFootJointAngVelL = motion.getJointAngVelocityGlobal(supL, frame)
        refFootJointL = motion.getJointPositionGlobal(supL, frame)
        refFootVelL = refFootJointVelL + np.cross(refFootJointAngVelL,
                                                  (refFootL - refFootJointL))

        is_contact = [1] * len(contact_ids)
        contactR = 1
        contactL = 1
        if refFootVelR[1] < 0 and refFootVelR[1] / 30. + refFootR[
                1] > singleTodoubleOffset:
            contactR = 0
        if refFootVelL[1] < 0 and refFootVelL[1] / 30. + refFootL[
                1] > singleTodoubleOffset:
            contactL = 0
        if refFootVelR[1] > 0 and refFootVelR[1] / 30. + refFootR[
                1] > doubleTosingleOffset:
            contactR = 0
        if refFootVelL[1] > 0 and refFootVelL[1] / 30. + refFootL[
                1] > doubleTosingleOffset:
            contactL = 0
        # contactR = 1

        contMotionOffset = th[0][0] - th_r[0][0]

        linkPositions = controlModel.getBodyPositionsGlobal()
        linkVelocities = controlModel.getBodyVelocitiesGlobal()
        linkAngVelocities = controlModel.getBodyAngVelocitiesGlobal()
        linkInertias = controlModel.getBodyInertiasGlobal()

        CM = yrp.getCM(linkPositions, linkMasses, totalMass)
        dCM = yrp.getCM(linkVelocities, linkMasses, totalMass)
        CM_plane = copy.copy(CM)
        CM_plane[1] = 0.
        dCM_plane = copy.copy(dCM)
        dCM_plane[1] = 0.

        P = ymt.getPureInertiaMatrix(TO, linkMasses, linkPositions, CM,
                                     linkInertias)
        dP = ymt.getPureInertiaMatrixDerivative(dTO, linkMasses,
                                                linkVelocities, dCM,
                                                linkAngVelocities,
                                                linkInertias)

        # calculate contact state
        # if g_initFlag == 1 and contact == 1 and refFootR[1] < doubleTosingleOffset and footCenterR[1] < 0.08:
        if g_initFlag == 1:
            # contact state
            # 0: flying 1: right only 2: left only 3: double
            # if contact == 2 and refFootR[1] < doubleTosingleOffset:
            if contact == 2 and contactR == 1:
                contact = 3
                maxContactChangeCount += 30
                contactChangeCount += maxContactChangeCount
                contactChangeType = 'StoD'

            # elif contact == 3 and refFootL[1] < doubleTosingleOffset:
            elif contact == 1 and contactL == 1:
                contact = 3
                maxContactChangeCount += 30
                contactChangeCount += maxContactChangeCount
                contactChangeType = 'StoD'

            # elif contact == 3 and refFootR[1] > doubleTosingleOffset:
            elif contact == 3 and contactR == 0:
                contact = 2
                contactChangeCount += maxContactChangeCount
                contactChangeType = 'DtoS'

            # elif contact == 3 and refFootL[1] > doubleTosingleOffset:
            elif contact == 3 and contactL == 0:
                contact = 1
                contactChangeCount += maxContactChangeCount
                contactChangeType = 'DtoS'
            else:
                contact = 0
                # if refFootR[1] < doubleTosingleOffset:
                if contactR == 1:
                    contact += 1
                # if refFootL[1] < doubleTosingleOffset:
                if contactL == 1:
                    contact += 2

        # initialization
        if g_initFlag == 0:
            # JsysPre = Jsys.copy()
            JconstPre = Jconst.copy()
            softConstPoint = footCenterR.copy()
            # yjc.computeJacobian2(JsysPre, DOFs, jointPositions, jointAxeses, linkPositions, allLinkJointMasks)
            # yjc.computeJacobian2(JconstPre, DOFs, jointPositions, jointAxeses, [softConstPoint], constJointMasks)

            footCenter = footCenterL + (footCenterR - footCenterL) / 2.0
            footCenter[1] = 0.
            preFootCenter = footCenter.copy()
            # footToBodyFootRotL = np.dot(np.transpose(footOriL), footBodyOriL)
            # footToBodyFootRotR = np.dot(np.transpose(footOriR), footBodyOriR)

