コード例 #1
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ファイル: _canvas.py プロジェクト: ArthurGW/simplequi
def point_list_to_polygon(point_list):
    # type: (Iterable[Point]) -> QPolygon
    """Converts an iterable of (x, y) points coordinates to a QPolygon suitable for rendering.

    :param point_list: ordered iterable of points that make up the polygon
    :return: a polygon with the given points
    """
    polygon = QPolygon()
    for point in point_list:
        polygon.push_back(QPoint(*point))
    return polygon
コード例 #2
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    def drawTriangle(self, painter: QPainter) -> None:
        if not self.__showTriangle: return

        painter.save()
        painter.setPen(Qt.NoPen)
        painter.setBrush(self.__triangleColor)

        # 绘制在右侧中间,根据设定的倒三角的边长设定三个点位置
        width: int = self.width()
        height: int = self.height()
        midWidth: int = width // 2
        midHeight: int = height // 2

        pts: QPolygon = QPolygon()
        if self.__trianglePosition == NavLabel.TrianglePosition.TrianglePosition_Left:
            pts.append(QPoint(self.__triangleLen, midHeight))
            pts.append(QPoint(0, midHeight - self.__triangleLen))
            pts.append(QPoint(0, midHeight + self.__triangleLen))
        elif self.__trianglePosition == NavLabel.TrianglePosition.TrianglePosition_Right:
            pts.append(QPoint(width - self.__triangleLen, midHeight))
            pts.append(QPoint(width, midHeight - self.__triangleLen))
            pts.append(QPoint(width, midHeight + self.__triangleLen))
        elif self.__trianglePosition == NavLabel.TrianglePosition.TrianglePosition_Top:
            pts.append(QPoint(midWidth, self.__triangleLen))
            pts.append(QPoint(midWidth - self.__triangleLen, 0))
            pts.append(QPoint(midWidth + self.__triangleLen, 0))
        elif self.__trianglePosition == NavLabel.TrianglePosition.TrianglePosition_Bottom:
            pts.append(QPoint(midWidth, height - self.__triangleLen))
            pts.append(QPoint(midWidth - self.__triangleLen, height))
            pts.append(QPoint(midWidth + self.__triangleLen, height))

        painter.drawPolygon(pts)

        painter.restore()
コード例 #3
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    def drawPointerIndicator(self, painter: QPainter) -> None:
        if not self.__showPointer: return

        radius: int = self.__radiusCircle - 15
        painter.save()
        painter.setPen(Qt.NoPen)
        painter.setBrush(self.__progressColor)

        pts: QPolygon = QPolygon()
        pts.append(QPoint(-8, 0))
        pts.append(QPoint(8, 0))
        pts.append(QPoint(0, radius))

        painter.rotate(self.__startAngle)
        degRotate: float = (360.0 - self.__startAngle - self.__endAngle) / (
            self.__maxValue - self.__minValue) * (self.__value -
                                                  self.__minValue)
        painter.rotate(degRotate)
        painter.drawConvexPolygon(pts)

        # 绘制中心圆点
        radius = radius // 4
        painter.drawEllipse(-radius, -radius, radius * 2, radius * 2)

        painter.restore()
コード例 #4
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    def paintEvent(self, event):
        rect = QRect(0, 0, self.w - 1, self.h - 1)
        p = QPainter(self)
        p.setPen(QPen(Qt.black))
        p.setBrush(self.color)
        if self.type == 1:
            p.drawRect(0, 0, self.w - 1, self.h - 1)
            p.drawText(
                rect, Qt.AlignCenter, self.text
            )  # 이게 더 좋은데? 어떤 방식이지? =>   # w.setGeometry(self.geometry()) 차이점이 무엇이지?
        elif self.type == 2:
            p.drawEllipse(0, 0, self.w - 1, self.h - 1)
            p.drawText(rect, Qt.AlignCenter, self.text)
        elif self.type == 3:
            p.drawEllipse(0, 0, self.w - 1, self.h - 1)
            p.drawText(rect, Qt.AlignCenter, self.text)
        elif self.type == 4:
            points = [
                QPoint(self.w / 2, 0),
                QPoint(0, self.h / 2),
                QPoint(self.w / 2, self.h),
                QPoint(self.w, self.h / 2)
            ]
            poly = QPolygon(points)
            p.drawPolygon(poly)

