コード例 #1
0
ファイル: cgmsaver.py プロジェクト: veltsov/skencil-tk
 def __init__(self, file, pathname, options):
     self.file = file
     self.pathname = pathname
     self.options = options
     self.white = CreateRGBColor(1.0, 1.0, 1.0)
     self.black = CreateRGBColor(0.0, 0.0, 0.0)
     self.Msg = Warnings()
コード例 #2
0
ファイル: ailoader.py プロジェクト: veltsov/skencil-tk
 def gradient_stop(self, color_style, mid_point, ramp_point):
     if color_style == 0:
         # gray scale
         k = self.pop()
         color = CreateRGBColor(k, k, k)
     elif color_style == 1:
         # CMYK
         color = apply(CreateCMYKColor, tuple(self.pop_multi(4)))
     elif color_style == 2:
         # RGB Color
         args = tuple(self.pop_multi(7))
         # The cmyk and rgb values usually differ slightly because AI
         # does some color correction. Which values should we choose
         # here?
         color = apply(CreateRGBColor, args[-3:])
         color = apply(CreateCMYKColor, args[:4])
     elif color_style == 3:
         # CMYK Custom Color
         args = self.pop_multi(6)
         color = apply(CreateCMYKColor, tuple(args[:4]))
     else:
         self.add_message(
             _("Gradient ColorStyle %d not yet supported."
               "substituted black") % color_style)
         if color_style == 4:
             n = 10
         else:
             self.add_message(_("Unknown ColorStyle %d") % color_style)
         self.pop_multi(n)
         color = StandardColors.black  # XXX
     #color = apply(CreateRGBColor, color)
     self.stack.append((ramp_point / 100.0, color))
コード例 #3
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def getStdConnLine(fromobj, toobj, cplist=()):
    global tarrw1, tarrw2, tarrw3
    #~ snAdct['ptfl_1'],	# from (startpoint - moveto)
    #~ snBdct['box'],		# to (endpoint)
    #~ # here optional arguments for 'in-between' points;
    #~ # (ordered) tuple of dict, where key is command:
    #~ # like in tikz:: '|' means along y  ,  '-' means along x
    #~ # (last {'-':-10}, is not needed - endpoint specifies it
    #~ ({'-':10}, {'|':-20}, {'-':-30}, {'|':-40})

    # for now, we expect that fromobj is always going to be a
    # 'pointer' tf line; and to obj is going to be a box

    connlineCol = SolidPattern(CreateRGBColor(0.3, 0.3, 0.3))

    # retrieve start point - endpoint of fromobj ptf line
    # get 2nd node (=segment 1) - in there, Point() is third in list ([2])
    tmpep_start = fromobj.paths[0].Segment(1)[2]

    # NOTE though: 'skpoint' object has only read-only attributes !! (cannot assign to .x)

    # retrieve end point - the center left (west) point of the box of to obj:
    #~ tmpep_end = toobj.bounding_rect.center()
    #~ tmpep_end.x = toobj.bounding_rect.left
    # there seems to be a 10 units padding for bounding_rect; (see below)
    # compensate it
    tobr = toobj.bounding_rect.grown(-10)
    tmpep_end = Point(tobr.left, tobr.center().y)

    # start drawing the line

    tpath = CreatePath()

    tpath.AppendLine(tmpep_start)  # moveto

    # are there any 'in-between' connection points ?
    prevPoint = tmpep_start
    nextPoint = tmpep_start
    for ibcp in cplist:
        axiscommand = ibcp.keys()[0]
        moveval = ibcp[axiscommand]
        if axiscommand == '-':  # along x
            #~ nextPoint.x = prevPoint.x + moveval
            nextPoint = Point(prevPoint.x + moveval, prevPoint.y)
        elif axiscommand == '|':  # along y
            #~ nextPoint.y = prevPoint.y + moveval
            nextPoint = Point(prevPoint.x, prevPoint.y + moveval)
        tpath.AppendLine(nextPoint)  # moveto
        prevPoint = nextPoint

    tpath.AppendLine(tmpep_end)  # lineto

    tline = PolyBezier((tpath, ))
    #~ tline.AddStyle(tbase_style) # of Graphics.properties (also in compound, document) - seems to add a 'layer' if dynamic; else seems to 'replace' ?!
    tline.SetProperties(line_width=2.0,
                        line_pattern=connlineCol,
                        line_arrow2=tarrw2)
    tline.update_rects()

    return tline
コード例 #4
0
ファイル: wmfloader.py プロジェクト: veltsov/skencil-tk
    def CreateBrushIndirect(self):
        style, r, g, b, hatch = self.get_struct('<hBBBxh')
        if style == 1:
            pattern = EmptyPattern
        else:
            pattern = SolidPattern(
                CreateRGBColor(r / 255.0, g / 255.0, b / 255.0))
        self.add_gdiobject((('fill_pattern', pattern), ))

        self._print('->', style, r, g, b, hatch)
コード例 #5
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    def ta_set_colour(self, colour):

        if tuple(colour) == (255, 255, 255):

            return EmptyPattern
        else:
            return SolidPattern(
                CreateRGBColor(
                    float(colour[0]) / 255.0,
                    float(colour[1]) / 255.0,
                    float(colour[2]) / 255.0))
コード例 #6
0
ファイル: ailoader.py プロジェクト: veltsov/skencil-tk
 def begin_ai_layer(self):
     if self.format_version >= 4.0:
         visible, preview, enabled, printing, dimmed, unused, has_mlm,\
                color, red, green, blue, unused, unused = self.pop_multi(13)
     else:
         visible, preview, enabled, printing, dimmed, has_mlm, \
                color, red, green, blue = self.pop_multi(10)
     color = CreateRGBColor(red / 255.0, green / 255.0, blue / 255.0)
     self.layer_kw_args = {
         'printable': printing,
         'visible': visible,
         'locked': not enabled,
         'outline_color': color
     }
コード例 #7
0
def getQuickLine(tstart, tend):
	# expected tuple at input

	pstart = Point(tstart[0], tstart[1])
	pend = Point(tend[0], tend[1])
	tpath = CreatePath()

