def loadAnimationResourceFile(spritename, filename): result = None resourceFile = getSpriteResourceFilename(spritename, filename) if os.path.isfile(resourceFile): result = pygame.image.load(resourceFile).convert() else: raise FileNotFoundError(resourceFile) return result
def loadImage(self, path, filename, transparency): result = None resourceFile = getSpriteResourceFilename(path, filename) if os.path.isfile(resourceFile): result = pygame.image.load(resourceFile).convert() if transparency: result.set_colorkey(result.get_at((0,0))) else: raise FileNotFoundError(resourceFile) return result