コード例 #1
0
    def startClient(self) -> bool:
        Logger.log(
            "i",
            "Checking for the presence of an ready running Cura instance.")
        single_instance_socket = QLocalSocket(self._application)
        Logger.log("d", "Full single instance server name: %s",
                   single_instance_socket.fullServerName())
        single_instance_socket.connectToServer("ultimaker-cura")
        single_instance_socket.waitForConnected(
            msecs=3000)  # wait for 3 seconds

        if single_instance_socket.state() != QLocalSocket.ConnectedState:
            return False

        # We only send the files that need to be opened.
        if not self._files_to_open:
            Logger.log("i", "No file need to be opened, do nothing.")
            return True

        if single_instance_socket.state() == QLocalSocket.ConnectedState:
            Logger.log(
                "i",
                "Connection has been made to the single-instance Cura socket.")

            # Protocol is one line of JSON terminated with a carriage return.
            # "command" field is required and holds the name of the command to execute.
            # Other fields depend on the command.

            if self._application.getPreferences().getValue(
                    "cura/single_instance_clear_before_load"):
                payload = {"command": "clear-all"}
                single_instance_socket.write(
                    bytes(json.dumps(payload) + "\n", encoding="ascii"))

            payload = {"command": "focus"}
            single_instance_socket.write(
                bytes(json.dumps(payload) + "\n", encoding="ascii"))

            for filename in self._files_to_open:
                payload = {
                    "command": "open",
                    "filePath": os.path.abspath(filename)
                }
                single_instance_socket.write(
                    bytes(json.dumps(payload) + "\n", encoding="ascii"))

            payload = {"command": "close-connection"}
            single_instance_socket.write(
                bytes(json.dumps(payload) + "\n", encoding="ascii"))

            single_instance_socket.flush()
            single_instance_socket.waitForDisconnected()
        return True
コード例 #2
0
ファイル: ipc.py プロジェクト: derlaft/qutebrowser
def _has_legacy_server(name):
    """Check if there is a legacy server.

    Args:
        name: The name to try to connect to.

    Return:
        True if there is a server with the given name, False otherwise.
    """
    socket = QLocalSocket()
    log.ipc.debug("Trying to connect to {}".format(name))
    socket.connectToServer(name)

    err = socket.error()

    if err != QLocalSocket.UnknownSocketError:
        log.ipc.debug("Socket error: {} ({})".format(socket.errorString(), err))

    os_x_fail = (
        sys.platform == "darwin" and socket.errorString() == "QLocalSocket::connectToServer: " "Unknown error 38"
    )

    if err not in [QLocalSocket.ServerNotFoundError, QLocalSocket.ConnectionRefusedError] and not os_x_fail:
        return True

    socket.disconnectFromServer()
    if socket.state() != QLocalSocket.UnconnectedState:
        socket.waitForDisconnected(CONNECT_TIMEOUT)
    return False
コード例 #3
0
def send_to_running_instance(socketname, command, target_arg, *,
                             legacy_name=None, socket=None):
    """Try to send a commandline to a running instance.

    Blocks for CONNECT_TIMEOUT ms.

    Args:
        socketname: The name which should be used for the socket.
        command: The command to send to the running instance.
        target_arg: --target command line argument
        socket: The socket to read data from, or None.
        legacy_name: The legacy name to first try to connect to.