	# Note - apparently, the first appended point is "moveTo";
	# .. the ubsequent ones being "LineTo"
	tpath.AppendLine(pstart) # moveto
	tpath.AppendLine(pend) # lineto

	tline = PolyBezier((tpath,))
	tline.AddStyle(tbase_style) # of Graphics.properties (also in compound, document) - seems to add a 'layer' if dynamic; else seems to 'replace' ?!
	tline.SetProperties(line_pattern = SolidPattern(CreateRGBColor(0.7, 0.7, 0.9)))
	return tline
コード例 #8
0
ファイル: wmfloader.py プロジェクト: veltsov/skencil-tk
 def CreatePenIndirect(self):
     style, widthx, widthy, r, g, b = self.get_struct('<hhhBBBx')
     cap = (style & 0x0F00) >> 8
     join = (style & 0x00F0) >> 4
     style = style & 0x000F
     if style == 5:
         pattern = EmptyPattern
     else:
         pattern = SolidPattern(
             CreateRGBColor(r / 255.0, g / 255.0, b / 255.0))
     width = abs(widthx * self.trafo.m11)
     self.add_gdiobject(((
         'line_pattern',
         pattern,
     ), ('line_width', width)))
     self._print('->', style, widthx, widthy, r, g, b, cap, join)
コード例 #9
0
def csscolor(str):
    str = strip(str)
    if str[0] == '#':
        if len(str) == 7:
            r = atoi(str[1:3], 16) / 255.0
            g = atoi(str[3:5], 16) / 255.0
            b = atoi(str[5:7], 16) / 255.0
        elif len(str) == 4:
            # According to the CSS rules a single HEX digit is to be
            # treated as a repetition of the digit, so that for a digit
            # d the value is (16 * d + d) / 255.0 which is equal to d / 15.0
            r = atoi(str[1], 16) / 15.0
            g = atoi(str[2], 16) / 15.0
            b = atoi(str[3], 16) / 15.0
        color = CreateRGBColor(r, g, b)
    elif namedcolors.has_key(str):
        color = namedcolors[str]
    else:
        color = StandardColors.black
    return color
コード例 #10
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def main():
	import Sketch
	global doc
	global tbase_style

	Sketch.init_lib()

	draw_printable = 1
	draw_visible = 0
	embed_fonts = 0
	eps_for = util.get_real_username()
	eps_date = util.current_date()
	eps_title = None
	rotate = 0


	#doc = load.load_drawing('')
	# from mainwindow.py: self.SetDocument(Document(create_layer = 1))
	doc = Document(create_layer = 1)

	# get font info first
	Graphics.font.read_font_dirs()

	# indicate start of coord system first
	# coord system:: + goes upward / rightward
	# from RectangleCreator: trafo = Trafo(off.x, 0, 0, off.y, end.x, end.y)
	# actually, there 'end' seems to correspond to start (llc: lower left corner of rectangle) - and 'off' to the length extended in each direction (i.e. width, height - but can be negative) ; so instead of 'end' - calling it 'start'
	start_x = 5
	start_y = 5
	off_x = -10
	off_y = -10
	trec = Rectangle(trafo = Trafo(off_x, 0, 0, off_y, start_x, start_y))
	trec.update_rects()
	doc.Insert(trec)


	# from create_text.py
	textfld = SimpleText(Translation(50, 50), "xyzzy")
	textfld.SetProperties(fill_pattern = SolidPattern(StandardColors.green),
					   font = GetFont('Courier-Bold'),#('Times-Bold'),
					   font_size = 36)

	#copy textfld
	textfld2 = textfld.Duplicate()
	textfld2.SetProperties(fill_pattern = SolidPattern(StandardColors.blue)) # change color only

	# rotate textfld
	angleDeg = 45
	angleRad = pi*(angleDeg/180.0) # ensure float op - could use math.radians instead
	textfld.Transform(Rotation(angleRad)) # Rotation(angle, center)
	textfld.update_rects() # probably a good idea

	# change textfld's text with the current width (that we see)
	# get bounding box of text
	a = textfld.properties
	llx, lly, urx, ury = a.font.TextBoundingBox(textfld.text, a.font_size)
	# calculate width - its of UNTRANSFORMED text
	twidth = urx - llx
	# insert this width as text in textbox now:
	#~ textfld.text = str(twidth)
	#~ textfld.update_rects() # probably a good idea - again

	# get textfield as bezier
	textbez = textfld.AsBezier()
	#~ print textbez # returns Sketch.Graphics.group.Group; subclass of EditableCompound
	# the bounding rectangle - from Compound (type is Rect):
	textbez_bRect = textbez.bounding_rect
	# calc width now
	t2width = textbez_bRect.right - textbez_bRect.left
	# insert this width as text in textbox now:
	textfld.text = str(t2width)
	textfld.update_rects() # probably a good idea - again

	#~ doc.Insert(textfld)

	# create a line
	# using create_spiral.py technique below (see syntax note #(A1))
	tpath = CreatePath()

	# Note - apparently, the first appended point is "moveTo";
	# .. the ubsequent ones being "LineTo"
	tp = Point(textbez_bRect.left,textbez_bRect.bottom)
	tpath.AppendLine(tp) # moveto

	tp = Point(textbez_bRect.left,textbez_bRect.top)
	tpath.AppendLine(tp) # lineto
	tp = Point(textbez_bRect.right,textbez_bRect.top)
	tpath.AppendLine(tp) # lineto
	tp = Point(textbez_bRect.right,textbez_bRect.bottom)
	tpath.AppendLine(tp) # lineto

	tline = PolyBezier((tpath,))
	tline.AddStyle(tbase_style) # of Graphics.properties (also in compound, document) - seems to add a 'layer' if dynamic; else seems to 'replace' ?!

