def paintEvent(self, event): painter = QPainter() painter.begin(self) painter.setRenderHint(painter.Antialiasing) font = painter.font() font.setBold(True) painter.setFont(font) x = self.rect().x() y = self.rect().y() w = self.rect().width() - 1 h = self.rect().height() - 1 _rect = 5 if self.rollout_style == AccordionStyle.ROUNDED: border_color = self.palette().color(QPalette.Light) header_color = QColor(self._theme.background_color).lighter(90) background_color = QColor(self._theme.background_color).lighter(135) painter.save() # pen = QPen(border_color) # pen.setWidthF(0.1) painter.setPen(Qt.NoPen) painter.setBrush(QBrush(background_color)) painter.drawRoundedRect(x + 1, y + 1, w - 1, h - 1, _rect, _rect) # pen.setColor(self.palette().color(QPalette.Shadow)) # painter.setPen(pen) # painter.drawRoundedRect(x, y, w - 1, h - 1, _rect, _rect) path = QPainterPath() path.setFillRule(Qt.WindingFill) path.addRoundedRect(x + 1, y + 1, w - 1, 20, _rect, _rect) if not self.is_collapsed(): path.addRect(x + 1, y + 16, w - 1, 5) painter.setBrush(QBrush(header_color)) painter.drawPath(path.simplified()) painter.restore() painter.drawText(x + 33 if not self._icon else 40, y + 3, w, 16, Qt.AlignLeft | Qt.AlignTop, self.title()) self._draw_triangle(painter, x, y) self._draw_icon(painter, x + 22, y + 3) elif self.rollout_style == AccordionStyle.SQUARE: painter.drawText(x + 33 if not self._icon else 40, y + 3, w, 16, Qt.AlignLeft | Qt.AlignTop, self.title()) self._draw_triangle(painter, x, y) self._draw_icon(painter, x + 22, y + 3) pen = QPen(self.palette().color(QPalette.Light)) pen.setWidthF(0.15) painter.setPen(pen) painter.drawRect(x + 1, y + 1, w - 1, h - 1) pen.setColor(self.palette().color(QPalette.Shadow)) painter.setPen(pen) elif self.rollout_style == AccordionStyle.MAYA: painter.drawText(x + 33 if not self._icon else 40, y + 3, w, 16, Qt.AlignLeft | Qt.AlignTop, self.title()) painter.setRenderHint(QPainter.Antialiasing, False) self._draw_triangle(painter, x, y) self._draw_icon(painter, x + 22, y + 3) header_height = 20 header_rect = QRect(x + 1, y + 1, w - 1, header_height) header_rect_shadow = QRect(x - 1, y - 1, w + 1, header_height + 2) pen = QPen(self.palette().color(QPalette.Light)) pen.setWidthF(0.4) # painter.setPen(pen) painter.setPen(Qt.NoPen) painter.drawRect(header_rect) painter.fillRect(header_rect, QColor(255, 255, 255, 18)) pen.setColor(self.palette().color(QPalette.Dark)) painter.setPen(pen) painter.drawRect(header_rect_shadow) if not self.is_collapsed(): # pen = QPen(self.palette().color(QPalette.Dark)) # pen.setWidthF(0.8) # painter.setPen(pen) offset = header_height + 3 body_rect = QRect(x, y + offset, w, h - offset) # body_rect_shadow = QRect(x + 1, y + offset, w + 1, h - offset + 1) painter.drawRect(body_rect) # pen.setColor(self.palette().color(QPalette.Light)) # pen.setWidth(0.4) # painter.setPen(pen) # painter.drawRect(body_rect_shadow) elif self.rollout_style == AccordionStyle.BOXED: if self.is_collapsed(): a_rect = QRect(x + 1, y + 9, w - 1, 4) b_rect = QRect(x, y + 8, w - 1, 4) text = '+' else: a_rect = QRect(x + 1, y + 9, w - 1, h - 9) b_rect = QRect(x, y + 8, w - 1, h - 9) text = '-' pen = QPen(self.palette().color(QPalette.Light)) pen = QPen(Qt.red) pen.setWidthF(0.6) painter.setPen(pen) painter.drawRect(a_rect) # pen.setColor(self.palette().color(QPalette.Shadow)) # painter.setPen(pen) painter.drawRect(b_rect) painter.setRenderHint(painter.Antialiasing, False) painter.setBrush(self.palette().color(QPalette.Window).darker(120)) painter.drawRect(x + 10, y + 1, w - 20, 16) painter.drawText(x + 16, y + 1, w - 32, 16, Qt.AlignLeft | Qt.AlignVCenter, text) painter.drawText(x + 10, y + 1, w - 20, 16, Qt.AlignCenter, self.title()) if self.drag_drop_mode: rect = self.get_drag_drop_rect() _layout = rect.left() _rect = rect.right() center_y = rect.center().y() for y in (center_y - 3, center_y, center_y + 3): painter.drawLine(_layout, y, _rect, y) painter.end()
