コード例 #1
0
    def _init_widget(self):
        current_y_diff = 27

        self.character_selector = CharacterSelectorCanvas(self)
        self.character_selector.place(x=23, y=42)
        self.character_selector.bind('<Return>', lambda event: self.max_atk.focus_set())

        current_y = 10
        current_x = 171
        Label(self, width=7, text='MaxAtk', font=(SCP, 12)).place(x=current_x, y=current_y)
        self.max_atk = IntEntry(self, width=5, font=(SCP, 12))
        self.max_atk.place(x=current_x + 10, y=current_y + current_y_diff)
        self.max_atk.bind('<Return>', lambda event: self.max_critical.focus_set())

        current_x += 87
        Label(self, width=8, text='MaxCrit.', font=(SCP, 12)).place(x=current_x, y=current_y)
        self.max_critical = IntEntry(self, width=5, font=(SCP, 12))
        self.max_critical.place(x=current_x + 16, y=current_y + current_y_diff)
        self.max_critical.bind('<Return>', lambda event: self.max_armor.focus_set())

        current_x += 92
        Label(self, width=8, text='MaxArmor', font=(SCP, 12)).place(x=current_x, y=current_y)
        self.max_armor = IntEntry(self, width=5, font=(SCP, 12))
        self.max_armor.place(x=current_x + 16, y=current_y + current_y_diff)
        self.max_armor.bind('<Return>', lambda event: self.current_atk.focus_set())
        self.max_armor.bind('<Control-Return>', lambda event: self.auto_fill())

        current_y += 65
        current_x = 171
        Label(self, width=7, text='CurAtk', font=(SCP, 12)).place(x=current_x, y=current_y)
        self.current_atk = IntEntry(self, width=5, font=(SCP, 12))
        self.current_atk.place(x=current_x + 10, y=current_y + current_y_diff)
        self.current_atk.bind('<Return>', lambda event: self.current_critical.focus_set())

        current_x += 87
        Label(self, width=8, text='CurCrit.', font=(SCP, 12)).place(x=current_x, y=current_y)
        self.current_critical = IntEntry(self, width=5, font=(SCP, 12))
        self.current_critical.place(x=current_x + 16, y=current_y + current_y_diff)
        self.current_critical.bind('<Return>', lambda event: self.current_armor.focus_set())

        current_x += 92
        Label(self, width=8, text='CurArmor', font=(SCP, 12)).place(x=current_x, y=current_y)
        self.current_armor = IntEntry(self, width=5, font=(SCP, 12))
        self.current_armor.place(x=current_x + 16, y=current_y + current_y_diff)
        self.current_armor.bind('<Return>', lambda event: self.submitting())

        # 送出、取消的按鈕
        current_y += 81
        Button(self, text="Submit", command=self.submitting, width=25, relief=RIDGE, font=(SCP, 11)).place(
            x=34, y=current_y)
        Button(self, text="Cancel", command=self.destroy, width=12, relief=RIDGE, font=(SCP, 11)).place(
            x=297, y=current_y)
コード例 #2
0
    def _init_widgets(self, events):
        # 筆數
        current_y = 15
        Label(self, text='Order', width=6, font=("", 12)).place(x=4,
                                                                y=current_y)
        self.order = IntVar()  # 下一次的筆數
        Label(self, textvariable=self.order, width=6,
              font=("", 12)).place(x=4, y=current_y + 27)

        # 酒廠
        Label(self, text='Event', width=14, font=("", 12)).place(x=57,
                                                                 y=current_y)
        self.event_selector = ObjectCombobox(self,
                                             setter=lambda obj: obj.name,
                                             width=14,
                                             justify=CENTER)
        self.event_selector.set_objects(events)
        self.event_selector.place(x=64, y=current_y + 27)

        # 角色
        self.character_selector = CharacterSelectorCanvas(self)
        self.character_selector.place(x=201, y=current_y - 4)

        # 花費
        Label(self, text='Cost', width=9, font=("", 12)).place(x=338,
                                                               y=current_y)
        self.cost_selector = ttk.Combobox(self,
                                          state='readonly',
                                          width=8,
                                          justify=CENTER)
        self.cost_selector['values'] = DRAW_LOTS_COST
        self.cost_selector.place(x=346, y=current_y + 27)

