コード例 #1
0
 def disconnect(self):
     MixerComponent.disconnect(self)
     if self._mute_solo_flip_button != None:
         self._mute_solo_flip_button.remove_value_listener(
             self._mute_solo_flip_value)
         self._mute_solo_flip_button = None
     self._strip_mute_solo_buttons = None
コード例 #2
0
 def disconnect(self):
     MixerComponent.disconnect(self)
     if self._mute_solo_flip_button != None:
         self._mute_solo_flip_button.remove_value_listener(
             self._mute_solo_flip_value)
         self._mute_solo_flip_button = None
     self._strip_mute_solo_buttons = None
コード例 #3
0
 def disconnect(self):
     self._unregister_timer_callback(self._on_timer)
     self._selected_tracks = None
     MixerComponent.disconnect(self)
     if self._mute_solo_flip_button != None:
         self._mute_solo_flip_button.remove_value_listener(self._mute_solo_flip_value)
         self._mute_solo_flip_button = None
     self._strip_mute_solo_buttons = None
コード例 #4
0
 def disconnect(self): #added
     MixerComponent.disconnect(self)
     if (self._shift_button != None):
         self._shift_button.remove_value_listener(self._shift_value)
         self._shift_button = None
     if (self._pedal != None):
         self._pedal.remove_value_listener(self._pedal_value)
         self._pedal = None
コード例 #5
0
 def disconnect(self):  #added
     MixerComponent.disconnect(self)
     if (self._shift_button != None):
         self._shift_button.remove_value_listener(self._shift_value)
         self._shift_button = None
     if (self._pedal != None):
         self._pedal.remove_value_listener(self._pedal_value)
         self._pedal = None
 def disconnect(self):
     self._unregister_timer_callback(self._on_timer)
     self._selected_tracks = None
     MixerComponent.disconnect(self)
     if self._mute_solo_flip_button != None:
         self._mute_solo_flip_button.remove_value_listener(self._mute_solo_flip_value)
         self._mute_solo_flip_button = None
     self._selected_mute_solo_button = None
     self._strip_mute_solo_buttons = None
コード例 #7
0
	def disconnect(self):
		if self._unarm_all_button != None:
			self._unarm_all_button.remove_value_listener(self._unarm_all_value)
			self._unarm_all_button = None
		if self._unsolo_all_button != None:
			self._unsolo_all_button.remove_value_listener(self._unsolo_all_value)
			self._unsolo_all_button = None
		if self._unmute_all_button != None:
			self._unmute_all_button.remove_value_listener(self._unmute_all_value)
			self._unmute_all_button = None
		MixerComponent.disconnect(self)
コード例 #8
0
	def disconnect(self):
		if self._unarm_all_button != None:
			self._unarm_all_button.remove_value_listener(self._unarm_all_value)
			self._unarm_all_button = None
		if self._unsolo_all_button != None:
			self._unsolo_all_button.remove_value_listener(self._unsolo_all_value)
			self._unsolo_all_button = None
		if self._unmute_all_button != None:
			self._unmute_all_button.remove_value_listener(self._unmute_all_value)
			self._unmute_all_button = None
		MixerComponent.disconnect(self)
コード例 #9
0
    def disconnect(self):
        self.set_prev_scene_button(None)
        self.set_next_scene_button(None)
        self.set_prev_track_button(None)
        self.set_next_track_button(None)
        self.set_mute_button(None)
        self.set_play_button(None)
        self.set_stop_button(None)
        self.set_session_record_button(None)
        self.set_solo_button(None)
        self.set_arm_button(None)

        MixerComponent.disconnect(self)
コード例 #10
0
	def disconnect(self):
		self.set_prev_scene_button(None)
		self.set_next_scene_button(None)
		self.set_prev_track_button(None)
		self.set_next_track_button(None)
		self.set_mute_button(None)
		self.set_play_button(None)
		self.set_stop_button(None)
		self.set_session_record_button(None)
		self.set_solo_button(None)
		self.set_arm_button(None)

		MixerComponent.disconnect(self)
コード例 #11
0
	def disconnect(self):
	
		if (self._clip_up_button != None):
			self._clip_up_button.remove_value_listener(self._clip_up_value)
			self._clip_up_button = None
			
		if (self._clip_down_button != None):
			self._clip_down_button.remove_value_listener(self._clip_down_button_value)
			self._clip_down_button = None
			
		if (self._overdub_button != None):
			self._overdub_button.remove_value_listener(self._overdub_button)
			self._overdub_button = None
		
		if (self._play_button != None):
			self._play_button.remove_value_listener(self._play_button_value)
			self._play_button = None
		
		if (self._stop_button != None):
			self._stop_button.remove_value_listener(self._stop_button_value)
			self._stop_button = None
						
		if (self._solo_button != None):
			self._solo_button.remove_value_listener(self._solo_value)
			self._solo_button = None

		if (self._mute_button != None):
			self._mute_button.remove_value_listener(self._mute_value)
			self._mute_button = None
			
		if (self._arm_button != None):
			self._arm_button.remove_value_listener(self._arm_value)
			self._arm_button = None


		MixerComponent.disconnect(self)
コード例 #12
0
    def disconnect(self):

        if (self._clip_up_button != None):
            self._clip_up_button.remove_value_listener(self._clip_up_value)
            self._clip_up_button = None

        if (self._clip_down_button != None):
            self._clip_down_button.remove_value_listener(
                self._clip_down_button_value)
            self._clip_down_button = None

        if (self._overdub_button != None):
            self._overdub_button.remove_value_listener(self._overdub_button)
            self._overdub_button = None

        if (self._play_button != None):
            self._play_button.remove_value_listener(self._play_button_value)
            self._play_button = None

        if (self._stop_button != None):
            self._stop_button.remove_value_listener(self._stop_button_value)
            self._stop_button = None

        if (self._solo_button != None):
            self._solo_button.remove_value_listener(self._solo_value)
            self._solo_button = None

        if (self._mute_button != None):
            self._mute_button.remove_value_listener(self._mute_value)
            self._mute_button = None

        if (self._arm_button != None):
            self._arm_button.remove_value_listener(self._arm_value)
            self._arm_button = None

