コード例 #1
0
 def paintEvent(self, event):
     'Paint semi-transparent background, animated pattern, background text'
     QWidget.paintEvent(self, event)
     # make a painter
     p = QPainter(self)
     p.setRenderHint(QPainter.TextAntialiasing)
     p.setRenderHint(QPainter.HighQualityAntialiasing)
     # fill a rectangle with transparent painting
     p.fillRect(event.rect(), Qt.transparent)
     # animated random dots background pattern
     for i in range(4096):
         x = randint(9, self.size().width() - 9)
         y = randint(9, self.size().height() - 9)
         p.setPen(QPen(QColor(randint(200, 255), randint(200, 255), 255), 1))
         p.drawPoint(x, y)
     # set pen to use white color
     p.setPen(QPen(QColor(randint(9, 255), randint(9, 255), 255), 1))
     # Rotate painter 45 Degree
     p.rotate(35)
     # Set painter Font for text
     p.setFont(QFont('Ubuntu', 300))
     # draw the background text, with antialiasing
     p.drawText(99, 199, "Radio")
     # Rotate -45 the QPen back !
     p.rotate(-35)
     # set the pen to no pen
     p.setPen(Qt.NoPen)
     # Background Color
     p.setBrush(QColor(0, 0, 0))
     # Background Opacity
     p.setOpacity(0.75)
     # Background Rounded Borders
     p.drawRoundedRect(self.rect(), 50, 50)
     # finalize the painter
     p.end()
コード例 #2
0
ファイル: traj_widget.py プロジェクト: willle3456/robocup-ai
 def draw_pts(self):
     painter = QPainter(self.field)
     painter.setPen(QPen(Qt.red, 4))
     painter.translate(self.field.width() / 2, self.field.height() / 2)
     for p in self.path.poses:
         pt = QPointF(p.x, p.y)
         painter.drawPoint(pt)
コード例 #3
0
    def updateSlice(self):
        if self.ctslice_rgba is None:
            return

        img = self.ctslice_rgba.copy()

        # if self.seeds is not None:
        #     if self.mode_draw:
        #         if self.contour_mode == 'fill':
        #             self.composeRgba(img, self.seeds,
        #                              self.seeds_colortable)
        #         elif self.contour_mode == 'contours':
        #             self.get_contours(img, self.seeds)
        #     else:
        #         self.overRgba(img, self.seeds,
        #                       self.seeds_colortable)

        if self.contours is not None:
            # if self.contour_mode == 'fill':
            if self.contours_mode_is_fill:
                self.composeRgba(img, self.contours.transpose().ravel(order="F"), CONTOURS_COLORTABLE)
            # elif self.contour_mode == 'contours':
            else:
                self.get_contours(img, self.contours)

        # masking out pixels under circle
        # for i in self.circle_m:
        #     img[i, :] = [0, 0, 255, 255]

        image = QImage(img.flatten(), self.slice_size[0], self.slice_size[1], QImage.Format_ARGB32).scaled(
            self.imagesize
        )
        painter = QPainter(self.image)
        painter.drawImage(0, 0, image)

        if self.show_mode == self.SHOW_CONTOURS:  # and self.centers is not None:
            if self.centers is not None:
                pts = self.centers.nonzero()
                pen = QPen(Qt.red, 3)
                painter.setPen(pen)
                for i in range(len(pts[0])):
                    painter.drawPoint(pts[1][i] * self.grid[0], pts[0][i] * self.grid[1])

        if self.circle_active:
            pen = QPen(Qt.red, 3)
            painter.setPen(pen)
            center_offset = 0  # 0.5
            radius_offset = 0  # 0.5
            painter.drawEllipse(
                QPoint(
                    (self.mouse_cursor[0] + center_offset) * self.grid[0],
                    (self.mouse_cursor[1] + center_offset) * self.grid[1],
                ),
                (self.circle_r + radius_offset) * self.grid[0],
                (self.circle_r + radius_offset) * self.grid[1],
            )
        painter.end()

        self.update()
コード例 #4
0
    def updateSlice(self):
        if self.ctslice_rgba is None:
            return

        img = self.ctslice_rgba.copy()

        # if self.seeds is not None:
        #     if self.mode_draw:
        #         if self.contour_mode == 'fill':
        #             self.composeRgba(img, self.seeds,
        #                              self.seeds_colortable)
        #         elif self.contour_mode == 'contours':
        #             self.get_contours(img, self.seeds)
        #     else:
        #         self.overRgba(img, self.seeds,
        #                       self.seeds_colortable)

        if self.contours is not None:
            # if self.contour_mode == 'fill':
            if self.contours_mode_is_fill:
                self.composeRgba(img,
                                 self.contours.transpose().ravel(order='F'),
                                 CONTOURS_COLORTABLE)
            # elif self.contour_mode == 'contours':
            else:
                self.get_contours(img, self.contours)