	#~ doc.Insert(tline)

	# group tline and textfld ...
	# footprints.py has Group(foot_prints = [])
	tgrp = Group([textfld, textfld2, tline])
	tgrp.update_rects()
	doc.Insert(tgrp)

	# add a box.. around textfld2
	# use radius1, radius2 !=  0 AND 1 (logarithmic) to get RoundedRectangle (best between 0.0 and 1.0)
	tfbr = textfld2.bounding_rect
	start_x = tfbr.left
	start_y = tfbr.bottom
	off_x = tfbr.right - tfbr.left
	off_y = tfbr.top - tfbr.bottom
	twid = abs(off_x - start_x)
	thei = abs(off_y - start_y)
	radfact = 1.2*twid/thei
	tradius = 0.05 # if we want to specify a single one, then the actual look will depend on the dimesions of the rectangle - so must 'smooth' it with radfact...
	trec = Rectangle(trafo = Trafo(off_x, 0, 0, off_y, start_x, start_y), radius1 = tradius, radius2 = tradius*radfact)
	trec.update_rects()
	doc.Insert(trec)

	# add another box - any where
	start_x = 100.0
	start_y = 100.0
	off_x = 50.0
	off_y = 50.0
	trec2 = Rectangle(trafo = Trafo(off_x, 0, 0, off_y, start_x, start_y))
	trec2.update_rects()
	doc.Insert(trec2)

	# try change props post insert - OK
	trec2.SetProperties(fill_pattern = SolidPattern(StandardColors.yellow), line_width = 2.0, line_pattern = SolidPattern(CreateRGBColor(0.5, 0.5, 0.7)))

	# try move the group as a whole (Translate - syntax: spread.py)
	# say, align the right edge of tline to left edge of trec2 (x direction)
	# NOTE: group does not define own .AsBezier(self);
	# but it has tgrp.bounding_rect (although python doesn't show it in dir(tgrp))
	# also there is Rectangle.bounding_rect
	# NOTE though - it seems bounding_rect is somehow padded, with (at least) 10 units in each direction! (also, bounding rect of line will include the arrow)
	xmove = (trec2.bounding_rect.left+10)-(tline.bounding_rect.right-10)
	#~ print xmove, trec2.bounding_rect.left, tline.bounding_rect.right
	tgrp.Translate(Point(xmove, 0))
	tgrp.update_rects()

	# add temporary line to indicate bounding boxes
	# and effect of padding (may cover the very first trec)
	tmpbr = trec2.bounding_rect
	doc.Insert(
		getQuickLine(
			(0,0),
			(trec2.bounding_rect.left+10, tline.bounding_rect.top-10)
		)
	)

	# end of draw  - generate output file
	filename = ''
	psfile = 'vectorout.ps'
	sk2ps(filename, psfile, printable= draw_printable, visible = draw_visible,
		  For = eps_for, CreationDate = eps_date, Title = eps_title,
		  rotate = rotate, embed_fonts = embed_fonts)
コード例 #11
0
ファイル: ailoader.py プロジェクト: veltsov/skencil-tk
 def set_fill_gray(self, k):
     self.fill_color = CreateRGBColor(k, k, k)
コード例 #12
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ファイル: ailoader.py プロジェクト: veltsov/skencil-tk
 def set_line_rgb(self, r, g, b):
     self.line_color = CreateRGBColor(r, g, b)
コード例 #13
0
ファイル: ailoader.py プロジェクト: veltsov/skencil-tk
 def set_line_gray(self, k):
     self.line_color = CreateRGBColor(k, k, k)
コード例 #14
0
ファイル: ailoader.py プロジェクト: veltsov/skencil-tk
def rgb_custom_color(r, g, b, t):
    t = 1.0 - t
    return CreateRGBColor(1 - (t * (1 - r)), 1 - (t * (1 - g)),
                          1 - (t * (1 - b)))
コード例 #15
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 def rgb_component_changed(self, *rest):
     self.color_changed(
         CreateRGBColor(self.var4.get() / 255.0,
                        self.var5.get() / 255.0,
                        self.var6.get() / 255.0))
コード例 #16
0
ファイル: ailoader.py プロジェクト: veltsov/skencil-tk
 def set_fill_rgb(self, r, g, b):
     self.fill_color = CreateRGBColor(r, g, b)
コード例 #17
0
    def read_objects(self, objects):

        n_objects = 0

        # Traverse the list of drawfile object
        for object in objects:

            if isinstance(object, drawfile.group):

                # Start a group object in the document
                self.begin_group()

                # Descend into the group
                n_objects_lower = self.read_objects(object.objects)

                # If the group was empty then don't try to end it
                if n_objects_lower == 0:
                    #                    self.__pop()
                    (self.composite_class, self.composite_args,
                     self.composite_items,
                     self.composite_stack) = self.composite_stack
                else:
                    # End group object
                    self.end_group()
                    n_objects = n_objects + 1

            elif isinstance(object, drawfile.tagged):

                # Tagged object
                n_objects_lower = self.read_objects([object.object])

                if n_objects_lower != 0:
                    n_objects = n_objects + 1

            elif isinstance(object, drawfile.path):

                # Path object
                n_objects = n_objects + 1

                # Set the path style
                self.style.line_width = object.width / scale

                if object.style['join'] == 'mitred':
                    self.style.line_join = const.JoinMiter

                if object.style['start cap'] == 'butt':
                    self.style.line_cap = const.CapButt

                elif object.style['start cap'] == 'round':

                    if object.width > 0:
                        width = 0.5
                        length = 0.5
                    else:
                        width = 0.0
                        length = 0.0

