def CopyIcons_FromIco(dstpath, srcpath, id=1): ''' Use the Win API UpdateResource facility to apply the icon resource(s) to the .exe file. :param str dstpath: absolute path of the .exe file being built. :param str srcpath: list of 1 or more .ico file paths ''' icons = map(IconFile, srcpath) logger.info("Copying icons from %s", srcpath) hdst = win32api.BeginUpdateResource(dstpath, 0) iconid = 1 # Each step in the following enumerate() will instantiate an IconFile # object, as a result of deferred execution of the map() above. for i, f in enumerate(icons): data = f.grp_icon_dir() data = data + f.grp_icondir_entries(iconid) win32api.UpdateResource(hdst, RT_GROUP_ICON, i, data) logger.info("Writing RT_GROUP_ICON %d resource with %d bytes", i, len(data)) for data in f.images: win32api.UpdateResource(hdst, RT_ICON, iconid, data) logger.info("Writing RT_ICON %d resource with %d bytes", iconid, len(data)) iconid = iconid + 1 win32api.EndUpdateResource(hdst, 0)
def UpdateResources(dstpath, data, type_, names=None, languages=None): """ Update or add resource data in dll/exe file dstpath. type_ = resource type to update names = a list of resource names to update (None = all) languages = a list of resource languages to update (None = all) """ # Look for existing resources. res = GetResources(dstpath, [type_], names, languages) # add type_, names and languages not already present in existing resources if not type_ in res and type_ != "*": res[type_] = {} if names: for name in names: if not name in res[type_] and name != "*": res[type_][name] = [] if languages: for language in languages: if not language in res[type_][name] and language != "*": res[type_][name].append(language) # add resource to destination, overwriting existing resources hdst = win32api.BeginUpdateResource(dstpath, 0) for type_ in res: for name in res[type_]: for language in res[type_][name]: logger.info("Updating resource type %s name %s language %s", type_, name, language) win32api.UpdateResource(hdst, type_, name, data, language) win32api.EndUpdateResource(hdst, 0)
def SetVersion(exenm, versionfile): if isinstance(versionfile, VSVersionInfo): vs = versionfile else: with codecs.open(versionfile, 'r', 'utf-8') as fp: txt = fp.read() vs = eval(txt) # Remember overlay pe = pefile.PE(exenm, fast_load=True) overlay_before = pe.get_overlay() pe.close() hdst = win32api.BeginUpdateResource(exenm, 0) win32api.UpdateResource(hdst, pefile.RESOURCE_TYPE['RT_VERSION'], 1, vs.toRaw()) win32api.EndUpdateResource(hdst, 0) if overlay_before: # Check if the overlay is still present pe = pefile.PE(exenm, fast_load=True) overlay_after = pe.get_overlay() pe.close() # If the update removed the overlay data, re-append it if not overlay_after: with open(exenm, 'ab') as exef: exef.write(overlay_before)
def RemoveAllResources(filename): """ Remove all resources from the dll/exe file. """ hsrc = win32api.BeginUpdateResource(filename, True) # bDeleteExistingResources=True win32api.EndUpdateResource(hsrc, False)
def CopyIcons(dstpath, srcpath): ''' Called from building/api.py to handle icons. If the input was by --icon on the command line, srcpath is a single string. However it is possible to modify the spec file adding icon=['foo.ico','bar.ico'] to the EXE() statement. In that case, srcpath is a list of strings. The string format is either path-to-.ico or path-to-.exe,n for n an integer resource index in the .exe. In either case the path can be relative or absolute. ''' if isinstance(srcpath, str): # just a single string, make it a one-element list srcpath = [srcpath] def splitter(s): ''' Convert "pathname" to tuple ("pathname", None) Convert "pathname,n" to tuple ("pathname", n) ''' try: srcpath, index = s.split(',') return srcpath.strip(), int(index) except ValueError: return s, None # split all the items in the list into tuples as above. srcpath = list(map(splitter, srcpath)) if len(srcpath) > 1: # More than one icon source given. We currently handle multiple # icons by calling CopyIcons_FromIco(), which only allows .ico. # In principle we could accept a mix of .ico and .exe, but it # would complicate things. If you need it submit a pull request. # # Note that a ",index" on a .ico is just ignored in the single # or multiple case. srcs = [] for s in srcpath: e = os.path.splitext(s[0])[1] if e.lower() != '.ico': raise ValueError( 'Multiple icons supported only from .ico files') srcs.append(s[0]) return CopyIcons_FromIco(dstpath, srcs) # Just one source given. srcpath, index = srcpath[0] srcext = os.path.splitext(srcpath)[1] # Handle the simple case of foo.ico, ignoring any ,index. if srcext.lower() == '.ico': return CopyIcons_FromIco(dstpath, [srcpath]) # Single source is not .ico, presumably it is .exe (and if not, some # error will occur). If relative, make it relative to the .spec file. if not os.path.isabs(srcpath): srcpath = os.path.join(config.CONF['specpath'], srcpath) if index is not None: logger.info("Copying icon from %s, %d", srcpath, index) else: logger.info("Copying icons from %s", srcpath) # Bail out quickly if the input is invalid. Letting images in the wrong # format be passed to Window's API gives very cryptic error messages as # it's generally unclear why PyInstaller would treat an image file as an # executable. if srcext != ".exe": raise ValueError( f"Received icon path '{srcpath}' which exists but is not in the " f"correct format. On Windows, only '.ico' images or other " f"'.exe' files may be used as icons. Please convert your " f"'{srcext}' file to a '.ico' then try again.") try: # Attempt to load the .ico or .exe containing the icon into memory # using the same mechanism as if it were a DLL. If this fails for # any reason (for example if the file does not exist or is not a # .ico/.exe) then LoadLibraryEx returns a null handle and win32api # raises a unique exception with a win error code and a string. hsrc = win32api.LoadLibraryEx(srcpath, 0, LOAD_LIBRARY_AS_DATAFILE) except pywintypes.error as W32E: # We could continue with no icon (i.e. just return) however it seems # best to terminate the build with a message. raise SystemExit( "Unable to load icon file {}\n {} (Error code {})".format( srcpath, W32E.strerror, W32E.winerror)) hdst = win32api.BeginUpdateResource(dstpath, 0) if index is None: grpname = win32api.EnumResourceNames(hsrc, RT_GROUP_ICON)[0] elif index >= 0: grpname = win32api.EnumResourceNames(hsrc, RT_GROUP_ICON)[index] else: grpname = -index data = win32api.LoadResource(hsrc, RT_GROUP_ICON, grpname) win32api.UpdateResource(hdst, RT_GROUP_ICON, grpname, data) for iconname in win32api.EnumResourceNames(hsrc, RT_ICON): data = win32api.LoadResource(hsrc, RT_ICON, iconname) win32api.UpdateResource(hdst, RT_ICON, iconname, data) win32api.FreeLibrary(hsrc) win32api.EndUpdateResource(hdst, 0)