        # masking out pixels under circle
        # for i in self.circle_m:
        #     img[i, :] = [0, 0, 255, 255]

        image = QImage(img.flatten(), self.slice_size[0], self.slice_size[1],
                       QImage.Format_ARGB32).scaled(self.imagesize)
        painter = QPainter(self.image)
        painter.drawImage(0, 0, image)

        if self.show_mode == self.SHOW_CONTOURS:  # and self.centers is not None:
            if self.centers is not None:
                pts = self.centers.nonzero()
                pen = QPen(Qt.red, 3)
                painter.setPen(pen)
                for i in range(len(pts[0])):
                    painter.drawPoint(pts[1][i] * self.grid[0],
                                      pts[0][i] * self.grid[1])

        if self.circle_active:
            pen = QPen(Qt.red, 3)
            painter.setPen(pen)
            center_offset = 0  #0.5
            radius_offset = 0  #0.5
            painter.drawEllipse(
                QPoint((self.mouse_cursor[0] + center_offset) * self.grid[0],
                       (self.mouse_cursor[1] + center_offset) * self.grid[1]),
                (self.circle_r + radius_offset) * self.grid[0],
                (self.circle_r + radius_offset) * self.grid[1])
        painter.end()

        self.update()
コード例 #5
0
def sliceImg(width, height, axisLabels, perpAxisLabel, perpAxisValue):
    print perpAxisLabel, perpAxisValue
    img = QImage(width, height, QImage.Format_ARGB32)
    img.fill(0)

    p = QPainter(img)
    p.setPen(QColor(255, 255, 255))
    p.setBrush(QBrush(QColor(255, 255, 255)))

    def arrow(p, From, To, label):
        p.drawLine(From, To)
        p.drawText(To, label)

    offset = 10
    arrow(p, QPoint(offset, offset), QPoint(offset, height - offset),
          axisLabels[1])
    arrow(p, QPoint(offset, offset), QPoint(width - offset, offset),
          axisLabels[0])
    p.drawText(2 * offset, 2 * offset,
               "%s=%d" % (perpAxisLabel, perpAxisValue))
    fm = p.fontMetrics()
    size = fm.size(Qt.TextSingleLine, "updown")

    p.drawText(numpy.random.randint(offset, width - offset - size.width()),
               numpy.random.randint(offset, height - offset - size.height()),
               "updown")

    dots = []
    numPixels = 0
    while numPixels < 30:
        r = numpy.random.randint(1, 255)
        rx, ry = numpy.random.randint(offset,
                                      width - offset), numpy.random.randint(
                                          offset, height - offset)
        if img.pixel(rx, ry) != 0:
            continue
        p.setPen(QPen(QColor(r, r, r)))
        p.drawPoint(rx, ry)
        dots.append(((rx, ry), r))
        numPixels += 1

    p.end()

    img.save('test.png')

    a = qimage2ndarray.rgb_view(img)
    a = a[:, :, 0].squeeze().swapaxes(0, 1)

    for (rx, ry), r in dots:
        assert QColor.fromRgba(img.pixel(rx, ry)).red(
        ) == r, "QColor.fromRgba(img.pixel(rx,ry)).red() == %d != %d" % (
            QColor.fromRgba(img.pixel(rx, ry)).red(), r)
        assert (a[rx,
                  ry] == r), "a[%d,%d] == %d != %d)" % (rx, ry, a[rx, ry], r)
    return (a, dots)
コード例 #6
0
ファイル: labeled3d.py プロジェクト: CVML/volumina
def sliceImg(width, height, axisLabels, perpAxisLabel, perpAxisValue):
    print perpAxisLabel, perpAxisValue
    img = QImage(width, height, QImage.Format_ARGB32)
    img.fill(0)

    p = QPainter(img)
    p.setPen(QColor(255, 255, 255))
    p.setBrush(QBrush(QColor(255, 255, 255)))

    def arrow(p, From, To, label):
        p.drawLine(From, To)
        p.drawText(To, label)

    offset = 10
    arrow(p, QPoint(offset, offset), QPoint(offset, height - offset), axisLabels[1])
    arrow(p, QPoint(offset, offset), QPoint(width - offset, offset), axisLabels[0])
    p.drawText(2 * offset, 2 * offset, "%s=%d" % (perpAxisLabel, perpAxisValue))
    fm = p.fontMetrics()
    size = fm.size(Qt.TextSingleLine, "updown")

    p.drawText(
        numpy.random.randint(offset, width - offset - size.width()),
        numpy.random.randint(offset, height - offset - size.height()),
        "updown",
    )

