def run(use_minikube, server_wait=True, capture_output=False): logging.basicConfig() sys.path.append(os.path.join(ROOT_DIR_LOCATION, 'example_project')) os.environ.setdefault("DJANGO_SETTINGS_MODULE", "example_project.settings") run_command(['pip', 'install', '-e', ROOT_DIR_LOCATION], capture_output=capture_output) run_command(['python', _MANAGE_PY, 'migrate', '--noinput'], capture_output=capture_output) run_command(['python', _MANAGE_PY, 'collectstatic', '--noinput'], capture_output=capture_output) create_superuser_if_missing(username='******', password='******') server_args = [] if use_minikube: # Import minikube here, so we can install the deps first parent_dir = os.path.dirname(os.path.dirname( os.path.abspath(__file__))) sys.path.append(os.path.join(parent_dir, 'aimmo_runner')) os.chdir(ROOT_DIR_LOCATION) run_command([ 'pip', 'install', '-r', os.path.join(ROOT_DIR_LOCATION, 'minikube_requirements.txt') ], capture_output=capture_output) from aimmo_runner import minikube minikube.start() server_args.append('0.0.0.0:8000') os.environ['AIMMO_MODE'] = 'minikube' else: time.sleep(2) game = run_command_async(['python', _SERVICE_PY, '127.0.0.1', '5000'], capture_output=capture_output) PROCESSES.append(game) os.environ['AIMMO_MODE'] = 'threads' os.environ['NODE_ENV'] = 'development' if settings.DEBUG else 'production' server = run_command_async(['python', _MANAGE_PY, 'runserver'] + server_args, capture_output=capture_output) frontend_bundler = run_command_async(['node', _FRONTEND_BUNDLER_JS], capture_output=capture_output) PROCESSES.append(server) PROCESSES.append(frontend_bundler) if server_wait is True: try: game.wait() except NameError: pass server.wait() return PROCESSES
def start_game_servers(build_target, server_args): parent_dir = os.path.dirname(os.path.dirname(os.path.abspath(__file__))) sys.path.append(os.path.join(parent_dir, "aimmo_runner")) os.chdir(ROOT_DIR_LOCATION) # Import minikube here, so we can install the dependencies first from aimmo_runner import minikube minikube.start(build_target=build_target) server_args.append("0.0.0.0:8000") os.environ["AIMMO_MODE"] = "minikube"
def start_game_servers(use_minikube, build_target, server_args): if use_minikube: parent_dir = os.path.dirname(os.path.dirname(os.path.abspath(__file__))) sys.path.append(os.path.join(parent_dir, "aimmo_runner")) os.chdir(ROOT_DIR_LOCATION) # Import minikube here, so we can install the dependencies first from aimmo_runner import minikube minikube.start(build_target=build_target) server_args.append("0.0.0.0:8000") os.environ["AIMMO_MODE"] = "minikube" else: time.sleep(2) os.environ["AIMMO_MODE"] = "threads" docker_scripts.delete_containers() if build_target == "tester": run_command(["python", "all_tests.py"]) else: docker_scripts.build_docker_images(build_target=build_target) docker_scripts.start_game_creator()
def run(use_minikube, server_wait=True, capture_output=False, test_env=False, build_target=None): logging.basicConfig() if test_env: os.environ.setdefault("DJANGO_SETTINGS_MODULE", "test_settings") else: sys.path.append(os.path.join(ROOT_DIR_LOCATION, 'example_project')) os.environ.setdefault("DJANGO_SETTINGS_MODULE", "example_project.settings") django.setup() run_command(['pip', 'install', '-e', ROOT_DIR_LOCATION], capture_output=capture_output) if not test_env: run_command(['python', _MANAGE_PY, 'migrate', '--noinput'], capture_output=capture_output) run_command(['python', _MANAGE_PY, 'collectstatic', '--noinput'], capture_output=capture_output) create_superuser_if_missing(username='******', password='******') server_args = [] if use_minikube: parent_dir = os.path.dirname(os.path.dirname( os.path.abspath(__file__))) sys.path.append(os.path.join(parent_dir, 'aimmo_runner')) os.chdir(ROOT_DIR_LOCATION) run_command([ 'pip', 'install', '-r', os.path.join(ROOT_DIR_LOCATION, 'minikube_requirements.txt') ], capture_output=capture_output) # Import minikube here, so we can install the dependencies first from aimmo_runner import minikube minikube.start(build_target=build_target) server_args.append('0.0.0.0:8000') os.environ['AIMMO_MODE'] = 'minikube' else: time.sleep(2) os.environ['AIMMO_MODE'] = 'threads' docker_scripts.delete_containers() if build_target == 'tester': run_command(['python', 'all_tests.py']) else: docker_scripts.build_docker_images(build_target=build_target) docker_scripts.start_game_creator() os.environ['NODE_ENV'] = 'development' if settings.DEBUG else 'production' server = run_command_async(['python', _MANAGE_PY, 'runserver'] + server_args, capture_output=capture_output) frontend_bundler = run_command_async(['node', _FRONTEND_BUNDLER_JS], capture_output=capture_output) PROCESSES.append(server) PROCESSES.append(frontend_bundler) if server_wait is True: try: game.wait() except NameError: pass server.wait() return PROCESSES
def run( use_minikube, server_wait=True, capture_output=False, test_env=False, build_target=None, ): logging.basicConfig() build_worker_package() if test_env: os.environ.setdefault("DJANGO_SETTINGS_MODULE", "test_settings") else: sys.path.append(os.path.join(ROOT_DIR_LOCATION, "example_project")) os.environ.setdefault("DJANGO_SETTINGS_MODULE", "example_project.settings") django.setup() run_command(["pip", "install", "-e", ROOT_DIR_LOCATION], capture_output=capture_output) if not test_env: run_command( ["python", _MANAGE_PY, "migrate", "--noinput"], capture_output=capture_output, ) run_command( ["python", _MANAGE_PY, "collectstatic", "--noinput"], capture_output=capture_output, ) create_superuser_if_missing(username="******", password="******") server_args = [] if use_minikube: parent_dir = os.path.dirname(os.path.dirname( os.path.abspath(__file__))) sys.path.append(os.path.join(parent_dir, "aimmo_runner")) os.chdir(ROOT_DIR_LOCATION) # Import minikube here, so we can install the dependencies first from aimmo_runner import minikube minikube.start(build_target=build_target) server_args.append("0.0.0.0:8000") os.environ["AIMMO_MODE"] = "minikube" else: time.sleep(2) os.environ["AIMMO_MODE"] = "threads" docker_scripts.delete_containers() if build_target == "tester": run_command(["python", "all_tests.py"]) else: docker_scripts.build_docker_images(build_target=build_target) docker_scripts.start_game_creator() os.environ["NODE_ENV"] = "development" if settings.DEBUG else "production" os.environ["SERVER_ENV"] = "local" server = run_command_async(["python", _MANAGE_PY, "runserver"] + server_args, capture_output=capture_output) frontend_bundler = run_command_async(["node", _FRONTEND_BUNDLER_JS], capture_output=capture_output) PROCESSES.append(server) PROCESSES.append(frontend_bundler) if server_wait is True: try: game.wait() except NameError: pass server.wait() return PROCESSES