コード例 #1
0
def wander(v):
    numBeams = myRobot._numberOfBeams
    angle = myRobot._viewAngle
    degree = angle / numBeams

    while (True):
        pos = -1
        min = 99999
        senor = myRobot.sense()
        for i in range(0, numBeams):
            if (senor[i] != None and senor[i] < 1):
                if (min > senor[i]):
                    min = senor[i]
                    pos = i
        #print(pos)

        if (pos == -1):
            th = 0
        else:
            break
            th = ((pos * degree + 180 - 135 + 180) % 360) - 180
            th = (th * 2 * pi) / 360

        x, y, theta = myWorld.getTrueRobotPose()
        wallpoints = extractSegmentsFromSensorData(
            myRobot.sense(), myRobot.getSensorDirections())
        myWorld.drawPolyline([
            (wallpoints[0][0][0] + x, wallpoints[0][0][1] + y),
            (wallpoints[1][1][0] + x, wallpoints[1][1][1] + y)
        ])
        myRobot.move((v, th))
コード例 #2
0
    def findWall(self, d):
        sensor = self.sense()[3:12]

        for i in range(0, len(sensor)):
            if sensor[i] != None and sensor[i] > d + 0.3:
                sensor[i] = None

        directions = self.getSensorDirections()
        a = sensorUtilities.extractSegmentsFromSensorData(
            sensor, directions[3:12])
        return a
コード例 #3
0
ファイル: demo_Simulator_8.py プロジェクト: Jan296929B/robOwO
def control():
    while True:
        (motion,boxCmd,exit) = myKeyboardController.getCmd()
        if exit:
            break
        myRobot.move(motion)
        dists = myRobot.sense()
        directions = myRobot.getSensorDirections()
        lines_l = sensorUtilities.extractSegmentsFromSensorData(dists, directions)
        lines_g = sensorUtilities.transformPolylinesL2G(lines_l, myWorld.getTrueRobotPose())
        myWorld.drawPolylines(lines_g)

        #print("\nsensordatenLine_l: ", min(lines_l))
        #print("\nsensordatenLine_g: ", min(lines_g))
        print("\ndists: ", min(dists))

    # Simulation schliessen:
    myWorld.close(False)
コード例 #4
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def followWall(v=0.5, d=0.75, offset=1):
    directions = myRobot.getSensorDirections()[2:10]
    middle_sensor = myRobot.sense()[13]
    sensors = myRobot.sense()[3:9]
    for i, sensor in enumerate(sensors):
        if sensor != None and sensor > d + 0.3:
            sensors[i] = None
    wall_candidates = sensorUtilities.extractSegmentsFromSensorData(
        sensors, directions)
    if len(wall_candidates) > 0:
        start = wall_candidates[0][0]
        start[1] = start[1] + offset
        end = wall_candidates[0][1]
        end[1] = end[1] + offset
        wall = [[start, end]]
        lines = sensorUtilities.transformPolylinesL2G(
            wall, myWorld.getTrueRobotPose())
        myWorld.drawPolylines(lines)
        if middle_sensor != None and middle_sensor < d:
            myRobot.move([0, OMEGA_DEF])
        else:
            followLine(start, end)
    else:
        myRobot.move([v / 2, -OMEGA_DEF])
コード例 #5
0
# Roboter in Office-World positionieren:
myWorld = officeWorld.buildWorld()
myRobot = Robot.Robot()
myWorld.setRobot(myRobot, [2, 5.5, pi / 2])

#myWorld = obstacleWorld3.buildWorld()
#myWorld.setRobot(myRobot, [1, 6, 0])

# KeyboardController definieren:
myKeyboardController = myWorld.getKeyboardController()

# Bewege Roboter mit Cursor-Tasten:
while True:
    (motion, boxCmd, exit) = myKeyboardController.getCmd()
    if motion == None:
        break
    myRobot.move(motion)
    dists = myRobot.sense()
    directions = myRobot.getSensorDirections()
    lines_l = sensorUtilities.extractSegmentsFromSensorData(dists, directions)
    lines_g = sensorUtilities.transformPolylinesL2G(lines_l,
                                                    myWorld.getTrueRobotPose())
    print(lines_l)
    for line in lines_l:
        d, alpha = OB_LineUtilities.getDistanceAndNormAngleToLocalLine(line)
        print("d, alpha", alpha * 180 / pi, d, line)
    myWorld.drawPolylines(lines_g)