            if refFootR[1] < doubleTosingleOffset:
                contact += 1
            if refFootL[1] < doubleTosingleOffset:
                contact += 2

            g_initFlag = 1

        # calculate jacobian
        Jsys, dJsys = controlModel.computeCom_J_dJdq()
        for i in range(len(J_contacts)):
            J_contacts[i] = Jsys[6 * contact_ids[i]:6 * contact_ids[i] + 6, :]
            dJ_contacts[i] = dJsys[6 * contact_ids[i]:6 * contact_ids[i] + 6]

        # calculate footCenter
        footCenter = sum(contact_body_pos) / len(contact_body_pos) if len(contact_body_pos) > 0 \
                        else .5 * (controlModel.getBodyPositionGlobal(supL) + controlModel.getBodyPositionGlobal(supR))
        # if len(contact_body_pos) > 2:
        #     hull = ConvexHull(contact_body_pos)

        footCenter_ref = sum(ref_body_pos) / len(ref_body_pos) if len(ref_body_pos) > 0 \
            else .5 * (motionModel.getBodyPositionGlobal(supL) + motionModel.getBodyPositionGlobal(supR))
        footCenter_ref = footCenter_ref + contMotionOffset
        # if len(ref_body_pos) > 2:
        #     hull = ConvexHull(ref_body_pos)
        footCenter_ref[1] = 0.

        # footCenter = footCenterL + (footCenterR - footCenterL)/2.0
        # if refFootR[1] >doubleTosingleOffset:
        # if refFootR[1] > doubleTosingleOffset or footCenterR[1] > 0.08:
        # if contact == 1 or footCenterR[1] > 0.08:
        # if contact == 2 or footCenterR[1] > doubleTosingleOffset/2:
        if contact == 2:
            footCenter = footCenterL.copy()
        # elif contact == 1 or footCenterL[1] > doubleTosingleOffset/2:
        if contact == 1:
            footCenter = footCenterR.copy()
        footCenter[1] = 0.

        footCenter[0] = footCenter[0] + getParamVal('com X offset')

        if contactChangeCount > 0 and contactChangeType == 'StoD':
            # change footcenter gradually
            footCenter = preFootCenter + (
                maxContactChangeCount - contactChangeCount) * (
                    footCenter - preFootCenter) / maxContactChangeCount

        preFootCenter = footCenter.copy()

        # linear momentum
        # TODO:
        # We should consider dCM_ref, shouldn't we?
        # add getBodyPositionGlobal and getBodyPositionsGlobal in csVpModel!
        # to do that, set joint velocities to vpModel
        CM_ref_plane = footCenter
        # CM_ref_plane = footCenter_ref
        dL_des_plane = Kl * totalMass * (CM_ref_plane -
                                         CM_plane) - Dl * totalMass * dCM_plane
        # dL_des_plane[1] = 0.
        # print('dCM_plane : ', np.linalg.norm(dCM_plane))

        # angular momentum
        CP_ref = footCenter
        # CP_ref = footCenter_ref
        bodyIDs, contactPositions, contactPositionLocals, contactForces = vpWorld.calcPenaltyForce(
            bodyIDsToCheck, mus, Ks, Ds)
        # bodyIDs, contactPositions, contactPositionLocals, contactForces, contactVelocities = vpWorld.calcManyPenaltyForce(0, bodyIDsToCheck, mus, Ks, Ds)
        CP = yrp.getCP(contactPositions, contactForces)
        if CP_old[0] is None or CP is None:
            dCP = None
        else:
            dCP = (CP - CP_old[0]) / (1 / 30.)
        CP_old[0] = CP

        if CP is not None and dCP is not None:
            ddCP_des = Kh * (CP_ref - CP) - Dh * dCP
            dCP_des = dCP + ddCP_des * (1 / 30.)
            CP_des = CP + dCP_des * (1 / 30.)
            # CP_des = footCenter
            CP_des = CP + dCP * (1 / 30.) + .5 * ddCP_des * ((1 / 30.)**2)
            dH_des = np.cross(
                (CP_des - CM),
                (dL_des_plane + totalMass * mm.s2v(wcfg.gravity)))
            if contactChangeCount > 0:  # and contactChangeType == 'DtoS':
                dH_des *= (maxContactChangeCount -
                           contactChangeCount) / maxContactChangeCount
        else:
            dH_des = None