    Return:
        True if connecting was successful, False if no connection was made.
    """
    if socket is None:
        socket = QLocalSocket()

    if (legacy_name is not None and
            _has_legacy_server(legacy_name)):
        name_to_use = legacy_name
    else:
        name_to_use = socketname

    log.ipc.debug("Connecting to {}".format(name_to_use))
    socket.connectToServer(name_to_use)

    connected = socket.waitForConnected(CONNECT_TIMEOUT)
    if connected:
        log.ipc.info("Opening in existing instance")
        json_data = {'args': command, 'target_arg': target_arg,
                     'version': qutebrowser.__version__,
                     'protocol_version': PROTOCOL_VERSION}
        try:
            cwd = os.getcwd()
        except OSError:
            pass
        else:
            json_data['cwd'] = cwd
        line = json.dumps(json_data) + '\n'
        data = line.encode('utf-8')
        log.ipc.debug("Writing: {}".format(data))
        socket.writeData(data)
        socket.waitForBytesWritten(WRITE_TIMEOUT)
        if socket.error() != QLocalSocket.UnknownSocketError:
            raise SocketError("writing to running instance", socket)
        else:
            socket.disconnectFromServer()
            if socket.state() != QLocalSocket.UnconnectedState:
                socket.waitForDisconnected(CONNECT_TIMEOUT)
            return True
    else:
        if socket.error() not in (QLocalSocket.ConnectionRefusedError,
                                  QLocalSocket.ServerNotFoundError):
            raise SocketError("connecting to running instance", socket)
        else:
            log.ipc.debug("No existing instance present (error {})".format(
                socket.error()))
            return False
コード例 #4
0
def _has_legacy_server(name):
    """Check if there is a legacy server.

    Args:
        name: The name to try to connect to.

    Return:
        True if there is a server with the given name, False otherwise.
    """
    socket = QLocalSocket()
    log.ipc.debug("Trying to connect to {}".format(name))
    socket.connectToServer(name)

    err = socket.error()

    if err != QLocalSocket.UnknownSocketError:
        log.ipc.debug("Socket error: {} ({})".format(
            socket.errorString(), err))

    os_x_fail = (sys.platform == 'darwin' and
                 socket.errorString() == 'QLocalSocket::connectToServer: '
                                         'Unknown error 38')

    if err not in [QLocalSocket.ServerNotFoundError,
                   QLocalSocket.ConnectionRefusedError] and not os_x_fail:
        return True

    socket.disconnectFromServer()
    if socket.state() != QLocalSocket.UnconnectedState:
        socket.waitForDisconnected(CONNECT_TIMEOUT)
    return False
コード例 #5
0
ファイル: commandline.py プロジェクト: aritu/nuxeo-drive
    def _send_to_running_instance(self, payload: bytes, pid: int) -> None:
        from PyQt5.QtCore import QByteArray
        from PyQt5.QtNetwork import QLocalSocket

        named_pipe = f"{BUNDLE_IDENTIFIER}.protocol.{pid}"
        log.debug(
            f"Opening a local socket to the running instance on {named_pipe} "
            f"(payload={self.redact_payload(payload)!r})"
        )
        client = QLocalSocket()
        try:
            client.connectToServer(named_pipe)

            if not client.waitForConnected():
                log.error(f"Unable to open client socket: {client.errorString()}")
                return

            client.write(QByteArray(payload))
            client.waitForBytesWritten()
            client.disconnectFromServer()
            if client.state() == QLocalSocket.ConnectedState:
                client.waitForDisconnected()
        finally:
            del client
        log.debug("Successfully closed client socket")
コード例 #6
0
ファイル: commandline.py プロジェクト: nuxeo/nuxeo-drive
    def _send_to_running_instance(self, payload: bytes, pid: int) -> None:
        from PyQt5.QtCore import QByteArray
        from PyQt5.QtNetwork import QLocalSocket

        named_pipe = f"{BUNDLE_IDENTIFIER}.protocol.{pid}"
        log.debug(
            f"Opening a local socket to the running instance on {named_pipe} "
            f"(payload={self.redact_payload(payload)})"
        )
        client = QLocalSocket()
        try:
            client.connectToServer(named_pipe)

            if not client.waitForConnected():
                log.error(f"Unable to open client socket: {client.errorString()}")
                return