    dots = []
    numPixels = 0
    while numPixels < 30:
        r = numpy.random.randint(1, 255)
        rx, ry = numpy.random.randint(offset, width - offset), numpy.random.randint(offset, height - offset)
        if img.pixel(rx, ry) != 0:
            continue
        p.setPen(QPen(QColor(r, r, r)))
        p.drawPoint(rx, ry)
        dots.append(((rx, ry), r))
        numPixels += 1

    p.end()

    img.save("test.png")

    a = qimage2ndarray.rgb_view(img)
    a = a[:, :, 0].squeeze().swapaxes(0, 1)

    for (rx, ry), r in dots:
        assert QColor.fromRgba(img.pixel(rx, ry)).red() == r, "QColor.fromRgba(img.pixel(rx,ry)).red() == %d != %d" % (
            QColor.fromRgba(img.pixel(rx, ry)).red(),
            r,
        )
        assert a[rx, ry] == r, "a[%d,%d] == %d != %d)" % (rx, ry, a[rx, ry], r)
    return (a, dots)
コード例 #7
0
ファイル: Tarea2.py プロジェクト: arcra/Graficacion
	def paintEvent(self, e):
		qpainter = QPainter()
	
		qpainter.begin(self)
		
		#Draw background
		qpainter.setBrush(self.backgroundBrush)
		qpainter.drawRect(QRect(0, 0, self.width(), self.height()))
		
		for p in self.points:
			qpainter.setPen(p.color)
			#To make points bigger, draw 9 pixel stencil around that point
			for dx in range(-1,2):
				for dy in range(-1,2):
					qpainter.drawPoint(p.x + dx, p.y + dy)
		
		qpainter.end()
コード例 #8
0
ファイル: nuitka-gui.py プロジェクト: GaelicGrime/nuitka-gui
 def paintEvent(self, event):
     """Paint semi-transparent background,animated pattern,background text"""
     if not A11Y:
         p = QPainter(self)
         p.setRenderHint(QPainter.Antialiasing)
         p.setRenderHint(QPainter.TextAntialiasing)
         p.setRenderHint(QPainter.HighQualityAntialiasing)
         p.fillRect(event.rect(), Qt.transparent)
         # animated random dots background pattern
         for i in range(4096):
             x = randint(25, self.size().width() - 25)
             y = randint(25, self.size().height() - 25)
             # p.setPen(QPen(QColor(randint(9, 255), 255, 255), 1))
             p.drawPoint(x, y)
         p.setPen(QPen(Qt.white, 1))
         p.rotate(40)
         p.setFont(QFont('Ubuntu', 250))
         p.drawText(200, 99, "Nuitka")
         p.rotate(-40)
         p.setPen(Qt.NoPen)
         p.setBrush(QColor(0, 0, 0))
         p.setOpacity(0.8)
         p.drawRoundedRect(self.rect(), 9, 9)
         p.end()
コード例 #9
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class QtRenderer(Renderer):

    """An implementation of :class:`~renderer.Renderer` for PyQt4.

       This renderer will draw on any `QPaintDevice`
    """

    def __init__(self, canvas):
        """Creates a new renderer based on a QPaintDevice pd"""
        self._grid_pen = QPen(QColor(0x808080))
        self._grid_pen.setStyle(Qt.DashLine)
        self._painter = None
        Renderer.__init__(self, canvas)

    def set_canvas(self, canvas):
        """Tell the renderer to draw on canvas
        The type of canvas is implementation-dependent"""
        if self._painter is not None:
            self._painter.restore()
            self._painter.restore()
            self._painter.end()

        self._paintdevice = canvas
        self._painter = QPainter(canvas)
        self._painter.setRenderHint(QPainter.Antialiasing)

        # invert the y axis
        self._painter.scale(1, -1)
        self._painter.translate(0, -canvas.height())

        Renderer.set_canvas(self, canvas)

    def _get_canvas_size(self, pd):
        """Get the canvas size tuple (width,height)"""
        return (pd.width(), pd.height())

    def push_state(self):
        """Store the current state on the stack.
        Current state includes default pose, pen and brush"""
        # FIXME store things
        self._painter.save()

    def pop_state(self):
        """Restore the last saved state from the stack
        The state includes default pose, pen and brush"""
        # FIXME store things
        self._painter.restore()

    def _calculate_bounds(self):
        transform = self._painter.worldTransform().inverted()[0]
        xs, ys = zip(
            transform.map(0.0, 0.0),
            transform.map(0.0, float(self.size[1])),
            transform.map(float(self.size[0]), float(self.size[1])),
            transform.map(float(self.size[0]), 0.0)
        )

        self._bounds = (min(xs), min(ys), max(xs), max(ys))

    def _draw_grid(self):
        self.reset_pose()
        self._painter.setPen(self._grid_pen)
        xmin, ymin, xmax, ymax = self._bounds