        self.update()  # self.update()
コード例 #5
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    def drawPointerIndicatorR(self, painter: QPainter) -> None:
        if not self.__showPointer: return

        radius: int = self.__radiusCircle - 15
        painter.save()

        pen: QPen = QPen()
        pen.setWidth(1)
        pen.setColor(self.__progressColor)
        painter.setPen(pen)
        painter.setBrush(self.__progressColor)

        pts: QPolygon = QPolygon()
        pts.append(QPoint(-8, 0))
        pts.append(QPoint(8, 0))
        pts.append(QPoint(0, radius))

        painter.rotate(self.__startAngle)
        degRotate: float = (360.0 - self.__startAngle - self.__endAngle) / (
            self.__maxValue - self.__minValue) * (self.__value -
                                                  self.__minValue)
        painter.rotate(degRotate)
        painter.drawConvexPolygon(pts)

        # 增加绘制圆角直线,与之前三角形重叠,形成圆角指针
        pen.setCapStyle(Qt.RoundCap)
        pen.setWidthF(4)
        painter.setPen(pen)
        painter.drawLine(0, 0, 0, radius)

        # 绘制中心圆点
        radius = radius // 4
        painter.drawEllipse(-radius, -radius, radius * 2, radius * 2)

        painter.restore()
コード例 #6
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class AnalogClock(QWidget):
    hourHand = QPolygon([QPoint(7, 8), QPoint(-7, 8), QPoint(0, -40)])
    minuteHand = QPolygon([QPoint(7, 8), QPoint(-7, 8), QPoint(0, -70)])
    hourColor = QColor(255, 0, 127)
    minuteColor = QColor(0, 127, 127, 255)

    def __init__(self, parent=None):
        QWidget.__init__(self)
        timer = QTimer(self)
        timer.timeout.connect(self.update)
        timer.start(1000)
        self.setWindowTitle("Analog Clock")
        self.resize(200, 200)

    def paintEvent(self, event):
        side = min(self.width(), self.height())
        time = QTime.currentTime()
        painter = QPainter(self)
        painter.setRenderHint(QPainter.Antialiasing)
        painter.translate(self.width() / 2, self.height() / 2)
        painter.scale(side / 200.0, side / 200.0)
        painter.setPen(Qt.NoPen)
        painter.setBrush(AnalogClock.hourColor)
        painter.save()
        painter.rotate(30.0 * ((time.hour() + time.minute() / 60.0)))
        painter.drawConvexPolygon(AnalogClock.hourHand)
        painter.restore()
        painter.setPen(AnalogClock.hourColor)
        for i in range(12):
            painter.drawLine(88, 0, 96, 0)
            painter.rotate(30.0)
        painter.setPen(Qt.NoPen)
        painter.setBrush(AnalogClock.minuteColor)
        painter.save()
        painter.rotate(6.0 * (time.minute() + time.second() / 60.0))
        painter.drawConvexPolygon(AnalogClock.minuteHand)
        painter.restore()
        painter.setPen(AnalogClock.minuteColor)
        for j in range(60):
            if (j % 5) != 0:
                painter.drawLine(92, 0, 96, 0)
            painter.rotate(6.0)
コード例 #7
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ファイル: 마름모2.py プロジェクト: subongbong/Proj.ERC-GUI
 def paintEvent(self, event):
     painter = QPainter(self)
     painter.setPen(QPen(Qt.black, 5, Qt.SolidLine))
     painter.setBrush(QBrush(Qt.black))
     points = [
         QPoint(100, 0),
         QPoint(0, 50),
         QPoint(100, 100),
         QPoint(200, 50)
     ]
     poly = QPolygon(points)
     painter.drawPolygon(poly)
コード例 #8
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 def __drawTriangle(self, painter, x, y):
     brush = QBrush(QColor(255, 255, 255, 160), Qt.SolidPattern)
     if not self.isCollapsed():
         tl, tr, tp = (
             QPoint(x + 9, y + 8),
             QPoint(x + 19, y + 8),
             QPoint(x + 14, y + 13.0),
         )
         points = [tl, tr, tp]
         triangle = QPolygon(points)
     else:
         tl, tr, tp = (
             QPoint(x + 11, y + 6),
             QPoint(x + 16, y + 11),
             QPoint(x + 11, y + 16.0),
         )
         points = [tl, tr, tp]
         triangle = QPolygon(points)
     currentBrush = painter.brush()
     painter.setBrush(brush)
     painter.drawPolygon(triangle)
     painter.setBrush(currentBrush)
コード例 #9
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    def drawCurrentBg_ZFB(self, painter: QPainter) -> None:
        painter.save()