        MixerComponent.disconnect(self)
コード例 #13
0
 def disconnect(self):
     MixerComponent.disconnect(self)
     self._update_callback = None
コード例 #14
0
 def disconnect(self):
     MixerComponent.disconnect(self)
     self._parent = None
コード例 #15
0
 def disconnect(self):
     self._unregister_timer_callback(self._on_timer)
     self._selected_tracks = None
     MixerComponent.disconnect(self)
コード例 #16
0
 def disconnect(self):
     self._unregister_timer_callback(self._on_timer)
     self._selected_tracks = None
     MixerComponent.disconnect(self)
     self._display = None
コード例 #17
0
class MaschineMk2(ControlSurface):
    __module__ = __name__
    __doc__ = 'Control Script for Maschine Mk2 and Maschine Mikro Mk2'

    def __init__(self, c_instance):
        ControlSurface.__init__(self, c_instance, False)
        with self.component_guard():
            self._suppress_send_midi = True
            self.togglecolor = (10, 30, 50, 70, 90)
            self.toggleindex = 0
            self._c_ref = c_instance
            self._challenge = Live.Application.get_random_int(0, 400000000) & 2139062143
            self._c_inst = c_instance
            is_momentary = True
            self._active = True
            self._modifier_down = False
            self._return_mode = 0
            self._returntopad = False
            self._mode = CLIP_MODE
            self.init_slot = 0
            self.init_done = False
            self._midi_pause_count = 0
            self.nav_index = 0
            self._base_note = 0
            self._octave = 0.55
            self._scale_select_mode = MODE_PRESS_NONE
            self.send_slider_index = 0
            self._pad_mode = PM_OFF
            self._note_display_mode = ND_KEYBOARD1
            self._set_suppress_rebuild_requests(True)
            self._scenematrix = SceneMatrix(self)
            self._master_knob = Mk2KnobControl(self)
            self._device = self._set_up_device_control()
            self.show_message(str(''))
            self.request_rebuild_midi_map()
            self._set_global_buttons()
            self._set_mode_buttons()
            self._setup_transport()
            self._set_modecontrol()
            self._set_up_session()
            self._set_up_mixer()
            self._set_up_timer()
            self._set_up_machine_knobs()
            self.current_scale_index = 0
            self.assign_transpose(SCALES[self.current_scale_index])
            self.set_highlighting_session_component(self._session)
            self._navigate_button = StateButton(is_momentary, MIDI_CC_TYPE, 0, 127)
            self._navigate_button.add_value_listener(self._do_focus_navigate)
            self.display_update_button = ButtonElement(is_momentary, MIDI_CC_TYPE, 0, 86)
            self.display_update_button.add_value_listener(self._a_display_update)
            self._set_suppress_rebuild_requests(False)
            self.song().view.add_detail_clip_listener(self.clip_handle)
            self.song().add_visible_tracks_listener(self.clip_handle)
            self.song().add_scenes_listener(self.clip_handle)
            self.application().view.add_view_focus_changed_listener(self.focus_changed)
            self.log_message('########## LIVE 9 MASCHINE MK2 V 1.02 #############')
            self._suppress_send_midi = False

    def _set_up_mixer(self):
        is_momentary = True
        self._mixer = MixerComponent(8)
        self.send_sliders = []
        for track in range(8):
            self.send_sliders.append(SliderElement(MIDI_CC_TYPE, BASIC_CHANNEL, SEND_CC_OFF + track))

        for track in range(8):
            strip = self._mixer.channel_strip(track)
            strip.set_arm_button(StateButton(is_momentary, MIDI_CC_TYPE, BASIC_CHANNEL, ARM_CC_OFF + track))
            strip.set_solo_button(StateButton(is_momentary, MIDI_CC_TYPE, BASIC_CHANNEL, SOLO_CC_OFF + track))
            strip.set_mute_button(StateButton(is_momentary, MIDI_CC_TYPE, BASIC_CHANNEL, MUTE_CC_OFF + track))
            strip.set_volume_control(SliderElement(MIDI_CC_TYPE, BASIC_CHANNEL, LEVEL_CC_OFF + track))
            strip.set_pan_control(SliderElement(MIDI_CC_TYPE, BASIC_CHANNEL, PAN_CC_OFF + track))
            strip.set_select_button(StateButton(is_momentary, MIDI_CC_TYPE, BASIC_CHANNEL, SELECT_CC_OFF + track))
            st = tuple([self.send_sliders[track]])
            strip.set_send_controls(st)

        self.send_slider_toggle_button = StateButton(False, MIDI_CC_TYPE, 0, 90)
        self.send_slider_toggle_button.add_value_listener(self._do_toggle_send)
        self._session.set_mixer(self._mixer)

    def _set_global_buttons(self):
        is_momentary = True
        self._undo_button = StateButton(is_momentary, MIDI_CC_TYPE, 0, 85)
        self._undo_button.add_value_listener(self._do_undo)
        self._redo_button = StateButton(is_momentary, MIDI_CC_TYPE, 0, 87)
        self._redo_button.add_value_listener(self._do_redo)
        self._armsolomode_button = StateButton(is_momentary, MIDI_CC_TYPE, 0, 89)
        self._armsolomode_button.add_value_listener(self._do_armsolo_mode)
        self._fire_button = StateButton(is_momentary, MIDI_CC_TYPE, 0, 9)
        self._fire_button.add_value_listener(self._do_fire_button)
        self.track_left_button = StateButton(is_momentary, MIDI_CC_TYPE, 0, 120)
        self.track_right_button = StateButton(is_momentary, MIDI_CC_TYPE, 0, 121)
        self.track_left_button.add_value_listener(self._a_trk_left)
        self.track_right_button.add_value_listener(self._a_trk_right)
        self.test_button = StateButton(True, MIDI_CC_TYPE, 5, 60)
        self.note_repeat_button = StateButton(True, MIDI_CC_TYPE, 5, 61)
        self.test_button.add_value_listener(self.do_test)
        self.note_repeat_button.add_value_listener(self.do_note_repeat)
        self.reset_test_button = StateButton(True, MIDI_CC_TYPE, 5, 62)
        self.reset_test_button.add_value_listener(self.do_reset)

    def _set_mode_buttons(self):
        self.xfade_assign_button = StateButton(True, MIDI_CC_TYPE, 0, 116)
        self._pad_select_button = StateButton(False, MIDI_CC_TYPE, 0, 117)
        self._pad_solo_button = StateButton(False, MIDI_CC_TYPE, 0, 118)
        self._mute_button = StateButton(False, MIDI_CC_TYPE, 0, 119)
        self._pad_scale_up = GatedColorButton(True, MIDI_CC_TYPE, 83, 0)
        self._pad_scale_down = GatedColorButton(True, MIDI_CC_TYPE, 94, 16)
        self._pad_select_button.add_value_listener(self._do_pad_select_multi)
        self._mute_button.add_value_listener(self._do_mute_button)
        self._pad_solo_button.add_value_listener(self._do_pad_solo_multi)
        self.xfade_assign_button.add_value_listener(self._do_xfade_assign)
        self._pad_scale_up.add_value_listener(self._do_pad_note_up)
        self._pad_scale_down.add_value_listener(self._do_pad_note_down)

    def set_appointed_device(self, device):
        with self.component_guard():
            self._device_component.set_device(device)