        # Determine min/max x & y line indices:
        x_ticks = (int(xmin // self._grid_spacing),
                   int(xmax // self._grid_spacing + 1))
        y_ticks = (int(ymin // self._grid_spacing),
                   int(ymax // self._grid_spacing + 1))

        self._painter.drawLines(
            [QLineF(xmin, i * self._grid_spacing,
                    xmax, i * self._grid_spacing)
                for i in range(*y_ticks)])
        self._painter.drawLines(
            [QLineF(i * self._grid_spacing, ymin,
                    i * self._grid_spacing, ymax)
                for i in range(*x_ticks)])

    def scale(self, factor):
        """Scale drawing operations by factor
        To be implemented in subclasses."""
        self._painter.scale(factor, factor)

    def rotate(self, angle):
        """Rotate canvas by angle (in radians)
        To be implemented in subclasses."""
        self._painter.rotate(degrees(angle))

    def translate(self, dx, dy):
        """Translate canvas by dx, dy
        To be implemented in subclasses."""
        self._painter.translate(dx, dy)

    def clear_screen(self):
        """Erases the current screen with a white brush"""
        self._painter.save()
        self._painter.resetTransform()
        self.set_pen(0xFFFFFF)
        self.set_brush(0xFFFFFF)
        self.draw_rectangle(0, 0, self.size[0], self.size[1])
        self._painter.restore()
        Renderer.clear_screen(self)

    @staticmethod
    def __qcolor(color):
        """Returns qcolor for a given ARGB color"""
        c = QColor(color)
        if color > 0xFFFFFF:
            c.setAlpha((color >> 24) & 0xFF)
        return c

    def set_pen(self, color=0, thickness=0):
        """Sets the line color and thickness.
        Color is interpreted as 0xAARRGGBB."""
        if color is None:
            self._painter.setPen(Qt.NoPen)
        else:
            self._painter.setPen(QPen(self.__qcolor(color), thickness))

    def set_brush(self, color):
        """Sets the fill color.
        Color is interpreted as 0xAARRGGBB."""
        if color is None:
            self._painter.setBrush(Qt.NoBrush)
        else:
            self._painter.setBrush(self.__qcolor(color))

    def draw_polygon(self, points):
        """Draws a polygon.
        Expects a list of points as a list of tuples or as a numpy array."""
        self._painter.drawPolygon(
            QPolygonF([QPointF(*point[:2]) for point in points]))

    def draw_ellipse(self, cx, cy, ra, rb=None):
        """Draws an ellipse."""
        if rb is None:
            rb = ra
        self._painter.drawEllipse(QRectF(cx - ra, cy - ra, 2 * ra, 2 * rb))

    def draw_rectangle(self, x, y, w, h):
        """Draws a rectangle."""
        self._painter.drawRect(QRectF(x, y, w, h))

    def draw_text(self, x, y, text, bgcolor=0):
        """Draws a text string at the defined position."""
        # self.scale(0.1)
        self._painter.scale(0.1, -0.1)
        self.set_pen(0x000000)
        font = QFont('Decorative')
        font.setPointSize(1)
        self._painter.setFont(font)
        self._painter.drawText(x, y, QString(text))

    def draw_line(self, x1, y1, x2, y2):
        """Draws a line using the current pen from (x1,y1) to (x2,y2)"""
        self._painter.drawLine(QLineF(x1, y1, x2, y2))

    def draw_point(self, x, y):
        """Draw a single point using the current pen at (x,y)"""
        self._painter.drawPoint(QPointF(x, y))

    def draw_points(self, points):
        """Draw a set of points, given as [(x,y)], using the current pen"""
        self._painter.drawPoints(QPolygonF([QPointF(x, y) for x, y in points]))
コード例 #10
0
class Example(QWidget):
    """Our oscilloscope view

    Display the module PCM data in a oscilloscope-style graph

    """
    def __init__(self):
        super(Example, self).__init__()
        self.resize(480, 360)
        self.setWindowTitle('Player')
        self._qp = QPainter()
        self._thread = AnimationThread()
        self.connect(self._thread, SIGNAL("update_request"), self.update)
        self._thread.start()
        self.show()

    def paintEvent(self, event):
        """Draw the oscilloscope."""
        self.lock.acquire()
        if (self.end_flag):
            self._thread.stop()
            app.quit()
        else:
            self._qp.begin(self)
            #self._qp.setPen(Qt.red)
            width = self.size().width()
            height = self.size().height() / 2
            for i in range(width):
                pos = i * 4
                left = struct.unpack('=h', self.data[pos:pos + 2])[0]
                right = struct.unpack('=h', self.data[pos + 2:pos + 4])[0]
                self._qp.drawPoint(i, height + height * (left + right) / 65536)
            self._qp.end()
        self.lock.release()

    def callback(self, in_data, frame_count, time_info, status):
        """Pyaudio callback function."""
        size = frame_count * CHANNELS * WORD_SIZE
        self.lock.acquire()
        self.data = self.player.play_buffer(size)
        if self.data == None:
            self.end_flag = True
        self.lock.release()
        return (self.data, pyaudio.paContinue)

    def play(self, filename):
        """Load and play the module file."""