            client.write(QByteArray(payload))
            client.waitForBytesWritten()
            client.disconnectFromServer()
            if client.state() == QLocalSocket.ConnectedState:
                client.waitForDisconnected()
        finally:
            del client
        log.debug("Successfully closed client socket")
コード例 #7
0
ファイル: ipc.py プロジェクト: Salmista-94/Ninja_3.0_PyQt5
def is_running():
    local_socket = QLocalSocket()
    local_socket.connectToServer("ninja_ide")
    if local_socket.state():
        # It's running
        result = (True, local_socket)
    else:
        # It's not running
        result = (False, local_socket)
    return result
コード例 #8
0
ファイル: ipc.py プロジェクト: RezSat/Percentage-IDE
def is_running():
    local_socket = QLocalSocket()
    local_socket.connectToServer("percentage_ide")
    if local_socket.state():
        # It's running
        result = (True, local_socket)
    else:
        # It's not running
        result = (False, local_socket)
    return result
コード例 #9
0
ファイル: SingleInstance.py プロジェクト: TinkerGnome/Cura
    def startClient(self) -> bool:
        Logger.log("i", "Checking for the presence of an ready running Cura instance.")
        single_instance_socket = QLocalSocket(self._application)
        Logger.log("d", "Full single instance server name: %s", single_instance_socket.fullServerName())
        single_instance_socket.connectToServer("ultimaker-cura")
        single_instance_socket.waitForConnected(msecs = 3000)  # wait for 3 seconds

        if single_instance_socket.state() != QLocalSocket.ConnectedState:
            return False

        # We only send the files that need to be opened.
        if not self._files_to_open:
            Logger.log("i", "No file need to be opened, do nothing.")
            return True

        if single_instance_socket.state() == QLocalSocket.ConnectedState:
            Logger.log("i", "Connection has been made to the single-instance Cura socket.")

            # Protocol is one line of JSON terminated with a carriage return.
            # "command" field is required and holds the name of the command to execute.
            # Other fields depend on the command.

            payload = {"command": "clear-all"}
            single_instance_socket.write(bytes(json.dumps(payload) + "\n", encoding = "ascii"))

            payload = {"command": "focus"}
            single_instance_socket.write(bytes(json.dumps(payload) + "\n", encoding = "ascii"))

            for filename in self._files_to_open:
                payload = {"command": "open", "filePath": os.path.abspath(filename)}
                single_instance_socket.write(bytes(json.dumps(payload) + "\n", encoding = "ascii"))

            payload = {"command": "close-connection"}
            single_instance_socket.write(bytes(json.dumps(payload) + "\n", encoding = "ascii"))

            single_instance_socket.flush()
            single_instance_socket.waitForDisconnected()
        return True
コード例 #10
0
ファイル: ipc.py プロジェクト: jnphilipp/qutebrowser
def send_to_running_instance(socketname, command):
    """Try to send a commandline to a running instance.

    Blocks for CONNECT_TIMEOUT ms.

    Args:
        socketname: The name which should be used for the socket.
        command: The command to send to the running instance.

    Return:
        True if connecting was successful, False if no connection was made.
    """
    socket = QLocalSocket()
    log.ipc.debug("Connecting to {}".format(socketname))
    socket.connectToServer(socketname)
    connected = socket.waitForConnected(100)
    if connected:
        log.ipc.info("Opening in existing instance")
        json_data = {'args': command}
        try:
            cwd = os.getcwd()
        except OSError:
            pass
        else:
            json_data['cwd'] = cwd
        line = json.dumps(json_data) + '\n'
        data = line.encode('utf-8')
        log.ipc.debug("Writing: {}".format(data))
        socket.writeData(data)
        socket.waitForBytesWritten(WRITE_TIMEOUT)
        if socket.error() != QLocalSocket.UnknownSocketError:
            _socket_error("writing to running instance", socket)
        else:
            socket.disconnectFromServer()
            if socket.state() != QLocalSocket.UnconnectedState:
                socket.waitForDisconnected(100)
            return True
    else:
        if socket.error() not in (QLocalSocket.ConnectionRefusedError,
                                  QLocalSocket.ServerNotFoundError):
            _socket_error("connecting to running instance", socket)
        else:
            log.ipc.debug("No existing instance present (error {})".format(
                socket.error()))
            return False
コード例 #11
0
ファイル: test_ipc.py プロジェクト: axs221/qutebrowser
def qlocalsocket(qapp):
    socket = QLocalSocket()
    yield socket
    socket.disconnectFromServer()
    if socket.state() != QLocalSocket.UnconnectedState:
        socket.waitForDisconnected(1000)
コード例 #12
0
def qlocalsocket(qapp):
    socket = QLocalSocket()
    yield socket
    socket.disconnectFromServer()
    if socket.state() != QLocalSocket.UnconnectedState:
        socket.waitForDisconnected(1000)
コード例 #13
0
ファイル: MainForm.py プロジェクト: cybertron/nemu
class MainForm(QDialog):
   def __init__(self, parent = None):
      QDialog.__init__(self, parent)
      