        # 圆半径为高度一定比例,计算宽度,将宽度等分
        width: int = self.width() // self.__maxStep
        height: int = self.height() // 3
        radius: int = height // 3
        initX: int = width // 2
        initY: int = self.height() // 2

        # 绘制当前圆
        painter.setPen(Qt.NoPen)
        painter.setBrush(self.__currentBackground)

        for i in range(self.__currentStep - 1):
            initX += width

        painter.drawEllipse(QPoint(initX, initY), radius, radius)

        initX = initX - width // 4
        initY = 0
        height = self.height() // 4

        # 绘制当前上部提示信息背景
        bgRect: QRect = QRect(initX, initY, width // 2, height)
        painter.setBrush(self.__currentBackground)
        painter.drawRoundedRect(bgRect, height / 2, height / 2)

        # 绘制当前上部提示信息
        font: QFont = QFont()
        font.setPixelSize(height / 1.9)
        font.setBold(True)
        painter.setFont(font)
        painter.setPen(self.__currentForeground)
        painter.drawText(bgRect, Qt.AlignCenter,
                         self.__topInfo[self.__currentStep - 1])

        # 绘制倒三角
        centerX: int = initX + width // 4
        offset: int = 10
        pts: QPolygon = QPolygon()
        pts.append(QPoint(centerX - offset, height))
        pts.append(QPoint(centerX + offset, height))
        pts.append(QPoint(centerX, height + offset))

        painter.setPen(Qt.NoPen)
        painter.drawPolygon(pts)

        painter.restore()
コード例 #10
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    def drawBg(self, painter: QPainter) -> None:
        width: int = self.width()
        height: int = self.height()
        endX: int = width - self.__arrowSize
        endY: int = height - self.__arrowSize

        painter.save()
        painter.setPen(Qt.NoPen)
        painter.setBrush(self.__background)

        pts: QPolygon = QPolygon()
        if self.__arrowPosition == NavLabel.ArrowPosition.ArrowPosition_Right:
            self.__bgRect = QRect(0, 0, endX, height)
            pts.append(QPoint(endX, int(height / 2 - self.__arrowSize)))
            pts.append(QPoint(endX, int(height / 2 + self.__arrowSize)))
            pts.append(QPoint(width, int(height / 2)))
        elif self.__arrowPosition == NavLabel.ArrowPosition.ArrowPosition_Left:
            self.__bgRect = QRect(self.__arrowSize, 0,
                                  width - self.__arrowSize, height)
            pts.append(
                QPoint(self.__arrowSize, int(height / 2 - self.__arrowSize)))
            pts.append(
                QPoint(self.__arrowSize, int(height / 2 + self.__arrowSize)))
            pts.append(QPoint(0, int(height / 2)))
        elif self.__arrowPosition == NavLabel.ArrowPosition.ArrowPosition_Bottom:
            self.__bgRect = QRect(0, 0, width, endY)
            pts.append(QPoint(int(width / 2 - self.__arrowSize), endY))
            pts.append(QPoint(int(width / 2 + self.__arrowSize), endY))
            pts.append(QPoint(int(width / 2), height))
        elif self.__arrowPosition == NavLabel.ArrowPosition.ArrowPosition_Top:
            self.__bgRect = QRect(0, self.__arrowSize, width,
                                  height - self.__arrowSize)
            pts.append(
                QPoint(int(width / 2 - self.__arrowSize), self.__arrowSize))
            pts.append(
                QPoint(int(width / 2 + self.__arrowSize), self.__arrowSize))
            pts.append(QPoint(int(width / 2), 0))