                    # Draw arrow
                    path = [(0.0, width),
                            (0.5 * length, width, length, 0.5 * width, length,
                             0.0),
                            (length, -0.5 * width, 0.5 * length, -width, 0.0,
                             -width), (0.0, width)]

                    self.style.line_arrow1 = Arrow(path, 1)

                elif object.style['start cap'] == 'square':

                    if object.width > 0:
                        width = 0.5
                        length = 0.5
                    else:
                        width = 0.0
                        length = 0.0

                    # Draw arrow
                    path = [(0.0, width), (length, width), (length, -width),
                            (0.0, -width), (0.0, width)]

                    self.style.line_arrow1 = Arrow(path, 1)

                elif object.style['start cap'] == 'triangular':

                    if object.width > 0:
                        width = object.style['triangle cap width'] / 16.0
                        length = object.style['triangle cap length'] / 16.0
                    else:
                        width = 0.0
                        length = 0.0

                    # Draw arrow
                    path = [(0.0, width), (length, 0.0), (0.0, -width),
                            (0.0, width)]

                    self.style.line_arrow1 = Arrow(path, 1)
                    if (object.width / scale) < 1.0:
                        self.style.line_arrow1.path.Transform(
                            Scale(object.width / scale, object.width / scale))

                if object.style['end cap'] == 'butt':
                    self.style.line_cap = const.CapButt

                elif object.style['end cap'] == 'round':

                    if object.width > 0:
                        width = 0.5
                        length = 0.5
                    else:
                        width = 0.0
                        length = 0.0

                    # Draw arrow
                    path = [(0.0, width),
                            (0.5 * length, width, length, 0.5 * width, length,
                             0.0),
                            (length, -0.5 * width, 0.5 * length, -width, 0.0,
                             -width), (0.0, width)]

                    self.style.line_arrow2 = Arrow(path, 1)

                elif object.style['end cap'] == 'square':

                    if object.width > 0:
                        width = 0.5
                        length = 0.5
                    else:
                        width = 0.0
                        length = 0.0

                    # Draw arrow
                    path = [(0.0, width), (length, width), (length, -width),
                            (0.0, -width), (0.0, width)]

                    self.style.line_arrow2 = Arrow(path, 1)

                elif object.style['end cap'] == 'triangular':

                    if object.width > 0:
                        width = object.style['triangle cap width'] / 16.0
                        length = object.style['triangle cap length'] / 16.0
                    else:
                        width = 0.0
                        length = 0.0

                    # Draw arrow
                    path = [(0.0, width), (length, 0.0), (0.0, -width),
                            (0.0, width)]

                    self.style.line_arrow2 = Arrow(path, 1)
                    if (object.width / scale) < 1.0:
                        self.style.line_arrow2.path.Transform(
                            Scale(object.width / scale, object.width / scale))

                # Outline colour
                if object.outline == [255, 255, 255, 255]:
                    self.style.line_pattern = EmptyPattern
                else:
                    self.style.line_pattern = SolidPattern(
                        CreateRGBColor(
                            float(object.outline[1]) / 255.0,
                            float(object.outline[2]) / 255.0,
                            float(object.outline[3]) / 255.0))

                # Fill colour
                if object.fill == [255, 255, 255, 255]:
                    self.style.fill_pattern = EmptyPattern
                else:
                    self.style.fill_pattern = SolidPattern(
                        CreateRGBColor(
                            float(object.fill[1]) / 255.0,
                            float(object.fill[2]) / 255.0,
                            float(object.fill[3]) / 255.0))

                # Dash pattern
                if object.style['dash pattern'] == 'present':
                    line_dashes = []
                    for n in object.pattern:

                        line_dashes.append(int(n / scale))

                    self.style.line_dashes = tuple(line_dashes)

                # Create a list of path objects in the document
                paths = []
                path = None

                # Examine the path elements
                for element in object.path:

                    if element[0] == 'move':

                        x, y = self.relative(element[1][0], element[1][1])

                        # Add any previous path to the list
                        if path != None:
                            #                            path.load_close()
                            paths.append(path)

                        path = CreatePath()
                        path.AppendLine(x, y)

                    elif element[0] == 'draw':

                        x, y = self.relative(element[1][0], element[1][1])
                        path.AppendLine(x, y)

                    elif element[0] == 'bezier':

                        x1, y1 = self.relative(element[1][0], element[1][1])
                        x2, y2 = self.relative(element[2][0], element[2][1])
                        x, y = self.relative(element[3][0], element[3][1])
                        path.AppendBezier(x1, y1, x2, y2, x, y)

                    elif element[0] == 'close':

                        path.ClosePath()

                    elif element[0] == 'end':

                        # Should be the last object in the path
                        #                        path.load_close()
                        paths.append(path)
                        break

                # Create a bezier object
                if paths != []:
                    self.bezier(tuple(paths))

            elif isinstance(object, drawfile.font_table):

                # Font table
                n_objects = n_objects + 1

                # Set object level instance
                self.font_table = object.font_table

            elif isinstance(object, drawfile.text):

                # Text object
                n_objects = n_objects + 1

                # Determine the font
                if self.font_table.has_key(object.style):
                    self.style.font = RISCOSFont(self.font_table[object.style])
                else:
                    self.style.font = GetFont('Times Roman')

                # The size
                self.style.font_size = object.size[0] / scale

                # Outline colour
                if object.background == [255, 255, 255, 255]:
                    self.style.line_pattern = EmptyPattern
                else:
                    self.style.line_pattern = SolidPattern(
                        CreateRGBColor(
                            float(object.background[1]) / 255.0,
                            float(object.background[2]) / 255.0,
                            float(object.background[3]) / 255.0))