      # If a Nemu instance is already running, this is as far as we go
      self.connectToRunning()
      
      self.holdOpen = False
      self.menuItems = []
      self.allItems = []
      self.favorites = []
      self.currentItem = None
      self.menuFile = os.path.expanduser('~/.nemu/menu')
      self.favoritesFile = os.path.expanduser('~/.nemu/favorites')
      # NOTE: If you change this, also update migrate-settings
      self.settingsFile = os.path.expanduser('~/.nemu/settings')
      self.initSettings()

      self.server = QLocalServer()
      self.server.newConnection.connect(self.handleConnection)
      QLocalServer.removeServer('nemuSocket')
      self.server.listen('nemuSocket')
      
      self.configDir = os.path.expanduser('~/.nemu')
      if not os.path.isdir(self.configDir):
         os.mkdir(self.configDir)
      self.menuItems = self.loadConfig(self.menuFile, self.menuItems)
      self.favorites = self.loadConfig(self.favoritesFile, self.favorites)
      # Don't load directly into self.settings so we can add new default values as needed
      try:
         tempSettings = self.loadConfig(self.settingsFile, self.settings)
         for key, value in tempSettings.items():
            self.settings[key] = value
      except SystemError:
         print('ERROR: Failed to load settings. You may need to run migrate-settings.')
         raise
      # This should never happen, but unfortunately bugs do, so clean up orphaned items.
      # We need to do this because these items won't show up in the UI, but may interfere with
      # merges if they duplicate something that is being merged in.
      self.menuItems[:] = [i for i in self.menuItems if i.parent == None or i.parent in self.menuItems]
      # Look for broken icon paths
      needSave = False
      for i in self.menuItems + self.favorites:
          if not os.path.exists(i.icon):
              i.findIcon()
              needSave = True
      if needSave:
         self.saveMenu()


      for i in self.menuItems:
         if not hasattr(i, 'imported'):
            i.imported = False
      
      self.setupUI()
      
      self.setContextMenuPolicy(Qt.ActionsContextMenu)
      self.createMenu(self)
      
      self.refresh(False)
      
      if len(self.menuItems) == 0:
         self.firstRun()
      
      self.show()
      
      self.keepaliveTimer = QTimer(self)
      self.keepaliveTimer.timeout.connect(self.keepalive)
      self.keepaliveTimer.start(60000)
      
      
   def initSettings(self):
      self.settings = dict()
      self.settings['width'] = 400
      self.settings['height'] = 400
      self.settings['quit'] = False
      self.settings['imported'] = []
      self.settings['iconTheme'] = None
      
      
   def loadConfig(self, filename, default):
      if os.path.exists(filename):
         with open(filename, 'rb') as f:
            data = f.read().replace('PyQt4', 'PyQt5')
            return cPickle.loads(data)
      else:
         return default
      