    def _set_up_device_control(self):
        is_momentary = True
        device = MaschineDeviceComponent(self)
        device.set_device_changed_listener(self._handle_device_changed)
        device.set_device_parm_listener(self._hande_device_parm_changed)
        param_controls = []
        for index in range(8):
            param_controls.append(SliderElement(MIDI_CC_TYPE, BASIC_CHANNEL, DEVICE_CC_OFF + index))

        device.set_parameter_controls(tuple(param_controls))
        device.set_on_off_button(StateButton(is_momentary, MIDI_CC_TYPE, BASIC_CHANNEL, DEVICE_BUTTON_CC_OFF))
        device.set_bank_nav_buttons(StateButton(is_momentary, MIDI_CC_TYPE, BASIC_CHANNEL, DEVICE_BUTTON_CC_OFF + 4), ButtonElement(is_momentary, MIDI_CC_TYPE, BASIC_CHANNEL, DEVICE_BUTTON_CC_OFF + 5))
        self._device_nav_button_left = StateButton(is_momentary, MIDI_CC_TYPE, BASIC_CHANNEL, DEVICE_BUTTON_CC_OFF + 6)
        self._device_nav_button_right = StateButton(is_momentary, MIDI_CC_TYPE, BASIC_CHANNEL, DEVICE_BUTTON_CC_OFF + 7)
        self._device_nav_button_left.add_value_listener(self._nav_value_left)
        self._device_nav_button_right.add_value_listener(self._nav_value_right)
        device.name = 'Device_Component'
        self.set_device_component(device)
        return device

    def _setup_transport(self):
        is_momentary = True
        transport = TransportComponent()
        playButton = StateButton(is_momentary, MIDI_CC_TYPE, 0, 108)
        stopButton = StateButton(not is_momentary, MIDI_CC_TYPE, 0, 110)
        recordButton = StateButton(is_momentary, MIDI_CC_TYPE, 0, 109)
        overdubButton = StateButton(is_momentary, MIDI_CC_TYPE, 0, 107)
        metrononmeButton = StateButton(is_momentary, MIDI_CC_TYPE, 0, 104)
        playButton.name = 'Play'
        stopButton.name = 'Stop'
        recordButton.name = 'Record'
        overdubButton.name = 'Overdub'
        metrononmeButton.name = 'Metronome'
        transport.set_play_button(playButton)
        transport.set_stop_button(stopButton)
        transport.set_record_button(recordButton)
        transport.set_overdub_button(overdubButton)
        transport.set_metronome_button(metrononmeButton)
        transport.set_nudge_buttons(StateButton(is_momentary, MIDI_CC_TYPE, 1, 51), StateButton(is_momentary, MIDI_CC_TYPE, 1, 50))
        punchinbutton = ToggleButton(MIDI_CC_TYPE, 1, 52)
        punchoutbutton = ToggleButton(MIDI_CC_TYPE, 1, 53)
        punchinbutton.name = 'Punch In'
        punchoutbutton.name = 'Punch Out'
        transport.set_punch_buttons(punchinbutton, punchoutbutton)
        transport.set_loop_button(StateButton(is_momentary, MIDI_CC_TYPE, 1, 54))
        self.transp_ff_button = ButtonElement(True, MIDI_CC_TYPE, 1, 59)
        self.transp_rw_button = ButtonElement(True, MIDI_CC_TYPE, 1, 58)
        transport.set_seek_buttons(self.transp_ff_button, self.transp_rw_button)
        self.xfadeKnob = SliderElement(MIDI_CC_TYPE, 1, 100)
        self.xfadeKnob.connect_to(self.song().master_track.mixer_device.crossfader)
        self.tap_button = StateButton(is_momentary, MIDI_CC_TYPE, 0, 88)
        self.tap_button.add_value_listener(self._do_tap_tempo)
        self.cue_add_delete_button = StateButton(is_momentary, MIDI_CC_TYPE, 1, 55)
        self.cue_prev_button = StateButton(is_momentary, MIDI_CC_TYPE, 1, 56)
        self.cue_next_button = StateButton(is_momentary, MIDI_CC_TYPE, 1, 57)
        self.cue_add_delete_button.add_value_listener(self._do_toggle_cue)
        self.cue_prev_button.add_value_listener(self._do_toggle_prev_cue)
        self.cue_next_button.add_value_listener(self._do_toggle_next_cue)

    def _set_up_machine_knobs(self):
        master_track = self.song().master_track
        self.master_volume = SliderElement(MIDI_CC_TYPE, 0, 40)
        self.prehear = SliderElement(MIDI_CC_TYPE, 0, 41)
        self.master_volume.connect_to(master_track.mixer_device.volume)
        self.prehear.connect_to(master_track.mixer_device.cue_volume)

    def _set_up_session(self):
        is_momentary = True
        self._session = MaschineSessionComponent()
        self._session.add_offset_listener(self.notify_track_scroll)
        nhue = COLOR_HUE_NAV
        self.nav_buttons = (GatedColorButton(True, MIDI_CC_TYPE, 92, nhue),
         GatedColorButton(True, MIDI_CC_TYPE, 81, nhue),
         GatedColorButton(True, MIDI_CC_TYPE, 93, nhue),
         GatedColorButton(True, MIDI_CC_TYPE, 91, nhue))
        self._session.set_scene_bank_buttons(self.nav_buttons[0], self.nav_buttons[1])
        self._session.set_track_bank_buttons(self.nav_buttons[2], self.nav_buttons[3])
        self._session.set_stop_all_clips_button(StateButton(is_momentary, MIDI_CC_TYPE, 0, 111))
        track_stop_buttons = [ StateButton(is_momentary, MIDI_CC_TYPE, BASIC_CHANNEL, index + STOP_CC_OFF) for index in range(4) ]
        self._session.set_stop_track_clip_buttons(tuple(track_stop_buttons))
        self._init_matrix()
        self._set_up_buttons()
        self._session._link()
        self._session.set_advance(STEP4)

    def _set_up_buttons(self):
        self._bmatrix = ButtonMatrixElement()
        for scene_index in range(4):
            button_row = []
            scene = self._session.scene(scene_index)
            for track_index in range(4):
                button = self._matrix[scene_index][track_index]
                clip_slot = scene.clip_slot(track_index)
                clip_slot.set_launch_button(button)
                clip_slot.set_triggered_to_play_value(1)
                clip_slot.set_triggered_to_record_value(1)
                clip_slot.set_started_value(1)
                clip_slot.set_recording_value(1)
                clip_slot.set_stopped_value(1)

            self._bmatrix.add_row(tuple(button_row))

    def _init_matrix(self):
        is_momentary = True
        self._button_sequence = []
        self._matrix = []
        for scene_index in range(4):
            button_row = []
            for track_index in range(4):
                button = VarButtonElement(is_momentary, 0, scene_index, track_index, self)
                partner = TwinButton(is_momentary, 1, button)
                partner.add_value_listener(self.ox, True)
                button_row.append(button)