                # Fill colour
                if object.foreground == [255, 255, 255, 255]:
                    self.style.fill_pattern = EmptyPattern
                else:
                    self.style.fill_pattern = SolidPattern(
                        CreateRGBColor(
                            float(object.foreground[1]) / 255.0,
                            float(object.foreground[2]) / 255.0,
                            float(object.foreground[3]) / 255.0))

                # Transformation
                if hasattr(object, 'transform'):
                    x, y = object.transform[4] / scale, object.transform[
                        5] / scale
                    ox, oy = self.relative(object.baseline[0],
                                           object.baseline[1])
                    transform = Trafo(object.transform[0] / 65536.0,
                                      object.transform[1] / 65536.0,
                                      object.transform[2] / 65536.0,
                                      object.transform[3] / 65536.0, ox + x,
                                      oy + y)
                else:
                    transform = Translation(
                        self.relative(object.baseline[0], object.baseline[1]))

                # Write the text
                self.simple_text(object.text, transform)

            elif isinstance(object, drawfile.jpeg):

                # JPEG object
                n_objects = n_objects + 1

                # Transformation matrix
                x, y = self.relative(object.transform[4], object.transform[5])

                # Scale the object using the dpi information available, noting
                # that unlike Draw which uses 90 dpi, Sketch uses 72 dpi.
                # (I assume this since 90 dpi Drawfile JPEG objects appear 1.25
                # times larger in Sketch if no scaling is performed here.)
                scale_x = (object.transform[0] / 65536.0) * (72.0 /
                                                             object.dpi_x)
                scale_y = (object.transform[3] / 65536.0) * (72.0 /
                                                             object.dpi_y)

                transform = Trafo(scale_x, object.transform[1] / 65536.0,
                                  object.transform[2] / 65536.0, scale_y, x, y)

                # Decode the JPEG image
                image = Image.open(StringIO.StringIO(object.image))

                #                # Read dimensions of images in pixels
                #                width, height = image.size
                #
                #                # Divide these by the dpi values to obtain the size of the
                #                # image in inches
                #                width, height = width/float(object.dpi_x), \
                #                height/float(object.dpi_y)

                #                image.load()
                self.image(image, transform)

            elif isinstance(object, drawfile.sprite):

                # Sprite object
                n_objects = n_objects + 1

                # Transformation matrix

                if hasattr(object, 'transform'):
                    x, y = self.relative(object.transform[4],
                                         object.transform[5])

                    # Multiply the scale factor by that in the transformation matrix
                    scale_x = (object.transform[0]/65536.0) * \
                              (72.0 / object.sprite['dpi x'])
                    scale_y = (object.transform[3]/65536.0) * \
                              (72.0 / object.sprite['dpi y'])

                    transform = Trafo( scale_x,
                                       (object.transform[1]/65536.0) * \
                                       (72.0 / object.sprite['dpi y']),
                                       (object.transform[2]/65536.0) * \
                                       (72.0 / object.sprite['dpi x']),
                                       scale_y,
                                       x, y )
                else:
                    x, y = self.relative(object.x1, object.y1)

                    # Draw scales the Sprite to fit in the object's
                    # bounding box. To do the same, we need to know the
                    # actual size of the Sprite
                    # In points:
                    #                    size_x = 72.0 * float(object.sprite['width']) / \
                    #                                           object.sprite['dpi x']
                    #                    size_y = 72.0 * float(object.sprite['height']) / \
                    #                                           object.sprite['dpi y']
                    #
                    #                    # Bounding box dimensions in points:
                    #                    bbox_width = (object.x2 - object.x1)/scale
                    #                    bbox_height = (object.y2 - object.y1)/scale
                    #
                    #                    # Scale factors
                    #                    scale_x = (bbox_width / size_x) * \
                    #                               (72.0 / object.sprite['dpi x'])
                    #                    scale_y = (bbox_height / size_y) * \
                    #                               (72.0 / object.sprite['dpi y'])
                    scale_x = (object.x2 - object.x1) / \
                              (scale * object.sprite['width'])
                    scale_y = (object.y2 - object.y1) / \
                              (scale * object.sprite['height'])

                    transform = Trafo(scale_x, 0.0, 0.0, scale_y, x, y)

                # Create an Image object
                image = Image.fromstring(
                    object.sprite['mode'],
                    (object.sprite['width'], object.sprite['height']),
                    object.sprite['image'])

                self.image(image, transform)

            elif isinstance(object, drawfile.options):

                # Options object
                n_objects = n_objects + 1

                # Read page size
                paper_size = object.options['paper size']
                orientation = object.options['paper limits']
                if paper_size in papersizes:

                    if orientation == 'landscape':
                        self.page_layout = pagelayout.PageLayout(
                            object.options['paper size'],
                            orientation=pagelayout.Landscape)
                    else:
                        self.page_layout = pagelayout.PageLayout(
                            object.options['paper size'],
                            orientation=pagelayout.Portrait)

                if object.options['grid locking'] == 'on':

                    spacing = object.options['grid spacing']
                    if object.options['grid units'] == 'in':
                        spacing = spacing * 72.0
                    else:
                        spacing = spacing * 72.0 / 2.54

                    if object.options['grid shown'] == 'on':
                        visible = 1
                    else:
                        visible = 0

#                    self.begin_layer_class( GridLayer,
#                                (
#                                    (0, 0, int(spacing), int(spacing)),
#                                    visible,
#                                    CreateRGBColor(0.0, 0.0, 0.0),
#                                    _("Grid")
#                                ) )
#                    self.end_composite()

            elif isinstance(object, drawfile.text_area):

                # Text area
                n_objects = n_objects + 1

                # The text area object contains a number of columns.
                self.columns = len(object.columns)

                # Start in the first column and move to subsequent
                # columns as required, unless the number is overidden
                # by details in the text area.
                self.column = 0