      
   def setupUI(self):
      self.resize(self.settings['width'], self.settings['height'])
      self.setWindowFlags(Qt.FramelessWindowHint | Qt.CustomizeWindowHint | Qt.WindowStaysOnTopHint)
      #self.setWindowFlags(Qt.X11BypassWindowManagerHint)
      self.setWindowTitle('Nemu')
      self.setMouseTracking(True)
      
      iconPath = os.path.join(os.path.dirname(__file__), 'images')
      iconPath = os.path.join(iconPath, 'nemu.png')
      self.setWindowIcon(IconCache()[iconPath])
      
      self.place()
      
      self.buttonListLayout = QVBoxLayout(self)
      self.setMargins(self.buttonListLayout)
      
      self.buttonLayout = QHBoxLayout()
      self.setMargins(self.buttonLayout)
      
      # Settings and Filter box
      self.filterLayout = QHBoxLayout()
      self.settingsButton = QPushButton()
      self.settingsButton.setIcon(QIcon(iconPath))
      self.settingsButton.setMinimumHeight(35)
      self.settingsButton.clicked.connect(self.settingsClicked)
      self.filterLayout.addWidget(self.settingsButton, 0)
      
      self.filterLabel = QLabel("Filter")
      self.filterLayout.addWidget(self.filterLabel)
      
      self.filterBox = QLineEdit()
      self.filterBox.textChanged.connect(self.refresh)
      self.filterLayout.addWidget(self.filterBox)
      
      self.sizeGrip = QSizeGrip(self)
      self.sizeGrip.setMinimumSize(QSize(25, 25))
      self.filterLayout.addWidget(self.sizeGrip, 0, Qt.AlignRight | Qt.AlignTop)
      
      self.buttonListLayout.addLayout(self.filterLayout)
      
      # Top buttons and labels
      self.backButton = QPushButton('Favorites')
      self.backButton.setMinimumHeight(35)
      self.backButton.clicked.connect(self.backClicked)
      self.buttonLayout.addWidget(self.backButton, 1)
      
      self.currentLabel = QLabel()
      self.currentLabel.setAlignment(Qt.AlignHCenter | Qt.AlignVCenter)
      self.buttonLayout.addWidget(self.currentLabel, 1)
      
      self.buttonListLayout.addLayout(self.buttonLayout, 0)
      
      # Menu item display
      self.listSplitter = QSplitter()
      self.buttonListLayout.addWidget(self.listSplitter, 1)
      
      self.leftList = ListWidget(self.clearListMouseOver)
      self.listSplitter.addWidget(self.leftList)
      
      self.rightList = ListWidget(self.clearListMouseOver)
      self.listSplitter.addWidget(self.rightList)
      
      # Has to be done after adding widgets to the splitter or the size will get reset again
      if 'splitterState' in self.settings:
         self.listSplitter.restoreState(self.settings['splitterState'])
      
   def setMargins(self, layout, margin = 0):
      layout.setSpacing(margin)
      layout.setContentsMargins(margin, margin, margin, margin)
      
      
   def createMenu(self, widget):
      addFavoriteAction = QAction('Add to Favorites', self)
      addFavoriteAction.triggered.connect(self.addFavoriteClicked)
      widget.insertAction(None, addFavoriteAction)
      addAction = QAction("New...", self)
      addAction.triggered.connect(self.newClicked)
      widget.insertAction(None, addAction)
      editAction = QAction("Edit...", self)
      editAction.triggered.connect(self.editClicked)
      widget.insertAction(None, editAction)
      deleteAction = QAction("Delete", self)
      deleteAction.triggered.connect(self.deleteClicked)
      widget.insertAction(None, deleteAction)
      
      
   def hideOrClose(self):
      if self.settings['quit']:
         self.close()
      else:
         self.hide()
         
   def closeEvent(self, event):
      self.saveSettings()
      
   def hideEvent(self, event):
      self.releaseMouse()
      self.saveSettings()
      
   def mouseMoveEvent(self, event):
      if self.hasMouse():
         self.releaseMouse()
      