            self._matrix.append(tuple(button_row))

        for scene_index in [3,
         2,
         1,
         0]:
            for track_index in range(4):
                self._button_sequence.append(self._matrix[scene_index][track_index])

        self._session.set_matrix(self._matrix)

    def set_pad_translations(self, pad_translations):
        ControlSurface.set_pad_translations(pad_translations)

    def refresh_state(self):
        ControlSurface.refresh_state(self)
        self._update_hardware()

    def ox(self, value, button):
        if not isinstance(button, TwinButton):
            raise AssertionError
            self._mode == PAD_MODE and button.fire(value)

    def _update_hardware(self):
        self._session.update()
        self._set_suppress_rebuild_requests(True)
        self._set_mode()
        self._master_knob.update()
        if self._scenematrix.soloexclusive:
            self._armsolomode_button.send_value(1, True)
        else:
            self._armsolomode_button.send_value(0, True)
        self._master_knob.start_up()
        self._pad_scale_up.activate()
        self._pad_scale_down.activate()
        self.current_scale_to_display()
        self.send_to_display(KEY_COLOR_MODES_STRINGS[self._note_display_mode], 1)
        for scene_index in range(4):
            scene = self._session.scene(scene_index)
            for track_index in range(4):
                button = self._matrix[scene_index][track_index]
                button.refresh()

        self._set_suppress_rebuild_requests(False)

    def get_color(self, value, track_index, scene_index):
        if not self._active:
            return
        if self._mode == SCENE_MODE or self._mode == CONTROL_MODE or self._pad_mode == PM_ON:
            element = self._scenematrix.get_element(scene_index, track_index)
            return element.get_color(value)
        elif self._mode == CLIP_MODE:
            scene = self._session.scene(scene_index)
            clip_slot = scene.clip_slot(track_index)._clip_slot
            cindex = 0
            if value == 0:
                cindex = 1
            if clip_slot != None:
                if clip_slot.has_clip:
                    if clip_slot.clip.is_recording or clip_slot.clip.will_record_on_start:
                        return PColor.CLIP_RECORD[cindex]
                    if clip_slot.clip.is_playing:
                        return PColor.CLIP_PLAY[cindex]
                    elif clip_slot.clip.is_triggered:
                        return PColor.CLIP_PLAY[cindex]
                    else:
                        return PColor.CLIP_STOPPED[cindex]
                elif clip_slot.will_record_on_start:
                    return PColor.CLIP_RECORD[cindex]
                elif clip_slot.is_playing:
                    return PColor.CLIP_GROUP_PLAY[cindex]
                elif clip_slot.controls_other_clips:
                    return PColor.CLIP_GROUP_CONTROL[cindex]
                elif clip_slot.is_triggered:
                    return PColor.CLIP_GROUP_TRIGGER[cindex]
        elif self._mode == PAD_MODE:
            button = self._matrix[scene_index][track_index]
            return self.get_color_by_note_mode(button.get_identifier(), value > 0)

    def step_key_color_mode(self):
        self._note_display_mode = (self._note_display_mode + 1) % len(KEY_COLOR_MODES_STRINGS)
        self.show_message('Pad Mode Key Color = ' + KEY_COLOR_MODES_STRINGS[self._note_display_mode])
        self.send_to_display('Colors: ' + KEY_COLOR_MODES_STRINGS[self._note_display_mode], 1)
        if self._mode == PAD_MODE:
            for note_index in range(16):
                button = self._button_sequence[note_index]
                button.send_color_direct(self.get_color_by_note_mode(button.get_identifier(), False))

    def get_color_by_note_mode(self, midi_note, on):
        if self._note_display_mode == ND_BASE_OTHER:
            interval = (midi_note + 12 - self._base_note) % 12
            if on:
                return INTERVAL_COLOR_MAP[interval][0]
            else:
                return INTERVAL_COLOR_MAP[interval][1]
        elif on:
            return KEY_COLOR_MAP[midi_note % 12][0]
        else:
            return KEY_COLOR_MAP[midi_note % 12][1]

    def _send_midi(self, midi_bytes, **keys):
        self._c_ref.send_midi(midi_bytes)
        if self._midi_pause_count == 2:
            time.sleep(0.002)
            self._midi_pause_count = 0
        else:
            self._midi_pause_count = self._midi_pause_count + 1
        return True

    def clip_handle(self):
        if self._mode == SCENE_MODE or self._mode == CONTROL_MODE or self._modifier_down:
            self._scenematrix.update()

    def _a_display_update(self, value):
        if not self.display_update_button != None:
            raise AssertionError
            raise value in range(128) or AssertionError
            (value != 0 or not self.display_update_button.is_momentary()) and self._update_hardware()
            self.show_message('Maschine Display Updated')

    def _set_up_timer(self):
        self.blink_state = 1

    def update_display(self):
        with self.component_guard():
            with self._is_sending_scheduled_messages():
                self._task_group.update(0.1)
            if self._mode == CLIP_MODE and not self._modifier_down:
                if self.blink_state == 0:
                    self._session.notify(1, 0)
                elif self.blink_state == 1:
                    self._session.notify(1, 1)
                elif self.blink_state == 3:
                    self._session.notify(2, 0)
                elif self.blink_state == 4:
                    self._session.notify(2, 1)
            elif self._mode == PAD_MODE:
                pass
            elif self.blink_state == 0:
                self._scenematrix.notify_scene_mode(1)
            elif self.blink_state == 2:
                self._scenematrix.notify_scene_mode(0)
            self.blink_state = (self.blink_state + 1) % 4
            self.init_slot += 1

    def _invoke_track_edit(self, mode):
        self._deassign_matrix()
        self._scenematrix.assign()
        self._scenematrix.set_mode(mode)
        self._pad_mode = PM_ON
        self.request_rebuild_midi_map()
        self._scenematrix.update()

    def _set_modecontrol(self):
        is_momentary = True
        self.scene_mode_button = StateButton(is_momentary, MIDI_CC_TYPE, 0, 112)
        self.clip_mode_button = StateButton(is_momentary, MIDI_CC_TYPE, 0, 113)
        self.pad_mode_button = StateButton(is_momentary, MIDI_CC_TYPE, 0, 114)
        self.control_mode_button = StateButton(is_momentary, MIDI_CC_TYPE, 0, 115)
        self.xfade_assign_button = StateButton(is_momentary, MIDI_CC_TYPE, 0, 116)
        self.scene_mode_button.add_value_listener(self._a_mode_scene)
        self.clip_mode_button.add_value_listener(self._a_mode_clip)
        self.pad_mode_button.add_value_listener(self._a_mode_pad)
        self.control_mode_button.add_value_listener(self._a_mode_control)