        # 绘制圆角矩形和三角箭头
        if not self.__showArrow:
            bgRect = self.rect()
            painter.drawRoundedRect(self.__bgRect, self.__borderRadius,
                                    self.__borderRadius)
        else:
            painter.drawRoundedRect(self.__bgRect, self.__borderRadius,
                                    self.__borderRadius)
            painter.drawPolygon(pts)

        painter.restore()
コード例 #11
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    def paintEvent(self, e):
        painter = QPainter(self)
        painter.setPen(QPen(Qt.black, 2, Qt.DashDotLine))
        painter.setBrush(QBrush(Qt.green, Qt.DiagCrossPattern))

        painter.drawEllipse(100, 100, 400, 200)
        painter.drawRect(200, 150, 400, 200)

        points = QPolygon([
            QPoint(10, 10),
            QPoint(10, 100),
            QPoint(100, 10),
            QPoint(100, 80)
        ])
        painter.drawPolygon(points)
コード例 #12
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    def paintEvent(self, e):
        painter = QPainter(self)
        painter.setPen(QPen(Qt.blue, 7, Qt.DashDotLine))
        painter.setBrush(QBrush(Qt.green, Qt.SolidPattern))

        painter.drawEllipse(100, 100, 400, 200)

        points = QPolygon([
            QPoint(10, 10),
            QPoint(10, 100),
            QPoint(100, 100),
            QPoint(100, 10),
        ])

        painter.drawPolygon(points)
コード例 #13
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    def drawRobot(self, robot, color):
        # Position computing
        relativePoint = self.getRealFromUiCoord(robot.getPosition().x,robot.getPosition().y)
        w_tr = robot.getWidth()/(2*self.scaleFactor)
        l_tr = robot.getLength()/(4*self.scaleFactor)
        x_center = relativePoint.x # w_tr
        y_center = relativePoint.y #- l_tr

        pts_list = QPoint(-w_tr,-l_tr), QPoint(-w_tr,l_tr), QPoint(0,l_tr*1.2), QPoint(w_tr,l_tr),QPoint(w_tr,-l_tr),QPoint(-w_tr,-l_tr)

        polyst = self.rotatePolygon(pts_list,robot.getAngle())
        poly = QPolygon(polyst)
        poly.translate(x_center,y_center)

        # Draw Item
        myPen = QPen()
        myPen.setBrush(QBrush(QColor(color)))
        myPen.setWidth(5)

        robotP = QPainter()
        robotP.begin(self)
        robotP.setPen(myPen)
        robotP.drawPolyline(poly)
        robotP.end()
コード例 #14
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ファイル: draw.py プロジェクト: kaisaryousuf/pyrdp
    def polyLine(self, state: PolyLine):
        LOG.debug(state)
        p = self._paint(self.surface)
        p.setPen(QPen(rgb_to_qcolor(state.penColor)))
        set_rop2(state.rop2, p)

        polygon = QPolygon()
        polygon.append(QPoint(state.x0, state.y0))
        for (x, y) in state.points:
            polygon.append(QPoint(x, y))

        p.drawPolyline(polygon)
        self._end(p)
コード例 #15
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ファイル: draw.py プロジェクト: kaisaryousuf/pyrdp
    def polygonSc(self, state: PolygonSc):
        LOG.debug(state)
        p = self._paint(self.surface)
        p.setBrush(QBrush(rgb_to_qcolor(state.brushColor)))
        set_rop2(state.rop2, p)

        polygon = QPolygon()
        polygon.append(QPoint(state.x0, state.y0))
        for (x, y) in state.points:
            polygon.append(QPoint(x, y))

        p.drawPolygon(polygon, _fill[state.fillMode])
        self._end(p)
コード例 #16
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ファイル: GL_Gauge.py プロジェクト: andybaran/pihud
    def draw_needle(self, painter):

        painter.setBrush(self.indicator_brush)
        painter.setPen(self.indicator_pen)

        painter.save()
        painter.translate(self.width() / 2, self.height() / 2)
        angle = map_value(self.value, self.config["min"], self.config["max"],
                          0, 270)
        angle = min(angle, 270)
        angle -= 90 + 45
        painter.rotate(angle)
        painter.drawEllipse(QPoint(0, 0), 5, 5)
        painter.drawPolygon(
            QPolygon([
                QPoint(-5, 0),
                QPoint(0, -self.__needle_l),
                QPoint(5, 0),
                QPoint(-5, 0)
            ]))
        painter.restore()
コード例 #17
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    def drawTip(self, painter: QPainter) -> None:
        painter.save()
        painter.setPen(Qt.NoPen)
        painter.setBrush(
            QBrush(self.__tipColor if self.__valueBrush ==
                   Qt.NoBrush else self.__valueBrush))