        # convex hull
        contact_pos_2d = np.asarray([
            np.array([contactPosition[0], contactPosition[2]])
            for contactPosition in contactPositions
        ])
        p = np.array([CM_plane[0], CM_plane[2]])
        # hull = None  # type: Delaunay
        # if contact_pos_2d.shape[0] > 0:
        #     hull = Delaunay(contact_pos_2d)
        #     print(hull.find_simplex(p) >= 0)

        # set up equality constraint
        # TODO:
        # logSO3 is just q'', not acceleration.
        # To make a_oris acceleration, q'' -> a will be needed
        # body_ddqs = list(map(mm.logSO3, [mm.getSO3FromVectors(np.dot(body_ori, mm.unitY()), mm.unitY()) for body_ori in contact_body_ori]))
        body_ddqs = list(
            map(mm.logSO3, [
                np.dot(
                    contact_body_ori[i].T,
                    np.dot(
                        ref_body_ori[i],
                        mm.getSO3FromVectors(
                            np.dot(ref_body_ori[i], mm.unitY()), mm.unitY())))
                for i in range(len(contact_body_ori))
            ]))
        body_qs = list(map(mm.logSO3, contact_body_ori))
        body_angs = [
            np.dot(contact_body_ori[i], contact_body_angvel[i])
            for i in range(len(contact_body_ori))
        ]
        body_dqs = [
            mm.vel2qd(body_angs[i], body_qs[i]) for i in range(len(body_angs))
        ]
        a_oris = [
            np.dot(contact_body_ori[i],
                   mm.qdd2accel(body_ddqs[i], body_dqs[i], body_qs[i]))
            for i in range(len(contact_body_ori))
        ]

        # body_ddq = body_ddqs[0]
        # body_ori = contact_body_ori[0]
        # body_ang = np.dot(body_ori.T, contact_body_angvel[0])
        #
        # body_q = mm.logSO3(body_ori)
        # body_dq = mm.vel2qd(body_ang, body_q)
        # a_ori = np.dot(body_ori, mm.qdd2accel(body_ddq, body_dq, body_q))

        # a_oris = list(map(mm.logSO3, [mm.getSO3FromVectors(np.dot(body_ori, mm.unitY()), mm.unitY()) for body_ori in contact_body_ori]))
        a_sups = [
            np.append(
                kt_sup *
                (ref_body_pos[i] - contact_body_pos[i] + contMotionOffset) +
                dt_sup * (ref_body_vel[i] - contact_body_vel[i]),
                kt_sup * a_oris[i] + dt_sup *
                (ref_body_angvel[i] - contact_body_angvel[i]))
            for i in range(len(a_oris))
        ]

        # momentum matrix
        RS = np.dot(P, Jsys)
        R, S = np.vsplit(RS, 2)

        # rs = np.dot((np.dot(dP, Jsys) + np.dot(P, dJsys)), dth_flat)
        rs = np.dot(dP, np.dot(Jsys, dth_flat)) + np.dot(P, dJsys)
        r_bias, s_bias = np.hsplit(rs, 2)

        #######################################################
        # optimization
        #######################################################
        # if contact == 2 and footCenterR[1] > doubleTosingleOffset/2:
        if contact == 2:
            config['weightMap']['RightUpLeg'] = .8
            config['weightMap']['RightLeg'] = .8
            config['weightMap']['RightFoot'] = .8
        else:
            config['weightMap']['RightUpLeg'] = .1
            config['weightMap']['RightLeg'] = .25
            config['weightMap']['RightFoot'] = .2