                # The cursor position is initially undefined.
                cursor = [None, None]

                # The column margins
                self.margin_offsets = [1.0, 1.0]
                self.margins = [ (object.columns[self.column].x1 / scale) + \
                                 self.margin_offsets[0],
                                 (object.columns[self.column].x2 / scale) - \
                                 self.margin_offsets[1] ]

                # The column base
                self.column_base = object.columns[self.column].y1 / scale

                # Line and paragraph spacing
                self.linespacing = 0.0
                paragraph = 10.0

                # Current font name and dimensions
                font_name = ''
                font_size = 0.0
                font_width = 0.0

                # Text colours
                background = (255, 255, 255)
                foreground = (0, 0, 0)

                # Build lines (lists of words) until the column width
                # is reached then write the line to the page.
                line = []
                width = 0.0

                # Current text alignment
                align = 'L'

                # Last command to be executed
                last_command = ''

                # Execute the commands in the text area:
                for command, args in object.commands:

                    if command == '!':
                        # Version number
                        #                        print 'Version number', args
                        pass

                    elif command == 'A':
                        #                        print 'Align:', args
                        # Write current line
                        self.ta_write_line(align, cursor, line, 0)
                        # Empty the line list
                        line = []
                        # Set the line width
                        width = 0.0
                        # Align text
                        align = args
                        # Start new line
                        cursor = self.ta_new_line(cursor, object,
                                                  self.linespacing)

                    elif command == 'B':
                        #                        print 'Background:', args
                        # Background colour
                        background = args

                    elif command == 'C':
                        #                        print 'Foreground:', args
                        # Foreground colour
                        foreground = args

                    elif command == 'D':
                        #                        print 'Columns:', args
                        # Number of columns
                        if self.column == 0 and cursor == [None, None]:
                            # Nothing rendered yet, so change number of columns
                            self.columns = args

                    elif command == 'F':
                        #                        print 'Define font:', args
                        # Define font (already defined in object.font_table)
                        pass

                    elif command == 'L':
                        #                        print 'Line spacing:', args
                        # Set line spacing
                        self.linespacing = args

                    elif command == 'M':
                        #                        print 'Margins:', args
                        # Change margins
                        self.margin_offsets = [args[0], args[1]]
                        self.margins = [
                            (object.columns[self.column].x1 / scale) + args[0],
                            (object.columns[self.column].x2 / scale) - args[1]
                        ]

                    elif command == 'P':
                        #                        print 'Paragraph spacing:', args
                        # Change paragraph spacing
                        paragraph = args

                    elif command == 'U':
                        #                        print 'Underlining'
                        # Underlining
                        pass

                    elif command == 'V':
                        #                        print 'Vertical displacement'
                        # Vertical displacement
                        pass

                    elif command == '-':
                        #                        print 'Hyphen'
                        # Hyphen
                        pass

                    elif command == 'newl':

                        #                        print 'New line'
                        # New line
                        # Write current line
                        self.ta_write_line(align, cursor, line, 0)
                        # Start new line
                        cursor = self.ta_new_line(cursor, object,
                                                  self.linespacing)

                        # Can't position cursor?
                        if cursor == [None, None]:
                            break

                        # Empty the line list
                        line = []
                        # Set the line width
                        width = 0.0

                    elif command == 'para':

                        #                        print 'New paragraph'
                        # New paragraph
                        # Write current line
                        self.ta_write_line(align, cursor, line, 0)
                        # Start new line
                        if last_command != 'newl':
                            cursor = self.ta_new_line(
                                cursor, object, paragraph + self.linespacing)
                        else:
                            cursor = self.ta_new_line(cursor, object,
                                                      paragraph)

                        # Can't position cursor?
                        if cursor == [None, None]:
                            break

                        # Empty the line list
                        line = []
                        # Set the line width
                        width = 0.0

                    elif command == ';':
                        #                        print 'Comment:', args
                        # Comment
                        pass

                    elif command == 'font':
                        #                        print 'Use font:', args
                        # Font change
                        font_name, \
                                   font_size, \
                                   font_width = object.font_table[args]
                        # Select font
                        use_font = RISCOSFont(font_name)
                        # Move cursor to start of a line if the cursor is
                        # undefined
                        if cursor == [None, None]:
                            cursor[0] = self.margins[0]
                            cursor[1] = (object.columns[self.column].y2 /
                                         scale) - font_size
                        # Set line spacing
                        self.linespacing = font_size

                    elif command == 'text':

                        #                        print args
                        # Text. Add it to the line, checking that the line
                        # remains within the margins.
                        text, space = self.make_safe(args[0]), args[1]

                        # Add the width of the text to the current total width
                        width = width + \
                                use_font.TextCoordBox(text, font_size)[2]

                        #                        print width, margins[1] - margins[0]

                        # Compare current total width with column width
                        while width > (self.margins[1] - self.margins[0]):

                            # First write any text on this line
                            if line != []:

                                # Width will exceed column width
                                #                                print 'Width will exceed column width'
                                # Write current line
                                self.ta_write_line(align, cursor, line, 1)
                                # Start new line
                                cursor = self.ta_new_line(
                                    cursor, object, self.linespacing)

                                # Can't position cursor?
                                if cursor == [None, None]:
                                    break

                                # Clear the list
                                line = []
                                # Reset the width
                                width = 0.0

                            # Now attempt to fit this word on the next line
                            width = use_font.TextCoordBox(text, font_size)[2]

                            br = len(text)
                            # Continue to try until the word fits, or none of it fits
                            while width > (self.margins[1] - self.margins[0]) \
                                  and br > 0:

                                # Keep checking the size of the word
                                width = use_font.TextCoordBox(
                                    text[:br], font_size)[2]
                                br = br - 1

                            if br == 0:
                                # Word couldn't fit in the column at all, so
                                # break out of this loop
                                break

