コード例 #1
0
    def setup_cameras(self):
        """Setup camera, and place at a default location"""
        # get scene
        scene = bpy.context.scene

        # add camera, update with calibration data, and make it active for the scene
        bpy.ops.object.add(type='CAMERA', location=(0.66, -0.66, 0.5))
        self.cam_obj = bpy.context.object
        self.cam = self.cam_obj.data
        camera_utils.set_camera_info(scene, self.cam, self.config.camera_info)

        # re-set camera and set rendering size
        bpy.context.scene.camera = self.cam_obj
        if (self.config.camera_info.width >
                0) and (self.config.camera_info.height > 0):
            bpy.context.scene.render.resolution_x = self.config.camera_info.width
            bpy.context.scene.render.resolution_y = self.config.camera_info.height

        # look at center
        blnd.look_at(self.cam_obj, Vector((0.0, 0.0, 0.0)))

        # get effective extrinsics
        effective_intrinsic = camera_utils.get_intrinsics(scene, self.cam)
        # store in configuration (and backup original values)
        if self.config.camera_info.intrinsic is not None:
            self.config.camera_info.original_intrinsic = self.config.camera_info.intrinsic
        else:
            self.config.camera_info.original_intrinsic = ''
        self.config.camera_info.intrinsic = list(effective_intrinsic)
コード例 #2
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    def setup_render_output(self):
        # setup render output dimensions. This is not set for a specific camera,
        # but in renders render environment
        # first set the resolution if it was specified in the configuration
        if (self.config.camera_info.width > 0) and (self.config.camera_info.height > 0):
            bpy.context.scene.render.resolution_x = self.config.camera_info.width
            bpy.context.scene.render.resolution_y = self.config.camera_info.height

        # Setting the resolution can have an impact on the intrinsics that were
        # used for rendering. Hence, we will store the effective intrinsics
        # alongside.
        # First, get the effective values
        effective_intrinsic = camera_utils.get_intrinsics(bpy.context.scene, self.cam)
        # Second, backup original intrinsics, and store effective intrinsics
        if self.config.camera_info.intrinsic is not None:
            self.config.camera_info.original_intrinsic = self.config.camera_info.intrinsic
        else:
            self.config.camera_info.original_intrinsic = ''
        self.config.camera_info.intrinsic = list(effective_intrinsic)
コード例 #3
0
    def get_effective_intrinsics(self):
        """Get the effective intrinsics that were used during rendering.

        This function will copy original values for intrinsic, sensor_width, and
        focal_length, and fov, to the configuration an prepend them with 'original_'. This
        way, they are available in the dataset later on
        """

        cam_str = self.config.scene_setup.cameras[0]
        cam_name = self.get_camera_name(cam_str)
        cam = bpy.data.objects[cam_name].data

        # get the effective intrinsics
        effective_intrinsic = camera_utils.get_intrinsics(bpy.context.scene, cam)
        # store in configuration (and backup original values)
        if self.config.camera_info.intrinsic is not None:
            self.config.camera_info.original_intrinsic = self.config.camera_info.intrinsic
        else:
            self.config.camera_info.original_intrinsic = ''
        self.config.camera_info.intrinsic = list(effective_intrinsic)