def render_drop_shadow_frame(pixmap, shadow_rect, shadow_color, offset, radius, rect_fill_color): pixmap.fill(QColor(0, 0, 0, 0)) scene = QGraphicsScene() rect = QGraphicsRectItem(shadow_rect) rect.setBrush(QColor(rect_fill_color)) rect.setPen(QPen(Qt.NoPen)) scene.addItem(rect) effect = QGraphicsDropShadowEffect(color=shadow_color, blurRadius=radius, offset=offset) rect.setGraphicsEffect(effect) scene.setSceneRect(QRectF(QPointF(0, 0), QSizeF(pixmap.size()))) painter = QPainter(pixmap) scene.render(painter) painter.end() scene.clear() scene.deleteLater() return pixmap