                            elif br < len(text):
                                # Write the subword to the line
                                self.ta_write_line(
                                    align, cursor,
                                    [(text[:br], font_name,
                                      font_size, font_width,
                                      self.ta_set_colour(foreground),
                                      self.ta_set_colour(background))], 0)

                                # Start new line
                                cursor = self.ta_new_line(
                                    cursor, object, self.linespacing)

                                # Can't position cursor?
                                if cursor == [None, None]:
                                    break

                                # keep the remaining text
                                text = text[br:]
                                # The width is just the width of this text
                                width = use_font.TextCoordBox(text,
                                                              font_size)[2]

                            # If the whole string fit onto the line then
                            # control will flow to the else clause which will
                            # append the text to the line list for next time.
                        else:
                            # The text fits within the margins so add the text
                            # to the line
                            line.append(
                                (text, font_name, font_size, font_width,
                                 self.ta_set_colour(foreground),
                                 self.ta_set_colour(background)))

                            # Also append any trailing space
                            if space != '':
                                line.append(
                                    (space, font_name, font_size, font_width,
                                     self.ta_set_colour(foreground),
                                     self.ta_set_colour(background)))
                                width = width + \
                                        use_font.TextCoordBox(
                                            space, font_size)[2]

                        # Can't position cursor?
                        if cursor == [None, None]:
                            break

                    # Remember this command
                    last_command = command

                # Render any remaining text
                if line != [] and cursor != [None, None]:

                    # Write current line
                    self.ta_write_line(align, cursor, line, 0)

            else:
                pass

        # Return the number of recognised objects
        return n_objects
コード例 #18
0
def getStructBoxnode(inlabel, plist, vlist):
    global courfont
    global tarrw1, tarrw2, tarrw3
    pvfnsz = 12  # font size for pointers/vars

    # here we'll also generate a dict of all graphic objects
    # global 'id' is not needed - it will be a part of a tuple, along with master group
    sbdict = {}

    ## pointers - horizontal
    yoff = 0
    ypad = 2
    lastcharpad = pvfnsz  # so the arrow dont overlap with last char
    xoutermost = 0  # to get the longest arrow (so we use it to make arrows same length)
    point_tflist = []  # list of actual textfield objects
    tcount = 0
    for iptxt in plist:
        textfld = SimpleText(Translation(0, yoff), iptxt)
        textfld.SetProperties(font=courfont, font_size=pvfnsz)
        textfld.update_rects()
        sbdict['ptf_' + str(tcount)] = textfld
        # add connector line
        tfbr = textfld.bounding_rect
        tfline = getQuickLine((tfbr.left, tfbr.bottom),
                              (tfbr.right + lastcharpad, tfbr.bottom))
        tfline.SetProperties(line_width=2.0,
                             line_arrow1=tarrw1,
                             line_arrow2=tarrw2)
        tfline.update_rects()
        sbdict['ptfl_' + str(tcount)] = tfline
        if tfbr.right + lastcharpad > xoutermost:
            xoutermost = tfbr.right + lastcharpad
        # group line and text
        tgrp = Group([tfline, textfld])
        tgrp.update_rects()
        sbdict['ptfg_' + str(tcount)] = tgrp
        # add the group - not just textfld - to list here
        point_tflist.append(tgrp)
        # get height - calc next offset; yoff will go negative, but nvm (will group and move)
        # don't use tgrp's BB, its too high
        llx, lly, urx, ury = textfld.bounding_rect  # /tgrp. /getTfBB(textfld)
        tfHeight = ury - lly
        yoff -= tfHeight + ypad
        tcount += 1
    # done - now resize all the arrows according to xoutermost,
    # so they are same length
    # SetLine(i, x, y[, cont]) "Replace the ith segment by a line segment"
    # where the i-th segment is the node..
    for tgrp in point_tflist:  # loop (in a list)
        tfline = tgrp.objects[
            0]  # access Group (sub)object - tfline is first [0]
        # get 2nd node (=segment 1) - in there, Point() is third in list ([2])
        tmpep = tfline.paths[0].Segment(1)[2]
        # change 2nd node (=segment 1) of the (first) path (paths[0])
        tfline.paths[0].SetLine(1, (xoutermost, tmpep.y))
        tfline.update_rects()
        tgrp.update_rects()
    # finally, group all these
    point_group = Group(point_tflist)  # accepts list directly
    point_group.update_rects()
    sbdict['ptg'] = point_group

    ## variables - vertical (so, rotate group afterwards)
    yoff = 0
    ypad = 2
    lastcharpad = 1  # pvfnsz /so the arrow dont overlap with last char
    xoutermost = 0  # to get the longest arrow (so we use it to make arrows same length)
    varbl_tflist = []  # list of actual textfield objects
    tcount = 0
    havevars = len(vlist)  # could be zero!
    for ivtxt in vlist:
        textfld = SimpleText(Translation(0, yoff), ivtxt)
        textfld.SetProperties(font=courfont, font_size=pvfnsz)
        textfld.update_rects()
        sbdict['vtf_' + str(tcount)] = textfld
        # add connector line
        tfbr = textfld.bounding_rect
        tfline = getQuickLine((tfbr.left, tfbr.bottom),
                              (tfbr.right + lastcharpad, tfbr.bottom))
        tfline.SetProperties(line_width=2.0,
                             line_arrow1=tarrw1,
                             line_arrow2=tarrw3)
        tfline.update_rects()
        sbdict['vtfl_' + str(tcount)] = tfline
        if tfbr.right + lastcharpad > xoutermost:
            xoutermost = tfbr.right + lastcharpad
        # group line and text
        tgrp = Group([tfline, textfld])
        tgrp.update_rects()
        sbdict['vtfg_' + str(tcount)] = tgrp
        # add the group - not just textfld - to list here
        varbl_tflist.append(tgrp)
        # get height - calc next offset; yoff will go negative, but nvm (will group and move)
        llx, lly, urx, ury = textfld.bounding_rect  # getTfBB(textfld)
        tfHeight = ury - lly
        yoff -= tfHeight + 2
        tcount += 1
    # done - now resize all the arrows according to xoutermost,
    # so they are same length
    # SetLine(i, x, y[, cont]) "Replace the ith segment by a line segment"
    # where the i-th segment is the node..
    for tgrp in varbl_tflist:  # loop (in a list)
        tfline = tgrp.objects[
            0]  # access Group (sub)object - tfline is first [0]
        # get 2nd node (=segment 1) - in there, Point() is third in list ([2])
        tmpep = tfline.paths[0].Segment(1)[2]
        # change 2nd node (=segment 1) of the (first) path (paths[0])
        tfline.paths[0].SetLine(1, (xoutermost, tmpep.y))
        tfline.update_rects()
        tgrp.update_rects()
    # finally, group all these
    varbl_group = Group(varbl_tflist)  # accepts list directly
    varbl_group.update_rects()
    sbdict['vtg'] = varbl_group

