コード例 #1
0
R = Renderer(1000, 500)
K = Keyboard()
NG = NewGround()
ground_display = 500 / R.scale

WF = Wheel(NG, 128, -800)  # front wheel
WB = Wheel(NG, 0, -800)  # back wheel
C = Car(WB, WF)

run = True

# main loop

while run:
    R.delay(20)

    # event handle
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            run = False
        K.check(C)

    # engine update

    WF.update(1)
    WB.update(1)

    R.lookAt(WF.x, WF.y)

    c = WB.distance(WF)