コード例 #1
0
    def maintain(self, id, nid):
        """ Maintain"""
        logging.info("Maintain called from %032x with id %032x", 
                     nid.int_id, NodeID(id).int_id)
        closest = self.router.closest_predecessor(NodeID(id))
        if closest.id is not self.node.id:
            logging.debug(" we are not the closest making a call")
            try:
                cur = WDHTClient(closest.ip, closest.port).maintain(id, nid)
            except TTransportException:
                logging.info("Call to %032x failed", closest.int_id)
                self.router.remove([closest])
                return self.maintain(id, nid)
               
        else:
            logging.debug("We are the closest")
            cur = self.router.neighbor_set.get_neighbors()
            cur.append(self.node)

        if self.node.id != nid.id:
            # no need to update yourself
            self.router.update([nid])
        logging.debug("Maintain will return %s", 
                        ' '.join(["%032x"%(x.int_id) for x in cur]))
                                        
        return cur
コード例 #2
0
    def join(self, nid):
        logging.info("%032x is Joining, Currently at %032x", 
                      nid.int_id, self.node.int_id)

        next_node = self.router.route(nid, False)
        if next_node.id == self.node.id:
            nodes = self.router.get_nodes()
        else:
            try:
                nodes = WDHTClient(next_node.ip, next_node.port).join(nid)
            except TTransportException:
                logging.info("Call to %032x failed", next_node.int_id)
                self.router.remove([next_node])
                return self.join(nid)
 
        nodes.append(self.node)
        self.router.update([nid])

        return unique(nodes)
コード例 #3
0
        def helper(L, t):
            """ 
            L is the list and t is 0 for cw and 1 for ccw.
            If L has no elements, finds the closest node by looking
            at all the elements on the table.
            If L has one element, finds the closest node by gossiping 
            on the other existing neighbor
            """
            closestNode = None
            if (len(L)==0):
                if (t==0):
                    closestNode = self.router.closest_successor(self.node) 
                else:
                    closestNode = self.router.closest_predecessor(self.node)
                client = WDHTClient(closestNode.ip, closestNode.port)
                if (t==0):
                    closestNode = client.closest_node_cr(self.node.id)
                else:
                    closestNode = client.closest_node_ccr(self.node.id)
                if closestNode is None:
                    logging.debug("The closest node was None")

                if closestNode.id != self.node.id:
                    self.router.update([closestNode])

            if (len(L)==1):
                neighbors = self.router.neighbor_set.get_neighbors()
                if (t==0):
                    closestNode = self.router.closest_successor(self.node) 
                else:
                    closestNode = self.router.closest_predecessor(self.node)

                if (closestNode.id != self.node.id):
                    client = WDHTClient(closestNode.ip, closestNode.port)
                    cur = client.gossip_neighbors(self.node, neighbors)
                    cur.remove(self.node)
                    self.router.neighbor_set.update(cur) 
コード例 #4
0
    def prv_maintain_neighbors(self):
        """
        Performs periodic neighbor maintenance by gossiping
        """
        def helper(L, t):
            """ 
            L is the list and t is 0 for cw and 1 for ccw.
            If L has no elements, finds the closest node by looking
            at all the elements on the table.
            If L has one element, finds the closest node by gossiping 
            on the other existing neighbor
            """
            closestNode = None
            if (len(L)==0):
                if (t==0):
                    closestNode = self.router.closest_successor(self.node) 
                else:
                    closestNode = self.router.closest_predecessor(self.node)
                client = WDHTClient(closestNode.ip, closestNode.port)
                if (t==0):
                    closestNode = client.closest_node_cr(self.node.id)
                else:
                    closestNode = client.closest_node_ccr(self.node.id)
                if closestNode is None:
                    logging.debug("The closest node was None")

                if closestNode.id != self.node.id:
                    self.router.update([closestNode])

            if (len(L)==1):
                neighbors = self.router.neighbor_set.get_neighbors()
                if (t==0):
                    closestNode = self.router.closest_successor(self.node) 
                else:
                    closestNode = self.router.closest_predecessor(self.node)

                if (closestNode.id != self.node.id):
                    client = WDHTClient(closestNode.ip, closestNode.port)
                    cur = client.gossip_neighbors(self.node, neighbors)
                    cur.remove(self.node)
                    self.router.neighbor_set.update(cur) 
        
        # Find out who is dead.
        neighbors = self.router.neighbor_set.get_neighbors()
        isDead = []
        for node in neighbors:
            client = WDHTClient(node.ip, node.port)
            try:
                cur = client.gossip_neighbors(self.node,neighbors)
                to_update = [node for node in cur if node.id != self.node.id]
                self.router.neighbor_set.update(to_update)
            except TTransportException as e:
                isDead.append(node)
                logging.exception(e)
        isDead = unique(isDead)

        if (len(isDead)>0):
            logging.debug("Removing the neighbors %s"%(
                            ', '.join([ str(x.int_id) for x in isDead])))
            self.router.remove([x for x in isDead])

        ### Add the proper node to each side if we are mising a node.
        logging.debug("Going to do CW side")
        (cw,ccw) = self.router.neighbor_set.get_candidate_list()
        tries =0
        while (len(cw)<2) and tries<2:
            helper(cw, 0)
            (cw,ccw) = self.router.neighbor_set.get_candidate_list()
            tries +=1 

        logging.debug("Going to do CCW side")
        tries = 0
        while (len(ccw)<2) and tries<2:
            helper(ccw,1)
            (cw,ccw) = self.router.neighbor_set.get_candidate_list()
            tries +=1 

        logging.info("Done Maintaining Neighbors")
        self.router.neighbor_set.debug()