   def leaveEvent(self, event):
      # If we set holdOpen, it means that we've opened a dialog, so we shouldn't grab
      if not self.hasMouse():
         self.grabMouse()
      
   def mousePressEvent(self, event):
      if not self.hasMouse():
         self.hideOrClose()
         
   def hasMouse(self):
      return self.geometry().contains(QCursor.pos())
         

   def saveSettings(self):
      self.settings['splitterState'] = self.listSplitter.saveState()
      self.settings['width'] = self.width()
      self.settings['height'] = self.height()
      with open(self.settingsFile, 'wb') as f:
         cPickle.dump(self.settings, f)
         
   def place(self):
      desktop = qApp.desktop()
      screenSize = desktop.availableGeometry(QCursor.pos())
      self.move(screenSize.x(), screenSize.y() + screenSize.height() - self.height())
         
         
   def newClicked(self):
      form = AddForm()
      
      self.holdOpen = True
      form.exec_()
      self.checkMouse()
      self.holdOpen = False
      
      if form.accepted:
         item = MenuItem()
         item.name = form.name
         item.command = form.command
         item.working = form.working
         item.folder = form.folder
         item.icon = form.icon
         item.findIcon()
         
         clicked = self.getClicked()
         if clicked:
            parent = clicked.item.parent
         elif self.leftList.mouseOver:
            if self.currentItem != None:
               parent = self.currentItem.parent
            else:
               parent = None
         else:
            parent = self.currentItem
         item.parent = parent
         
         self.menuItems.append(item)
         self.refresh()
      
   def editClicked(self):
      form = AddForm()
      clicked = self.getClicked()
      if clicked == None:
         return
      item = clicked.item
      
      form.name = item.name
      form.command = item.command
      form.working = item.working
      form.folder = item.folder
      form.icon = item.icon
      form.populateFields()
      
      self.holdOpen = True
      form.exec_()
      self.checkMouse()
      self.holdOpen = False
      
      if form.accepted:
         item.name = form.name
         item.command = form.command
         item.working = form.working
         item.folder = form.folder
         item.icon = form.icon
         item.imported = False
         item.findIcon()
         self.refresh()
         
         
   def checkMouse(self):
      if not self.hasMouse():
         self.grabMouse()
      
      
   def deleteClicked(self):
      clicked = self.getClicked()
      if clicked == None:
         return
      self.delete(clicked.item)
      self.refresh()
      
   # Delete item and all of its children so we don't leave around orphaned items
   def delete(self, item):
      for i in self.menuItems:
         if i.parent == item:
            i.deleted = True
      
      if item in self.menuItems:
         item.deleted = True
         item.imported = False
      if item in self.favorites:
         self.favorites.remove(item)
      
      
   def addFavoriteClicked(self):
      newFavorite = copy.copy(self.getClicked().item)
      newFavorite.parent = None
      self.favorites.append(newFavorite)
      self.refresh()
      
      
   def getClicked(self):
      for i in self.allItems:
         if i.mouseOver:
            return i
            
   def clearMouseOver(self):
      for i in self.allItems:
         i.mouseOver = False
         
   def clearListMouseOver(self):
      self.leftList.mouseOver = False
      self.rightList.mouseOver = False
      
      
   def refresh(self, save = True):
      self.leftList.clear()
      self.rightList.clear()
      self.allItems = []
      sortedLeft = []
      sortedRight = []
      self.updateFilter()
      
      if self.currentItem != None:
         currParent = self.currentItem.parent
         for i in self.menuItems:
            if i.parent == currParent and not i.deleted and i.matchedFilter:
               sortedLeft.append(i)
      else:
         for i in self.favorites:
            sortedLeft.append(i)
      
      for i in self.menuItems:
         if i.parent == self.currentItem and not i.deleted and i.matchedFilter:
            sortedRight.append(i)
            