        # 時間欄位,送交、取消並關閉的按鈕
        current_y = 90
        self.date_time = StringVar()
        self.date_time_entry = Entry(self,
                                     textvariable=self.date_time,
                                     width=11,
                                     font=(SCP, 10),
                                     justify=CENTER)
        self.date_time_entry.place(x=14, y=current_y + 5)
        button = Button(self, text="送出此記錄", width=30, borderwidth=3)
        button.place(x=117, y=current_y)
        button["command"] = self.submitting
        button = Button(self, text="關閉視窗", width=10, borderwidth=3)
        button.place(x=348, y=current_y)
        button["command"] = self.destroy
コード例 #3
0
    def _init_widget(self):
        Label(self, width=12, text='UsedNames :', font=(SCP, 12)).place(x=15,
                                                                        y=8)
        self.used_names = StringVar()
        Label(self,
              width=22,
              textvariable=self.used_names,
              font=(MS_JH, 12),
              anchor=W).place(x=47, y=32)

        self.character_selector = CharacterSelectorCanvas(self)
        self.character_selector.place(x=8, y=68)
        self.character_selector.bind(
            '<Return>', lambda x: character_level_entry.focus_set())

        current_y = 71
        Label(self, width=7, text='C.Level', font=(SCP, 12)).place(x=146,
                                                                   y=current_y)
        self.character_level_var = IntVar()
        character_level_entry = Entry(self,
                                      width=6,
                                      textvariable=self.character_level_var,
                                      font=(SCP, 12),
                                      justify=CENTER)
        character_level_entry.place(x=153, y=current_y + 28)
        character_level_entry.bind('<Return>',
                                   lambda x: rank_entry.focus_set())

        Label(self, width=6, text='Rank', font=(SCP, 12)).place(x=229,
                                                                y=current_y)
        self.rank_var = IntVar()
        rank_entry = Entry(self,
                           width=6,
                           textvariable=self.rank_var,
                           font=(SCP, 12),
                           justify=CENTER)
        rank_entry.place(x=232, y=current_y + 27)
        rank_entry.bind('<Return>', lambda x: self.submitting())

        # 取消的按鈕
        Button(self,
               text="Cancel",
               command=self.destroy,
               width=28,
               borderwidth=2,
               font=(SCP, 11)).place(x=23, y=150)
コード例 #4
0
    def _init_widget(self):
        current_y_diff = 28

        current_y = 20
        current_x = 23
        self.character_selector = CharacterSelectorCanvas(
            self, self.character_power.character)
        self.character_selector.place(x=current_x, y=current_y - 3)
        callback_after_selection = lambda event: (
            self.filling_in_entries_by_character(), level_entry.focus_set())
        self.character_selector.bind('<Return>', callback_after_selection)
        self.character_selector.bind('-', callback_after_selection)

        current_x += 145
        Label(self, width=5, text='Level', font=(SCP, 12)).place(x=current_x,
                                                                 y=current_y)
        self.level = StringVar()
        level_entry = Entry(self,
                            width=5,
                            textvariable=self.level,
                            font=(SCP, 12),
                            justify=CENTER)
        level_entry.place(x=current_x + 2, y=current_y + current_y_diff)
        level_entry.bind(
            '<Return>', lambda x:
            (self.filling_in_atk_by_level(), atk_entry.focus_set()))

        current_x += 62
        Label(self, width=5, text='Atk', font=(SCP, 12)).place(x=current_x,
                                                               y=current_y)
        self.atk = StringVar()
        atk_entry = Entry(self,
                          width=5,
                          textvariable=self.atk,
                          font=(SCP, 12),
                          justify=CENTER)
        atk_entry.place(x=current_x + 3, y=current_y + current_y_diff)
        atk_entry.bind('<Return>', lambda x: active_factor_entry.focus_set())

        current_x += 70
        Label(self, width=25, text='Addition',
              font=(SCP, 12)).place(x=current_x, y=current_y)
        self.addition = StringVar()
        addition_entry = Entry(self,
                               width=25,
                               textvariable=self.addition,
                               font=(MS_JH, 12),
                               justify=CENTER)
        addition_entry.place(x=current_x + 3, y=current_y + current_y_diff)
        addition_entry.bind('<Return>', lambda x: self.presently.focus_set())

