def setUp(self): """ Build the Action for the test """ self.highPriorityAction = BuildBattleAction(priority = 1) self.lowPriorityAction = BuildBattleAction(priority = 0) self.lowPriorityAction.compareSpeed = self.compareSpeed self.calledCompareSpeed = False
def setUp(self): """ Build the Action for the test """ pkmn1 = BuildPokemonBattleWrapper() pkmn2 = BuildPokemonBattleWrapper() pkmn1.setStat("SPD", 30) pkmn2.setStat("SPD", 20) self.fastAction = BuildBattleAction(user = pkmn1) self.slowAction = BuildBattleAction(user = pkmn2) self.usedRandRange = False
def battleAction(self): """ Test that the target is immune when it doesn't have a attack action """ self.pkmn.lastAction = BuildBattleAction() self.pkmn.encore = None immune = self.delegate.immune(self.pkmn) assert immune, "Pkmn should be immune when action isn't an attack"
def setUp(self): """ Build the Action for the test """ self.action1 = BuildBattleAction(priority = 1) self.action2 = BuildBattleAction(priority = 0)