コード例 #1
0
def set_format() -> QSurfaceFormat:
    surface_format = QSurfaceFormat()
    surface_format.setVersion(4, 1)
    surface_format.setProfile(QSurfaceFormat.CoreProfile)
    surface_format.setSamples(4)
    QSurfaceFormat.setDefaultFormat(surface_format)

    return surface_format
コード例 #2
0
 def defaultFormat(stereo_capable):
     fmt = QSurfaceFormat()
     fmt.setRenderableType(QSurfaceFormat.OpenGL)
     fmt.setVersion(3, 2)
     fmt.setProfile(QSurfaceFormat.CoreProfile)
     fmt.setSwapBehavior(QSurfaceFormat.DoubleBuffer)
     fmt.setRedBufferSize(8)
     fmt.setGreenBufferSize(8)
     fmt.setBlueBufferSize(8)
     fmt.setDepthBufferSize(8)
     fmt.setAlphaBufferSize(8)
     fmt.setStencilBufferSize(0)
     fmt.setStereo(stereo_capable)
     fmt.setSamples(0)
     return fmt
コード例 #3
0
def defaultVtkFormat(stereo_capable):
    """ Po prostu skopiowałem to z https://github.com/Kitware/VTK/blob/master/GUISupport/Qt/QVTKRenderWindowAdapter.cxx
     i działa poprawnie bufor głębokości
    """
    fmt = QSurfaceFormat()
    fmt.setRenderableType(QSurfaceFormat.OpenGL)
    fmt.setVersion(3, 2)
    fmt.setProfile(QSurfaceFormat.CoreProfile)
    fmt.setSwapBehavior(QSurfaceFormat.DoubleBuffer)
    fmt.setRedBufferSize(8)
    fmt.setGreenBufferSize(8)
    fmt.setBlueBufferSize(8)
    fmt.setDepthBufferSize(8)
    fmt.setAlphaBufferSize(8)
    fmt.setStencilBufferSize(0)
    fmt.setStereo(stereo_capable)
    fmt.setSamples(0)
    return fmt
コード例 #4
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    def defaultSurfaceFormat(stereo_capable):
        """ Ported from: https://github.com/Kitware/VTK/blob/master/GUISupport/Qt/QVTKRenderWindowAdapter.cxx
        """
        fmt = QSurfaceFormat()
        fmt.setRenderableType(QSurfaceFormat.OpenGL)
        fmt.setVersion(3, 2)
        fmt.setProfile(QSurfaceFormat.CoreProfile)
        fmt.setSwapBehavior(QSurfaceFormat.DoubleBuffer)
        fmt.setRedBufferSize(8)
        fmt.setGreenBufferSize(8)
        fmt.setBlueBufferSize(8)
        fmt.setDepthBufferSize(8)
        fmt.setAlphaBufferSize(8)
        fmt.setStencilBufferSize(0)
        fmt.setStereo(stereo_capable)
        fmt.setSamples(0)

        return fmt
コード例 #5
0
        self.imageView.setVisible(1)
        self.imageView.setPixmap(QPixmap(qimage[0]).scaledToWidth(400))
        self.glWidget.updateImage(qimage[0])

    def showSaveDialog(self):
        filename = QFileDialog.getSaveFileName(self, "Save file", "", ".STL")
        print(filename[0])
        self.glWidget.generateSTL(filename[0] + filename[1])


if __name__ == '__main__':
    app = QApplication(sys.argv)

    fmt = QSurfaceFormat()
    if "--multisample" in QCoreApplication.arguments():
        fmt.setSamples(4)
    if "--coreprofile" in QCoreApplication.arguments():
        fmt.setVersion(3, 2)
        fmt.setProfile(QSurfaceFormat.CoreProfile)
    QSurfaceFormat.setDefaultFormat(fmt)

    mainWindow = Window()
    if "--transparent" in QCoreApplication.arguments():
        mainWindow.setAttribute(Qt.WA_TranslucentBackground)
        mainWindow.setAttribute(Qt.WA_NoSystemBackground, False)

    mainWindow.resize(mainWindow.sizeHint())
    mainWindow.show()

    res = app.exec_()
    sys.exit(res)
コード例 #6
0
ファイル: hellogl2.py プロジェクト: amirkogit/QtTestGround
        if event.buttons() & Qt.LeftButton:
            self.setXRotation(self.xRot + 8 * dy)
            self.setYRotation(self.yRot + 8 * dx)
        elif event.buttons() & Qt.RightButton:
            self.setXRotation(self.xRot + 8 * dy)
            self.setZRotation(self.zRot + 8 * dx)

        self.lastPos = QPoint(event.pos())

if __name__ == '__main__':
    app = QApplication(sys.argv)

    fmt = QSurfaceFormat()
    fmt.setDepthBufferSize(24)
    if "--multisample" in QCoreApplication.arguments():
        fmt.setSamples(4)
    if "--coreprofile" in QCoreApplication.arguments():
        fmt.setVersion(3, 2)
        fmt.setProfile(QSurfaceFormat.CoreProfile)
    QSurfaceFormat.setDefaultFormat(fmt)