    def _set_mode(self, mode = None):
        if mode == None:
            mode = self._mode
        if mode == SCENE_MODE:
            self.clip_mode_button.send_value(OFF_VALUE, True)
            self.pad_mode_button.send_value(OFF_VALUE, True)
            self.control_mode_button.send_value(OFF_VALUE, True)
            self.scene_mode_button.send_value(ON_VALUE, True)
        elif mode == CLIP_MODE:
            self.scene_mode_button.send_value(OFF_VALUE, True)
            self.pad_mode_button.send_value(OFF_VALUE, True)
            self.control_mode_button.send_value(OFF_VALUE, True)
            self.clip_mode_button.send_value(ON_VALUE, True)
        elif mode == PAD_MODE:
            self.scene_mode_button.send_value(OFF_VALUE, True)
            self.clip_mode_button.send_value(OFF_VALUE, True)
            self.control_mode_button.send_value(OFF_VALUE, True)
            self.pad_mode_button.send_value(ON_VALUE, True)
        elif mode == CONTROL_MODE:
            self.scene_mode_button.send_value(OFF_VALUE, True)
            self.clip_mode_button.send_value(OFF_VALUE, True)
            self.pad_mode_button.send_value(OFF_VALUE, True)
            self.control_mode_button.send_value(ON_VALUE, True)

    def _reset_matrix(self):
        for scene_index in range(4):
            scene = self._session.scene(scene_index)
            for track_index in range(4):
                button = self._matrix[scene_index][track_index]
                clip_slot = scene.clip_slot(track_index)
                clip_slot.set_launch_button(button)

    def update_button_matrix(self):
        self._session.update()
        for scene_index in range(4):
            scene = self._session.scene(scene_index)
            for track_index in range(4):
                button = self._matrix[scene_index][track_index]
                clip_slot = scene.clip_slot(track_index)
                if clip_slot._clip_slot != None and clip_slot._clip_slot.clip != None:
                    button.send_value(1, True)
                else:
                    button.send_value(0, True)

    def _deassign_matrix(self):
        for scene_index in range(4):
            scene = self._session.scene(scene_index)
            for track_index in range(4):
                clip_slot = scene.clip_slot(track_index)
                clip_slot.set_launch_button(None)

    def _from_pad_mode(self, matrix_mode):
        self._mode = SCENE_MODE
        self._register_buttons()
        self._scenematrix.assign()
        self._scenematrix.set_mode(matrix_mode)
        self._set_suppress_rebuild_requests(True)
        self.request_rebuild_midi_map()
        self._scenematrix.update()
        self._set_suppress_rebuild_requests(False)

    def _enter_pad_mode(self):
        self._set_mode(PAD_MODE)
        if self._mode == CLIP_MODE:
            self._deassign_matrix()
        elif self._mode == SCENE_MODE:
            self._scenematrix.deassign()
        elif self._mode == CONTROL_MODE:
            self._scenematrix.deassign()
            self._master_knob.exit_matrix_mode()
        self._mode = PAD_MODE
        self._set_suppress_rebuild_requests(True)
        for row in range(4):
            for column in range(4):
                button = self._matrix[row][column]
                button.send_value(0, True)
                button.set_to_notemode(True)
                self._forwarding_registry[MIDI_NOTE_ON_STATUS, button.get_identifier()] = button
                self._forwarding_registry[MIDI_NOTE_OFF_STATUS, button.get_identifier()] = button

        self._set_suppress_rebuild_requests(False)

    def _register_buttons(self, update = False):
        self._set_suppress_rebuild_requests(True)
        for row in range(4):
            for column in range(4):
                button = self._matrix[row][column]
                button.set_to_notemode(False)
                if update:
                    button.send_value(127, True)
                fwkey = [MIDI_NOTE_ON_STATUS]
                fwkey.append(button.get_identifier())
                self._forwarding_registry[tuple(fwkey)] = button
                self._forwarding_registry[MIDI_NOTE_OFF_STATUS, button.get_identifier()] = button

        self._set_suppress_rebuild_requests(False)

    def _back_to_clip_mode(self):
        self._pad_mode = PM_OFF
        self._scenematrix.set_mode(SCENE_MODE_NORMAL)
        self._scenematrix.deassign()
        self._set_up_clip_matrix()

    def _set_up_clip_matrix(self):
        for row in range(4):
            for column in range(4):
                button = self._matrix[row][column]
                button.set_to_notemode(False)

        self._set_suppress_rebuild_requests(True)
        self.request_rebuild_midi_map()
        self._reset_matrix()
        self.update_button_matrix()
        self._set_suppress_rebuild_requests(False)

    def _enter_scene_mode(self):
        self._set_mode(SCENE_MODE)
        if self._mode == CLIP_MODE:
            self._deassign_matrix()
        elif self._mode == CONTROL_MODE:
            self._master_knob.exit_matrix_mode()
        elif self._mode == PAD_MODE:
            self._register_buttons()
        self._mode = SCENE_MODE
        self._scenematrix.assign()
        self._scenematrix.set_mode(SCENE_MODE_NORMAL)
        self._return_mode = SCENE_MODE_NORMAL
        self.request_rebuild_midi_map()

    def _enter_clip_mode(self):
        self._set_suppress_rebuild_requests(True)
        self._set_mode(CLIP_MODE)
        if self._mode == SCENE_MODE:
            self._scenematrix.deassign()
        elif self._mode == CONTROL_MODE:
            self._master_knob.exit_matrix_mode()
        self._mode = CLIP_MODE
        self._set_up_clip_matrix()
        self.request_rebuild_midi_map()
        self._set_suppress_rebuild_requests(False)

    def _enter_control_mode(self):
        self._set_mode(CONTROL_MODE)
        if self._mode == CLIP_MODE:
            self._deassign_matrix()
        elif self._mode == PAD_MODE:
            self._mode = CONTROL_MODE
            self._register_buttons()
        self._mode = CONTROL_MODE
        self._set_suppress_rebuild_requests(True)
        self._scenematrix.set_mode(SCENE_MODE_CONTROL)
        self._return_mode = SCENE_MODE_CONTROL
        self._scenematrix.assign()
        self._master_knob.switch_to_matrix_mode()
        self._set_suppress_rebuild_requests(False)
        self.request_rebuild_midi_map()
        self._scenematrix.update()

    def _a_mode_scene(self, value):
        if not self.scene_mode_button != None:
            raise AssertionError
            raise value in range(128) or AssertionError
            value != 0 and self.show_message('SCENE MODE')
            self._enter_scene_mode()

    def _a_mode_clip(self, value):
        if not self.clip_mode_button != None:
            raise AssertionError
            raise value in range(128) or AssertionError
            value != 0 and self.show_message('CLIP MODE')
            self._enter_clip_mode()