        # 计算当前值对应的百分比
        step: float = self.__value / (self.__maxValue - self.__minValue)
        progress: int = int((self.width() - self.__padding * 2) * step)

        # 绘制上部分提示信息背景
        rect: QRect = QRect(progress, 0, self.__padding * 2,
                            int(self.height() / 2.1))
        painter.drawRoundedRect(rect, 2, 2)

        # 绘制倒三角
        centerX: int = rect.center().x()
        initY: int = rect.height()
        offset: int = 5

        pts: QPolygon = QPolygon()
        pts.append(QPoint(centerX - offset, initY))
        pts.append(QPoint(centerX + offset, initY))
        pts.append(QPoint(centerX, initY + offset))
        painter.drawPolygon(pts)

        # 绘制文字
        strValue: str = ''
        if self.__percent:
            temp: float = self.__value / (self.__maxValue -
                                          self.__minValue) * 100
            strValue = "%s%%" % int(temp)
        else:
            strValue = "%s" % int(self.__value)

        painter.setPen(self.__textColor)
        painter.drawText(rect, Qt.AlignCenter, strValue)

        painter.restore()
コード例 #18
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    def drawTriangle(self, painter: QPainter) -> None:
        """  """
        if not self.__showTriangle:
            return

        # 选中或者悬停显示
        if (not self.__hover) and (not self.isChecked()):
            return

        painter.save()
        painter.setPen(Qt.NoPen)
        painter.setBrush(self.__triangleColor)

        # 绘制在右侧中间,根据设定的倒三角的边长设定三个点位置
        width: int = self.width()
        height: int = self.height()
        midWidth: int = width // 2
        midHeight: int = height // 2

        pts: QPolygon = QPolygon()
        if self.__trianglePosition == NavButton.TrianglePosition.TRIANGLEPOSITION_LEFT:
            pts.setPoints(3, self.__triangleLen, midHeight, 0,
                          midHeight - self.__triangleLen, 0,
                          midHeight + self.__triangleLen)
        elif self.__trianglePosition == NavButton.TrianglePosition.TRIANGLEPOSITION_RIGHT:
            pts.setPoints(3, width - self.__triangleLen, midHeight, width,
                          midHeight - self.__triangleLen, width,
                          midHeight + self.__triangleLen)
        elif self.__trianglePosition == NavButton.TrianglePosition.TRIANGLEPOSITION_TOP:
            pts.setPoints(3, midWidth, self.__triangleLen,
                          midWidth - self.__triangleLen, 0,
                          midWidth + self.__triangleLen, 0)
        elif self.__trianglePosition == NavButton.TrianglePosition.TRIANGLEPOSITION_BOTTOM:
            pts.setPoints(3, midWidth, height - self.__triangleLen,
                          midWidth - self.__triangleLen, height,
                          midWidth + self.__triangleLen, height)

        painter.drawPolygon(pts)

        painter.restore()
コード例 #19
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    def shape(self) -> QPainterPath:
        """
		Returns the shape of the Port as a QPainterPath. Ports are shaped like an inverted, elongated pentagon.

		:return: The shape of the Port as a QPainterPath.
		:rtype: QPainterPath
		"""
        # Create the polygon (pentagon-like shape)
        poly = QPolygon()
        poly << QPoint(PortGraphics.X_POS, PortGraphics.Y_POS)
        poly << QPoint(PortGraphics.X_POS + PortGraphics.WIDTH,
                       PortGraphics.Y_POS)
        poly << QPoint(PortGraphics.X_POS + PortGraphics.WIDTH,
                       PortGraphics.Y_POS + PortGraphics.SIDE_HEIGHT)
        poly << QPoint(0, PortGraphics.Y_POS + PortGraphics.TOTAL_HEIGHT)
        poly << QPoint(PortGraphics.X_POS,
                       PortGraphics.Y_POS + PortGraphics.SIDE_HEIGHT)
        poly << QPoint(PortGraphics.X_POS, PortGraphics.Y_POS)

        path = QPainterPath()
        path.addPolygon(poly)
        return path
コード例 #20
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    def drawPolygon(self, painter, data):
        painter.save()
        pen = QPen()
        pen.setColor(self.lineColor)
        pen.setWidth(self.lineWidth)
        painter.setPen(pen)
        if data['selected']:
            painter.setBrush(QBrush(self.selectColor))
        else:
            painter.setBrush(QBrush(self.polygonColor))

        polygon = QPolygon(data['pos'])
        painter.drawPolygon(polygon)