    mainWindow = Window()
    if "--transparent" in QCoreApplication.arguments():
        mainWindow.setAttribute(Qt.WA_TranslucentBackground)
        mainWindow.setAttribute(Qt.WA_NoSystemBackground, False)

    mainWindow.resize(mainWindow.sizeHint())
    mainWindow.show()

    res = app.exec_()
    sys.exit(res)
コード例 #7
0
    def keyPressEvent(self, event):
        key = event.key()
        if key == Qt.Key_Escape:
            exit()
        elif key == Qt.Key_W:
            glPolygonMode(GL_FRONT_AND_BACK, GL_LINE)
        elif key == Qt.Key_S:
            glPolygonMode(GL_FRONT_AND_BACK, GL_FILL)

        self.update()


if __name__ == '__main__':
    app = QApplication(sys.argv)
    format = QSurfaceFormat()
    format.setSamples(4)
    format.setMajorVersion(4)
    format.setMinorVersion(1)
    format.setProfile(QSurfaceFormat.CoreProfile)
    # now set the depth buffer to 24 bits
    format.setDepthBufferSize(24)
    # set that as the default format for all windows
    QSurfaceFormat.setDefaultFormat(format)

    window = MainWindow()
    window.setFormat(format)
    window.resize(1024, 720)
    window.show()
    sys.exit(app.exec_())
コード例 #8
0
ファイル: main.py プロジェクト: csdl-jbnu/ATHENA
    setAllowsAutomaticWindowTabbing = sel_registerName(
        b'setAllowsAutomaticWindowTabbing:')
    # class_respondsToSelector does not work (for class methods)
    if class_getClassMethod(NSWindow, setAllowsAutomaticWindowTabbing):
        # [NSWindow setAllowsAutomaticWindowTabbing: NO]
        objc_msgSend(
            NSWindow,
            setAllowsAutomaticWindowTabbing,
            ctypes.c_bool(False),
        )


fix_macos_nswindow_tabbing()
f = QSurfaceFormat()
f.setDepthBufferSize(24)
f.setSamples(4)
QSurfaceFormat.setDefaultFormat(f)


class DebugApp(QApplication):
    def notify(self, x, y):
        if (x.__class__ == QWindow and y.__class__ == QMouseEvent):
            x.event(y)
            return True
        if (y.__class__ == QMouseEvent):
            print('App:', x, y)
            print(y.isAccepted(), int(y.buttons()), int(y.source()))
        return super().notify(x, y)


class MacMouseReleaseFilter(QObject):
コード例 #9
0
ファイル: app.py プロジェクト: nitrotm/2dtagger
import sys

from PySide2.QtCore import QCoreApplication, QPoint, QSize, Qt
from PySide2.QtGui import QSurfaceFormat
from PySide2.QtWidgets import QApplication

from window import Window

if __name__ == '__main__':
    fmt = QSurfaceFormat()
    fmt.setRenderableType(QSurfaceFormat.OpenGL)
    fmt.setVersion(2, 1)
    fmt.setProfile(QSurfaceFormat.CoreProfile)
    fmt.setSwapBehavior(QSurfaceFormat.DoubleBuffer)
    fmt.setSwapInterval(1)
    fmt.setStereo(False)
    fmt.setSamples(0)
    fmt.setRedBufferSize(8)
    fmt.setGreenBufferSize(8)
    fmt.setBlueBufferSize(8)
    fmt.setAlphaBufferSize(8)
    fmt.setDepthBufferSize(24)
    fmt.setStencilBufferSize(1)
    QSurfaceFormat.setDefaultFormat(fmt)

    app = QApplication(sys.argv)
    window = Window()
    window.show()
    sys.exit(app.exec_())
コード例 #10
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#* https://github.com/Kitware/VTK/blob/master/GUISupport/Qt/QVTKOpenGLNativeWidget.cxx
fmt = QSurfaceFormat()
fmt.setRenderableType(QSurfaceFormat.OpenGL)
fmt.setVersion(3, 2)
fmt.setProfile(QSurfaceFormat.CoreProfile)
fmt.setSwapBehavior(QSurfaceFormat.DoubleBuffer)
fmt.setRedBufferSize(8)
fmt.setGreenBufferSize(8)
fmt.setBlueBufferSize(8)
fmt.setDepthBufferSize(8)
fmt.setAlphaBufferSize(8)
fmt.setStencilBufferSize(0)
fmt.setStereo(True)
fmt.setSamples(
    0
)  # we never need multisampling in the context since the FBO can support multisamples independently


class SquircleInFboRenderer(QQuickFramebufferObject.Renderer):
    def __init__(self):
        super().__init__()

        self.squircle = SquircleRenderer()
        self.__fbo = None
        # self.squircle.initialize()
        # self.update()

    def render(self):
        self.squircle.render()
        # self.update()