        self.lock = Lock()
        self.end_flag = False
        self.player = Player()

        try:
            self.mod = Module(filename, self.player)
        except IOError, error:
            sys.stderr.write('{0}: {1}\n'.format(filename, error.strerror))
            sys.exit(1)
    
        # Display module info
        print 'Name: {0.name}\nType: {0.type}'.format(self.mod)
    
        self._audio = pyaudio.PyAudio()
        self._stream = self._audio.open(
                        format = self._audio.get_format_from_width(WORD_SIZE),
                        channels = CHANNELS, rate = SAMPLE_RATE,
                        output = True, stream_callback = self.callback)
        self.player.start(SAMPLE_RATE)
        self._stream.start_stream()
コード例 #11
0
ファイル: arcGL.py プロジェクト: arcra/Graficacion
	def paintEvent(self, e):
		global polygons, currentMatrix, lights, ka, kd, ks, ksp
		qpainter = QPainter()
	
		qpainter.begin(self)
		
		z_buffer = {}
		
		#Draw background
		qpainter.setBrush(self.backgroundBrush)
		qpainter.drawRect(QRect(0, 0, self.width(), self.height()))
		
		
		if self.displayFunct is not None:
			self.displayFunct(self)
		
		polyIndex = 1
		
		for poly in polygons:
			
			points = {}
			lastPoint = None
			
			normal = self.cameraPosition.getNormal()
			
			if len(poly) > 2:
				v1 = poly[1] - poly[0]
				v2 = poly[2] - poly[0]
				normal = v1.vectorProduct(v2).normalize()
				
				otherNormal = v1.vectorProduct(v2).normalize()
				otherNormal.multMatrix(self.worldToCameraMatrix)
				
				p0temp = arcPoint(poly[0].x, poly[0].y, poly[0].z)
				p1temp = arcPoint(poly[1].x, poly[1].y, poly[1].z)
				p2temp = arcPoint(poly[2].x, poly[2].y, poly[2].z)
				
				p0temp.multMatrix(self.worldToCameraMatrix)
				p1temp.multMatrix(self.worldToCameraMatrix)
				p2temp.multMatrix(self.worldToCameraMatrix)
				
				v1temp = p1temp - p0temp
				v2temp = p2temp - p0temp
				
				
				transformedNormal = v1temp.vectorProduct(v2temp).normalize()
				
				if transformedNormal.z < 0:
					continue
				
				
				poly.append(arcPoint(poly[0]))
				
				
			firstPointAdded = False
			
			for p in poly:
				
				I = 1.0
				if len(lights) > 0:
					I = 0.0
					for l in lights:
						lv = l - p
						spec = self.cameraPosition.getNormal().dotProduct(l.getNormal())**ksp
						#ln = l.getNormal()
						#h = 2*normal.dotProduct(ln)*normal - ln
						#spec = self.cameraPosition.getNormal().dotProduct(h)**ksp
						I += (ka + kd*normal.dotProduct(lv.getNormal()) + ks*spec)/3
					I = I/len(lights)
				
				if I <= 0:
					p.color.setRed(0)
					p.color.setGreen(0)
					p.color.setBlue(0)
				else:
					r = p.color.red()*I
					g = p.color.green()*I
					b = p.color.blue()*I
					
					p.color.setRed(r)
					p.color.setGreen(g)
					p.color.setBlue(b)
				
				p.multMatrix(self.worldToCameraMatrix)
				p.multMatrix(self.projectionMatrix)
				
				p.x = int(round(self.widthRatio*p.x + self.widthRatio*(-self.minX)))
				p.y = int(round(self.height() - 1 - (self.heightRatio*p.y + self.heightRatio*(-self.minY))))
				
				if lastPoint is not None and p.y != lastPoint.y:
					mx = p.x - lastPoint.x
					my = p.y - lastPoint.y
					mz = p.z - lastPoint.z
					mRed = p.color.red() - lastPoint.color.red()
					mGreen = p.color.green() - lastPoint.color.green()
					mBlue = p.color.blue() - lastPoint.color.blue()
					s = max(abs(mx), abs(my))
					if s == 0:
						continue
					dx = 1.0*mx/s
					dy = 1.0*my/s
					dz = 1.0*mz/s
					