        # dot
        if self.selectDotVisible and data['selected']:
            painter.setPen(Qt.NoPen)
            painter.setBrush(QBrush(self.dotColor))
            for point in data['pos']:
                painter.drawEllipse(point, self.dotRadius, self.dotRadius)

        painter.restore()
コード例 #21
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    def drawPointerTriangle(self, painter: QPainter) -> None:
        if not self.__showPointer: return

        radius: int = 20
        offset: int = self.__radiusCircle - 25
        painter.save()
        painter.setPen(Qt.NoPen)
        painter.setBrush(self.__progressColor)

        pts: QPolygon = QPolygon()
        pts.append(QPoint(-radius // 2, offset))
        pts.append(QPoint(radius // 2, offset))
        pts.append(QPoint(0, radius + offset))

        painter.rotate(self.__startAngle)
        degRotate: float = (360.0 - self.__startAngle - self.__endAngle) / (
            self.__maxValue - self.__minValue) * (self.__value -
                                                  self.__minValue)
        painter.rotate(degRotate)
        painter.drawConvexPolygon(pts)

        painter.restore()
コード例 #22
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ファイル: draw.py プロジェクト: kaisaryousuf/pyrdp
    def polygonCb(self, state: PolygonCb):
        LOG.debug(state)
        p = self._paint(self.surface)
        self._brush(state.brush)
        p.brush().setColor(rgb_to_qcolor(state.fg))
        p.setBackground(QBrush(rgb_to_qcolor(state.bg)))
        set_rop2(state.rop2, p)

        # Handle background mode.
        if state.brush.style in [BrushStyle.PATTERN, BrushStyle.HATCHED]:
            p.setBackgroundMode(Qt.TransparentMode if state.bgMode == BACKMODE_TRANSPARENT else Qt.OpaqueMode)

        polygon = QPolygon()
        polygon.append(QPoint(state.x0, state.y0))
        for (x, y) in state.points:
            polygon.append(QPoint(x, y))

        p.drawPolygon(polygon, _fill[state.fillMode])
        self._end(p)
コード例 #23
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ファイル: groupfield.py プロジェクト: edart76/tree
def roundedPathFromPolygon(poly:QtGui.QPolygon, roundedRadius:10):
	"""generate a rounded path from polygon vertices
	this is actually really hard"""
	poly.toList()
コード例 #24
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ファイル: clock_widget.py プロジェクト: mholtrop/Qt_clock
class AnalogClock(QWidget):

    hourHand = QPolygon([
        QPoint(7, 8),
        QPoint(-7, 8),
        QPoint(0, -40)
    ])

    minuteHand = QPolygon([
        QPoint(7, 8),
        QPoint(-7, 8),
        QPoint(0, -70)
    ])

    secondHand  = QPolygon([
        QPoint(2, 4),
        QPoint(-2, 4),
        QPoint(0, -75)
    ])

    hourColor = QColor(200, 0, 200)
    minuteColor = QColor(0, 200, 200, 191)
    secondColor = QColor(200, 200, 200, 100)

    def __init__(self, clock):

        super(AnalogClock, self).__init__(clock)
        self.setObjectName(u"analogClock")
        self.setGeometry(QRect(20, 80, 350, 350))
        # self.setAutoFillBackground(True)


    def paintEvent(self, event):
        """Update the clock by re-painting it."""

        side = min(self.width(), self.height())
        time = QTime.currentTime()

        painter = QPainter(self)
        painter.setRenderHint(QPainter.Antialiasing)
        painter.translate(self.width() / 2, self.height() / 2)
        painter.scale(side / 200.0, side / 200.0)

        painter.setPen(Qt.NoPen)
        painter.setBrush(AnalogClock.hourColor)

        painter.save()
        painter.rotate(30.0 * ((time.hour() + time.minute() / 60.0)))
        painter.drawConvexPolygon(AnalogClock.hourHand)
        painter.restore()

        painter.setPen(AnalogClock.hourColor)