def create_drop_indicator_pixmap(palette, size, drop_area): border_color = palette.color(QPalette.Active, QPalette.Highlight) background_color = palette.color(QPalette.Active, QPalette.Base) area_background_color = palette.color(QPalette.Active, QPalette.Highlight).lighter(150) pm = QPixmap(size.width(), size.height()) pm.fill(QColor(0, 0, 0, 0)) painter = QPainter(pm) pen = painter.pen() base_rect = QRectF(pm.rect()) painter.fillRect(base_rect, background_color) painter.save() area_rect = QRectF() area_line = QLineF() gradient = QLinearGradient() if drop_area == DropArea.TopDropArea: area_rect = QRectF(base_rect.x(), base_rect.y(), base_rect.width(), base_rect.height() * 0.5) area_line = QLineF(area_rect.bottomLeft(), area_rect.bottomRight()) gradient.setStart(area_rect.topLeft()) gradient.setFinalStop(area_rect.bottomLeft()) gradient.setColorAt(0, area_background_color) gradient.setColorAt(1, area_background_color.lighter(120)) elif drop_area == DropArea.RightDropArea: area_rect = QRectF(base_rect.width() * 0.5, base_rect.y(), base_rect.width() * 0.5, base_rect.height()) area_line = QLineF(area_rect.topLeft(), area_rect.bottomLeft()) gradient.setStart(area_rect.topLeft()) gradient.setFinalStop(area_rect.topRight()) gradient.setColorAt(0, area_background_color.lighter(120)) gradient.setColorAt(1, area_background_color) elif drop_area == DropArea.BottomDropArea: area_rect = QRectF(base_rect.x(), base_rect.height() * 0.5, base_rect.width(), base_rect.height() * 0.5) area_line = QLineF(area_rect.topLeft(), area_rect.topRight()) gradient.setStart(area_rect.topLeft()) gradient.setFinalStop(area_rect.bottomLeft()) gradient.setColorAt(0, area_background_color.lighter(120)) gradient.setColorAt(1, area_background_color) elif drop_area == DropArea.LeftDropArea: area_rect = QRectF(base_rect.x(), base_rect.y(), base_rect.width() * 0.5, base_rect.height()) area_line = QLineF(area_rect.topRight(), area_rect.bottomRight()) gradient.setStart(area_rect.topLeft()) gradient.setFinalStop(area_rect.topRight()) gradient.setColorAt(0, area_background_color) gradient.setColorAt(1, area_background_color.lighter(120)) if area_rect.isValid(): painter.fillRect(area_rect, gradient) pen = painter.pen() pen.setColor(border_color) pen.setStyle(Qt.DashLine) painter.setPen(pen) painter.drawLine(area_line) painter.restore() painter.save() pen = painter.pen() pen.setColor(border_color) pen.setWidth(1) painter.setPen(pen) painter.drawRect(base_rect.adjusted(0, 0, -pen.width(), -pen.width())) painter.restore() return pm
def paint(self, p: QtGui.QPainter, option: QtWidgets.QGraphicsItem.ItemIsSelectable, widget: QtWidgets.QWidget): # pylint: disable=unused-argument # Set color when selected if option.state & QtWidgets.QStyle.State_Selected: fillColor = self.color.darker(150) else: fillColor = self.color # Lighten if mouse over if option.state & QtWidgets.QStyle.State_MouseOver: fillColor = fillColor.lighter(125) # Calculate level of detail lod = option.levelOfDetailFromTransform(p.worldTransform()) if lod < 0.125: p.fillRect(QtCore.QRectF(0, 0, 110, 70), fillColor) return if lod < 0.2: oldBrush = p.brush() p.setBrush(fillColor) p.drawRect(13, 13, 97, 57) p.setBrush(oldBrush) return oldPen = p.pen() oldBrush = p.brush() # Use a copy of the old pen pen = QtGui.QPen(oldPen) if option.state & QtWidgets.QStyle.State_Selected: pen.setWidth(2) else: pen.setWidth(0) p.setPen(pen) # Draw the inside of the chip if option.state & QtWidgets.QStyle.State_Sunken: p.setBrush(QtGui.QBrush(fillColor.darker(120))) else: p.setBrush(QtGui.QBrush(fillColor.darker(100))) p.drawRect(QtCore.QRect(14, 14, 79, 39)) p.setBrush(oldBrush) if lod >= 1: p.setPen(QtGui.QPen(QtCore.Qt.gray, 1)) p.drawLine(15, 54, 94, 54) p.drawLine(94, 53, 94, 15) p.setPen(QtGui.QPen(QtCore.Qt.black, 0)) if lod >= 2: font = QtGui.QFont("Times", 10) font.setStyleStrategy(QtGui.QFont.ForceOutline) p.setFont(font) p.save() p.scale(0.1, 0.1) p.drawText(170, 180, f"Model: VSC-2000 (Very Small Chip) at {self.x}x{self.y}") p.drawText(170, 200, "Serial number: DLWR-WEER-123L-ZZ33-SDSJ") p.drawText(170, 220, "Manufacturer: Chip Manufacturer") p.restore() lines = [] if lod >= 0.5: for i in range(0, 11, 1 if lod > 0.5 else 2): lines.append(QtCore.QLineF(18 + 7*i, 13, 18 + 7*i, 5)) lines.append(QtCore.QLineF(18 + 7*i, 54, 18 + 7*i, 62)) for i in range(0, 7, 1 if lod > 0.5 else 2): lines.append(QtCore.QLineF(5, 18 + i*5, 13, 18 + i*5)) lines.append(QtCore.QLineF(94, 18 + i*5, 102, 18 + i*5)) if lod >= 0.4: lines.append(QtCore.QLineF(25, 35, 35, 35)) lines.append(QtCore.QLineF(35, 30, 35, 40)) lines.append(QtCore.QLineF(35, 30, 45, 35)) lines.append(QtCore.QLineF(35, 40, 45, 35)) lines.append(QtCore.QLineF(45, 30, 45, 40)) lines.append(QtCore.QLineF(45, 35, 55, 35)) p.drawLines(lines) # Draw red ink if self.stuff: p.setPen(QtGui.QPen(QtCore.Qt.red, 1, QtCore.Qt.SolidLine, QtCore.Qt.RoundCap, QtCore.Qt.RoundJoin)) p.setBrush(QtCore.Qt.NoBrush) path = QtGui.QPainterPath() path.moveTo(self.stuff[0]) for point in self.stuff[1:]: path.lineTo(point) p.drawPath(path) p.setPen(oldPen) p.setBrush(oldBrush)