					dRed = 1.0*mRed/s
					dGreen = 1.0*mGreen/s
					dBlue = 1.0*mBlue/s
					
					for i in range(1, s):
						x = int(lastPoint.x + dx*i)
						y = int(lastPoint.y + dy*i)
						z = lastPoint.z + dz*i
						
						r = lastPoint.color.red() + dRed*i
						g = lastPoint.color.green() + dGreen*i
						b = lastPoint.color.blue() + dBlue*i
						if y in points:
							points[y].append(arcPoint(x, y, z, QColor(r, g, b)))
						else:
							points[y] = [arcPoint(x, y, z, QColor(r, g, b))]
				lastPoint = p
				
				if p == poly[0] and firstPointAdded:
					continue
				firstPointAdded = True
				if p.y in points:
					points[p.y].append(p)
				else:
					points[p.y] = [p]
			
			for y in points.keys():
				p1 = points[y][0]
				if len(points[y]) == 1:
					qpainter.setPen(p1.color)
					if y in z_buffer:
						if p1.x in z_buffer[y]:
							if p1.z > z_buffer[y][p1.x]:
								qpainter.drawPoint(p1.x, y)
								z_buffer[y][p1.x] = p1.z
						else:
							qpainter.drawPoint(p1.x, y)
							z_buffer[y][p1.x] = p1.z
					else:
						z_buffer[y] = {p1.x: p1.z}
						qpainter.drawPoint(p1.x, y)
					continue
				for index in range(1, len(points[y])):
					p1 = points[y][index-1]
					p2 = points[y][index]
					mx = p2.x - p1.x
					mz = p2.z - p1.z
					mRed = p2.color.red() - p1.color.red()
					mGreen = p2.color.green() - p1.color.green()
					mBlue = p2.color.blue() - p1.color.blue()
					s = abs(mx)
					if s == 0:
						continue
					dx = 1.0*mx/s
					dz = 1.0*mz/s
					dRed = 1.0*mRed/s
					dGreen = 1.0*mGreen/s
					dBlue = 1.0*mBlue/s
					if y not in z_buffer:
						z_buffer[y] = {}
					for i in range(0, s+1):
						x = int(p1.x + dx*i)
						z = p1.z + dz*i
						
						r = p1.color.red() + dRed*i
						g = p1.color.green() + dGreen*i
						b = p1.color.blue() + dBlue*i
						qpainter.setPen(QColor(r, g, b))
						if x in z_buffer[y]:
							if z > z_buffer[y][x]:
								qpainter.drawPoint(x, y)
								z_buffer[y][x] = z
						else:
							z_buffer[y][x] = z
							qpainter.drawPoint(x, y)
			polyIndex += 1
		arcClearScreen()
		
		qpainter.end()
コード例 #12
0
class QtRenderer(Renderer):
    """An implementation of :class:`~renderer.Renderer` for PyQt4.
       
       This renderer will draw on any `QPaintDevice`
    """
    def __init__(self, paint_device):
        """Creates a new renderer based on a QPaintDevice pd"""
        self._grid_pen = QPen(QColor(0x808080))
        self._grid_pen.setStyle(Qt.DashLine)
        self._painter = None
        Renderer.__init__(self, paint_device)

    def set_canvas(self, canvas):
        """Tell the renderer to draw on canvas
        The type of canvas is implementation-dependent"""
        if self._painter is not None:
            self._painter.restore()
            self._painter.restore()
            self._painter.end()

        self._paintdevice = canvas
        self._painter = QPainter(canvas)
        self._painter.setRenderHint(QPainter.Antialiasing)

        # invert the y axis
        self._painter.scale(1, -1)
        self._painter.translate(0, -canvas.height())

        Renderer.set_canvas(self, canvas)

    def _get_canvas_size(self, pd):
        """Get the canvas size tuple (width,height)"""
        return (pd.width(), pd.height())

    def push_state(self):
        """Store the current state on the stack.
        Current state includes default pose, pen and brush"""
        ### FIXME store things
        self._painter.save()

    def pop_state(self):
        """Restore the last saved state from the stack
        The state includes default pose, pen and brush"""
        ### FIXME store things
        self._painter.restore()

    def _calculate_bounds(self):
        transform = self._painter.worldTransform().inverted()[0]
        xs, ys = zip(transform.map(0.0, 0.0),
                     transform.map(0.0, float(self.size[1])),
                     transform.map(float(self.size[0]), float(self.size[1])),
                     transform.map(float(self.size[0]), 0.0))

        self._bounds = (min(xs), min(ys), max(xs), max(ys))

    def _draw_grid(self):
        self.reset_pose()
        self._painter.setPen(self._grid_pen)
        xmin, ymin, xmax, ymax = self._bounds

