def _init_widget(self): current_y_diff = 27 self.character_selector = CharacterSelectorCanvas(self) self.character_selector.place(x=23, y=42) self.character_selector.bind('<Return>', lambda event: self.max_atk.focus_set()) current_y = 10 current_x = 171 Label(self, width=7, text='MaxAtk', font=(SCP, 12)).place(x=current_x, y=current_y) self.max_atk = IntEntry(self, width=5, font=(SCP, 12)) self.max_atk.place(x=current_x + 10, y=current_y + current_y_diff) self.max_atk.bind('<Return>', lambda event: self.max_critical.focus_set()) current_x += 87 Label(self, width=8, text='MaxCrit.', font=(SCP, 12)).place(x=current_x, y=current_y) self.max_critical = IntEntry(self, width=5, font=(SCP, 12)) self.max_critical.place(x=current_x + 16, y=current_y + current_y_diff) self.max_critical.bind('<Return>', lambda event: self.max_armor.focus_set()) current_x += 92 Label(self, width=8, text='MaxArmor', font=(SCP, 12)).place(x=current_x, y=current_y) self.max_armor = IntEntry(self, width=5, font=(SCP, 12)) self.max_armor.place(x=current_x + 16, y=current_y + current_y_diff) self.max_armor.bind('<Return>', lambda event: self.current_atk.focus_set()) self.max_armor.bind('<Control-Return>', lambda event: self.auto_fill()) current_y += 65 current_x = 171 Label(self, width=7, text='CurAtk', font=(SCP, 12)).place(x=current_x, y=current_y) self.current_atk = IntEntry(self, width=5, font=(SCP, 12)) self.current_atk.place(x=current_x + 10, y=current_y + current_y_diff) self.current_atk.bind('<Return>', lambda event: self.current_critical.focus_set()) current_x += 87 Label(self, width=8, text='CurCrit.', font=(SCP, 12)).place(x=current_x, y=current_y) self.current_critical = IntEntry(self, width=5, font=(SCP, 12)) self.current_critical.place(x=current_x + 16, y=current_y + current_y_diff) self.current_critical.bind('<Return>', lambda event: self.current_armor.focus_set()) current_x += 92 Label(self, width=8, text='CurArmor', font=(SCP, 12)).place(x=current_x, y=current_y) self.current_armor = IntEntry(self, width=5, font=(SCP, 12)) self.current_armor.place(x=current_x + 16, y=current_y + current_y_diff) self.current_armor.bind('<Return>', lambda event: self.submitting()) # 送出、取消的按鈕 current_y += 81 Button(self, text="Submit", command=self.submitting, width=25, relief=RIDGE, font=(SCP, 11)).place( x=34, y=current_y) Button(self, text="Cancel", command=self.destroy, width=12, relief=RIDGE, font=(SCP, 11)).place( x=297, y=current_y)
def _init_widgets(self, events): # 筆數 current_y = 15 Label(self, text='Order', width=6, font=("", 12)).place(x=4, y=current_y) self.order = IntVar() # 下一次的筆數 Label(self, textvariable=self.order, width=6, font=("", 12)).place(x=4, y=current_y + 27) # 酒廠 Label(self, text='Event', width=14, font=("", 12)).place(x=57, y=current_y) self.event_selector = ObjectCombobox(self, setter=lambda obj: obj.name, width=14, justify=CENTER) self.event_selector.set_objects(events) self.event_selector.place(x=64, y=current_y + 27) # 角色 self.character_selector = CharacterSelectorCanvas(self) self.character_selector.place(x=201, y=current_y - 4) # 花費 Label(self, text='Cost', width=9, font=("", 12)).place(x=338, y=current_y) self.cost_selector = ttk.Combobox(self, state='readonly', width=8, justify=CENTER) self.cost_selector['values'] = DRAW_LOTS_COST self.cost_selector.place(x=346, y=current_y + 27) # 時間欄位,送交、取消並關閉的按鈕 current_y = 90 self.date_time = StringVar() self.date_time_entry = Entry(self, textvariable=self.date_time, width=11, font=(SCP, 10), justify=CENTER) self.date_time_entry.place(x=14, y=current_y + 5) button = Button(self, text="送出此記錄", width=30, borderwidth=3) button.place(x=117, y=current_y) button["command"] = self.submitting button = Button(self, text="關閉視窗", width=10, borderwidth=3) button.place(x=348, y=current_y) button["command"] = self.destroy
def _init_widget(self): Label(self, width=12, text='UsedNames :', font=(SCP, 12)).place(x=15, y=8) self.used_names = StringVar() Label(self, width=22, textvariable=self.used_names, font=(MS_JH, 12), anchor=W).place(x=47, y=32) self.character_selector = CharacterSelectorCanvas(self) self.character_selector.place(x=8, y=68) self.character_selector.bind( '<Return>', lambda x: character_level_entry.focus_set()) current_y = 71 Label(self, width=7, text='C.Level', font=(SCP, 12)).place(x=146, y=current_y) self.character_level_var = IntVar() character_level_entry = Entry(self, width=6, textvariable=self.character_level_var, font=(SCP, 12), justify=CENTER) character_level_entry.place(x=153, y=current_y + 28) character_level_entry.bind('<Return>', lambda x: rank_entry.focus_set()) Label(self, width=6, text='Rank', font=(SCP, 12)).place(x=229, y=current_y) self.rank_var = IntVar() rank_entry = Entry(self, width=6, textvariable=self.rank_var, font=(SCP, 12), justify=CENTER) rank_entry.place(x=232, y=current_y + 27) rank_entry.bind('<Return>', lambda x: self.submitting()) # 取消的按鈕 Button(self, text="Cancel", command=self.destroy, width=28, borderwidth=2, font=(SCP, 11)).place(x=23, y=150)