    # rotate variable group
    # for repositioning - easiest to rotate around
    #  upper-left corner (instead of center point)
    vgbr = varbl_group.bounding_rect
    varbl_g_cp = vgbr.center()  # centerpoint
    varbl_g_ul = Point(vgbr.left, vgbr.top)  # top (upper) left
    varbl_group.Transform(Rotation(radians(-90), varbl_g_ul))
    varbl_group.update_rects()

    # must reassign variable for .bounding_rect
    #  after transform and update_rects()!!:
    vgbr = varbl_group.bounding_rect
    vgbr_w = vgbr.right - vgbr.left
    vgbr_h = vgbr.top - vgbr.bottom
    # also, below needed for box & move calc:
    #~ point_group.update_rects()
    pgbr = point_group.bounding_rect
    pgbr_w = pgbr.right - pgbr.left
    pgbr_h = pgbr.top - pgbr.bottom

    # and note - groups seem to add some sort of padding, so align to intern lines instead (instead of group BB edges)
    # get first (moveto) Point of first tf's line (align to that, instead of pgbr) - needed for 'boxing' below:
    tfline = point_group[0].objects[0]
    tmpep = tfline.paths[0].Segment(0)[2]
    tmpep_v = Point(0, 0)
    if havevars != 0:
        tmpep_v = varbl_group[0].objects[0].paths[0].Segment(0)[2]
    xmoveadj = tmpep.x - pgbr.left  # adjustment due to group padding
    ymoveadj = -(tmpep_v.y - vgbr.top)  # only for moving varbl_group

    # move rotated varbl_group below left of point_group
    xmove = 0  # -vgbr_w # looks ok like this
    xmove += xmoveadj  # adjust due to group padding
    ymove = -pgbr_h
    ymove += ymoveadj  # adjust due to group padding
    varbl_group.Translate(Point(xmove, ymove))
    varbl_group.update_rects()
    vgbr = varbl_group.bounding_rect

    ## add the box label
    lxpad = 10  # box label x padding
    tfld_label = SimpleText(Translation(0, 0), inlabel)
    tfld_label.SetProperties(font=courfont, font_size=16)
    tfld_label.update_rects()
    # reposition
    # on y: center align tfld_label with center of point_group
    cp_pg = pgbr.center()
    tlbr = tfld_label.bounding_rect
    cp_tl = tlbr.center()
    ymove = -(cp_tl.y - cp_pg.y)
    # on x: <NO>align right edge of tfld_label + pad with left edge of point_group</NO>
    #    center in respect to expected boxwidth instead
    # calc expected boxwidth first
    tlbr = tfld_label.bounding_rect
    tlbr_w = tlbr.right - tlbr.left
    boxwidth = lxpad + tlbr_w + lxpad  # only title text label width + padding
    varbl_width = vgbr.right - vgbr.left
    if boxwidth < lxpad + varbl_width + lxpad:
        boxwidth = lxpad + varbl_width + lxpad
    #~ xmove = -(tlbr.right + lxpad - pgbr.left) # title text left aligned w/ right edge
    xmove = -((tlbr.center().x - pgbr.left) + boxwidth / 2)
    xmove += xmoveadj  # adjust due to group padding
    tfld_label.Translate(Point(xmove, ymove))
    tfld_label.update_rects()
    tlbr = tfld_label.bounding_rect  # must reassign variable (though we won't need it anymore)

    ## create a box for point/varbl_group
    # start at upper left point of point_group BB;
    # go downleft, to <NO>upper left point of varbl_group BB</NO>
    #  .. note - groups seem to add some sort of padding, so align to intern lines:
    # go downleft, to upper edge of varbl_group, and ([left edge of tfld_label] - pad)
    # get first (moveto) Point of first tf's line (align to that, instead of pgbr)
    tfline = point_group[0].objects[0]
    tmpep = tfline.paths[0].Segment(0)[2]
    start_x = tmpep.x  # pgbr.left
    start_y = pgbr.top
    off_x = -(boxwidth)  # -vgbr_w
    off_y = -pgbr_h
    trec = Rectangle(trafo=Trafo(off_x, 0, 0, off_y, start_x, start_y))
    trec.SetProperties(
        line_width=2.0,
        fill_pattern=SolidPattern(CreateRGBColor(0.7, 0.7, 0.9)),
    )
    trec.update_rects()
    sbdict['box'] = trec

    # now group all these
    # grouping goes: 1st on bottom, 2nd on top of it, etc..
    retgrp = Group([trec, tfld_label, point_group, varbl_group])
    retgrp.update_rects()

    # move lower left corner of retgrp to 0,0
    rgbr = retgrp.bounding_rect
    retgrp.Translate(Point(-rgbr.left, -rgbr.bottom))
    retgrp.update_rects()

    return (retgrp, sbdict)