        for i in range(12):
            painter.drawLine(88, 0, 96, 0)
            painter.rotate(30.0)

        painter.setPen(Qt.NoPen)
        painter.setBrush(AnalogClock.minuteColor)

        painter.save()
        painter.rotate(6.0 * (time.minute() + time.second() / 60.0))
        painter.drawConvexPolygon(AnalogClock.minuteHand)
        painter.restore()

        painter.setPen(AnalogClock.minuteColor)

        for j in range(60):
            if (j % 5) != 0:
                painter.drawLine(92, 0, 96, 0)
            painter.rotate(6.0)

        painter.setPen(Qt.NoPen)
        painter.setBrush(AnalogClock.secondColor)

        painter.save()
        painter.rotate(6.0*time.second())
        painter.drawConvexPolygon(AnalogClock.secondHand)
        painter.restore()
コード例 #25
0
class RenderArea(QWidget):
    points = QPolygon(
        [QPoint(10, 80),
         QPoint(20, 10),
         QPoint(80, 30),
         QPoint(90, 70)])

    Line, Points, Polyline, Polygon, Rect, RoundedRect, Ellipse, Arc, Chord, \
            Pie, Path, Text, Pixmap = range(13)

    def __init__(self, parent=None):
        super(RenderArea, self).__init__(parent)

        self.pen = QPen()
        self.brush = QBrush()
        self.pixmap = QPixmap()

        self.shape = RenderArea.Polygon
        self.antialiased = False
        self.transformed = False
        self.pixmap.load(':/images/qt-logo.png')

        self.setBackgroundRole(QPalette.Base)
        self.setAutoFillBackground(True)

    def minimumSizeHint(self):
        return QSize(100, 100)

    def sizeHint(self):
        return QSize(400, 200)

    def setShape(self, shape):
        self.shape = shape
        self.update()

    def setPen(self, pen):
        self.pen = pen
        self.update()

    def setBrush(self, brush):
        self.brush = brush
        self.update()

    def setAntialiased(self, antialiased):
        self.antialiased = antialiased
        self.update()

    def setTransformed(self, transformed):
        self.transformed = transformed
        self.update()

    def paintEvent(self, event):
        rect = QRect(10, 20, 80, 60)

        path = QPainterPath()
        path.moveTo(20, 80)
        path.lineTo(20, 30)
        path.cubicTo(80, 0, 50, 50, 80, 80)

        startAngle = 30 * 16
        arcLength = 120 * 16

        painter = QPainter(self)
        painter.setPen(self.pen)
        painter.setBrush(self.brush)
        if self.antialiased:
            painter.setRenderHint(QPainter.Antialiasing)

        for x in range(0, self.width(), 100):
            for y in range(0, self.height(), 100):
                painter.save()
                painter.translate(x, y)
                if self.transformed:
                    painter.translate(50, 50)
                    painter.rotate(60.0)
                    painter.scale(0.6, 0.9)
                    painter.translate(-50, -50)

                if self.shape == RenderArea.Line:
                    painter.drawLine(rect.bottomLeft(), rect.topRight())
                elif self.shape == RenderArea.Points:
                    painter.drawPoints(RenderArea.points)
                elif self.shape == RenderArea.Polyline:
                    painter.drawPolyline(RenderArea.points)
                elif self.shape == RenderArea.Polygon:
                    painter.drawPolygon(RenderArea.points)
                elif self.shape == RenderArea.Rect:
                    painter.drawRect(rect)
                elif self.shape == RenderArea.RoundedRect:
                    painter.drawRoundedRect(rect, 25, 25, Qt.RelativeSize)
                elif self.shape == RenderArea.Ellipse:
                    painter.drawEllipse(rect)
                elif self.shape == RenderArea.Arc:
                    painter.drawArc(rect, startAngle, arcLength)
                elif self.shape == RenderArea.Chord:
                    painter.drawChord(rect, startAngle, arcLength)
                elif self.shape == RenderArea.Pie:
                    painter.drawPie(rect, startAngle, arcLength)
                elif self.shape == RenderArea.Path:
                    painter.drawPath(path)
                elif self.shape == RenderArea.Text:
                    painter.drawText(rect, Qt.AlignCenter,
                                     "PySide 2\nQt %s" % qVersion())
                elif self.shape == RenderArea.Pixmap:
                    painter.drawPixmap(10, 10, self.pixmap)