      sortedLeft.sort(key = lambda x: x.name)
      sortedLeft.sort(key = lambda x: not x.folder)
      sortedRight.sort(key = lambda x: x.name)
      sortedRight.sort(key = lambda x: not x.folder)
      for i in sortedLeft:
         self.leftList.add(self.createItem(i))
      for i in sortedRight:
         self.rightList.add(self.createItem(i))
         
      if save:
         self.saveMenu()

   def saveMenu(self):
      # Save the current menu status
      with open(self.menuFile, 'wb') as f:
         cPickle.dump(self.menuItems, f)
      with open(self.favoritesFile, 'wb') as f:
         cPickle.dump(self.favorites, f)

   def createItem(self, item):
      newItem = ListItem(item, self.clearMouseOver)
      newItem.clicked.connect(self.itemClicked)
      self.allItems.append(newItem)
      return newItem
      
   def updateFilter(self):
      filterValue = str(self.filterBox.text())
      
      for i in self.menuItems:
         i.checkFilter(filterValue)
            
      
   def itemClicked(self):
      sender = self.sender()
      if sender.item.folder:
         self.setCurrentItem(sender.item)
         self.refresh(False)
      else:
         flags = ['f', 'F', 'u', 'U', 'd', 'D', 'n', 'N', 'i', 'k', 'v', 'm']
         command = sender.item.command
         for i in flags:
            command = command.replace('%' + i, '')
         # %c needs a proper value in some cases
         command = command.replace('%c', '"%s"' % sender.item.name)
         working = sender.item.working
         if not os.path.isdir(working):
            working = None
            
         # Need to redirect stdout and stderr so if the process writes something it won't fail
         with open(os.path.devnull, 'w') as devnull:
            Popen(command + '&', stdout=devnull, stderr=devnull, shell=True, cwd=working)
         self.hideOrClose()
         
         
   def backClicked(self):
      if self.currentItem:
         self.setCurrentItem(self.currentItem.parent)
         self.refresh(False)
         
         
   def setCurrentItem(self, item):
      self.currentItem = item
      if item != None:
         self.currentLabel.setText(item.name)
         if item.parent != None:
            self.backButton.setText(item.parent.name)
         else:
            self.backButton.setText('Favorites')
      else:
         self.currentLabel.setText('')
         self.backButton.setText('Favorites')
         
         
   def settingsClicked(self):
      form = SettingsForm(self)
      form.quitCheck.setChecked(self.settings['quit'])
      theme = self.settings.get('iconTheme')
      if theme:
         form.themeCombo.setCurrentIndex(form.themeCombo.findText(theme))
      
      self.holdOpen = True
      form.exec_()
      self.checkMouse()
      self.holdOpen = False
      
      if form.accepted:
         self.settings['quit'] = form.quitCheck.isChecked()
      
      
   def firstRun(self):
      QMessageBox.information(self, 'First Time?', 'Your menu is currently empty.  It is recommended that you import an existing menu file.')
      self.settingsClicked()
      
      
   def connectToRunning(self):
      self.socket = QLocalSocket()
      self.socket.connectToServer('nemuSocket')
      self.socket.waitForConnected(1000)
      
      if self.socket.state() == QLocalSocket.ConnectedState:
         print 'Server found'
         if self.socket.waitForReadyRead(3000):
            line = self.socket.readLine()
            print line
         else:
            print self.socket.errorString()
         sys.exit()
      else:
         print 'No server running'
      
      
   def handleConnection(self):
      import datetime
      print "Got connection", datetime.datetime.now()
      
      connection = self.server.nextPendingConnection()
      connection.write('connected')
      del connection
      
      self.setCurrentItem(None)
      self.filterBox.setText('')
      self.refresh(False)
      self.show()
      print "Showed", datetime.datetime.now()
      return
      
      
   # Call periodically to keep data resident in memory (hopefully)
   def keepalive(self):
      if self.isHidden():
         self.refresh(False)