        # Determine min/max x & y line indices:
        x_ticks = (int(xmin // self._grid_spacing),
                   int(xmax // self._grid_spacing + 1))
        y_ticks = (int(ymin // self._grid_spacing),
                   int(ymax // self._grid_spacing + 1))

        self._painter.drawLines([
            QLineF(xmin, i * self._grid_spacing, xmax, i * self._grid_spacing)
            for i in range(*y_ticks)
        ])
        self._painter.drawLines([
            QLineF(i * self._grid_spacing, ymin, i * self._grid_spacing, ymax)
            for i in range(*x_ticks)
        ])

    def scale(self, factor):
        """Scale drawing operations by factor
        To be implemented in subclasses."""
        self._painter.scale(factor, factor)

    def rotate(self, angle):
        """Rotate canvas by angle (in radians)
        To be implemented in subclasses."""
        self._painter.rotate(degrees(angle))

    def translate(self, dx, dy):
        """Translate canvas by dx, dy
        To be implemented in subclasses."""
        self._painter.translate(dx, dy)

    def clear_screen(self):
        """Erases the current screen with a white brush"""
        self._painter.save()
        self._painter.resetTransform()
        self.set_pen(0xFFFFFF)
        self.set_brush(0xFFFFFF)
        self.draw_rectangle(0, 0, self.size[0], self.size[1])
        self._painter.restore()
        Renderer.clear_screen(self)

    @staticmethod
    def __qcolor(color):
        """Returns qcolor for a given ARGB color"""
        c = QColor(color)
        if color > 0xFFFFFF:
            c.setAlpha((color >> 24) & 0xFF)
        return c

    def set_pen(self, color=0, thickness=0):
        """Sets the line color and thickness.
        Color is interpreted as 0xAARRGGBB."""
        if color is None:
            self._painter.setPen(Qt.NoPen)
        else:
            self._painter.setPen(QPen(self.__qcolor(color), thickness))

    def set_brush(self, color):
        """Sets the fill color.
        Color is interpreted as 0xAARRGGBB."""
        if color is None:
            self._painter.setBrush(Qt.NoBrush)
        else:
            self._painter.setBrush(self.__qcolor(color))

    def draw_polygon(self, points):
        """Draws a polygon.
        Expects a list of points as a list of tuples or as a numpy array."""
        self._painter.drawPolygon(
            QPolygonF([QPointF(*point[:2]) for point in points]))

    def draw_ellipse(self, cx, cy, ra, rb=None):
        """Draws an ellipse."""
        if rb is None:
            rb = ra
        self._painter.drawEllipse(QRectF(cx - ra, cy - ra, 2 * ra, 2 * rb))

    def draw_rectangle(self, x, y, w, h):
        """Draws a rectangle."""
        self._painter.drawRect(QRectF(x, y, w, h))

    def draw_text(self, text, x, y, bgcolor=0):
        """Draws a text string at the defined position."""
        pass

    def draw_line(self, x1, y1, x2, y2):
        """Draws a line using the current pen from (x1,y1) to (x2,y2)"""
        self._painter.drawLine(QLineF(x1, y1, x2, y2))

    def draw_point(self, x, y):
        """Draw a single point using the current pen at (x,y)"""
        self._painter.drawPoint(QPointF(x, y))

    def draw_points(self, points):
        """Draw a set of points, given as [(x,y)], using the current pen"""
        self._painter.drawPoints(QPolygonF([QPointF(x, y) for x, y in points]))
コード例 #13
0
    def paintEvent(self, event):
        painter = QPainter(self)
        width = self.width()
        height = self.height()

        if DEBUG:
            painter.fillRect(0, 0, width, height, Qt.blue)
        else:
            painter.fillRect(event.rect(), self.plot.canvas_color)

        y_min_scale = self.plot.y_scale.value_min
        y_max_scale = self.plot.y_scale.value_max

        factor_x = float(width) / self.plot.x_diff
        factor_y = float(height - 1) / max(
            y_max_scale - y_min_scale,
            EPSILON)  # -1 to accommodate the 1px width of the curve

        if self.plot.x_min != None and self.plot.x_max != None:
            x_min = self.plot.x_min
            x_max = self.plot.x_max

            if self.plot.curve_start == 'left':
                curve_x_offset = 0
            else:
                curve_x_offset = round(
                    (self.plot.x_diff - (x_max - x_min)) * factor_x)

            transform = QTransform()

            transform.translate(
                curve_x_offset, height - 1 + self.plot.curve_y_offset
            )  # -1 to accommodate the 1px width of the curve
            transform.scale(factor_x, -factor_y)
            transform.translate(-x_min, -y_min_scale)

