def get( self ): "Display board ready to be played" ## Pull out the requested game ID gameid = self.request.get( "gameid" ) ## Make sure a game ID was actually provided if not gameid: self.redirect( "/error" ) ## Initialize the game view game = GameView( gameid = gameid ) board = game.board.serialize() ## Look up player names player1 = User.by_id( int( game.player1 ) ) player2 = User.by_id( int( game.player2 ) ) user_id = self.user.key().id() ## It's my turn if the game is active and i'm the player to move is_my_turn = game.is_my_turn( user_id ) status = game.get_detailed_status( user_id ) ## Display the game to the user self.render( "play-game.html", player1 = player1.name, player2 = player2.name, board = board, turn = game.turn, is_my_turn = is_my_turn, status = status )
def _build_game_set( self, games ): data = [] for game in games: gameid = game.key().id() view = GameView( gameid = gameid ) user_id = self.user.key().id() player1_name = User.get_user_name( view.player1 ) player2_name = User.get_user_name( view.player2 ) data.append( { "gameid": gameid, "player1": player1_name, "player2": player2_name, "status": view.get_detailed_status( user_id ) } ) return data