        current_y += 14 + current_y_diff * 2
        current_x = 27
        Label(self, width=8, text='AtkRaised',
              font=(SCP, 10)).place(x=current_x + 1, y=current_y + 3)
        self.atk_raised = StringVar()
        atk_raised_entry = Entry(self,
                                 width=7,
                                 textvariable=self.atk_raised,
                                 font=(SCP, 12),
                                 justify=CENTER)
        atk_raised_entry.place(x=current_x, y=current_y + current_y_diff)
        atk_raised_entry.bind('<Return>',
                              lambda x: active_factor_entry.focus_set())

        current_x += 90
        Label(self, width=7, text='HitRate', font=(SCP, 11)).place(x=current_x,
                                                                   y=current_y)
        self.hit_rate = StringVar()
        hit_rate_entry = Entry(self,
                               width=6,
                               textvariable=self.hit_rate,
                               font=(SCP, 12),
                               justify=CENTER)
        hit_rate_entry.place(x=current_x + 2, y=current_y + current_y_diff)
        hit_rate_entry.bind('<Return>',
                            lambda x: active_factor_entry.focus_set())

        current_x += 83
        Label(self, width=8, text='Cri.Ratio',
              font=(SCP, 10)).place(x=current_x, y=current_y + 3)
        self.critical_ratio = StringVar()
        critical_ratio_entry = Entry(self,
                                     width=6,
                                     textvariable=self.critical_ratio,
                                     font=(SCP, 12),
                                     justify=CENTER)
        critical_ratio_entry.place(x=current_x + 3,
                                   y=current_y + current_y_diff)
        critical_ratio_entry.bind('<Return>',
                                  lambda x: active_factor_entry.focus_set())

        current_x += 85
        Label(self, width=9, text='Cri.Factor',
              font=(SCP, 9)).place(x=current_x, y=current_y + 4)
        self.critical_factor = StringVar()
        critical_factor_entry = Entry(self,
                                      width=6,
                                      textvariable=self.critical_factor,
                                      font=(SCP, 12),
                                      justify=CENTER)
        critical_factor_entry.place(x=current_x + 3,
                                    y=current_y + current_y_diff)
        critical_factor_entry.bind('<Return>',
                                   lambda x: active_factor_entry.focus_set())

        current_x += 84
        Label(self, width=9, text='Act.Factor',
              font=(SCP, 9)).place(x=current_x, y=current_y + 4)
        self.active_factor = StringVar()
        active_factor_entry = Entry(self,
                                    width=6,
                                    textvariable=self.active_factor,
                                    font=(SCP, 12),
                                    justify=CENTER)
        active_factor_entry.place(x=current_x + 4,
                                  y=current_y + current_y_diff)
        active_factor_entry.bind('<Return>',
                                 lambda x: addition_entry.focus_set())

        current_x += 86
        Label(self, width=8, text='Act.Cost',
              font=(SCP, 11)).place(x=current_x, y=current_y + 3)
        self.active_cost = StringVar()
        active_cost_entry = Entry(self,
                                  width=6,
                                  textvariable=self.active_cost,
                                  font=(SCP, 12),
                                  justify=CENTER)
        active_cost_entry.place(x=current_x + 5, y=current_y + current_y_diff)
        active_cost_entry.bind('<Return>',
                               lambda x: addition_entry.focus_set())

        # 送出、取消的按鈕
        current_y += 23 + current_y_diff * 2
        self.presently = ToggleButton(self,
                                      text='Presently',
                                      width=9,
                                      font=(SCP, 11),
                                      relief=RIDGE)
        self.presently.place(x=22, y=current_y)
        self.presently.bind('<space>', lambda event: self.presently.toggling())
        self.presently.bind('<Return>', lambda x: self.submitting())
        Button(self,
               text="Submit",
               command=self.submitting,
               width=28,
               relief=RIDGE,
               font=(SCP, 11)).place(x=131, y=current_y)
        Button(self,
               text="Cancel",
               command=self.destroy,
               width=13,
               relief=RIDGE,
               font=(SCP, 11)).place(x=405, y=current_y)