コード例 #1
0
    def __init__(self, s_start, s_goal, heuristic_type):
        self.s_start, self.s_goal = s_start, s_goal
        self.heuristic_type = heuristic_type

        self.Env = env.Env()  # class Env
        self.Plot = plotting.Plotting(s_start, s_goal)

        self.u_set = self.Env.motions  # feasible input set
        self.obs = self.Env.obs  # position of obstacles
        self.x = self.Env.x_range
        self.y = self.Env.y_range

        self.g, self.rhs, self.U = {}, {}, {}
        self.km = 0

        for i in range(1, self.Env.x_range - 1):
            for j in range(1, self.Env.y_range - 1):
                self.rhs[(i, j)] = float("inf")
                self.g[(i, j)] = float("inf")

        self.rhs[self.s_goal] = 0.0
        self.U[self.s_goal] = self.CalculateKey(self.s_goal)
        self.visited = set()
        self.count = 0
        self.fig = plt.figure()
コード例 #2
0
ファイル: LPAstar.py プロジェクト: kingdwd/PathPlanning-1
    def __init__(self, s_start, s_goal, heuristic_type):
        self.s_start, self.s_goal = s_start, s_goal
        self.heuristic_type = heuristic_type

        self.Env = env.Env()
        self.Plot = plotting.Plotting(self.s_start, self.s_goal)

        self.u_set = self.Env.motions
        self.obs = self.Env.obs
        self.x = self.Env.x_range
        self.y = self.Env.y_range

        self.g, self.rhs, self.U = {}, {}, {}

        for i in range(self.Env.x_range):
            for j in range(self.Env.y_range):
                self.rhs[(i, j)] = float("inf")
                self.g[(i, j)] = float("inf")

        self.rhs[self.s_start] = 0
        self.U[self.s_start] = self.CalculateKey(self.s_start)
        self.visited = set()
        self.count = 0

        self.fig = plt.figure()
コード例 #3
0
ファイル: dfs.py プロジェクト: hiter-fzq/PathPlanning
    def __init__(self, s_start, s_goal):
        self.s_start = s_start
        self.s_goal = s_goal

        self.Env = env.Env()
        self.plotting = plotting.Plotting(self.s_start, self.s_goal)

        self.u_set = self.Env.motions  # feasible input set
        self.obs = self.Env.obs  # position of obstacles

        self.OPEN = deque()  # OPEN set: visited nodes
        self.PARENT = dict()  # recorded parent
        self.CLOSED = []  # CLOSED set / visited order
コード例 #4
0
ファイル: LRTAstar.py プロジェクト: kingdwd/PathPlanning-1
    def __init__(self, s_start, s_goal, N, heuristic_type):
        self.s_start, self.s_goal = s_start, s_goal
        self.heuristic_type = heuristic_type

        self.Env = env.Env()

        self.u_set = self.Env.motions  # feasible input set
        self.obs = self.Env.obs  # position of obstacles

        self.N = N  # number of expand nodes each iteration
        self.visited = []  # order of visited nodes in planning
        self.path = []  # path of each iteration
        self.h_table = {}  # h_value table
コード例 #5
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    def __init__(self, s_start, s_goal):
        self.s_start = s_start
        self.s_goal = s_goal

        self.Env = env.Env()
        self.plotting = plotting.Plotting(self.s_start, self.s_goal)

        self.u_set = self.Env.motions  # feasible input set
        self.obs = self.Env.obs  # position of obstacles

        self.OPEN = []  # priority queue / OPEN set
        self.CLOSED = []  # closed set & visited
        self.PARENT = dict()  # record parent
        self.g = dict()  # Cost to come
コード例 #6
0
ファイル: Astar.py プロジェクト: hiter-fzq/PathPlanning
    def __init__(self, s_start, s_goal, heuristic_type):
        self.s_start = s_start
        self.s_goal = s_goal
        self.heuristic_type = heuristic_type

        self.Env = env.Env()  # class Env

        self.u_set = self.Env.motions  # feasible input set
        self.obs = self.Env.obs  # position of obstacles

        self.OPEN = []  # priority queue / OPEN set
        self.CLOSED = []  # CLOSED set / VISITED order
        self.PARENT = dict()  # recorded parent
        self.g = dict()  # cost to come
コード例 #7
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    def __init__(self, s_start, s_goal, e, heuristic_type):
        self.s_start, self.s_goal = s_start, s_goal
        self.heuristic_type = heuristic_type

        self.Env = env.Env()  # class Env

        self.u_set = self.Env.motions  # feasible input set
        self.obs = self.Env.obs  # position of obstacles
        self.e = e  # weight

        self.g = dict()  # Cost to come
        self.OPEN = dict()  # priority queue / OPEN set
        self.CLOSED = set()  # CLOSED set
        self.INCONS = {}  # INCONSISTENT set
        self.PARENT = dict()  # relations
        self.path = []  # planning path
        self.visited = []  # order of visited nodes
コード例 #8
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    def __init__(self, s_start, s_goal, heuristic_type):
        self.s_start = s_start
        self.s_goal = s_goal
        self.heuristic_type = heuristic_type

        self.Env = env.Env()  # class Env

        self.u_set = self.Env.motions  # feasible input set
        self.obs = self.Env.obs  # position of obstacles

        self.OPEN_fore = []  # OPEN set for forward searching
        self.OPEN_back = []  # OPEN set for backward searching
        self.CLOSED_fore = []  # CLOSED set for forward
        self.CLOSED_back = []  # CLOSED set for backward
        self.PARENT_fore = dict()  # recorded parent for forward
        self.PARENT_back = dict()  # recorded parent for backward
        self.g_fore = dict()  # cost to come for forward
        self.g_back = dict()  # cost to come for backward