    def _a_mode_pad(self, value):
        if not self.pad_mode_button != None:
            raise AssertionError
            raise value in range(128) or AssertionError
            value != 0 and self.show_message('PAD MODE')
            self._enter_pad_mode()

    def _a_mode_control(self, value):
        if not self.control_mode_button != None:
            raise AssertionError
            raise value in range(128) or AssertionError
            value != 0 and self.show_message('CONTROL MODE')
            self._enter_control_mode()

    def _do_pad_select_multi(self, value):
        if not value in range(128):
            raise AssertionError
            self._modifier_down = value != 0
            if self._mode == PAD_MODE or self._returntopad:
                value != 0 and self._from_pad_mode(SCENE_MODE_SELECT)
                self._returntopad = True
            else:
                self._returntopad = False
                self._enter_pad_mode()
        elif self._mode == CLIP_MODE:
            if value != 0:
                self._invoke_track_edit(SCENE_MODE_SELECT)
            else:
                self._back_to_clip_mode()
        elif self._mode != PAD_MODE:
            if value == 0:
                self._scenematrix.set_mode(self._return_mode)
            else:
                if self._scenematrix.in_main_mode():
                    self._return_mode = self._scenematrix.mode
                self._scenematrix.set_mode(SCENE_MODE_SELECT)

    def _do_mute_button(self, value):
        if not self._mute_button != None:
            raise AssertionError
            if not value in range(128):
                raise AssertionError
                self._modifier_down = value != 0
                (self._mode == PAD_MODE or self._returntopad) and value != 0 and self._from_pad_mode(SCENE_MODE_MUTE)
                self._returntopad = True
            else:
                self._returntopad = False
                self._enter_pad_mode()
        elif self._mode == SCENE_MODE or self._mode == CONTROL_MODE:
            if value == 0:
                self._scenematrix.set_mode(self._return_mode)
                self._pad_mode = PM_OFF
            else:
                if self._scenematrix.in_main_mode():
                    self._return_mode = self._scenematrix.mode
                self._scenematrix.set_mode(SCENE_MODE_MUTE)
                self._pad_mode = PM_ON
        elif self._mode == CLIP_MODE:
            if value > 0:
                self._invoke_track_edit(SCENE_MODE_MUTE)
            else:
                self._back_to_clip_mode()
                self._pad_mode = PM_OFF

    def _do_pad_solo_multi(self, value):
        if not value in range(128):
            raise AssertionError
            self._modifier_down = value != 0
            if self._mode == PAD_MODE or self._returntopad:
                value != 0 and self._from_pad_mode(SCENE_MODE_SOLO)
                self._returntopad = True
            else:
                self._returntopad = False
                self._enter_pad_mode()
        elif self._mode == CLIP_MODE:
            if value != 0:
                self._invoke_track_edit(SCENE_MODE_SOLO)
            else:
                self._back_to_clip_mode()
        elif self._mode != PAD_MODE:
            if value == 0:
                self._scenematrix.set_mode(self._return_mode)
            else:
                if self._scenematrix.in_main_mode():
                    self._return_mode = self._scenematrix.mode
                self._scenematrix.set_mode(SCENE_MODE_SOLO)

    def _do_xfade_assign(self, value):
        if not self.xfade_assign_button != None:
            raise AssertionError
            if not value in range(128):
                raise AssertionError
                (self._mode == PAD_MODE or self._returntopad) and value != 0 and self._from_pad_mode(SCENE_MODE_XFADE)
                self._returntopad = True
            else:
                self._returntopad = False
                self._enter_pad_mode()
        elif self._mode == CLIP_MODE:
            if value != 0:
                self._invoke_track_edit(SCENE_MODE_XFADE)
            else:
                self._back_to_clip_mode()
        elif self._mode == SCENE_MODE or self._mode == CONTROL_MODE:
            if value == 0:
                self._scenematrix.set_mode(self._return_mode)
            else:
                if self._scenematrix.in_main_mode():
                    self._return_mode = self._scenematrix.mode
                self._scenematrix.set_mode(SCENE_MODE_XFADE)

    def _do_pad_note_up(self, value):
        if not self._pad_scale_up != None:
            raise AssertionError
            if not value in range(128):
                raise AssertionError
                self._pad_scale_up.send_value(value, True)
                self._modifier_down = value != 0
                (self._mode == PAD_MODE or self._returntopad) and value != 0 and self._from_pad_mode(SCENE_MODE_ARM)
                self._returntopad = True
            else:
                self._returntopad = False
                self._enter_pad_mode()
        elif self._mode == CLIP_MODE:
            self.show_message('Arm tracks with pads')
            if value != 0:
                self._invoke_track_edit(SCENE_MODE_ARM)
            else:
                self._back_to_clip_mode()
        elif self._mode == SCENE_MODE or self._mode == CONTROL_MODE:
            self.show_message('Arm tracks with pads')
            if value == 0:
                self._scenematrix.set_mode(self._return_mode)
            else:
                if self._scenematrix.in_main_mode():
                    self._return_mode = self._scenematrix.mode
                self._scenematrix.set_mode(SCENE_MODE_ARM)

    def _do_pad_note_down(self, value):
        if not self._pad_scale_down != None:
            raise AssertionError
            if not value in range(128):
                raise AssertionError
                self._pad_scale_down.send_value(value, True)
                self._modifier_down = value != 0
                (self._mode == PAD_MODE or self._returntopad) and value != 0 and self._from_pad_mode(SCENE_MODE_STOP)
                self._returntopad = True
            else:
                self._returntopad = False
                self._enter_pad_mode()
        elif self._mode == CLIP_MODE:
            self.show_message('Stop tracks with pads')
            if value != 0:
                self._invoke_track_edit(SCENE_MODE_STOP)
            else:
                self._back_to_clip_mode()
        elif self._mode == SCENE_MODE or self._mode == CONTROL_MODE:
            self.show_message('Stop tracks with pads')
            if value == 0:
                self._scenematrix.set_mode(self._return_mode)
            else:
                if self._scenematrix.in_main_mode():
                    self._return_mode = self._scenematrix.mode
                self._scenematrix.set_mode(SCENE_MODE_STOP)

    def modify_track_offset(self, delta):
        self._scenematrix.mod_track_offset(delta)

    def modify_scene_offset(self, delta):
        self._scenematrix.mod_scene_offset(delta)

    def move_view_horizontal(self, delta):
        if delta == 1:
            self._session.bank_right()
        else:
            self._session.bank_left()
        if self._mode == CONTROL_MODE:
            self._scenematrix.update()