        # if contact == 1 and footCenterL[1] > doubleTosingleOffset/2:
        if contact == 1:
            config['weightMap']['LeftUpLeg'] = .8
            config['weightMap']['LeftLeg'] = .8
            config['weightMap']['LeftFoot'] = .8
        else:
            config['weightMap']['LeftUpLeg'] = .1
            config['weightMap']['LeftLeg'] = .25
            config['weightMap']['LeftFoot'] = .2

        w = mot.getTrackingWeight(DOFs, motion[0].skeleton,
                                  config['weightMap'])

        # if contact == 2:
        #     mot.addSoftPointConstraintTerms(problem, totalDOF, Bsc, ddP_des1, Q1, q_bias1)

        mot.addTrackingTerms(problem, totalDOF, Bt, w, ddth_des_flat)
        if dH_des is not None:
            mot.addLinearTerms(problem, totalDOF, Bl, dL_des_plane, R, r_bias)
            mot.addAngularTerms(problem, totalDOF, Bh, dH_des, S, s_bias)

            # mot.setConstraint(problem, totalDOF, Jsup, dJsup, dth_flat, a_sup)
            # mot.addConstraint(problem, totalDOF, Jsup, dJsup, dth_flat, a_sup)
            # if contact & 1 and contactChangeCount == 0:
            if True:
                for c_idx in range(len(contact_ids)):
                    # mot.addConstraint(problem, totalDOF, J_contacts[c_idx], dJ_contacts[c_idx], dth_flat, a_sups[c_idx])
                    mot.addConstraint2(problem, totalDOF, J_contacts[c_idx],
                                       dJ_contacts[c_idx], dth_flat,
                                       a_sups[c_idx])

        if contactChangeCount > 0:
            contactChangeCount = contactChangeCount - 1
            if contactChangeCount == 0:
                maxContactChangeCount = 30
                contactChangeType = 0

        r = problem.solve()
        problem.clear()
        ddth_sol_flat = np.asarray(r['x'])
        # ddth_sol_flat[foot_seg_dofs] = np.array(ddth_des_flat)[foot_seg_dofs]
        ype.nested(ddth_sol_flat, ddth_sol)

        rootPos[0] = controlModel.getBodyPositionGlobal(selectedBody)
        localPos = [[0, 0, 0]]

        for i in range(stepsPerFrame):
            # apply penalty force
            bodyIDs, contactPositions, contactPositionLocals, contactForces = vpWorld.calcPenaltyForce(
                bodyIDsToCheck, mus, Ks, Ds)
            # bodyIDs, contactPositions, contactPositionLocals, contactForces, contactVelocities = vpWorld.calcManyPenaltyForce(0, bodyIDsToCheck, mus, Ks, Ds)
            vpWorld.applyPenaltyForce(bodyIDs, contactPositionLocals,
                                      contactForces)

            controlModel.setDOFAccelerations(ddth_sol)
            # controlModel.setDOFAccelerations(ddth_des)
            # controlModel.set_ddq(ddth_sol_flat)
            # controlModel.set_ddq(ddth_des_flat)
            controlModel.solveHybridDynamics()

            if forceShowTime > viewer.objectInfoWnd.labelForceDur.value():
                forceShowTime = 0
                viewer_ResetForceState()

            forceforce = np.array([
                viewer.objectInfoWnd.labelForceX.value(),
                viewer.objectInfoWnd.labelForceY.value(),
                viewer.objectInfoWnd.labelForceZ.value()
            ])
            extraForce[0] = getParamVal('Fm') * mm.normalize2(forceforce)
            if viewer_GetForceState():
                forceShowTime += wcfg.timeStep
                vpWorld.applyPenaltyForce(selectedBodyId, localPos, extraForce)

            vpWorld.step()

        controlModel_ik.set_q(controlModel.get_q())

        if foot_viewer is not None:
            foot_viewer.foot_pressure_gl_window.refresh_foot_contact_info(
                frame, vpWorld, bodyIDsToCheck, mus, Ks, Ds)
            foot_viewer.foot_pressure_gl_window.goToFrame(frame)

