def drawTile(self, i, j): rect = QGraphicsRectItem(j * self.nPieceWidth, i * self.nPieceWidth, self.nPieceWidth, self.nPieceWidth) if i % 2 == j % 2: if self.selectCell[i][ j]: # Selected cells only get the selection background color rect.setBrush(QBrush(self.cLightSquareColorSelected)) elif self.focusCell[i][j]: if self.threatCell[i][j]: rect.setBrush(QBrush(self.cLightSquareColorFocusDanger)) else: rect.setBrush(QBrush(self.cLightSquareColorFocus)) else: # If the cell has no focus, it also has no danger indication rect.setBrush(QBrush(self.cLightSquareColor)) else: if self.selectCell[i][ j]: # Selectd cells only get the selection background color rect.setBrush(QBrush(self.cDarkSquareColorSelected)) elif self.focusCell[i][j]: if self.threatCell[i][j]: rect.setBrush(QBrush(self.cDarkSquareColorFocusDanger)) else: rect.setBrush(QBrush(self.cDarkSquareColorFocus)) else: # If the cell has no focus, it also has no danger indication rect.setBrush(QBrush(self.cDarkSquareColor)) rect.setCacheMode(QGraphicsItem.NoCache) self.addItem(rect)