コード例 #1
0
        baudrate=32000000,
        polarity=1,
        phase=1,
    )

    # Number of pixels in the display
    DISPLAY_WIDTH = 320
    DISPLAY_HEIGHT = 240

    # display = ST7789(display_bus, width=240, height=240, rotation=0, rowstart=80, colstart=0)

    # create the display
    display = ILI9341(
        display_bus,
        width=DISPLAY_WIDTH,
        height=DISPLAY_HEIGHT,
        rotation=180,  # The rotation can be adjusted to match your configuration.
        auto_refresh=True,
        native_frames_per_second=90,
    )

display.show(None)

# font=terminalio.FONT # this is the Builtin fixed dimension font

font = bitmap_font.load_font("fonts/LeagueSpartan-Bold-16.bdf")

text = []
text.append("none")  # no ascenders or descenders
text.append("pop quops")  # only descenders
text.append("MONSTERs are tall")  # only ascenders
text.append("MONSTERs ate pop quops")  # both ascenders and descenders
コード例 #2
0
from adafruit_display_text import label

#释放显示总线
displayio.release_displays()

#定义LCD接口,SPI
spi = board.SPI()
tft_cs = board.D11
tft_dc = board.D9
tft_rst = board.D10

#构建spi显示总线
display_bus = displayio.FourWire(spi, command=tft_dc, chip_select=tft_cs, reset=tft_rst)

#构建显示屏对象,默认自动刷新
display = ILI9341(display_bus, width=240, height=320,rotation=270)

#设置显示元素个数,最大20个
splash = displayio.Group(max_size=20,scale=1)
display.show(splash)

########################################
# 添加元素,添加后默认自动显示
########################################

#画线
splash.append(Line(5, 10, 40, 10, 0xFFFFFF))

#画矩形
rect = Rect(5, 20, 30, 20, outline=0xFFFFFF,fill=0x0)
splash.append(rect)
コード例 #3
0
    reset=tft_reset,
    baudrate=32000000,
    polarity=1,
    phase=1,
)

print("spi.frequency: {}".format(spi.frequency))

DISPLAY_WIDTH = 320
DISPLAY_HEIGHT = 240

# display = ST7789(display_bus, width=240, height=240, rotation=0, rowstart=80, colstart=0)
display = ILI9341(
    display_bus,
    width=DISPLAY_WIDTH,
    height=DISPLAY_HEIGHT,
    rotation=180,
    auto_refresh=True,
)

display.show(None)

# font=terminalio.FONT # this is the Builtin fixed dimension font

font = bitmap_font.load_font("fonts/Helvetica-Bold-16.bdf")

text = []
text.append("none")  # no ascenders or descenders
text.append("pop quops")  # only descenders
text.append("MONSTERs are tall")  # only ascenders
text.append("MONSTERs ate pop quops")  # both ascenders and descenders
コード例 #4
0
BUTTON_STYLE = Button.ROUNDRECT
BUTTON_FILL_COLOR = 0x00FFFF
BUTTON_OUTLINE_COLOR = 0xFF00FF
BUTTON_LABEL = "HELLO WORLD"
BUTTON_LABEL_COLOR = 0x000000
# --| Button Config |-------------------------------------------------

# Release any resources currently in use for the displays
displayio.release_displays()
disp_bus = displayio.FourWire(board.SPI(),
                              command=board.D10,
                              chip_select=board.D9,
                              reset=None)

# Instantiate the 2.4" 320x240 TFT FeatherWing (#3315).
display = ILI9341(disp_bus, width=320, height=240)
_touch_flip = (False, False)
"""# Instantiate the 3.5" 480x320 TFT FeatherWing (#3651).
display = HX8357(disp_bus, width=480, height=320)
_touch_flip = (False, True)"""

# Always set rotation before instantiating the touchscreen
display.rotation = 0

# Instantiate touchscreen
ts_cs = digitalio.DigitalInOut(board.D6)
ts = adafruit_stmpe610.Adafruit_STMPE610_SPI(
    board.SPI(),
    ts_cs,
    calibration=((357, 3812), (390, 3555)),
    size=(display.width, display.height),