                painter.restore()

        painter.setPen(self.palette().dark().color())
        painter.setBrush(Qt.NoBrush)
        painter.drawRect(QRect(0, 0, self.width() - 1, self.height() - 1))
コード例 #26
0
ファイル: deepcopy_test.py プロジェクト: zwadar/pyside-setup
 def setUp(self):
     self.original = QPolygon([QPoint(1, 2), QPoint(3, 4), QPoint(5, 6)])
コード例 #27
0
class AnalogClock(QWidget):
    hour_pin = QPolygon([QPoint(2, 5), QPoint(-2, 5), QPoint(0, -45)])
    minute_pin = QPolygon([
        QPoint(2, 5),
        QPoint(-2, 5),
        QPoint(0, -75),
    ])

    hour_pin_color = QColor('#da8602')
    min_pin_color = QColor('#2196f3')

    background_color = QColor(255, 255, 255, 32)
    edge_color = QColor(255, 255, 255, 96)
    text_color = QColor(120, 255, 255, 128)

    def __init__(self, parent=None, size=basic_size):
        super(AnalogClock, self).__init__(parent)
        self._time = QTime.currentTime()

        self.setAttribute(Qt.WA_TranslucentBackground)

        if size is None:
            size = basic_size
            self.resize(size, size)
        else:
            if size < basic_size:
                size = basic_size
            self.resize(size, size)

        font = QFont()
        font.setStyleHint(QFont.SansSerif)
        font.setFamily('monospace')
        font.setPointSize(12)
        self.font = font

    @property
    def time(self):
        return self._time

    @time.setter
    def time(self, value: QTime):
        self._time = value
        self.update_frame()

    def paintEvent(self, event):
        side = min(self.width(), self.height())
        curr_time = self._time

        painter = QPainter()
        painter.begin(self)
        painter.setRenderHint(QPainter.Antialiasing)
        painter.translate(self.width() / 2, self.height() / 2)

        # draw clock frame
        painter.setBrush(QBrush(self.background_color))
        r = side / 2
        painter.drawEllipse(QPoint(0, 0), side / 2, side / 2)

        for i in range(0, 12):
            x, y = self.rotate_point(0, -r * 0.95, i * 360 / 12)
            painter.drawEllipse(x - 3, y - 3, 6, 6)

        painter.setPen(self.text_color)
        for i in range(0, 12):
            x, y = self.rotate_point(0, -r * 0.85, i * 360 / 12)
            painter.drawText(QRect(x - 10, y - 10, 20, 20), Qt.AlignCenter,
                             "%d" % i)

        painter.setPen(self.background_color)
        painter.setBrush(QBrush(self.min_pin_color))
        for j in range(0, 60):
            if j % 5 != 0:
                x, y = self.rotate_point(0, -r * 0.95, j * 360 / 60)
                painter.drawEllipse(x - 1, y - 1, 2, 2)
        painter.setClipping(False)

        # draw hands
        painter.setBrush(QBrush(self.hour_pin_color))

        painter.save()
        self.hour_pin[2] = QPoint(0, int(-r * 0.6))
        painter.rotate(30.0 * (curr_time.hour() + curr_time.minute() / 60.0))
        painter.drawConvexPolygon(self.hour_pin)
        painter.restore()

        painter.setBrush(QBrush(self.min_pin_color))

        painter.save()
        self.minute_pin[2] = QPoint(0, int(-r * 0.9))
        painter.rotate(6.0 * (curr_time.minute() + curr_time.second() / 60.0))
        painter.drawConvexPolygon(self.minute_pin)
        painter.restore()

        painter.end()

    @QtCore.Slot()
    def update_frame(self):
        time = QTime.currentTime()
        if time.second() % 10 == 0:
            self.update()

    @staticmethod
    def rotate_point(x, y, degree):
        theta = degree * math.pi / 180
        sin = math.sin(theta)
        cos = math.cos(theta)
        return x * cos - y * sin, x * sin + y * cos
コード例 #28
0
 def testPolygonShiftOperators(self):
     p = QPolygon()
     self.assertEqual(len(p), 0)
     p << QPoint(10, 20) << QPoint(
         20, 30) << [QPoint(20, 30), QPoint(40, 50)]
     self.assertEqual(len(p), 4)