    def inc_octave(self, inc):
        scale = SCALES[self.current_scale_index]
        octave = scale.to_octave(self._octave)
        newoctave = octave + inc
        if newoctave < 0:
            newoctave = 0
        elif newoctave > scale.octave_range:
            newoctave = scale.octave_range
        self._octave = scale.to_relative(newoctave, self._octave)
        scale = SCALES[self.current_scale_index]
        self.show_message(' OCTAVE ' + BASE_NOTE[self._base_note] + str(newoctave - 2) + ' to ' + scale.name)
        self.current_scale_to_display()

    def inc_base_note(self, inc):
        newbase = self._base_note + inc
        if newbase < 0:
            self._base_note = 0
        elif newbase > 11:
            self._base_note = 11
        else:
            self._base_note = newbase
        scale = SCALES[self.current_scale_index]
        self.show_message(' Base Note ' + BASE_NOTE[self._base_note] + ' to ' + scale.name)
        self.current_scale_to_display()

    def current_scale_to_display(self):
        scale = SCALES[self.current_scale_index]
        text = scale.name + ' ' + BASE_NOTE[self._base_note] + str(scale.to_octave(self._octave))
        self.send_to_display(text)

    def inc_scale(self, inc):
        nr_of_scales = len(SCALES)
        newindex = self.current_scale_index + inc
        if newindex < 0:
            newindex = 0
        elif newindex >= nr_of_scales:
            newindex = nr_of_scales - 1
        else:
            self.current_scale_index += inc
        newscale = SCALES[self.current_scale_index]
        self.show_message(' PAD Scale ' + newscale.name + ' ' + BASE_NOTE[self._base_note] + str(newscale.to_octave(self._octave) - 2))
        self.current_scale_to_display()

    def update_transpose(self):
        self.assign_transpose(SCALES[self.current_scale_index])
        self._set_suppress_rebuild_requests(True)
        self.request_rebuild_midi_map()
        self._set_suppress_rebuild_requests(False)

    def set_scale(self, scale):
        raise isinstance(scale, PadScale) or AssertionError
        scale_len = len(scale.notevalues)
        octave = scale.to_octave(self._octave)

    def assign_transpose(self, scale):
        raise isinstance(scale, PadScale) or AssertionError
        scale_len = len(scale.notevalues)
        octave = scale.to_octave(self._octave)
        last_note_val = None
        for note_index in range(16):
            button = self._button_sequence[note_index]
            scale_index = note_index % scale_len
            octave_offset = note_index / scale_len
            note_value = scale.notevalues[scale_index] + self._base_note + octave * 12 + octave_offset * 12
            if note_value < 128:
                last_note_val = note_value
            elif last_note_val != None:
                note_value = last_note_val
            button.set_send_note(note_value)
            if self._mode == PAD_MODE:
                button.send_color_direct(self.get_color_by_note_mode(note_value, False))

    def do_reset(self, value):
        if value == 0:
            return
        for row in range(4):
            for column in range(4):
                button = self._matrix[row][column]
                data_byte1 = button._original_identifier
                button.send_midi((MIDI_CC_STATUS + 2, data_byte1, 0))

    def do_test(self, value):
        color = self.togglecolor[self.toggleindex]
        self.toggleindex = (self.toggleindex + 1) % len(self.togglecolor)
        if value == 0:
            return
        for row in range(4):
            for column in range(4):
                button = self._matrix[row][column]
                self.schedule_message(1, self.dosend, (color,
                 127,
                 127,
                 row,
                 column))

    def dosend(self, parm = None):
        button = self._matrix[parm[3]][parm[4]]
        data_byte1 = button._original_identifier
        button.send_midi((MIDI_CC_STATUS + 0, data_byte1, parm[0]))
        button.send_midi((MIDI_CC_STATUS + 1, data_byte1, parm[1]))
        button.send_midi((MIDI_CC_STATUS + 2, data_byte1, parm[2]))

    def do_note_repeat(self, value):
        nrvalue = 0
        if value != 0:
            nrvalue = 1
        self._c_ref.set_note_repeat_state(nrvalue)

    def _do_toggle_send(self, value):
        nr_of_tracks = len(self.song().return_tracks)
        if value == 0 or nr_of_tracks < 1:
            return
        prev = self.send_slider_index
        self.send_slider_index += 1
        if self.send_slider_index >= nr_of_tracks:
            self.send_slider_index = 0
        self.show_message(' Set Send ' + str(SENDS[self.send_slider_index]))
        if prev != self.send_slider_index:
            for track in range(8):
                strip = self._mixer.channel_strip(track)
                slider_list = []
                for index in range(self.send_slider_index + 1):
                    if index < self.send_slider_index - 1:
                        slider_list.append(None)
                    else:
                        slider_list.append(self.send_sliders[track])
                    strip.set_send_controls(tuple(slider_list))

    def _do_armsolo_mode(self, value):
        if not self._armsolomode_button != None:
            raise AssertionError
            raise value in range(128) or AssertionError
            value != 0 and self._scenematrix.set_armsolo_exclusive(self._armsolomode_button)

    def _do_fire_button(self, value):
        if not self._fire_button != None:
            raise AssertionError
            if not value in range(128):
                raise AssertionError
                clip_slot = (value != 0 or not self._mute_button.is_momentary()) and self.song().view.highlighted_clip_slot
                clip_slot and clip_slot.fire()

    def _do_undo(self, value):
        if not self._undo_button != None:
            raise AssertionError
            if not value in range(128):
                raise AssertionError
                (value != 0 or not self._undo_button.is_momentary()) and self.song().can_undo == 1 and self.song().undo()
                self.show_message(str('UNDO'))

    def _do_redo(self, value):
        if not self._redo_button != None:
            raise AssertionError
            if not value in range(128):
                raise AssertionError
                (value != 0 or not self._redo_button.is_momentary()) and self.song().can_redo == 1 and self.song().redo()
                self.show_message(str('REDO'))

    def _a_trk_left(self, value):
        if not value in range(128):
            raise AssertionError
            if value != 0:
                direction = self.application().view.is_view_visible('Session') and Live.Application.Application.View.NavDirection.left
                self.application().view.scroll_view(direction, 'Session', True)

    def _a_trk_right(self, value):
        if not value in range(128):
            raise AssertionError
            if value != 0:
                direction = self.application().view.is_view_visible('Session') and Live.Application.Application.View.NavDirection.right
                self.application().view.scroll_view(direction, 'Session', True)

    def _nav_value_left(self, value):
        if not self._device_nav_button_left != None:
            raise AssertionError
            if not value in range(128):
                raise AssertionError
                modifier_pressed = True
                value > 0 and (not self.application().view.is_view_visible('Detail') or not self.application().view.is_view_visible('Detail/DeviceChain')) and self.application().view.show_view('Detail')
                self.application().view.show_view('Detail/DeviceChain')
            else:
                direction = Live.Application.Application.View.NavDirection.left
                self.application().view.scroll_view(direction, 'Detail/DeviceChain', not modifier_pressed)

