コード例 #1
0
    def testAddPlayer(self):
        game = TicTacToe()
        game.add_player("playerx")
        game.add_player("playery")

        self.assertTrue("playerx" in game.players)
        self.assertTrue("playery" in game.players)
コード例 #2
0
ファイル: TestTicTacToe.py プロジェクト: mabruckner/barbatus
    def testAddPlayer(self):
        game = TicTacToe()
        game.add_player("playerx")
        game.add_player("playery")

        self.assertTrue("playerx" in game.players)
        self.assertTrue("playery" in game.players)
コード例 #3
0
    def testGame(self):
        #setup
        game = TicTacToe()
        game.add_player("playerx")
        game.add_player("playery")
        game.begin()

        self.assertTrue(game.validate("playerx", {"x": 0, "y": 0}))
        game.execute("playerx", {"x": 0, "y": 0})

        self.assertTrue(game.validate("playery", {"x": 1, "y": 0}))
        game.execute("playery", {"x": 1, "y": 0})

        self.assertTrue(game.validate("playerx", {"x": 2, "y": 0}))
        game.execute("playerx", {"x": 2, "y": 0})

        self.assertTrue(game.validate("playery", {"x": 0, "y": 1}))
        game.execute("playery", {"x": 0, "y": 1})

        self.assertTrue(game.validate("playerx", {"x": 1, "y": 1}))
        game.execute("playerx", {"x": 1, "y": 1})

        self.assertTrue(game.validate("playery", {"x": 1, "y": 2}))
        game.execute("playery", {"x": 1, "y": 2})

        self.assertTrue(game.validate("playerx", {"x": 2, "y": 1}))
        game.execute("playerx", {"x": 2, "y": 1})

        self.assertTrue(game.validate("playery", {"x": 2, "y": 2}))
        game.execute("playery", {"x": 2, "y": 2})
コード例 #4
0
ファイル: TestTicTacToe.py プロジェクト: mabruckner/barbatus
    def testGame(self):
        #setup
        game = TicTacToe()
        game.add_player("playerx")
        game.add_player("playery")
        game.begin()

        self.assertTrue(game.validate("playerx", {"x" : 0, "y" : 0}))
        game.execute("playerx", {"x" : 0, "y" : 0})

        self.assertTrue(game.validate("playery", {"x" : 1, "y" : 0}))
        game.execute("playery", {"x" : 1, "y" : 0})

        self.assertTrue(game.validate("playerx", {"x" : 2, "y" : 0}))
        game.execute("playerx", {"x" : 2, "y" : 0})

        self.assertTrue(game.validate("playery", {"x" : 0, "y" : 1}))
        game.execute("playery", {"x" : 0, "y" : 1})

        self.assertTrue(game.validate("playerx", {"x" : 1, "y" : 1}))
        game.execute("playerx", {"x" : 1, "y" : 1})

        self.assertTrue(game.validate("playery", {"x" : 1, "y" : 2}))
        game.execute("playery", {"x" : 1, "y" : 2})

        self.assertTrue(game.validate("playerx", {"x" : 2, "y" : 1}))
        game.execute("playerx", {"x" : 2, "y" : 1})

        self.assertTrue(game.validate("playery", {"x" : 2, "y" : 2}))
        game.execute("playery", {"x" : 2, "y" : 2})