            if self.plot.curve_motion_granularity > 1:
                self.plot.partial_update_width = math.ceil(
                    transform.map(QLineF(0, 0, 1.5, 0)).length())
                inverted_event_rect = transform.inverted()[0].mapRect(
                    QRectF(event.rect()))

            painter.save()
            painter.setTransform(transform)

            if False and self.plot.curves_visible[0]:
                # Currently unused support for bar graphs.
                # If we need this later on we should add an option to the
                # PlotWidget for it.
                # I tested this for the Sound Pressure Level Bricklet and it works,
                # but it didnt't look good.
                curve_x = self.plot.curves_x[0]
                curve_y = self.plot.curves_y[0]

                t = time.time()
                if self.max_points == None:
                    self.max_points = []
                    for y in curve_y:
                        self.max_points.append((t, y))
                else:
                    for i in range(len(curve_y)):
                        if (curve_y[i] > self.max_points[i][1]) or (
                            (t - self.max_points[i][0]) > 5):
                            self.max_points[i] = (t, curve_y[i])

                for i in range(len(self.plot.curves_x[0])):
                    painter.setPen(self.plot.curve_configs[0].color)
                    painter.drawLine(QPoint(curve_x[i], 0),
                                     QPoint(curve_x[i], curve_y[i]))
                    painter.setPen(Qt.white)
                    painter.drawLine(QPoint(curve_x[i], curve_y[i]),
                                     QPoint(curve_x[i], y_max_scale))
                    painter.setPen(Qt.darkGreen)
                    painter.drawPoint(QPoint(curve_x[i],
                                             self.max_points[i][1]))
            else:
                for c in range(len(self.plot.curves_x)):
                    if not self.plot.curves_visible[c]:
                        continue

                    curve_x = self.plot.curves_x[c]
                    curve_y = self.plot.curves_y[c]
                    path = QPainterPath()
                    lineTo = path.lineTo

                    if self.plot.curve_motion_granularity > 1:
                        start = max(
                            min(
                                bisect.bisect_left(curve_x,
                                                   inverted_event_rect.left()),
                                len(curve_x) - 1) - 1, 0)
                    else:
                        start = 0

                    path.moveTo(curve_x[start], curve_y[start])

                    for i in xrange(start + 1, len(curve_x)):
                        lineTo(curve_x[i], curve_y[i])

                    painter.setPen(self.plot.curve_configs[c].color)
                    painter.drawPath(path)

            painter.restore()
コード例 #14
-37
 def paintEvent(self, event):
     QWidget.paintEvent(self, event)
     width, height = self.width(), self.height()
     polygon = QPolygon()
     for i, rate in enumerate(self.loads):
         x = width - i * self.pointDistance
         y = height - rate * height
         if x < self.boxWidth:
             break
         polygon.append(QPoint(x, y))
     painter = QPainter(self)
     pen = QPen()
     pen.setColor(Qt.darkGreen)
     painter.setPen(pen)
     painter.setRenderHint(QPainter.Antialiasing, True)
     #画网格
     painter.setOpacity(0.5)
     gridSize = self.pointDistance * 4
     deltaX = (width - self.boxWidth) % gridSize + self.boxWidth
     deltaY = height % gridSize
     for i in range(int(width / gridSize)):
         x = deltaX + gridSize * i
         painter.drawLine(x, 0, x, height)
     for j in range(int(height / gridSize)):
         y = j * gridSize + deltaY
         painter.drawLine(self.boxWidth, y, width, y)
     #画折线
     pen.setColor(Qt.darkCyan)
     pen.setWidth(2)
     painter.setPen(pen)
     painter.setOpacity(1)
     painter.drawPolyline(polygon)
     #画展示框
     if len(self.loads) > 0:
         rate = self.loads[0]
     else:
         rate = 1.0
     rect1 = QRect(4, height * 0.05, self.boxWidth - 9, height * 0.7)
     rect2 = QRect(4, height * 0.8, self.boxWidth - 9, height * 0.2)
     centerX = int(rect1.width() / 2) + 1
     pen.setWidth(1)
     for i in range(rect1.height()):
         if i % 4 == 0:
             continue
         if (rect1.height() - i) / rect1.height() > rate:
             pen.setColor(Qt.darkGreen)
         else:
             pen.setColor(Qt.green)
         painter.setPen(pen)
         for j in range(rect1.width()):
             if centerX - 1 <= j <= centerX + 1:
                 continue
             painter.drawPoint(rect1.x() + j, rect1.y() + i)
     pen.setColor(Qt.black)
     painter.setPen(pen)
     painter.drawText(rect2, Qt.AlignHCenter | Qt.AlignVCenter, str(int(rate * 100)) + "%")