def _init_widget(self): current_y_diff = 28 current_y = 20 current_x = 23 self.character_selector = CharacterSelectorCanvas( self, self.character_power.character) self.character_selector.place(x=current_x, y=current_y - 3) callback_after_selection = lambda event: ( self.filling_in_entries_by_character(), level_entry.focus_set()) self.character_selector.bind('<Return>', callback_after_selection) self.character_selector.bind('-', callback_after_selection) current_x += 145 Label(self, width=5, text='Level', font=(SCP, 12)).place(x=current_x, y=current_y) self.level = StringVar() level_entry = Entry(self, width=5, textvariable=self.level, font=(SCP, 12), justify=CENTER) level_entry.place(x=current_x + 2, y=current_y + current_y_diff) level_entry.bind( '<Return>', lambda x: (self.filling_in_atk_by_level(), atk_entry.focus_set())) current_x += 62 Label(self, width=5, text='Atk', font=(SCP, 12)).place(x=current_x, y=current_y) self.atk = StringVar() atk_entry = Entry(self, width=5, textvariable=self.atk, font=(SCP, 12), justify=CENTER) atk_entry.place(x=current_x + 3, y=current_y + current_y_diff) atk_entry.bind('<Return>', lambda x: active_factor_entry.focus_set()) current_x += 70 Label(self, width=25, text='Addition', font=(SCP, 12)).place(x=current_x, y=current_y) self.addition = StringVar() addition_entry = Entry(self, width=25, textvariable=self.addition, font=(MS_JH, 12), justify=CENTER) addition_entry.place(x=current_x + 3, y=current_y + current_y_diff) addition_entry.bind('<Return>', lambda x: self.presently.focus_set()) current_y += 14 + current_y_diff * 2 current_x = 27 Label(self, width=8, text='AtkRaised', font=(SCP, 10)).place(x=current_x + 1, y=current_y + 3) self.atk_raised = StringVar() atk_raised_entry = Entry(self, width=7, textvariable=self.atk_raised, font=(SCP, 12), justify=CENTER) atk_raised_entry.place(x=current_x, y=current_y + current_y_diff) atk_raised_entry.bind('<Return>', lambda x: active_factor_entry.focus_set()) current_x += 90 Label(self, width=7, text='HitRate', font=(SCP, 11)).place(x=current_x, y=current_y) self.hit_rate = StringVar() hit_rate_entry = Entry(self, width=6, textvariable=self.hit_rate, font=(SCP, 12), justify=CENTER) hit_rate_entry.place(x=current_x + 2, y=current_y + current_y_diff) hit_rate_entry.bind('<Return>', lambda x: active_factor_entry.focus_set()) current_x += 83 Label(self, width=8, text='Cri.Ratio', font=(SCP, 10)).place(x=current_x, y=current_y + 3) self.critical_ratio = StringVar() critical_ratio_entry = Entry(self, width=6, textvariable=self.critical_ratio, font=(SCP, 12), justify=CENTER) critical_ratio_entry.place(x=current_x + 3, y=current_y + current_y_diff) critical_ratio_entry.bind('<Return>', lambda x: active_factor_entry.focus_set()) current_x += 85 Label(self, width=9, text='Cri.Factor', font=(SCP, 9)).place(x=current_x, y=current_y + 4) self.critical_factor = StringVar() critical_factor_entry = Entry(self, width=6, textvariable=self.critical_factor, font=(SCP, 12), justify=CENTER) critical_factor_entry.place(x=current_x + 3, y=current_y + current_y_diff) critical_factor_entry.bind('<Return>', lambda x: active_factor_entry.focus_set()) current_x += 84 Label(self, width=9, text='Act.Factor', font=(SCP, 9)).place(x=current_x, y=current_y + 4) self.active_factor = StringVar() active_factor_entry = Entry(self, width=6, textvariable=self.active_factor, font=(SCP, 12), justify=CENTER) active_factor_entry.place(x=current_x + 4, y=current_y + current_y_diff) active_factor_entry.bind('<Return>', lambda x: addition_entry.focus_set()) current_x += 86 Label(self, width=8, text='Act.Cost', font=(SCP, 11)).place(x=current_x, y=current_y + 3) self.active_cost = StringVar() active_cost_entry = Entry(self, width=6, textvariable=self.active_cost, font=(SCP, 12), justify=CENTER) active_cost_entry.place(x=current_x + 5, y=current_y + current_y_diff) active_cost_entry.bind('<Return>', lambda x: addition_entry.focus_set()) # 送出、取消的按鈕 current_y += 23 + current_y_diff * 2 self.presently = ToggleButton(self, text='Presently', width=9, font=(SCP, 11), relief=RIDGE) self.presently.place(x=22, y=current_y) self.presently.bind('<space>', lambda event: self.presently.toggling()) self.presently.bind('<Return>', lambda x: self.submitting()) Button(self, text="Submit", command=self.submitting, width=28, relief=RIDGE, font=(SCP, 11)).place(x=131, y=current_y) Button(self, text="Cancel", command=self.destroy, width=13, relief=RIDGE, font=(SCP, 11)).place(x=405, y=current_y)