        # rendering
        for foot_seg_id in footIdlist:
            control_model_renderer.body_colors[foot_seg_id] = (255, 240, 255)

        for contact_id in contact_ids:
            control_model_renderer.body_colors[contact_id] = (255, 0, 0)

        rightFootVectorX[0] = np.dot(footOriL, np.array([.1, 0, 0]))
        rightFootVectorY[0] = np.dot(footOriL, np.array([0, .1, 0]))
        rightFootVectorZ[0] = np.dot(footOriL, np.array([0, 0, .1]))
        rightFootPos[0] = footCenterL

        rightVectorX[0] = np.dot(footBodyOriL, np.array([.1, 0, 0]))
        rightVectorY[0] = np.dot(footBodyOriL, np.array([0, .1, 0]))
        rightVectorZ[0] = np.dot(footBodyOriL, np.array([0, 0, .1]))
        rightPos[0] = footCenterL + np.array([.1, 0, 0])

        rd_footCenter[0] = footCenter
        rd_footCenter_ref[0] = footCenter_ref
        rd_footCenterL[0] = footCenterL
        rd_footCenterR[0] = footCenterR

        rd_CM[0] = CM

        rd_CM_plane[0] = CM.copy()
        rd_CM_plane[0][1] = 0.

        if CP is not None and dCP is not None:
            rd_CP[0] = CP
            rd_CP_des[0] = CP_des

            rd_dL_des_plane[0] = [
                dL_des_plane[0] / 100, dL_des_plane[1] / 100,
                dL_des_plane[2] / 100
            ]
            rd_dH_des[0] = dH_des

            rd_grf_des[0] = dL_des_plane - totalMass * mm.s2v(wcfg.gravity)

        rd_root_des[0] = rootPos[0]
        rd_root_ori[0] = controlModel.getBodyOrientationGlobal(0)
        rd_root_pos[0] = controlModel.getBodyPositionGlobal(0)

        del rd_CF[:]
        del rd_CF_pos[:]
        for i in range(len(contactPositions)):
            rd_CF.append(contactForces[i] / 400)
            rd_CF_pos.append(contactPositions[i].copy())

        if viewer_GetForceState():
            rd_exfen_des[0] = [
                extraForce[0][0] / 100, extraForce[0][1] / 100,
                extraForce[0][2] / 100
            ]
            rd_exf_des[0] = [0, 0, 0]
        else:
            rd_exf_des[0] = [
                extraForce[0][0] / 100, extraForce[0][1] / 100,
                extraForce[0][2] / 100
            ]
            rd_exfen_des[0] = [0, 0, 0]

        extraForcePos[0] = controlModel.getBodyPositionGlobal(selectedBody)

        # render contact_ids

        # render skeleton
        if SKELETON_ON:
            Ts = dict()
            Ts['pelvis'] = controlModel.getJointTransform(0)
            Ts['thigh_R'] = controlModel.getJointTransform(1)
            Ts['shin_R'] = controlModel.getJointTransform(2)
            Ts['foot_R'] = controlModel.getJointTransform(3)
            Ts['spine_ribs'] = controlModel.getJointTransform(9)
            Ts['head'] = controlModel.getJointTransform(10)
            Ts['upper_limb_R'] = controlModel.getJointTransform(13)
            Ts['lower_limb_R'] = controlModel.getJointTransform(14)
            Ts['thigh_L'] = controlModel.getJointTransform(15)
            Ts['shin_L'] = controlModel.getJointTransform(16)
            Ts['foot_L'] = controlModel.getJointTransform(17)
            Ts['upper_limb_L'] = controlModel.getJointTransform(11)
            Ts['lower_limb_L'] = controlModel.getJointTransform(12)

            skeleton_renderer.appendFrameState(Ts)

    viewer.setSimulateCallback(simulateCallback)
    viewer.startTimer(1 / 30.)
    # viewer.play()
    viewer.show()

    foot_viewer = FootWindow(viewer.x() + viewer.w() + 20, viewer.y(), 300,
                             500, 'foot contact modifier', controlModel)
    foot_viewer.show()
    foot_viewer.check_op_l.value(True)
    foot_viewer.check_om_l.value(True)
    foot_viewer.check_h_l.value(True)
    foot_viewer.check_op_r.value(True)
    foot_viewer.check_om_r.value(True)
    foot_viewer.check_h_r.value(True)

    Fl.run()