# Simulation schliessen:
myWorld.close(False)
コード例 #6
0
def followWall(v, d):
    wander(0.1)
    a = 0

    x, y, theta = myWorld.getTrueRobotPose()

    wallpoints = extractSegmentsFromSensorData(myRobot.sense(),
                                               myRobot.getSensorDirections())
    print(wallpoints)

    polarpointX1 = np.sqrt(wallpoints[0][0][0]**2 +
                           wallpoints[0][0][1]**2) * np.cos(
                               np.arctan2(wallpoints[0][0][1],
                                          wallpoints[0][0][0]))
    polarpointY1 = np.sqrt(wallpoints[0][0][0]**2 +
                           wallpoints[0][0][1]**2) * np.sin(
                               np.arctan2(wallpoints[0][0][1],
                                          wallpoints[0][0][0]))
    polarpointX2 = np.sqrt(wallpoints[0][1][0]**2 +
                           wallpoints[0][1][1]**2) * np.cos(
                               np.arctan2(wallpoints[0][1][1],
                                          wallpoints[0][1][0]))
    polarpointY2 = np.sqrt(wallpoints[0][1][0]**2 +
                           wallpoints[0][1][1]**2) * np.sin(
                               np.arctan2(wallpoints[0][1][1],
                                          wallpoints[0][1][0]))
    #print(polarpointX1, polarpointY1)

    myWorld.drawPolyline([(polarpointX1 + x, polarpointY1 + y),
                          (polarpointX2 + x, polarpointY2 + y)])

    transformtWallpoints = transformPolylinesL2G(wallpoints,
                                                 myWorld.getTrueRobotPose())
    npx, npy = geometry.neareastPointOnLine((0, 0),
                                            [(polarpointX1, polarpointY1),
                                             (polarpointX2, polarpointY2)])
    print(npx + x, npy + y)
    roto = np.arctan2(npy, npx)
    myRobot.move((v, roto))

    r = np.sqrt(npx**2 + npy**2)

    while (r > 0.9):
        x, y, theta = myWorld.getTrueRobotPose()
        wallpoints = extractSegmentsFromSensorData(
            myRobot.sense(), myRobot.getSensorDirections())

        polarpointX1 = np.sqrt(wallpoints[0][0][0]**2 +
                               wallpoints[0][0][1]**2) * np.cos(
                                   np.arctan2(wallpoints[0][0][1],
                                              wallpoints[0][0][0]))
        polarpointY1 = np.sqrt(wallpoints[0][0][0]**2 +
                               wallpoints[0][0][1]**2) * np.sin(
                                   np.arctan2(wallpoints[0][0][1],
                                              wallpoints[0][0][0]))

        polarpointX2 = np.sqrt(wallpoints[0][1][0]**2 +
                               wallpoints[0][1][1]**2) * np.cos(
                                   np.arctan2(wallpoints[0][1][1],
                                              wallpoints[0][1][0]))
        polarpointY2 = np.sqrt(wallpoints[0][1][0]**2 +
                               wallpoints[0][1][1]**2) * np.sin(
                                   np.arctan2(wallpoints[0][1][1],
                                              wallpoints[0][1][0]))
        # print(polarpointX1, polarpointY1)
        myWorld.drawPolyline([(polarpointX1 + x, polarpointY1 + y),
                              (polarpointX2 + x, polarpointY2 + y)])

        npx, npy = geometry.neareastPointOnLine((0, 0),
                                                [(polarpointX1, polarpointY1),
                                                 (polarpointX2, polarpointY2)])
        r = np.sqrt(npx**2 + npy**2)
        myRobot.move((v, 0))