    def _nav_value_right(self, value):
        if not self._device_nav_button_right != None:
            raise AssertionError
            if not value in range(128):
                raise AssertionError
                modifier_pressed = value > 0 and True
                (not self.application().view.is_view_visible('Detail') or not self.application().view.is_view_visible('Detail/DeviceChain')) and self.application().view.show_view('Detail')
                self.application().view.show_view('Detail/DeviceChain')
            else:
                direction = Live.Application.Application.View.NavDirection.right
                self.application().view.scroll_view(direction, 'Detail/DeviceChain', not modifier_pressed)

    def _do_tap_tempo(self, value):
        if not value in range(128):
            raise AssertionError
            value > 0 and self.song().tap_tempo()

    def _do_toggle_cue(self, value):
        if not value in range(128):
            raise AssertionError
            value > 0 and self.song().set_or_delete_cue()

    def _do_toggle_prev_cue(self, value):
        if not value in range(128):
            raise AssertionError
            value > 0 and self.song().jump_to_prev_cue()

    def _do_toggle_next_cue(self, value):
        if not value in range(128):
            raise AssertionError
            value > 0 and self.song().jump_to_next_cue()

    def focus_changed(self):
        pass

    def _handle_device_changed(self, device):
        pass

    def _hande_device_parm_changed(self):
        pass

    def _do_focus_navigate(self, value):
        if not self._navigate_button != None:
            raise AssertionError
            raise value in range(128) or AssertionError
            self.nav_index = value != 0 and (self.nav_index + 1) % len(VIEWS_ALL)
            self.application().view.focus_view(VIEWS_ALL[self.nav_index])
            self.show_message('Focus on : ' + str(VIEWS_ALL[self.nav_index]))

    def scroll_focus(self, delta):
        if delta == 1:
            self.nav_index = (self.nav_index + 1) % len(VIEWS_ALL)
        elif self.nav_index == 0:
            self.nav_index = len(VIEWS_ALL) - 1
        else:
            self.nav_index -= 1
        self.show_message('Focus on : ' + str(VIEWS_ALL[self.nav_index]))
        self.application().view.focus_view(VIEWS_ALL[self.nav_index])

    def scroll_device(self, delta):
        if not (delta == 1 or delta == -1):
            raise AssertionError
            direction = delta == 1 and Live.Application.Application.View.NavDirection.right
        else:
            direction = Live.Application.Application.View.NavDirection.left
        self.application().view.scroll_view(direction, 'Detail/DeviceChain', True)

    def scroll_scene(self, delta):
        if not self.track_left_button != None:
            raise AssertionError
            raise delta == 1 or delta == -1 or AssertionError
            direction = delta == 1 and Live.Application.Application.View.NavDirection.down
        else:
            direction = Live.Application.Application.View.NavDirection.up
        self.application().view.scroll_view(direction, 'Session', True)

    def index_in_strip(self, track):
        for ind in range(len(self._mixer._channel_strips)):
            strack = self._mixer._channel_strips[ind]._track
            if strack == track:
                return ind

        return -1

    def notify_track_scroll(self):
        self._scenematrix.update_control_selection()
        if self._mode == CONTROL_MODE:
            self._scenematrix.eval_matrix()
            self._scenematrix.fire_values()

    def send_to_display(self, text, grid = 0):
        if USE_DISPLAY == False:
            return
        if len(text) > 28:
            text = text[:27]
        msgsysex = [240,
         0,
         0,
         102,
         23,
         18,
         min(grid, 3) * 28]
        filled = text.ljust(28)
        for c in filled:
            msgsysex.append(ord(c))

        msgsysex.append(247)
        self._send_midi(tuple(msgsysex))

    def send_color(self, button, hue, sat, bright):
        raise isinstance(button, ButtonElement) or AssertionError
        raise hue in range(128) or AssertionError
        raise sat in range(128) or AssertionError
        raise bright in range(128) or AssertionError
        data_byte1 = button._original_identifier
        button.send_midi((MIDI_CC_STATUS + 2, data_byte1, bright))
        button.send_midi((MIDI_CC_STATUS + 1, data_byte1, sat))
        button.send_midi((MIDI_CC_STATUS + 0, data_byte1, hue))

    def turn_off_matrix(self):
        for row in range(4):
            for column in range(4):
                button = self._matrix[row][column]
                self.send_color(button, 2, 0, 0)
                button.set_to_notemode(False)

    def remove_listener(self, control, callback):
        if control != None and control.value_has_listener(callback):
            control.remove_value_listener(callback)
        control.disconnect()

    def disconnect(self):
        self.turn_off_matrix()
        self.scene_mode_button.send_value(0, True)
        self.clip_mode_button.send_value(0, True)
        self.pad_mode_button.send_value(0, True)
        self.control_mode_button.send_value(0, True)
        time.sleep(0.2)
        self._active = False
        self._suppress_send_midi = True
        self.remove_listener(self.scene_mode_button, self._a_mode_scene)
        self.remove_listener(self.clip_mode_button, self._a_mode_clip)
        self.remove_listener(self.pad_mode_button, self._a_mode_pad)
        self.remove_listener(self.control_mode_button, self._a_mode_control)
        self.remove_listener(self._undo_button, self._do_undo)
        self.remove_listener(self._redo_button, self._do_redo)
        self.remove_listener(self._armsolomode_button, self._do_armsolo_mode)
        self.remove_listener(self.xfade_assign_button, self._do_xfade_assign)
        self.remove_listener(self._fire_button, self._do_fire_button)
        self._session.remove_offset_listener(self.notify_track_scroll)
        self._mixer.disconnect()
        ControlSurface.disconnect(self)
コード例 #18
0
 def disconnect(self):
     MixerComponent.disconnect(self)
     self._tracks_to_use_callback = None
コード例 #19
0
 def disconnect(self):
     MixerComponent.disconnect(self)
     self._name_display = None
     self._value_display = None
     return
コード例 #20
0
 def disconnect(self):
     MixerComponent.disconnect(self)
     self._vu_meters = None
コード例 #21
0
 def disconnect(self):
     self._unregister_timer_callback(self._update_lemur)
     MixerComponent.disconnect(self)
コード例 #22
0
 def disconnect(self):
     MixerComponent.disconnect(self)
     for track in self._assigned_tracks:
         if (track
                 and track.name_has_listener(self._on_track_name_changed)):
             track.remove_name_listener(self._on_track_name_changed)
コード例 #23
0
ファイル: SpecialMixerComponent.py プロジェクト: cce/buttons
 def disconnect(self):
     MixerComponent.disconnect(self)
     self._name_display = None
     self._value_display = None
     return
コード例 #24
0
 def disconnect(self):
     MixerComponent.disconnect(self)
     self._serato_interface = None
     self._tracks_to_use_callback = None